Casino Inc – Casino Management Simulation Game – PC Game Review

Have you ever wanted to be a mob boss and run your own casino? Maybe you want to hire hitmen to chase after people who don’t pay their debts when they bet on sports such as tennis betting. Or maybe you want to be well known for having the absolutely best entertainment and nightlife attractions such as Elvis impersonators, dancers, magicians, or succulent food and drink. Or maybe you just want to drain wallets dry at your slot machines and blackjack tables. Casino Inc lets you be the mob boss and call the shots in your very own casino.

Casino Inc is 50% off right now on Steam, making it just $3.59. Please note that this game is extremely old, the source code has been lost, and the company claims they cannot fix known issues such as crashing in Windows 10. With that out of the way; however, Casino Inc remains one of the only “Casino Simulation” games on the market, and for that reason alone, it’s worth checking out, especially if you love “sim city style” game play.  I bet if you have ever played other “Tycoon” style games such as “Theme Hospital” or “Rollercoaster Tycoon” then you’ll also love Casino Inc. If you happen to fall under one of the people who can’t get this game to work for them, then I would recommend also checking out Casino RPG which requires no download or plugin and works right in your browser. If you are into games like Overwatch and have been watching the championship you can start overwatch betting.

Betting on online bingo games is only one of many activities that are available for your casino visitors to engage in. And you’ll need to do much more than simply lay out some game machines and wait for visitors to come by. You can hire all sorts of personnel to staff your casino such as security guards, hitmen, bartenders, hosts, and dealers. You can upgrade your facilities including adding rooms to your hotel to host more visitors, or upgrading the food and drinks by adding new bars, etc. Your hitmen can be sent to rival gangs and rival casinos to sabotage the competition. All in a day’s work for a casino mob boss. All of this will dramatically impact the profits and expenses of your casinos so you will need to adjust the bet and wager limits of each machine or gaming table or increase prices at your hotels or bars.

The game not only allows you to manage a casino, but to take control of an entire city, a city which thrives on tourism. There are many different types of visitors that your city will attracts from professional gamblers who are high rollers at your card tables, to young teens who like flashy arcade style games. You design the entire floor plan of your casinos, allocating space as you see fit, but you must try to balance the needs and wants of all the various different visitors by offering something for everyone who stops by. You also can help literally “drive” business to your casino by adding limos and shuttle services.

The user interface is very helpful in allowing you to see exactly which of your attractions are most popular and you can set minimum and maximum bet limits on your games and determine the jackpot and payout frequencies. High rollers will make larger bets, while vacationers and teens will prefer to bet smaller amounts on different types of games. Learning what each of your visitors prefers is the key to running a successful casino city.

The game also now includes the expansion pack, Casino Inc Management, which includes additional new casinos, cities, attractions, and employees to add to your city. With so many unique features and the ability to fine tune each of your attractions, the Casino Inc and Casino Inc Management games are still the best available casino simulation games on the market today.

Casino Inc – Casino Management Simulation Game – PC Game Review was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News

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Humble Bundle Birthday Sale = Free or Heavily Discounted Games for You!

Humble Bundle just kicked off their annual birthday celebration which will run for the next 11 days featuring hundreds of discounted digital PC games from both AAA studios and indie developers. Some of the savings are up to 75 or even 90% off. In fact, they’re even giving you a free game just for visiting the website and registering or logging into your account.

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Line Play Free Anime Dressup Game Like Gaia Online for IOS and Android Mobile Devices

This review honestly has been long overdue. I’m sure many of our readers already play Line Play everyday. This cute anime-styled game has been popular for a number of years now. It offers everything you could want in a dressup game, pets, cute outfits, rooms, fishing, minigames, and even chat rooms. There’s tons of stuff to do and new items being released constantly into the game which gets updated quite often with new cute things to collect, new minigames, or limited time events.

Needless to say, if you enjoy other similar anime dressup games I’ve reviewed here such as Hello Nikki, CocoPpaPlay, Romantic Diary, Pokemini / Pokecolo or Miitomo then you will also enjoy Line Play, so let’s take a closer look below!

Title: Line Play

IOS Version Herehttps://itunes.apple.com…

Android Version Herehttps://play.google.com…

Genre: Anime Dressup Game

Publisher: Line Corporation

geekyGeeky: 3/5 geekygeekygeeky – Although it is saccharine overload at times, if you’re not opposed to a “cutesy” game, then Line Play actually has a ton of features and is more robust and in depth than a lot of other anime dressup games. There are also a lot of skill-based minigames which provide a fun challenge and way to earn in-game currency. It does however sometimes suffer connection issues or lag which is why I can’t rate it higher.

sweetieSweetie: 5/5 sweetiesweetiesweetiesweetiesweetie – This game oozes charm and cuteness at every corner. It also partners with big-brand names you know and love such as Hello Kitty, Sailor Moon, Disney, and Show by Rock, as well as offering tons of options to customize your avatar, your room, even raising cute pets! It also has a journal system and chat rooms making it almost a social network as much as it’s also a game.

Overall: 60/80 75% C “Good Game For Girls”

Concept: 10/10 – I’ve mentioned it a few times, but this game has just a ton of things to do! You can go fishing, you can raise a pet, you can play skill-based minigames, you can dressup your avatar as well as decorate your room by layering different items from thousands if not millions of combinations. The social networking aspects are also a great way to make friends, or play together with your real life friends. There are multiple worlds you can explore and lots of new things to see and do which get added regularly with new updates.

Gameplay: 8/10 Although there is a lot to do in this game, it does become tedious and repetitive after long periods of play. The game also suffers from occasional lag or connectivity issues. However, those two small flaws aside, this game is a lot of fun. You get to interact with other players which makes the game world feel very immersive and alive. You can choose to play various minigames which require speed, skill, and a bit of luck. You can go fishing, explore multiple different themed worlds where you can chat or roleplay with your friends, or just spend hours alone in your room decorating your home, playing with your pet, writing in your journal, or trying on new outfits.

 Story: 2/10 – I thought about giving story a zero to be honest, but then I remembered that there are occasional events which present a story in comic book form (similar to Gaia Online, actually almost everything about this game is very much like Gaia Online). These stories are cute and short, sometimes continued through multiple-part events. But ultimately, there really is no true overarching story of any kind.

Graphics: 10/10 – This game is just so cute. The game is in 2D isometric top-down view reminiscent of many retro or anime-styled games. There is a lot of work put into the sheer amount of graphics needed to create this game. Really no two avatars ever look alike thanks to hundreds of thousands of different items. Items get removed and added in almost daily. When you first start the game, you can select to either be a human or furrie. This setting cannot be changed later, and both races have access to different face items. You customize everything about yourself, from your hair, to your shoes, to your eyes, nose, lips, shirt or dress, and then you can choose different accessories to accent your outfit. You also can decorate and expand your room. You can invite your friends over to party together in your room or go see your friends’ rooms too. There are also many open world areas for you to go explore each with a different cute theme! The user interface is also clean and intuitive.

Music: 5/10 – It’s cute at first, but gets old very quickly. Also I found some of the minigame music and sound effects to get distracting at times. There are lots of cute sound effects when fishing or playing with your friends. However, the main theme song gets used so often and in so many different areas of the world, that you will grow tired of it after a few hours max.

Community: 7/10 – Most of the people I’ve met in Line Play have been very nice and friendly; however, for being a social network, it seems most people are not that social. It’s probably more fun if you already have a group of friends to play with. However, there are several different chat rooms as well as the ability to chat in the open world areas, the journal system (where friends can leave a comment), and the ability to import friends from popular social networks such as Line and Facebook. It also features private messaging, group chats, or the ability to invite friends to see your room, or meet new ones in any of the open world areas. Friends can also help you out in various minigames or by sending you a “heart”. Once you get over that initial hurdle of making a few friends, Line Play definitely provides you all the tools you need to continue to foster that friendship. Since the game features kawaii graphics, many of the players in Line Play share common interests such as anime and games which can help when making new friends especially if you’re shy or introverted. On the other hand, because of the cute and simplistic nature of the game, the Line Play community also has many young children and teens and not very many active players who are over 30, such as myself, which can make it awkward or difficult to make new friends as well.

Replay Value: 10/10 Thanks to a wide variety of minigames and different activities to enjoy, as well as frequently updated content, limited events, and the drive to collect new and rare items for your home and avatar, this game keeps you coming back to see what’s new or to chat with your friends.

Overall: 60/80 75% C “Good Game For Girls”

Line Play Free Anime Dressup Game Like Gaia Online for IOS and Android Mobile Devices was originally published on

Stormfall Age of War Strategy Game Review

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Title: Stormfall Age of War

Genre: Strategy Game

Developer: Plarium

Platform: You can play it directly in your computer browser. Or they also have a mobile app for both android and IOS when you are on the go.

Where to Get the Game: It’s free to play and you can find the apps or browser version at the official website. Link at top of this post.

Overall: 84/100 84% B “Very Good Game for Girls”

Geeky: 5/5 The ability to lead huge troops and the skill tree and city building aspects make this game high on the geek list.

Sweetie: 3/5 It’s a “pretty” game, but there’s not much “cute” – there’s also not much customization as far as appearances go. The story although funny, is mostly just there to move you through the quests and progress through the game, and not there to give you a sense of who’s who, why your kingdoms are at war, or about the lore or setting in the game world.

Concept: 9/10 Stormfall is a smart, sarcastic, witty, funny browser game which offers a large variety of quests, areas to explore, massive scale combat, ability to customize which research you take on, an awesome musical score and beautiful lush graphics with voice acting by a smart-alec narrator. While it does little to innovate the strategy genre, it is still a fun game for anyone who loves these city building types of games, and the high production values will keep you entertained, while daily quests and lots of things to see, do, build, and explore will have you replaying this game often.

Gameplay: 10/10 Like most strategy games, there is a city building aspect which the game introduces early on. You build farms to feed your troops, iron mines to get materials to arm your troops, and earn taxes to help fund your troops. You build libraries to research magic, and other structures to help build new types of weapons, armor, and unlock new units to add to your armies.

There’s also a skill tree element called the “Art of War” where you can customize which talents you learn, learning them in different order will branch off to letting you learn different skills, such as fortification, bows, thieves, trading, smuggling, etc. This is where a lot of the initial strategy comes into play.

The tutorial really helps new players jump right into the game and learn the mechanics. The narrator keeps the game entertaining and gives it a fresh perspective. From research, to city building, to intrigue, alliances, and battles, this game offers many options to let you take charge of your kingdoms.

The user interface is clean and intuitive, and combat feels dynamic but yet not overly complex or frustrating. The game has a good sense of balance between building and researching and battling to progress your kingdom.

Story: 7/10 – This game cracks me up – it is so funny LOL. You’ll see the humor right away within the first few seconds of the tutorial. The humor is accented by great voice acting! I’ve never seen a strategy game take such a sarcastic approach. It’s very refreshing! It makes it stand out in a sea of similar mobile games. It makes it unique and memorable and keeps me playing for longer. Beyond the humor though it seems like not much is revealed about the world, characters, lore, history, or setting of the game.

Characters: 3/10 The only character that’s given much personality is the narrator. I kinda feel this is a missed opportunity, as your advisers could have been given much more personality, and dialog even if it was only written and not voiced. I also think the game is missing a gameplay element by not letting you “recruit” advisers or having some bonuses/enhancements for different advisers, or aging/dying/marrying/mentoring etc of advisers, like many other games in this genre offer.

Graphics: 10/10 – The game is brought to live with beautiful detailed 3D environments and rich fantasy artwork and animation.

Music: 10/10 – For a little mobile/browser game, this game has some seriously wonderful music. It reminds me a lot of the music from Lord of the Rings or the Hobbit. Very pretty and the same “fantasy” vibe. It’s very dramatic music. There’s a good variety too, from very intense drum solos, to calming harp-like music.

Voice Acting: 7/10 – I’m surprised there’s voice acting throughout much of the game, and it’s actually pretty good. I like the tone, humor (at times), and deliverance throughout. However, very few of the key characters in the game are voiced and voice is given primarily through a narrator.

Community: 10/10 – Whether it’s chatting in game, forming alliances, recruiting your friends, joining a league, trading at the market, or using the official forums this game has a great sense of community that offers a break from the routine tasks of managing your kingdom.

Replay Value: 10/10 The daily quests, and sheer amount of things to build, do, and learn about this game make it worth logging in daily to work on your kingdom.

Overall: 84/100 84% B “Very Good Game for Girls”

Stormfall Age of War Strategy Game Review was originally published on Geeky Sweetie

Dark Cloud 2 – Dark Chronicle – Retro JRPG Videogame Review for PS2

A day later than promised, but here is my review for Dark Cloud 2. Dark Cloud 2 improves upon Dark Cloud 1 in almost every way.

(By the way, I reviewed Dark Cloud 1 yesterday, which you can read here.)

You may want to read the review for Dark Cloud 1 first to get the fullest understanding of the Gameplay mechanics, as a lot of those same mechanics are carried over to Dark Cloud 2.

Dark Cloud 2, like its predecessor is an Action-RPG with real-time combat and unique weapon leveling system, procedurally generated dungeons and world and city building gameplay elements.

Title: Dark Cloud 2 (also sometimes referred to by the Japanese title, Dark Chronicle).

Platform: PS2

Genre: Action-RPG

Publisher: Level 5

Where to Buy: Playstation Store has Dark Cloud 2 (digital version) for $14.99. Amazon has the physical disc with prices ranging from $32 to $92 at time of this review, depending on the game’s condition. http://www.amazon.com/Dark-Cloud-2… Amazon also has the digital version, the same as the Playstation Store, for $14.99 – accessible from the same amazon link above.

Geeky: 5/5 geekygeekygeekygeekygeeky

Sweetie: 5/5 sweetiesweetiesweetiesweetiesweetie

Overall: 77/90 86% B “Very Good Game For Girls”

Concept: 10/10 The concept of Dark Cloud 2 is very similar to that in Dark Cloud 1. It’s a Dungeon Crawler with randomly generated dungeons and real-time combat. There’s also multiple quick time events. The city and world building elements return in Dark Cloud 2. The weapon system, and the non-leveling characters also return. The game is enhanced with new features such as fishing and character customization through a unique costume system. Combat is improved, and the game is given a much needed makeover with adorable anime style cel-shaded artwork that looks like it came out of a painting or storybook. The Soundtrack is almost double the size of the original, and has some truly amazing tracks. It also adds voice acting to the game which helps highlight key events and scenes. Yep, in every single way, this game is much better than the original – which was already pretty darn great!

Gameplay: 10/10 Dark Cloud 2 takes everything that made Dark Cloud 1 so great, and then adds in some new features as I mentioned above, an improved combat system, a new fishing “minigame”, ability to customize your characters with different costumes, etc. But at the core, it’s still the Dark Cloud that we all know and love from the first game. You crawl through multiple procedurally generated dungeons, in which you will find artifacts called Geostones which when taken back to town, allow you to place objects, people, houses, even landscaping elements into your city. As you add more to your city, you will begin to recruit new npcs which will open new shops, give you new quests, and make your city come to life. The weapon system also makes a return in Dark Cloud 2. In the Dark Cloud series your characters do not level up or have any stats or abilities. Instead, it is their equipment which levels up during combat and can be refined back in town to add attributes and abilities directly into the Equipment. Also as in Dark Cloud 1, If you over-use the equipment and forget to repair it though you will permanently lose the items, which sucks for rare or high powered gear. However, this element of “risk” definitely makes Gameplay more fun and challenging.

Story: 6/10 Dark Cloud 2’s story is a significant improvement over the bare bones story of Dark Cloud 1. But to me it’s still just not “great”. I still think story is a weak point for this series overall. Dark Cloud 2’s story focuses on Time Travel. A Princess from the future is sent 100 years back in time to try to save her kingdom. To do so, she joins forces with our hero, who is able to also Time Travel (to the future). Using their powers combined they can freely go to the past, present, or future. As you make changes in your town, things begin to change in the future also. It’s a unique and fun concept. As the story progresses you travel between the past, present, and future re-writing certain events to prevent a terrible war from taking place while seeking help from the moon people. I just felt overall, the story lacked a lot of heart or emotion which prevents me from being able to score it higher. I enjoy the time travel concept, but just never felt as immersed or connected to the story as I have in many other JRPG.

Characters: 5/10 Here we have fewer playable characters, down to 2 from 6 in the original game. Also both characters are human looking in appearance and no where near as creative looking as in Dark Cloud 1 (a cat girl, moon person, etc). I just felt the characters themselves also, just like in Dark Cloud 1 were rather flat and didn’t engage me right away. I think maybe it’s the way they interact with other characters and overall a lack of character development that really hurt both games in this series.

Graphics: 8/10 The graphics are a tremendous step up from those in the first game. Gone are the grainy textures and poor lighting. Also gone is the more realistic art style. Instead we have adorable anime inspired cel-shaded artwork. I did deduct 2 points because the characters facial expressions and animations felt stiff as is often a problem with 3d games especially from this time period. Overall I feel Dark Cloud 2 is adorable, and beautiful to look at. Dark Cloud 1 looked more like a PS1 game, while Dark Cloud 2, clearly took full advantage of the PS2 Hardware. It’s not as beautiful and fluid as say, Dawn of Mana, which is another PS2 game that utilizes similar cel-shaded art styles, but it’s very attractive in it’s own right, and the added touch of being able to customize the characters with various costumes really made the game’s art stand out even more.

Music: 10/10 The soundtrack to Dark Cloud 2 has nearly 80 unique tracks (up from the 40-ish tracks in the original game.). Some of these tracks are amazing. It is really a hidden gem among retro JRPG soundtracks. The game is relatively obscure, but I’d rank Dark Cloud 2’s music right up there with other great JRPG such as Final Fantasy or Chrono Trigger.

Voice Acting: 10/10 No expense was spared in localizing this game. Although I’m not really a fan of dubbed voice overs, most of the ones in Dark Cloud 2 are fairly decent. And it’s nice to have Voice Acting added to help highlight key scenes in the story. The game featured almost every high profile voice actor of the 90s.

Replay Value: 8/10 Still a linear (and not great) story, but with a plethora of new gameplay additions, enhanced combat, and already addictive and unique world/city building elements, the randomness of the dungeons, and great music score – this is a game that you will definitely want to replay.

Overall: 77/90 86% B “Very Good Game For Girls”

Dark Cloud 2 – Dark Chronicle – Retro JRPG Videogame Review for PS2 was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News

Dark Cloud PS2 Retro JRPG Game Review

Reviewing one of my all time favorite games today, Dark Cloud. I will also be reviewing the very similar, but slightly better, Dark Cloud 2 later today as well.

This game is extremely similar to Legend of Zelda. Our main hero even has a green floppy hat just like Link lol. But it brings with it some unique new features such as rouge-like random proceduraly generated level design, multiple playable characters, and most notably, a world-creation and city building system.

Also, if you missed out on this awesome game back in 2001, you can play it again now if you have a PS4 via the playstation store.

You can grab Dark Cloud 1 for $14.99 at  https://store.playstation.com… and also pick up Dark Cloud 2 for $14.99 at https://store.playstation.com…

This was Level 5’s first game – and definitely a classic must-own for any JRPG collector. Interestingly enough, when the game came to North America, it was enhanced with new content and features that don’t exist in the Japanese version such as better AI control, an entire new dungeon, and dozens of new weapons.

Title: Dark Cloud

Platform: PS2

Release Date: 2001

Publisher: Level 5

Genre: Action RPG

Where to Buy: In addition to the digital versions on the Playstation Store, you can still find hard copies of the game on sites like Amazon. At time of this writing there’s about 10 copies on Amazon with prices ranging from $12 to $99 depending on the condition and quality of the disc, book, case, etc. Check out this page for more info: http://www.amazon.com/Dark-Cloud…

Geeky: 4/5 geekygeekygeekygeeky

Sweetie: 4/5 sweetiesweetiesweetiesweetie

Overall: 59/80 74% C “Good Game for Girls”

Concept: 10/10 As mentioned, this action RPG feels very Zelda-ish in design but brings with it a few surprises, namely the city and world building aspects along with procedurely generated dungeons. The dungeon crawling and city building style of gameplay reminds me a lot of Azure Dream which I reviewed here.

Gameplay: 10/10 This game combines real time combat such as that found in Zelda or Secret of Mana with Occasional Quick Time Events and of course, lots of world building and city building gameplay. The dungeons are proceduraly generated and it also features multiple playable characters each with their own abilities and fighting style. However, Atla (the items needed for city building) can only be found when playing as the main character.

In city building mode, you place the Atla retrieved from the dungeons onto your town. The atla may be something like a shop, house, or even something as simple as a tree or pond, or even a new NPC. As you continue to add Atla, and continue to talk to the NPC’s you will learn more about what they want you to build in their cities. Once you reach a certain level within that city, you can move on to create additional cities as well.

The game is also unique in how characters level up. In fact, your characters never level up at all. Only their equipment levels up as you battle your way through the dungeons. However, the weapons also break if not repaired between uses. Once a weapon breaks it is lost forever. Weapons can also be upgraded by attaching different effects to the weapon which can give it bonuses such as agility, strength, or elemental properties. Although it can be aggravating at times (to lose a really powerful weapon), I really enjoyed this weapon system and felt that it really added something to the gameplay to differentiate it from all the other Action RPGs of the 90s/early 2k.

The dungeon crawling aspects can get dull at times – but I feel it’s spiced up enough with plenty of other gameplay elements to keep it from getting overly repetitive. There’s just so many other fun things to do in this game.

Story: 5/10 Unfortunately, story is what misses the mark for me in this game. I just felt it was a little too slowly paced and that both the story and the characters felt bland and not very engaging. The story tells of a time when 2 continents existed peacefully governed by two moons. One day a Dark Cloud appeared over one of the lands (hence the title of the game). Anything touched by this cloud was destroyed (Sounds very Never Ending Story-ish with the Nothing destroying entire cities, erasing people, creatures, forests, etc – Unfortunately, Never Ending Story was actually exciting and interesting, while the same can’t really be said of Dark Cloud). To protect the people and places of the land, a benevolent fairy king sealed each of them away in a magic orb known as Atla. The Main character appears when his village is destroyed by the Dark Cloud. He encounters the fairy king who tells him how he can rebuild the world but that he must first find the orbs which have been scattered throughout the continent. While the bare bones for an interesting story are in place, it just doesn’t really captivate or connect with the audience.

Characters: 7/10  The physical design and appearance of the characters is quite cute and unique (aside from the main character who looks way too much like Link lol). But their personalities and interactions often feel like an empty shell. The characters include a cat who is stuck inside one of the dungeons that the Main Character encounters. She is rescued by the main character and taken by to the city where she is transformed into a human-like girl with cat ears and tail. Another interesting character is a robotics engineer who wears almost like a hazmat suit that’s very form fitting. He’s unique because he has large rabbit like ears and appears to have a custom suit built to take into account his large pointy ears. – So the concepts and creativity for the character design definitely gets high marks, but the dialog and interaction between them, not so much.

Graphics: 6/10 I take issue with how grainy the textures are in this game. However, I like the overall character design and game world. Dark Cloud 2 features a much cleaner (and cuter) art style.

Music: 7/10 I feel that the music just isn’t anything special overall. It’s not very memorable. Dark Cloud 2 has great music, Dark Cloud 1, on the other hand, is average to good, but falls just short of greatness. It’s also only half the size of the soundtrack in terms of number of tracks as compared to Dark Cloud 2.

Replay Value: 6/10 Although it’s a linear story, the world and city building aspects make it interesting enough to come back to.

Overall: 59/80 74% C “Good Game for Girls”

Dark Cloud PS2 Retro JRPG Game Review was originally published on Geeky Sweetie

Steambot Chronicles | Retro Game Review | JRPG | RPG | PS2 | Playstation 2

I hope everyone had an excellent holiday. Today I’m reviewing Steambot Chronicles for PS2. This is one of my favorite games because of the amount of things to do and see as well as the unique steam punk setting within the game.

Title: Steambot Chronicles

Publisher: Atlus

Platform: PS2

Release Date: 2006

Where to Buy: Amazon seems to be the only way to go (aside from ebay of course). The game was a commercial failure in north america, so not many copies exist; and it was before Atlus “struck gold” (and attainted a cult following) with games like Persona 3 and 4. There are currently 2 copies available on Amazon at time of this review for $90 – $120. You can keep checking back. Here is the page for the game on Amazon right here. Edit: Actually there appears to be 2 pages on Amazon; and this one has 11 copies of the game available; some for only $45 – You can check this page also for where to buy Steambot Chronicles on PS2.

Geeky: 

Sweetie: 

Overall: 71/80 89% B+ “Very Good Game For Girls”

Concept: 10/10 Steambot Chronicles combines traditional JRPG elements with a rhythm game. Mechs also play a huge role in the game, as the player can buy or find new mechs, new parts, and customize their mechs to their play style with either fast moving, but weaker mechs, or more heavy duty but slower mechs. Similarly, you can customize your concert experience by purchasing new instruments. You can also find and purchase new outfits and accessories for your characters as well. At the beginning of the game you can customize your hero’s personality by taking a personality test (similar to Tactics Ogre – which I have reviewed here) which will change some of the dialog throughout the game in terms of how the other characters will interact with you. The game is mostly linear with the illusion of choice, with lots of options for you to choose but often resulting in similar outcomes; except for one important choice near the end of the game. In all, the game has a total of 3 different endings. There’s also cooking, dating, and minigames that add to the depth of the gameplay as well.

Gameplay: 10/10 Gameplay is really two fold – the main focus of the game is battling in mechs similar to games such as Xenogears or Robopit. Combat is in real time and you can run, jump, and try to out maneuver your opponent. You pilot your mecha with the two analog sticks and issue commands with the controller buttons. You work on upgrading your mech or can purchase or find new mechs and parts throughout the game. Mechs are used for everything, from travel, to battle, to even mini games. The other main focus is on music, you, and the other members of your party travel around the world putting on concerts. During these events, you, the player, interact with the game in a rythym game that’s similar to games such as Parrapa the Rapper and Umjammer Lammy. There are also other interesting “side” elements to the game such as a stock exchange, dating simulator, city building / interior decorating, cooking, arena battles, and dungeon crawling. There’s also day/night cycles and other elements which make the game feel more lively and immersive.

Story: 6/10 I’ve only played the “good” side. You can also be evil in this game, if you want to, which drastically changes the second half / end of the game. In both sides, the story focuses initially on helping a girl named Coriander whose mother is very sick. This prompts you to join a band with the young girl and several other quirky characters who become your comrades and orchestra members. Most of the conflict and drama in the game comes from rival gangs which are taking over the cities and causing corruption. In the evil side, you cut ties with the band in order to join one such gang in exchange for profits and power. Police will be chasing you and most of the missions will involve things like stealing or breaking and entering. In the good side, you stick by your band members, but like most bands, there are growing pains, and conflicts arise which cause the band members to eventually go their own way. The ending is left somewhat “open” and you can continue to play in sandbox mode after completing the main story. The story is at times heart warming, and even heart breaking, but it takes a back seat to the gameplay. This is not really a game that you play for “story”. The story is not bad of course, but in no way is it the main focus of the game.

Characters: 10/10 Each of the characters are truly unique and it shows through deep attention to detail in character development and the way in which they are all connected through a tragic backstory. It throws a few punches and has a few surprises in store for you when the story is played out and the cards are on the table. The band as mentioned above, has some “growing pains” and the cast who were once all childhood friends, face losing these friendships, or learning that perhaps certain people were harboring dark secrets all along. Actually you become very attached to the characters and when it throws its punches as it will, it will break your heart.

Music: 10/10 – Music plays such a huge role in this game. Similar to Atlus’ other quirky musical rpg (Rhapsody), the localization of this game, in terms of voice acting and singing, is actually very well done. I am usually anti-dub, but I guess when it comes to musical games like this, I enjoy a game where I can “sing along” (in my head lol). I really liked all the tracks in this game, and the way it engages the user with the rhythm game aspects which makes you really pay attention to the music and appreciate it that much more. Also the music itself ties into the storyline and helps you feel closer to the cast of characters.

Voice Acting: 8/10 – The voice acting is good, for a dub. I would have preferred the option left in for Japanese voice acting; but to be honest, not sure I would have played it in Japanese, because I prefer to play similar games such as Rhapsody in English (the later released portable edition of Rhapsody removed the English tracks; and kinda “ruined” the game for me). I think when it comes to a “musical” rpg it just “helps” to have it in your native language. I do listen to jpop and kpop music and enjoy it; but in this case, in Steambot chronicles, the music helps explain the story and helps tell key scenes or helps you to sympathize with the characters. So it’s one of those rare cases where I feel I’d probably enjoy the dub more than the sub. Rhapsody and the upcoming SMT X FE # are two other cases where I could see myself playing the dub more often. I think dubbing it was a smart move in the case of Steambot Chronicles. The dub is not “bad”. It had some big name Anime Voice Acting talent of the 90s.

Graphics: 7/10 – The game is cel shaded and done in a cute and colorful anime style. You can see your outfits which gives it a sorta dressupgame style. You can see the customization to your mech too. The world is lively with traffic in the cities and day and night cycles. The overworld is large with mountains and bumpy terrain (the original japanese title is Bumpy Trot). There’s lots to see and lots to do. But the graphics have some pretty poor textures and the special effects in combat leave a bit to be desired. Still, overall it’s cute with lots of customization, so it gets high marks on graphics from me. The cel shading is not of the quality of say, Catherine (which I’ve reviewed here); but it is also one generation older than that, and a PS2 Game. I think given it’s timeline, the graphics in Steambot Chronicles are quite adorable and vibrant.

Overall: 71/80 89% B+ “Very Good Game For Girls”

Steambot Chronicles | Retro Game Review | JRPG | RPG | PS2 | Playstation 2 was originally published on Geeky Sweetie

Breath of Fire II – SNES Retro Game Review

Title: Breath of Fire II

Platform: SNES

Release Date: 1994

Publisher: Capcom

Where to Buy: Your best bet is Nintendo’s Eshop for $7.99 assuming you have a Wii or Wii U. You can go to the Store Page Here. However if you don’t have a Wii or Wii U or you want to have the original SNES version for your collection you can find it on Amazon with prices ranging from $199 to $329 depending on the condition of the item. You can browse what’s available on Amazon right here.

Geeky: 

Sweetie: 

Overall: 63/80 79% C+ “Good Game for Girls”

Concept: 10/10 Breath of Fire II is another one of my all-time favorite games. I loved the cute and colorful graphics, interesting characters who are mostly anthromorphic or furrie in nature, and especially enjoyed the city building aspects of the game. It also had a very touching story; and one that was quite bold and unprecedented especially for a western release at that time as it takes a very negative view of religion. Combat is typical 90s RPG turnbased style and there are random encounters every few steps with unseen enemies. While this style of gameplay is dated today, it was pretty standard fare back in the early-mid 90s.

Gameplay: 8/10 There are numerous characters to recruit, while not as numerous, as say, Suikoden, it still offered a half dozen or more playable characters who could join your party, each with unique skills and abilities. You had a max party size of 4, but could freely rotate characters in and out of your group. As mentioned above, aside from the ability to build your own town, including choosing colors and styles of buildings, and selecting who to move into your city, aside from that aspect, it’s very typical of gameplay found in other 90s era RPGs, especially in terms of combat. While it doesn’t innovate, it’s definitely a tried and true gameplay mechanic with millions of fans of these games. Some people may find the gameplay a bit tedious if not used to games from this era. Combat is fun though since you have many different abilities to choose from with each character, and how many other games are there where you actually become a dragon :).

Story: 10/10 The story of Breath of Fire II follows a young boy, Ryu, who returns home from an adventure one day to find his family missing and other townsfolk acting oddly. It’s as if Ryu’s family, and Ryu himself, have never existed. No one has any memory of them and Ryu finds himself all alone in the world. He is taken in by a priest and meets another orphan dog-like boy named Bow. The two decide to escape the foster home together and flee for the city where they plan to live as Mercenaries for Hire. While taking an assignment from the palace, Bow is accused of being a thief. And thus Ryu’s adventures begin in an effort to track down the real thief and help clear Bow’s name. The journey begins with our cast of characters as light-hearted “scamp” precocious like children, and then it evolves into a very mature mystery as we witness the characters’ growth throughout their journey and we learn more about the evil demons and possessed citizens who have fallen victim to a false religion. We also learn what happened to Ryu’s parents.

Characters: 10/10 Throughout the journey, you meet many people who are possessed by a strange power. You also encounter dragons, beasts, demons, and learn that Ryu is in fact the last remaining member of the dragon clan with a latent ability to transform himself into a dragon and kick some ass in combat. You encounter a full cast of interesting, unique, non-human like comrades who will join your party, including Nina, a winged woman; a tiger girl named Katt; a bull or horse like character named Rand; Sten, a monkey like creature; Jean the frog; Spar, a plant like creature; and Bleu the Naga serpentine like creature. I really enjoyed such a unique character lineup. I also feel there’s significant character depth. While the game largely is light hearted and suitable for all ages, there’s some touching and even “heavy” moments such as the scene with Nina’s sister (if you’ve played the game, then you know the one). I found the entire cast to be likable and found myself caring for them and responding to their emotions.

Graphics: 8/10 The graphics are extremely colorful in this game, more so than other rpgs released around the same time such as phantasy star, final fantasy, illusion of gaia, and etc. The character designs are out of this world and unique (though admittedly, Jean does remind me of Frog from chrono trigger with the cape design and everything being very similar). The special effects in combat were also exciting and fit well with the expectations of one who can shape shift into a big bad dragon. However, clearly, the game is old, and its graphics don’t stand up to today’s standards. Also unlike other games of its time such as Lunar, Popful Mail, Vay, Y’s, etc It suffers from a lack of cinematic scenes which could have really brought this game to life. I’m assuming it’s because it was a cartridge based game and had to make due with less space than other games of its time, but I think it would have been awesome with some anime cutscenes.

Music: 5/10 The music didn’t really make any lasting impressions on me. It’s been about 3 years since my last playthrough; and I can’t really recall any particular tracks. I am sure the music was “good” but when I compare it to say Lunar, Chrono Trigger, or Final Fantasy 6… It just doesn’t “stand the test of time”. While other 90s RPGs have such “iconic” music that I can still almost “hear” in my head years after last playing them; Breath of Fire 2’s music just falls by the wayside.

Replay value: 4/10 The game is linear in terms of story, like so many 90s JRPGs were back then. But I still find myself replaying it, not necessarily for story or branching plot or anything of that nature, but instead, simply because, it’s a very enjoyable game with unique and lovable characters. It also offers a little bit of variety with its city building aspects.

Overall: 63/80 79% C+ “Good Game for Girls”

Breath of Fire II – SNES Retro Game Review was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News

Azure Dreams – RogueLike Dungeon Crawler with Dating Sim, City Building, and Pokemon Style Gameplay | Retro Game Review | Playstation | 90s | Cute Anime RPG

Title: Azure Dreams

Publisher: Konami

Release Date: 1997

Platforms: Playstation 1, and Gameboy Color. Note that the Gameboy Color version is widely different and not as good as the PS1 version, for example the Gameboy version removed all of the dating sim elements from the game. I really recommend playing the original PS1 version.

Where to Buy: Unfortunately it’s very old and hard to find, at time of this review there is one copy left on amazon, being sold for $150+ Keep your eyes on this page here: http://www.amazon.com/Azure-Dreams-Pc/dp/B00000DMAP 

You can also check out the reviews there and see for yourself that this is a great game.

I wish Konami would release this game on the Playstation Store. I’d buy it in an instant even though I still have my PS1 disc. (darn lack of backwards compatibility). (plus I greatly prefer digital distribution anyways).

Geeky: 

Sweetie: 

Overall: 57 / 80 71% C- “Good Game For Girls”

Concept: 10/10 Azure Dreams was one of my favorite games growing up. In fact, I still find myself playing it, almost 20 years later. It’s an addictive game with very high replay value because it offers a lot of choice to the player in how they want to focus their time within the game. And because it’s procedurally generated, it also offers a wide variety in terms of level design and challenges to the player as well.

Gameplay: 10/10 The main gameplay elements focus on entering the “Monster Tower” to search for treasure. Within the tower, you can also find Monster Eggs which you can bring home to hatch into familiars which you can train and take with you the next time you enter the dungeon. But outside of the dungeon is where the game really shines. You can invest into rebuilding the town and as you do so, new characters, new shops, and new mini games will open up to you. You can buy new buildings, or furniture, or decorations for the buildings as well. You can also spend time conversing with the people in the town, and form relationships with one of 7 cute girls which will slightly alter various storyline elements throughout the game.

Storyline: 6/10 Admittedly, the story takes a backseat to the gameplay. It’s a pretty simplistic story about a boy whose father disappeared when the boy was young. His father was a famous monster tamer, and now on the player’s 15th birthday, he too has been granted permission to enter the tower and follow his father’s footsteps. He hopes to find clues to his father’s disappearance while searching for treasure.

Characters: 6/10 The player character is intentionally kept as a blank slate to immerse yourself into his shoes, which is not uncommon with rpg games or dating sims. He has a little sister who helps take care of her sometimes irresponsible big brother. Your first familiar is a cute lil blue chubby dragon looking guy named Kewne. He will be your guide as you begin the game. Some other town residents include a rival boy named Ghosh, his little sister, Selfi who’s training to be a sorcerer, there’s also your childhood friend, named Nico, an item shop owner named Fur, a Waitress named Patty, a Librarian named Mia, A sick young girl named Cheri, and a traveling performer named Vivian.  Some of the girls are cute and endearing, others are outright annoying. Most are common tropes and archetypes from anime and JRPGs and not terribly original or interesting.

Graphics: 7/10 – while the monsters are cute, and the 90 level procedurally generated tower offers some variety, a lot of the game looks and feels “grainy” due to poor textures. I’m also not crazy about the character designs, but if you look at anime from the mid to late 90s, this style is very popular.

Music: 8/10 The music is composed by Hiroshi Tamawari who also (was one of the ones who) composed the music in Suikoden. If you like the Suikoden soundtrack, chances are you’ll also like the music in Azure Dreams as it’s has his same style.

Voice Acting: 1/10 The original Japanese version was fully voiced, however, that is not the case of the US version. It makes me sad that costs had to be cut in this area.

Overall: 57 / 80 71% C- “Good Game For Girls”

If you like this game, I also think you would like Time Stalkers (also known as Climax Landers), another City Building Dungeon Crawler game which is part of the Land Stalker and Alundra game series. Other people have compared Azure Dreams to Mysterious Dungeon but I have not played Mysterious Dungeon yet myself to be able to back that claim.

Azure Dreams – RogueLike Dungeon Crawler with Dating Sim, City Building, and Pokemon Style Gameplay | Retro Game Review | Playstation | 90s | Cute Anime RPG was originally published on Geeky Sweetie

Rogue State Indie PC Game Review

In the interest of transparency and full disclosure, I received this game for free along with another game, “Dungeon Souls”, in order to do a review (of Dungeon Souls) which I still need to do (Dungeon Souls is pretty difficult, I’d like to not be a complete newb when I record a video for it. – Look for some gameplay footage of Dungeon Souls next weekend along with a write up of the game.) I was not asked to review Rogue State, but I spent much of today and lastnight playing it, and I really enjoy the game, so I thought I’d tell my readers about it since it seems like the type of game they would enjoy too :) All opinions expressed within this review are my own.

Title: Rogue State

Publisher: Little Red Dog Games

Genre: Political Simulation

Platform: PC

Where to Buy: Steam

Geeky

Sweetie

Overall: 63/80 79% C+ “Good Game for Girls”

Concept 10/10: You have been put in charge of leading a newly independent nation. You must balance the interests of different party members, your cabinet, foreign and internal government officials, and the general population. Unfortunately, your brother seeks to undermine your success and take power for himself; however he is too popular with the people to be denied a position in your government. You must decide which sacrifices to make in order to minimize the damage that your brother creates.

Gameplay 10/10: Time passes as you build infrastructure, train your troops, create new policies, or call upon your neighbors and allies. You can raise taxes to get income but this will lower the support of your people. You can use a series of sliders to adjust your stance on many different policies trying to strike a balance between preserving your culture and heritage, but also progressing and building a profitable and sustainable future for your nation.

One of the interesting things is that your cabinet members, allies and neighbors are all randomly generated; so sometimes you’ll have a wide mix of conflicting political beliefs, and other times you’ll find less diversity.

As you make new policies, new opportunities for bigger and better policies will unfold. You can also visit the situation room and work on improving your military, invade your bordering nations, or undergo massive research projects which require a lot of capital and time but produce big benefits and earn you more support if successful.

Almost always at some point, your brother will try to overthrow you; depending on how happy the different political factions are, and also depending on how much you’ve researched and advanced, you will be able to successfully defend his onslaught.

Other things like the recession of the economy of the united states, or various natural disasters, or environmental conditions may also occur at random which will greatly impact your reign and your treasury.

At the end of each turn you’ll face a political or moral dilemma which will force you to make a decision which will shift your support and political alignment.

If you can survive 5 years in office, you will get to choose whether to give up your political office to allow the country to elect their own leader, or cling to that power indefinitely for yourself.

At the end of each term in office you must give a speech where you’re presented different dialog options to choose from. You must put together a cohesive speech using strong sentiments that tie into the overall message you want to send. You should align this message with your gameplan for the next term. If you want to focus on bolstering your military for example, give a speech to increase patriotism. Or if you want to focus on helping the poor; give a speech about healthcare reform and education; or if you want to increase profits, give a speech targeted towards capitalism and deregulation.

You need to keep everyone happy while also keeping your treasury profitable. Several military, policy, and research options will require an ongoing upkeep fee which will be deducted at the beginning of each new turn.

You can import and export goods across your borders too to help maximize your profits. Think carefully, you can only sell exports to one country at a time, and you will be locked into a contract for several turns after agreeing to trade to them. The price they are willing to pay depends both on the demand for the item as well as your political relations with the nation in which you wish to trade.

Story 5/10: There’s honestly, not much story, beyond that which I explained in the concept of running a newly independent country and the challenges that entails which will crop up randomly and change each play through.

Graphics 8/10: The graphics, and the user interface, have a very retro feeling to them. There is a bar across the top of the screen which can be accessed via hotkey or mouse press which is where most of the gameplay is carried out. You can also mouse over parts of the screen and if white text pops up it means that you can interact with that object. Your character will walk, sit, stand, and interact with things as you command them to. You can also choose between a male or female ruler; and the government seal is a basenji dog which is pretty cute. Some of the menus are confusing, such as I didn’t realize on my first playthrough how to activate political favors by clicking on parliament and then clicking on the cabinet member you’ve earned favors with, and then clicking on the square which indicates said favor. I think if they would’ve had a tab that listed “available favors” or something it would have been less ambiguous.

Music: 6/10 Ethnic retro chiptune style music, with a bit of comedic value, thanks to recent pop culture references such as Borat. The opening theme to this game reminded me of the national anthem in Borat.

Voice Acting: 8/10 The game is fully voiced and the ethnic accents help create immersion. The only flaw is most of the lines are word for word the same regardless of the different actors used. The delivery changes somewhat, but the dialog itself does not.

Replay Value: 10/10 The replay value is really high thanks to all the random events, and randomly generated characters thrown into the game. As your game comes to an end, for better, or for worse, you are awarded a score and based on that score, you will earn XP which can be used to unlock new campaigns, gameplay modes, or traits that can give you an advantage for your next playthrough, open new dialog options, or more. Each playthrough is fairly short, lasting 60 turns or less which makes it possible to play multiple times in a relatively short time.

Overall: 63/80 79% C+ “Good Game for Girls”

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Rogue State Indie PC Game Review was originally published on Geeky Sweetie