Mr. Love Queen’s Choice Mobile Game Review

I had downloaded this game, Mr. Love Queen’s Choice, months ago, and forgot all about it, until I saw someone on instagram sharing a video stream of the game, and I was like wow that game looks fun. Then I saw it was by Elex, makers of Love Nikki Dressup Queen, and I was like, I need to play this game. Since then, I’ve sunk probably 20 hours into the game and am really enjoying it so far.

Title: Mr Love Queen’s Choice

Genre: Simulation

Publisher: Elex

Platform: IOS and Android

Where To Get: https://play.google.com/store/apps/details?id=com.elex.paper.lovegp

Release Date: I think I must have used Qoo App, because I am already playing the game, and it says Pre-register on the play store. Or maybe I got into beta? I am not sure, anyways, yes I am playing the game currently. You can check Qoo App, which is probably how I got it. And yes I’m playing it in English.

Overall: 65/80 81% B- “Very Good Game For Girls”

Geeky: 3/5 – Basically just a card collecting game, but with a twist, you manage a TV studio and produce various korean tv shows and commercials. The cards have different skills such as if they’re good at drama or news or gourmet cooking shows, as well as stats for things such as affinity, decision, creativity, and other skills that you would expect an idol to need to have to be successful. Some cards are more rare than others. You can also level the cards up. But nothing too complex here, definitely a casual game.

Sweetie: 5/5 – there are otome aspects, sometimes the guys will call you, and it is partially voiced in English. The artwork is beautiful, the voice acting is pretty good, and the whole Kdrama Producer thing really speaks to anyone who loves simulation games.

Overview: 10/10 Mr Love Queen’s Choice lets you run a TV studio and recruit idols, as mentioned, with various specialties and stats. The main draw of the game is collecting idols, progressing through the story, and dating the idols. I think it is a unique concept, there’s a lot of idol producer games, but not too many that take a TV Studio theme.

Gameplay: 10/10 Gameplay is pretty simple, and if you’ve played Love Nikki you will be instantly familiar with the user interface as it seems to just be reskinned and given a new theme. No, this one is not a dressup game, but the way you progress through various levels, and the achievement system and basic interface are very similar. I give full marks to Gameplay because I’m really enjoying the simulation aspects of this game, casting idols based on their strengths as to who will perform best at various assignments. You also can experience otome game elements by choosing how to respond to various parts of the story. I am not sure how much consequence your choices carry – if any at all. But it is a nice touch.

Story: 10/10 – Actually for a mobile game, I’m really enjoying the story. First of all, yes I love korean dramas, and the thought of a game that lets you simulate your own Kdrama production studio, is a huge draw, but that’s not the only thing the story offers. You are daughter of a famous Producer who has passed away and left the studio to you, but it is struggling to stay afloat. As you struggle to step out of your Father’s shadow, and take the company to new heights, you also have recurring dreams about an accident that happened when you were a child. You narrowly escaped death and now your thoughts turn to trying to remember the face of the man who saved you all those years ago. As you’re occupied in your thoughts one day, you find yourself again in a similar situation and rescued by a mysterious man. Could it be the same man from your past? And why do these men keep appearing around you? One such man tells you that you are an Evolver, and that you do not know it yet, but you will soon awaken to your true powers. Leaving you (both as the character and the person playing the game) completely confused as to what he meant. Strange things also begin happening around town – could this be related to your supposed powers? The story offers a lot of mystery, intrigue, romance, and suspense. I have not fast forwarded or skipped a single screen.

Characters: 5/10 – I’m giving 5 out of 10 here. I do like the characters, and I appreciate they have a strong tie to the story, but there just aren’t enough characters to collect for an idol simulation game. I hope they continue to add new characters in the future!

Music: 5/10 – Kinda average, I don’t have strong feelings either way. I usually play mobile games on silent while other people are watching movies or something else anyways.

Voice Acting: 7/10 – I do like that they have voice acting in the game. It is in English, and some of the actors are really good… But some of them are not as good… I’d say overall though the acting is better than expected for a mobile game.

Graphics: 10/10 – I love the artwork of this game.

Overall: 65/80 81% B- “Very Good Game For Girls”

Mr. Love Queen’s Choice Mobile Game Review was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News

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Idol M@ster Shiny Colors – Japanese Mobile Game Review and Kinda Brief English Walkthrough

I am really into Idol M@ster Shiny Colors. Unlike other Idol M@ster Mobile Games or Love Live or Bang Dream, Idol M@ster Shiny Colors is not a rhythm game. Idol M@ster Shiny Colors is a simulation game. You are a producer and “hire” idols to work in your studio. You draw the idols from gacha.

Please note – I did not realize this when I played, but on your first 10 play gacha, you get UNLIMITED REROLLS by pushing the YELLOW BUTTON on the left. Once you are happy with your cards press the PINK button on the right. I didn’t know, I pushed the pink button and I only had one SSR. I have been thinking about starting over (and still might) but I think I had some pre-registration bonuses and other things I don’t want to lose by restarting the game. So definitely do not push the Pink button until you have the cards you want.

Collecting and dressing girls is the main appeal of the game. But what do you do once you have a team of idol girls? You can plan their schedule – like a true sim game. You can have them practice, give interviews, or other activities to promote their stats.

The stats also can be increased in a final-fantasy-style skill tree system where you spend skill points to unlock stat-bonuses like +20 vocals, +30 dance, +20 vitality, etc. Depending what “path” you take in the skill tree your girls will develop in different ways.

You have one main girl, and several other backup idols. The main girl is the one to gain from this skill tree system.

Performing a live show is quite different from other mobile idol games. It’s more almost like an RPG battle. You tap a girl’s face below the stage and then tap a “skill” along the left such as vocal, dance, etc. Then a colored bar will appear on the screen, try to time it right and tap the screen when the needle on the bar is in the white color. White will give you the highest bonus. Purple the least, and yellow a medium boost. You can also “link” your girls’ actions to perform together in one attack. On the right hand side of the screen are some other bubbles. i think, but could be wrong since I do not read Japanese, but think that you are competing against other idols, and as you perform these skills you can defeat the idols to the right hand side. But if you miss, you will notice your own idols on the left dropping off the screen. Once all the idols either on left or right are gone, the performance ends.

The artwork in the game is very kawaii, and SSR and higher cards have movie animations, both when retrieving from the Gacha and also when performing a live show. All of the idols are animated with Live 2D which brings the characters to life on your screen. Many of the cards have “multiple characters” on one card, and when performing a live show, or meeting the idols out in town, you may see special scenes featuring the characters all together.

The voice acting and music is also top notch as you would expect from an idol game.

Replay value is high due to limited time events that offer rewards such as gacha tickets and gems.

My only complaint is a lot of the gacha are for paid gems only. However, the gems are fairly cheap, you can get a few hundred gems for under $10 – I haven’t bought any yet.

Will we see Idol M@ster Shiny Colors get an English release? Probably not. They tried years ago to release some Idol M@ster games in English and it flopped – however, they wanted $65 for a mobile game – And worst of all, after it flopped, they pulled it down and even if you had paid for it you could no longer play it!!! I wish they would try again but with some of their “FREE” mobile games, either Shiny Colors, Theater Days, or Cinderella Girls. — But my hope is slim… However there are 2 things that give me a little bit of hope. 1.) They seem to understand that there may be English speaking players playing Shiny Colors, when the visual novel aspects come up and the choices appear, they show in English an emoji and English words that say “Perfect” “Good” “Normal” so even if you can’t read the choices you can pick the best response still. And when purchasing diamonds, the currency is shown in US Dollars, not in Yen, which is odd. I’ve literally never seen that ever before in any Japanese games. Which is a nice touch so I don’t have to try to convert it, if I ever decide to buy diamonds. And 2.) I have hope because we are getting more and more and more English idol games, with the upcoming Revue Starlight Re LIVE, or last year’s Bang Dream Girl’s Band Party and Utapri, or the ever popular Love Live School Idol Festival, we continue to receive more and more games in this genre, but we have yet to receive any of the free Idol M@ster games… Shiny Colors is only a few weeks old in Japan, maybe in a year or two we could hope to see an English release? But it is still fairly easy to play even in Japanese. But it would be nice to be able to enjoy the story! I’d be more likely to buy paid gems if the game was in English.

Scorecard:

Overall Score 70/80 88% B+ “Very Good Game For Girls”

Geeky: 5/5 – collect virtual waifus. very geeky. And simulation aspects set this game apart from other idol games.

Sweetie: 5/5 – the girls are adorable

Gameplay: 10/10 – finally a true simulation game, similar to Princess Maker or Tokimeki Memorial, you schedule your idol’s activities and watch their stats grow. I enjoy this much more than just a tappy tap rhythm game. Your girls develop in different ways based on your choices and I love that.

Story: 0/10 – I can’t read Japanese so this may not be a “fair score” but until an English version exists I can’t judge the storyline.

Characters: 10/10 – cute, gorgeous artwork, huge diversity of girls.

Artwork: 10/10 – cute, live 2D, SSR and higher cards have full movie animation sequences.

Voice Acting: 10/10 – all of the girls sound so cute.

Music: 10/10 – of course a game about idols is going to have catchy and cute music.

Replay Value: 10/10 – Lots of events, they give a lot of SR tickets and free Gems and the fact that this is a simulation game also adds replay value because the girls change based on decisions you make.

Overall Score 70/80 88% B+ “Very Good Game For Girls”

Idol M@ster Shiny Colors – Japanese Mobile Game Review and Kinda Brief English Walkthrough was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News

Nelke & The Legendary Alchemists Ateliers Of The New World PC Game Review

Nelke & The Legendary Alchemists Ateliers Of The New World is a brand new game by Koei Tecmo Games to celebrate 20 years of the series. Wow has it been that long already? I still remember the first 2 games way back when. And you know what else I remember, a little-known Nintnedo DS offshoot game in the Atelier Series called Atelier Annie: Alchemists of Sera Island which came out about 10 years ago.

Nelke & The Legendary Alchemists Ateliers Of The New World
Nelke & The Legendary Alchemists Ateliers Of The New World

So why Am I mentioning Atelier Annie? Because, if you’ve ever played it, then you know what to expect from Nelke & The Legendary Alchemists. Both games are unlike any of the rest of the Atelier Games, and instead put you in a role of managing a city and completing missions to advance.

Nelke & The Legendary Alchemists Ateliers Of The New World Gameplay
Nelke & The Legendary Alchemists Ateliers Of The New World Gameplay

Nelke has some really negative reviews – at least on Steam, but I purchased Nelke anyways, on a hunch it’d be like Atelier Annie, and you know what, I’m not disappointed. If you liked Annie, you’ll like Nelke. Conversely, if you hated Annie, you’ll hate Nelke, and if you’ve never played either game, well there’s only one way to find out then, and that’s by giving it a go for yourself.

Nelke & The Legendary Alchemists Ateliers Of The New World Gameplay
Nelke & The Legendary Alchemists Ateliers Of The New World Gameplay

The reviews on steam are complaining how different Nelke is — and to some — how boring it is… But honestly Atelier Annie was one of my favorites in the series. I loved the humorous story / humorous main character, and yes, I enjoyed the more “Sim Like” gameplay of building a city.

Nelke & The Legendary Alchemists Ateliers Of The New World Gameplay
Nelke & The Legendary Alchemists Ateliers Of The New World Gameplay

Nelke is not without flaws however; Unlike Annie, it lacks the humor and charm, and feels a bit dry and dull so far in the story. I’m 4 hours in at this point… which brings to another flaw, in that 4 hours in, I’m still in the tutorial… This game is very very very linear in the tutorial… Like almost everything will be on lockdown… for a long while… expect your first 8+ hours to be linear AF….

Nelke & The Legendary Alchemists Ateliers Of The New World Review
Nelke & The Legendary Alchemists Ateliers Of The New World Review

After that though there really is a TON of stuff to do in this game. It is NOT boring at all. You can craft items, gather materials, build new buildings, talk to your villagers, discover new recipes, sell items in your shops, and invest in new routes and tools to use in your adventures. There are simplistic turn based combats and different characters to recruit to your village.

Nelke & The Legendary Alchemists Ateliers Of The New World Review
Nelke & The Legendary Alchemists Ateliers Of The New World Review

You have to complete some required, and other optional tasks within a set number of days within the game. This can make it difficult and frustrating, so save often and in multiple save slots to try to minimize time lost if you miss a goal.

The game either runs slow on my laptop, or just is really slow by design, to the point where its a little frustrating. It may just be my laptop though and can probably be improved if I adjust some settings.

Nelke & The Legendary Alchemists Ateliers Of The New World Review
Nelke & The Legendary Alchemists Ateliers Of The New World Review

The main complaint a lot of people have is that while exploring you do nothing but watch your characters walk by on the screen. They will converse, gather items, and occasionally run into random enemy encounters. The battles are also slow and tedious. I do agree with these basic gameplay flaws. However, they don’t detract from my overall enjoyment of the other aspects of city building and mission completing and watching my city grow and evolve based on my decisions and choices made in where to invest and what to build next, etc.

The graphics are insanely adorable as always with the Atelier series.

Nelke & The Legendary Alchemists Ateliers Of The New World Review
Nelke & The Legendary Alchemists Ateliers Of The New World Review

Unlike a lot of the other games in the Atelier Universe, this one does not have English voice acting. I do like to have the original voice actors, but I also sometimes like to have an English cast too. I was disappointed they didn’t offer both.

I assume replay value is high because each city you build will be pretty unique and you will attract different stores, different npcs, and different quests based on how your city is developing.

Nelke & The Legendary Alchemists Ateliers Of The New World Review
Nelke & The Legendary Alchemists Ateliers Of The New World Review

All and all I’d rate the score card like this:

Title: Nelke & The Legendary Alchemists – Ateliers Of The New World –

Platform – (for this review The PC version was used.) It’s also available on PS4 and Nintendo Switch.

Where to Purchase: https://www.amazon.com/dp/B07FMZZYK1?tag=amz-mkt-chr-us-20&ascsubtag=1ba00-01000-org00-win10-other-nomod-us000-pcomp-feature-scomp-wm-5&ref=aa_scomp

Geeky: 3/5 – Points for bringing back some of the popular characters from this series over the past 20 years.

Sweetie: 5/5 – For the casual gameplay and kawaii art

Overall: 53/70 78% C+ “Good Game For Girls”

Gameplay: 7/10 – I do love the sim aspects, having been a huge fan of Atelier Annie (easily one of my top 3 games in the Atelier universe). But I do agree that the game is slow and the wait for the payoff/reward is pretty steep. The game also doesn’t run great, can’t tell if it’s just my PC though maybe.

Nelke & The Legendary Alchemists Ateliers Of The New World Review
Nelke & The Legendary Alchemists Ateliers Of The New World Review

Story: 3/10 – I’m not loving the story, or lack there of. I’m 4 hours in and there’s not much of any story to be found; it does keep hinting at solving a mystery about a fruit from a legendary tree. But compared to other Atelier games the story feels less engaging so far.

Characters: 10/10 – I love seeing popular characters from the Atelier games return all in a brand new game. I also love the new characters that were created just for this game.

Nelke & The Legendary Alchemists Ateliers Of The New World Review
Nelke & The Legendary Alchemists Ateliers Of The New World Review

Voice Acting: 7/10 – The original Japanese voice cast does a great job and sounds super cute, but where’s the dual English voice acting? A bit disappointing especially for a 20th anniversary edition, you’d think they would have put a little more time and effort into the localization on this one. It feels cheap and rushed to not have both to choose from.

Music: 10/10 – Always love the music in the Atelier games, and Nelke doesn’t disappoint here either.

Replay Value: 8/10 – I think replay value will be very high, but I’m not looking forward to dredging through 5+ hours of linear handheld tutorials each time.

Overall: 53/70 78% C+ “Good Game For Girls”

Overall I would recommend this game to anyone who does not mind slower paced casual simulation games, or to anyone who remembers playing Atelier Annie on the DS. I like Atelier Annie a lil bit more because of the humorous story; but Nelke’s story may pick up and become more interesting. I may come in eventually and update my review scores if I find the story to improve as I get further into the game. Gameplay wise though it is almost identical to Atelier Annie, so if that’s your thing, be sure to check Nelke out.

Nelke & The Legendary Alchemists Ateliers Of The New World PC Game Review was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News

Sonic Mania PC Game Review

Title: Sonic Mania

Genre: Platform Game

Publisher: Sega

Platform: PC, Nintendo Switch, PS4, Xbox One

Where to Get: I got Sonic Mania and a buncha other Sonic games in a humble bundle, but if that bundle is over you can find the games on amazon or steam.

Release Date: 2017

Overview: Sonic Mania is one of the newest Sonic Games, however, it pays homage to 90s oldschool Sonic and is very well received by 30+ year old Sonic fans, as well as a whole new generation of gamers.

Gameplay: 10/10 – Sonic is back in a new game, with levels re-designed from the original Sonic games as well as all new levels created for Sonic Mania. You can play as Sonic, Tails, or several “new” characters first appearing in Knuckles Chaotix or Arcade exclusive sonic games. To play the game as other characters you will have to select the characters at the starting screen – you cannot switch characters within the game.

The levels are fun and fast and action packed. You run, jump, spin, and dash through the levels. There are many different paths in each level and many hidden objects, including entrances to bonus stages to capture chaos diamonds. Overall the gameplay is fun and full of nostalgia

Story: 1/10 Sonic isn’t a story-centric game, and it doesn’t really need a story. Timeline wise, it is said to take place after the events in Sonic and Knuckles. Lack of story does not hurt this game, but if you’re looking for a game with a great story, this is not it.

Characters: 5/10 – I enjoyed seeing Sonic and his friends return in an all new game, and it definitely brought back nostalgia and my childhood, but without a story, there’s no real personality or character development here. Once again though, games like this do not really need character development to be central to the player’s enjoyment of the game.

Graphics: 7/10 – The graphics are done in a bright colorful oldschool pixel style. This is not for everyone. Clearly this game is wanting to appeal to old school gamers who grew up with the original Sonic. Me? I liked it. But your opinion may be different. I did see some anti-aliasing and rough edges as to be expected in pixel style games, mostly especially when playing in fullscreen mode. There are different filters and options you can enable in settings to try to minimize this jagged-edginess.

Music: 10/10 – The music is definitely old school too and a great homage to the Sega Genesis Sonic games, which always had some pretty fun music.

Replay Value: 10/10 – The replay value is high because there are different characters that you can play as, each with their own unique abilities that make taking different paths through the same levels very unique experiences. No two characters play exactly alike. There are also different gameplay modes such as time attack and multiplayer competitions.

Nostalgia: 10/10 – This game set out to be a tribute game to the 90’s Sonic games, and it succeeds at this in an unprecedented way, welcoming back into the fold Sega fans who felt disappointed with the past several Sonic games.

Geeky: 5/5 – Nostalgia and pixel graphics and great soundtrack that 90s kids will love, make Sonic Mania chock full of nostalgia.

Sweetie: 2/5 – Lack of story and lack of character dialogue make this a game that is definitely outside the norm of what I normally enjoy or normally review here. However I think the nostalgia and cute/colorful graphics and anthropomorphic animal characters will appeal to most of my readers, who are already probably familiar with the Sonic franchise.

Overall Score: 60/80 75 C “Good Game for Girls”

Sonic Mania PC Game Review was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News

Helix Waltz Review Casual Fashion Dressup Mobile Game Like Nikki Dressup Queen

Title: Helix Waltz

Publisher: Ubeejoy

Release Date:

Genre: Dressup Otome Game

Platform: IOS and Android

Price: Free with optional in-game purchases

Where to Get: https://waltz.ubeejoy.com/

Overview: 10/10 Helix Waltz is very similar to Love Nikki Dressup Queen or Romance Diary with a few differences. It has a slightly more detailed / less “cutesy” artstyle, and more focus on story. In fact, before getting the meat of the game, you must go through a very lengthy tutorial, that for a mobile/casual gamer will probably take more than a few days to complete. In this tutorial you learn a lot about the story and setting of Helix Waltz. This is where we see the majority of the differences that set Helix Waltz apart from other similar Dressup Games.

Story: 10/10 Helix Waltz puts you in role of a young orphan adopted by a (former) noble lady, and being groomed for a life of royalty. A strange visitor also enlists your help as a spy amongst the noble court. Your job is to chat with other nobles, gather intel as a spy, and impress them with your fashion to work your way back as a noble family. There is definitely more backstory than found in most dressup games, and that story is tied to the gameplay too.

Gameplay: 9/10 Like Love Nikki Dressup Queen and Romance Diary, you compete in Fashion Battles with NPCs to advance through various story stages. You collect various items which you layer and equip together to create unique looks. Each level requires certain styles or colors of clothing to get the best score possible. Such as equipping a dress, or tops and bottoms, along with shoes, stockings, jewelry, necklaces, rings, bracelets, hairstyles, makeup, and so on.

helix waltz anime dressup game
helix waltz anime dressup game

Unlike Love Nikki Dressup Queen or Romance Diary, the majority of the game is focused on navigating through the story and playing against NPCs. Until you reach at least level 19 when you finally complete the lengthy tutorial. Playing 2-3 hours a day, it will still take a few days to complete all of the tutorial missions to get to the free play mode. I have yet to complete the tutorial so I’m not sure if Helix Waltz allows you to compete against other human players as well.

helix waltz anime dressup game
helix waltz anime dressup game

Also unlike Love Nikki Dressup Queen, but similar to Romance Diary, Helix Waltz focuses more on Otome aspects, but not so much on romance. Instead it has a very interesting story of intrigue and deceit. At the waltzes, you can search for specific NPCs or you can wander about and bump into random NPCs, you can select various things to chat about and choose your responses which will affect the NPC’s moods and overall opinion of you. You can also challenge the NPCs to a fashion battle, or you can eavesdrop on NPCs to gain valuable intel.

I enjoyed the unique approach in both story and gameplay to focus more on infiltrating the noble court and gathering intel. I didn’t enjoy the linear nature of the game in the early levels and lengthy tutorial.

helix waltz anime dressup game
helix waltz anime dressup game

Artwork: 4/5 – The artwork is very detailed, but to me it isn’t as cute as similar games like Love Nikki Dressup Queen or Romance Diary. This may just be down to personal tastes. I’m sure some of my readers prefer the art style of Helix Waltz over the other games as well.

Music: 4/5 – The classical music fits the game’s theme very well. You also have the option to change the music later in the game.

helix waltz anime dressup game
helix waltz anime dressup game

Geeky: 2/5 – Although the aspects of infiltration and espionage add a new exciting twist to the traditional gameplay and story mechanics of most dressup games, this game is still for casual female gamers and not likely to appeal to a wider audience.

Sweetie: 4/5 – Helix Waltz loses a point for slightly less appealing artwork (compared to similar dressup games). Otherwise, those who enjoy dressup games, and a good story, with strong female lead, are sure to enjoy Helix Waltz.

Overall Score: 43/50 86% B “Very Good Game For Girls”

Helix Waltz Review Casual Fashion Dressup Mobile Game Like Nikki Dressup Queen was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News

Princess Maker 5 Review

Title: Princess Maker 5

Platform: PC

Release Date: May 2018

Developer: Gainax

Publisher: CFK

Genre: Raising Sim/ Life Sim / Dating Sim

Geeky: 3/5

Sweetie: 5/5

Overall: 61/80 76% C “Good Game for Girls”

Gameplay: 8/10 This is the last Princess Maker game in the series, aside from some online and mobile spin offs that were released later. As such, you can expect that the gameplay is much more advanced than previous Princess Maker games. Princess Maker 5 brings back the adventure system, previously seen in Princess Maker 2, allowing you to fight in simplistic rpg battles and search for treasure. It does not unlock until later in the game.

It is also the first time that you can select a female character to be the parent – Although if you play as a female, you cannot get the ending where the princess marries you (the parent).

Perhaps more importantly, there are many new activities that your daughter can participate in, compared to previous Princess Maker games. I felt that the gameplay more closely resembled Tokimeki Memorial Girl’s Side (which I reviewed here.)

You select a week’s worth of activities for your daughter. She will attend public school and have club activities but she will also have free time for you to schedule part time jobs or extra lessons to enhance her stats. On the weekends you will take your daughter out to try to reduce her stress or experience special seasonal events.

Princess Maker 5
Princess Maker 5

Like Tokimeki Memorial, you can see which events are happening by reading a paper that lists new events. You can have cube set a reminder on the day of the events so you don’t forget important dates. But the game will not automatically prompt/navigate you to the event so you still have to pay attention and remember when and where to go for the event.

Gameplay feels slow. Especially the first year. It feels repetitive and slow building your stats, and very few random encounters or events. But as I entered my 2nd year, that began to change. Suddenly, classmates/love interests began to invite my daughter out on dates, or suddenly teachers and employers invited my daughter to special events. Now it felt more interesting and exciting.

But still, ultimately, this game is long, and slow, and while this type of gameplay is best enjoyed in small bursts, because of the repetition and monotonous gameplay, it also is a game that doesn’t get interesting until several hours in. I spent over 6 hours in the first year… If like most princess maker games this one goes until the daughter’s 18th birthday, then this game has over 70 hours of gameplay, per playthrough, times 50 endings…. staggering… definitely a highlight of the game — but the gameplay is so monotonous that many people may never reach all 50 endings.

Princess Maker 5
Princess Maker 5

How could I give an 8/10 to a monotonous boring “dull” game? Well because of the added features the game presents, this game is the most realistic child rearing sim, and gives unprecedented freedom and control to the player. Your daughter grows in new ways never present in the previous princess maker games, and she grows more independent with her own hobbies and interests and desires and things become more complicated, it brings back the adventure system, and the new dating/events system seemingly borrowed from Tokimeki Memorial. All of these are an improvement over most of the gameplay features in previous princess maker games.

The game gives you unprecedented freedom to raise any kind of daughter you want, even if you want her to be a cosplaying anime fan who loves going to idol concerts. Seriously, she can become interested in just about anything you can imagine. lol.

Story: 5/10 I think part of the reason the game is so slow is that it has almost no story. You just literally keep clicking and waiting/hoping something changes/happens. Which doesn’t happen for several hours until you’ve been pumping up your stats. The opening movie is not translated or subtitled for the english release on steam. It seems that maybe it may have had at least an interesting introduction. I think from what I can tell, the daughter is a demon maybe. It says it began from bloody events that happened long ago. Seems to hint at a curse, and then from there I haven’t a clue as to what is going on, but you see cube fly away with the girl. The girl also has a special hair clip that lets her communicate with you and allows you to watch the girl while she’s away. Every once in awhile the girl talks about seeing spirits or fairies and other supernatural things. But I’m now about 10 hours into the game and there’s really no overall story, or direction, or plot, it’s basically an open ended sandbox game. Plot isn’t necessary in games like this, but since I play games for their stories, I think that’s why I feel bored while playing this game since it lacks an overarching plot of any kind.

Princess Maker 5
Princess Maker 5

Characters: 10/10 I really do like the characters. They are not strong from a story standpoint, but they feel very real, and their interactions and dialogues with each other are very cute. The independence of your daughter and new complex ways in which she can develop and grow make this the best daughter of all.

Princess Maker 5
Princess Maker 5

Graphics: 7/10 The artwork put me off at first, for years even before this official US release, I would see pictures of this game, compare it to 4 which was my favorite Princess Maker game, and just think YUCK!… But oddly… in the 10 hours I played the game, I now find it cute and charming. I’d played 4 years ago on my nintendo DS, even though I couldn’t read any of it. I loved that art style, and at first found this new art style for 5 to be a huge turn off. But after playing the game, I’ve changed my tune. I suggest if you like me, hate the way Princess Maker 5 looks, just give it a go, it’s a great game, and the artwork is strangely cute once you get used to it!

There’s this little fat boy, which normally would be like a blech, but I dunno there’s something sooo cute about him. He reminds me of the fat lil asian boy from Disney’s “Up” and there’s another little boy that looks like he could be straight outta card captor or some other sugary sweet shojo anime.

Princess Maker 5
Princess Maker 5

The daughter was what I found most unattractive, but watching her study, work, and play, I’ve realized she is the most “real” and endearing of any of the daughters in previous games. I love my little princess.

Music: 3/10 – I really dislike the opening song – it’s awful. blech. But the rest of the music is “OK” I guess. just kinda average to me really.

Voice Acting: 10/10 – the voice acting is very cute 🙂 I’m glad they kept the original Japanese voices in the game.

Replay Value: 10/10 – over 50 different endings and the variety of things to do within this game give it excellent replay value.

Princess Maker 5
Princess Maker 5

Princess Maker 5 Review was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News

Final Fantasy XV Pocket Edition for IOS

I tried Final Fantasy XV Pocket Edition. I had previously reviewed the original game for PlayStation 4. I enjoyed the game for its gameplay but felt the story and characters fell apart in the second half of the game. You can read my full review of Final Fantasy XV on PS4 here.

My favorite part of FFXV was Prompto’s photography skills. While other skills are in pocket edition, like Ignis’ cooking, Prompto doesn’t get to take photos. Actually thinking about Prompto’s photo skills is making me want to replay the PS4 version right now lol. There is also a lot of new DLC and events I’ve missed since I haven’t touched the game in over a year now.

How does Pocket Edition compare to FFXV on PS4? Obviously the biggest difference is a different art style, using chibi characters instead of photo realistic designs. The original game has some of the best graphics I’ve ever seen in an RPG. That said, the IOS version is no slouch. It too has some of the best graphics of any IOS RPG. Ignis’s food still looks delicious. And the chibi characters are kinda cute!

Music and voice acting and story are still the same, at least in chapter one which is as far as I’ve gotten. I do not think I will purchase the full game which costs just a meager $14.99. I rather play the original on my PS4 to have Prompto’s photo skills and the gorgeous graphics and more comfortable controls.

My recommendation is that if Pocket Edition is the only way you can experience Final Fantasy XV, it’s definitely worth $14.99 but if you have access to the console version (or PC if it’s available on PC) then shell out the extra cash and play the original.

Pocket edition is good but not without flaws. My iPad is a 2017 version with the latest updated IOS, and with graphics turned high in the settings it crashes… often… in chapter one it crashed 3 times already freezing completely and forcing me to reset and lose progress between saves.

But let’s look at some of the highlights of the game. In pocket edition you still get the full story identical to the original version at about a fifth of the price. You still get some really handy features to cut down on the monotonous parts of traditional RPGs. Final Fantasy XV offers many handy ways to travel such as by car or chocobo or by visiting previous locations on your map. There’s still the skill tree to customize your characters’s combat abilities. Healing, switching weapons, using items, etc is all done in real time. Combat is fast and fun and at times even challenging. Gameplay wise, the original Final Fantasy XV is one of the most fun RPGs I’ve played in the 2000s.

And pocket edition in many ways comes close to this gameplay. Like I said, if you have no other way to enjoy Final Fantasy 15, then you should give Pocket Edition a try. Even if you typically don’t play RPG games, you may enjoy this one because it’s much more fluid and less tedious than most other JRPGs.

Here is how I’d rank Final Fantasy XV Pocket Edition

Title: Final Fantasy XV Pocket Edition

Release Date: February 2018

Price: chapter 1 is free, after that it is $14.99 to unlock all chapters.

Platform: Mobile, IOS, Android, Switch, Xbox360, PS4

Developer: Square-Enix

Genre: JRPG

Where to get: https://itunes.apple.com/sg/app/finalfantasy-xv-pocket-edition/id1152350815?mt=8

Geeky: 3/5 Not as graphically intense as it’s original counterpart, and has some performance issues at times, also offers fewer skills, where’s Prompto’s Photography? However, it does a good job of mimicking the combat and fluid travel and gameplay features of the original.

Sweetie: 2/5 The story has highs and lows… and not just the emotional ups and downs, but in some cases a lack of emotion in parts and tendency to abandon side characters and create plot holes or weaknesses in character development. The lack of Prompto’s photography is also huge to me.

Gameplay: 6/10 without the photography skills I have to rate this much lower as that was the best part of FFXV. That said, it still offers many side quests, great combat, and quick and fluid gameplay. The skill tree has a lot to offer to help grow your characters’ combat skills and it is overall still a fun RPG

Story: 6/10 Story is pretty identical to the PS4 version, The story is about 4 male best friends, one of which who is a prince. The prince is not like your typical prince, he’s very kinda rough around the edges, smart mouthed, sarcastic, and at times apathetic. But as the story unfolds, he begins to mature into someone fitting of the throne, The best part of the story is the friendship of the four male main characters. But there are weaknesses in any of the other characters, Some are killed too soon to get any emotion from the audience when they die, others are even killed or left out if the second half of the game never to be shown again, especially all of the female characters and as a female gamer who reviews games for other girls, that’s a big ouch there for me and my readers.

Characters: 6/10 The four “bros” deserve a 10/10. They are really great and their character development superb. Their interactions with each other and message of the importance of “bromance” are really the highlight of the game, but all of the side characters are severely under developed.

Music: 10/10. It’s the same as the console version

Voice acting: 10/10 once again also the same as the console version

Graphics: 7/10 Given that it’s a mobile game… these graphics are pretty good but of course can’t compare at all to the original.

Overall: 50/70 71% C- “Good Game for Girls”

Final Fantasy XV Pocket Edition for IOS was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News

Shin Na Zuki IOS JRPG

I began playing Shin Na Zuki, a free mobile JRPG featuring summoning mechanics in a beautiful fantasy anime setting.

What I like about the game:

  • Full voice acting and beautiful music
  • Cute characters
  • Pretty graphics
  • Summoning
  • Costumes
  • And most of all a really interesting story that feels like it could even be straight out of a console JRPG.

What I dislike about this game:

    Not enough characters to collect for a summoning type game
    Gameplay especially in combat is boring
    Crafting is also boring/mindless
    Stupid people in the chat rooms. So bad I disabled the comments.
    Couple of small typos/translation errors like using the word buy instead of but, etc
    Also dunno what’s up with the seemingly excessive swear words in the dialogue lol.

Now let’s look at the review….

Title: Shin Na Zuki

Platform: Mobile

Price: Free

Publisher: Wonder

Where to get: https://swy.wonderent.net


Geeky: 3/5 There is definitely some retro JRPG console influences in this mobile game. The story feels really solid so far, The music is by a Final Fantasy Composer, The game is fully voiced by talented Japanese Voice Actors, and the graphics are really nice too! But the combat is slow and dull, and overall pace and feel of the game tedious at times.

Sweetie: 3/5 3 points for all of the good things above, story, voice overs, graphics, retro JRPG vibe, music, etc. However, loses points for not enough heroes to collect. There’s maybe like 20, when most games like this have around 500… There are different costumes you can get for the heroes though which is a cute plus. And the heroes are all so cute.

Overall: 64/80 80% B- Very Good Game for Girls

Gameplay: 3/10 I’m not really loving the gameplay so far. The combat is slow and clunky and doesn’t present much opportunity for strategy nor challenge. There does appear to be a lot to do in the game as it combines card collecting with traditional JRPG elements and later in the game it seems there are raids and large scale battles but I have not gotten that far yet.

Story: 10/10 I’m really into the story which is rare for me in a mobile game. I was hooked right by the opening video with fully voiced narration. The story is about how god was angry and destroyed and divided the world. There are basically two factions now, those who still worship their gods, and those who have turned away from god in favor of technology. Those who seek power turn into demons and the more powerful they become, their appearance changes as well. However there is a lot of mystery and misconceptions about these creatures. When the game opens, our hero encounters one such creature who helps him and saves his life. He then ponders if they are really demonic or if his beliefs are a lie.

Characters: 10/10 The characters are cute and their stories are interesting and exciting. The mystery and suspense make for strong character development and interaction. Each character has a different role and different strengths and weaknesses in combat as well making it useful to collect them all.

Graphics: 10/10 For a mobile game these graphics are quite pretty and I love the chibi anime look of each of the characters. There are dramatic special combat moves that are really fun to watch, and a lot of beautiful backgrounds as well. There are also limited edition heroes to collect from crossover anime/games such as currently a vocaloid Hatsune Miku collaboration. Sure, the graphics aren’t as good as a PC or console game, but for a mobile game they’re pretty incredible.

Music: 10/10 Composed by Hitoshi Sakimoto who has scored numerous JRPG such as Final Fantasy Tactics, Ogre Battle, Shin Megumi Tensei, Dragon Quest, and best known for his work in Final Fantasy 12, Hitoshi lends his incredible talents to this mobile RPG increasing the retro Consoke JRPG feelings that this title evokes.

Voice Acting: 10/10. The game is FULLY voiced. Every Line. And the voice acting is top notch. The Voice Acting and Great music make this a game to play at max volume. And this coming from a girl who typically plays her mobile games on mute lol. I’m really impressed with the music and voice acting and story in this game. It is if console quality.

Replay Value: 5/10. There’s lots to do and lots to collect, but the gameplay is so weak that it detracts from all of the positive points. The story is worth sticking through the poor gameplay. Maybe they will improve it so that it is more fun and fluid, until then, this is a game I only envision playing until I’ve completed the story and then occasionally logging in to check out new events for new costumes and new heroes.

Overall: 64/80 80% B- Very Good Game for Girls

Shin Na Zuki IOS JRPG was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News

Review Get Fit with Walk it Out Konami Wii Game

I recently began revamping my lifestyle to try to be healthier. To that end, as part of this healthier lifestyle, I began to play some of my old wii games that encourage you to get up off the couch and get active while playing the games. My favorite “weight loss” game has always been Konami’s “Walk it Out” for the original Wii. Yes, Wii U can play wii games in case you’re wondering. However, the switch cannot.

It is worth mentioning that while Wii games can be beneficial to help motivate you to want to lose weight, they are probably not as effective or strenuous as other forms of exercise. I make no claims that playing these games will help you lose a significant amount of weight, but if you’re like me (and millions of other Americans) who absolutely hate exercising to the point where you have one of those folding exercise bikes when you’re short on space on the wall and haven’t used it in the 2 years it’s been hanging there, well then it’s one of those “better than nothing” things. Sure, you can go join a gym, or buy expensive exercise machines and equipment, but if you can’t motivate yourself to actually work out, then you’re not any better off. I can motivate myself to play Walk It Out because it’s actually FUN. – Now you may think exercising and going to the gym, or playing sports is fun – and that’s cool – but that’s you, and you have to remember not everyone has the same idea of what “fun” is. So I ask you to please respect that different people look at fitness in different ways.

Here’s how I’m using Walk It Out to help lose the weight.

I don’t have a Wii (or Wii U) (yet) at the Boyfriend’s house where I spend my weekends. So for me, this is only something I do at home, Monday – Friday.

I aim for 10,000 steps. The game calculates this for you if you input your height, weight, gender, age, etc.

I use the balance board, but you don’t have to! You can use the DDR dance pad (wayyyy more challenging lol – Trust me, I’ve tried this), or the nunchuck and wii-mote – kinda “meh” and not as fun to me – but everyone has different preferences. Some people place their treadmill infront of their TV and slip the wii-mote into their pocket. . – You can check out Consumers Advocate for reviews on treadmills.

For me currently, 10,000 steps takes about 45 minutes, burns about 500 calories, and works out to just under or just over 3 miles.

I chose 10,000 because multiple sites I’ve researched have said 10,000 steps a day, every day is enough to lose 1 lb a week.

After about a month of 10,000 steps a day, 5 days a week, I found I was not getting as tired/sweaty/winded etc so I’m now up to about 12,000 steps a day, with ultimate goal to increase to 20,000 steps a day hopefully by end of the summer.

In addition to getting my “steps” each day I also began a low carb diet, currently limiting myself to 25 or fewer carbs a day and trying to ensure the majority of those carbs come from veggies, nuts, berries, and other healthy choices. – I skipped “induction” and included nuts and veggies and berries though from the start.

I began my journey about 6 weeks ago at 232 lbs. My last weigh in 2 weeks ago (about 4 weeks into the program) was 227 lbs. A total of 5 lbs lost within those 4 weeks.  I will probably weigh myself again some time this week and expect to be at 225 or less lbs. I’ve been losing 1-2 lbs a week, just as I anticipated based on my steps and diet.

This is slow, and yes, there are better exercises and activities than this, but the fact is, it’s still “effective” – if you don’t care “how long” it takes to lose the weight – I’m prepared that it’ll take me 2 years for example if I want to get to 120-130. – Which is what I weighed like 12 years ago in college. I didn’t gain this weight overnight, I’m not going to lose it overnight. It’s just the way it is. But the scales are moving down each time I weigh myself – I try not to obsess about the scale, so I only weigh myself every other week. In the next 10-20 weeks I expect to be back under 200 lbs for the first time in several years.

I’m currently not doing any other exercise other than Walk-It-Out for (a minimum of) 10,000 steps, 5 days a week on the wii balance board. I am restricting my carb intake which could also be playing a role in the weight loss so I cannot make a claim as to if Walk it Out would be effective without a healthy diet as well.

All I know for sure is that Walk It Out, plus a low carb diet, has led to 1-2 lbs of weight loss, consistently, every week, for the past month and a half.

And I know that I don’t mind playing Walk It Out, whereas, if I were going to the gym or playing a sport I’d hate it, dread it, and eventually stop doing it, probably sooner than later. Because to me, working out, or playing sports, etc is not fun. In fact, it’s pretty much the opposite of fun, it might be exaggerating, but it’s kinda like torture to me lol.

And that’s probably because I’m in such bad shape. But Walk It Out has been effective also at helping with that. And I’ll go ahead and claim/assume that this is from Walk It Out and not from the diet, but I’ve already noticed a big change in my stamina.

Prior to 2 months ago, I’d get winded going up 2 flights of stairs at the boyfriend’s apartment to do laundry, and when I first started Walk It Out, I felt like I was dying after 10,000 steps – but I didn’t stop/slow down, I successfully reached 10,000 steps without any kind of rest or break each day, right from the get go. – Not a huge accomplishment if you’re fit and active – but a significant accomplishment if like me, you’re mostly sedentary and in terrible shape.

But now, I can do 12,000, maybe even 15,000 steps before I get tired/winded. I can go up and down the stairs while carrying the laundry without gasping/panting for breath after setting the basket down. I noticed that the other night, as we folded laundry together. I’m like hey, I’m not gasping for breath, I’m able to breathe/talk/etc.

So in as little as a month, making 2 small changes:

1.) Playing Walk It Out 5 days a week for a minimum of 10,000 steps, using the balance board

2.) Restricting Carbs to 25 or less per day

I’ve lost 5 lbs, and become more “fit” and able to do normal chores/walking etc without getting shortness of breath or rapid heart beat like before.

I also suffer from PCOS which makes it more difficult to lose weight due to insulin resistance and other factors. So if you’re relatively healthy, you might lose even more weight than this while playing Walk It Out. But as someone with PCOS, it has a number of side effects, from infertility to weight gain, to fatigue, pain in the sides/ovaries, and skin/hair problems, just to name a few. Probably the most concerning of these side effects is fertility. It’s also well documented that being obese also impacts a women’s fertility. in fact, that’s why I began this work out and diet plan. I am 37 years old and I want to have kids some day. And for me at this age, that time is running out. I know it will take me a year to lost 50 lbs (guessing because 52 weeks in a year, with a lb of weight loss a week). That will drop me down to about 170-180… Still overweight for my height/age. I should be around 130-140 from what I’ve read – which is why it’ll probably take about 2 years to reach that goal. 52 weeks x 1 b per week = 50 lbs a year, so in 2 years I’d be about 127. In 2 years I’ll also be 39….

Losing weight will do 2 things for me – 1.) help relieve some of the PCOS symptoms, 2.) help increase my fertility – even in women who do not have PCOS – they say losing as little as 10-15% of your body weight can help increase fertility. For me, 15% would mean I’d only need to lost 34 lbs… which would take about 8 and a half months. (At a rate of 1 lb a week).

So although my end goal may be getting back down to 120 – 130, which is going to take about 24 months, there are many smaller goals I can aim for along the way. The first goal will be to drop below 200. With an estimated 25 lbs to go, that goal will take about 6 months. The next goal is a combined total of 34 lbs of weight loss, which I should achieve 2-3 months after my first goal. From there, it’s all about setting different attainable goals for myself. For example, I might decide I want to reach 160 lbs next, another 6 months after the 2nd goal, and then only need to lose another 30 lbs to reach the 4th and final goal.

Since it will take me a relatively long time to achieve my goals, it’s important to me to have an activity I can enjoy and one I can stick with throughout the process. For me, that activity is Walk It Out.

But enough about me and my goals, let’s dive into actually talking about the game and I’ll tell you just why I love Walk It Out more than any other fitness game.

Title: Walk It Out

Platform: Wii (will work also on Wii U)

Genre: Music Game / Fitness Game / Walking Simulator / City Building Game

Publisher: Konami

Price and Where to Get:

Why Do I Love Walk It Out So Much / How is Walk it Out Different from Other Fitness Games:

I think Walk It Out is different for the following reasons:

1.) It’s actually a game – I would not say the same of Wii Fit for example which is just a series of exercises and “mini games” – Wii Fit fails at taking your mind off the fact that you’re exercising. Walk It Out makes it so exercising is secondary to the gameplay.

2.) It is a persistent world – You can see your world developing and evolving each day. You can interact with objects in your world. The world changes and evolves based on your actions.

3.) If you like pop music and 80s/90s/very early 2k music, you’ll love the music in Walk It Out. – I tried looking to see if there’s a Japanese Import version of the game with Japanese music tracks but I couldn’t find one – does anyone know anything about this? I think it’d be fun/interesting especially since I enjoy JPop music. I find it hard to believe Konami would only make a game for the European / North American market – because they don’t seem to give a damn about this market. But all I’ve ever seen is the North American version “Walk it Out” (the version I have) – and another version for Europe called “Walk to the Beat” I think there’s only 2-3 songs that are different/unique for each of those versions, not worth importing the Euro version just for those songs. – But Is suspect if a version of this game does exist in Japan it probably has all Jpop music.

4.) It’s a city building simulation – Do you like city building games? This game lets you build a city while you work out – pretty much the only game I can think of that does this.

5.) It has gradual progression – there are over 300 songs to unlock, and there are numerous things to unlock for your city – thousands of things in fact – and there are different areas/paths to unlock. It also has mini games, although a month in and I haven’t discovered any yet. It takes awhile to earn enough points to unlock everything. – To me, this is a GOOD thing – once everything is unlocked it probably isn’t as fun/exciting. But you can always start a new save file and start over unlocking everything again. If you unlocked things too fast the game wouldn’t feel as “rewarding” – it strikes a good balance of rewarding you, plus giving you new things to strive for.

6.) It’s easy/comfortable even for someone obese and in very bad physical condition. This is not true of other fitness games such as Dance Dance Revolution which is significantly more challenging/tiring for beginners. Walk It Out is low impact and simple and does not require great speed, dexterity, skill, coordination, flexibility, etc, making it a perfect game for anyone of any age to just pick up and play.

But What Is Walk It Out, exactly?

Gameplay: 10/10 Walk it Out is a fitness music/rhythm game from Konami, the creators of Dance Dance Revolution. The gameplay is simple! In the top left of the screen you see a beat meter, just walk in time with the beat. If you are rhythmically challenged, don’t worry, don’t focus too much on listening to the music, instead use this beat meter in the top left as a visual guide to time your footsteps. If you’re still having trouble you can adjust the speed and difficulty settings as needed.

As you’re walking, music will begin playing. There are new tracks to unlock – over 300 of them to be exact, and if you like pop music from the 80s, 90s, and early 2ks, you should enjoy most of these tracks.

The object is to time your steps perfectly for the best score. Points can be used to unlock new music tracks or to build your city by opening capsules around the island. Things that you can find might include trees, street lights, cars, buildings, and more. As you build up your city, you’ll see the changes in the town and in the people. It becomes much more lively.

The game can be played with a number of different controller options including the wii balance board, DDR dance pad, or wii-mote and nunchuck.

There’s even a multi-player mode where 2 people can Walk it Out together!

Is Walk It Out An Effective Workout?

Yes, I feel Walk It Out is effective at helping with weight loss, especially in addition to a healthy diet. Using Walk It Out every Monday through Friday for the past 6 weeks has led to me losing 5 lbs and becoming more active, fit, and healthy. I feel like I have more energy and stamina, even if it’s a little improvement, it’s still a welcome improvement, that overtime will continue to provide growing benefits.

It’s simple, effective, and fun – I don’t feel like I’m working out.

The game also tracks many stats for you, such as calories burned, steps taken, miles walked, playtime, etc for each play session. As well as showing you how much of the island you have left to discover.

It has a lot of various settings you can configure such as selecting or restricting certain songs, setting goals in terms of steps, miles, or play time, and allowing you to adjust the speed or points to fine tune your difficulty settings.

The uniqueness of the game, the fun factor, multiplayer, and peripheral support, as well as ease of use and low entry barriers, make this game my favorite for helping to drop the pounds.

However, there are some areas where gameplay could be improved…

If there is ever a “Walk It Out 2” here are a list of features I’d love to see:

1.) More advanced avatar creation – or at least importing our mii’s. The avatars in walk it out are pretty fugly. And although you can choose between a male or female avatar, and male or female personal trainer, and pick some colors from a limited small pallet, that’s where customization ends. In the future they could add hairs, clothes, and other avatar dress up items to the unlockable capsules which would add an additional element to the game.

2.) More Islands – once you complete an island, it’d be nice to have a whole new island to play in, with different styles of buildings, backgrounds, and environments to explore, to keep things exciting

3.) A more “vibrant” world – either through online play, or the internal clock, it’d be nice to have a more “lively” world, like in Animal Crossing how different things happen on different days, weather patterns, holidays, events, etc.

4.) Ability to use your own music – or at least buy new tracks, similar to most other dancing games that release songs via DLC (downloadable content).

5.) Online Play – to walk with friends online in addition to the great local multiplayer support – perhaps also for the switch, seeing support for up to 4 or even 6 people to walk on one screen together in local play.

6.) Built in scale – I use wii fit to measure myself, but I don’t use Wii fit for the games and exercises very often – it’d be nice to just be able to weigh myself right in Walk It Out.

I think just these few little additions would really add to the immersion and fun of an already super fun game.

Story: 0/10 – Nope no story at all – not that it needs one.

Characters: 2/10 – there are characters if you count selecting your trainer and “customizing” (although extremely limitedly) your avatar, but without a story, the characters are empty shells. The characters that move into your city / walk around on your screen are also just empty shells – they could have done something similar to animal crossing or harvest moon here, which is why it’s so disappointing.

Graphics: 7/10 – I’m not sure what to score this honestly… the characters are fugly, the interface is average at best, but the actual world/environment are pretty good given that this is a retro game now.

Music: 10/10 – If you like pop music from the past 3 decades, you’ll enjoy the music.

Voice Acting:5/10 – The male trainer isn’t too bad – the female trainer sounds like she’s about 8 years old and has way too much enthusiasm and that weird “chipmunk” sound that a lot of early 90s anime female voice actresses seemed to have back in the day. – Which I assume is supposed to sound cute, but really just grates on the nerves. I’ve never played with the female trainer because her voice is so annoying honestly.

Replay Value: 10/10 – The gradual progression of the game will keep you coming back to unlock new things on the island.

Overall: 44/70 63%

Note: if you don’t count the story and characters, you have a score of 42/50 or 84 percent which is much closer to how much I “enjoy” this game 😊

Update: My weigh in today was 222 lbs, a loss of 4.9 lbs since last weigh in (15 days ago) . I continue to consistently lose 1 to 2 lbs per week using nothing but walk it out with the balance board for exercise while eating a low carb diet of 25 or fewer carbs a day. I’ve lost a total of 10 lbs over the course of about 6 weeks.

Review Get Fit with Walk it Out Konami Wii Game was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News

Food Fantasy Game Review

Food Fantasy is a brand-new cooking RPG and card collecting game from the creators of Love Nikki Dressup Queen. It combines many different styles of gameplay such as allowing you to research new recipes, gather ingreedients, explore the story, battle monsters, and collect cards known as “food souls” to add to your party or put to work in your shop. I’ve been playing since the game launched a few days ago and thought I’d share with you my initial thoughts of this cute little free mobile game.

Title: Food Fantasy

Genre: Cooking Simulation, Restaurant Management Card Collecting / Battling, RPG

Publisher: Elex

Release Date: July 2018

Price: Free

Where to Get:

IOS: https://itunes.apple.com/us/app/food-fantasy/id1366072359?mt=8

Android: https://play.google.com/store/apps/details?id=com.egg.foodandroid&hl=en_US

Geeky: 1/5 – There’s not much “geeky” about this game. If you like cooking mama and can imagine a mash up of cooking mama with love live, then you can imagine something like Food Fantasy. Mostly I can’t give high marks because the combat is very basic and mostly automated and not very engaging or challenging. I don’t see this having wide appeal unless you like cute things or love games like cooking mama.

Sweetie: 4/5 – I think girls will like the simulation aspects the best. When the game starts you can select a cuisine style to specialize in, you can research new recipes, decorate your restaurant, and you can collect cute “food souls” that can work as staff in your restaurant, or be added to your battle party. I can’t give it a 5 for appealing to girls because the story is quite weak.

Overall: 49/60 82% B- “Very Good Game for Girls”

Gameplay: 4/5 – I’m on the fence about the gameplay aspects. It is a unique and fun game for sure. But I think the combat system leaves much to be desired. But combat is not really the main focus of this game. This game tries to be a jack of all trades, but is really a master of none. There are better RPGs, better card collecting games, and better cooking games out there – but none of them combine all 3 of these things…

When the game starts you select a small thumbnail image to represent you. – Other cooking games often let you customize an avatar character and add dress up options – since this game is by the creators of dressup nikki I was surprised, and a little disappointed not to see such features in Food Fantasy as well. – But there are some female “avatars” (thumbnails), and some “fantasy” type ones – for example my avatar is a black cat with little chef hat lol. It’s pretty cute.

After naming yourself and choosing your little thumbnail picture, you’re shown a tutorial and introduced to a few characters and shown some background story. Through the tutorial you will experience many things. First you will select one of three cooking styles which will determine your first recipe – and I’m not sure if they will have an effect on other recipes you can obtain or give you a boost to certain recipes.

Next you get to fight some monsters and progress through various missions. Sometimes some monsters will drop ingredients that you need for cooking. – they don’t seem to drop often enough though.

Back in the restaurant you can assign staff to cook food or wait on customers. Different characters give different bonus effects to your restaurant. Customers will come and go to your restaurant even while not playing, or while adventuring and exploring other parts of the game. You will need to periodically check in to cook new dishes and collect your tips and other aspects of restaurant management.

You can decorate your restaurant with cute items which in some cases grant bonus effects when placed in your restaurant.

You can also improve your dishes by leveling them up by making them over and over again, or by adding spices and other items to each recipe. In addition to improving existing dishes, you can also research and develop new dishes if you have enough ingredients.

The final aspect of the game is the “card collecting” in the form of summoning new “food souls” which as mentioned can be assigned as staff or assist you in the battle field. The cards range from common to ultra rare. Drop rates seem generous, I summoned an ultra rare food soul, Peking Duck, early in the game without spending real money. There are also numerous special events, such as the launch party that will award ultra rare food souls for completing specific tasks and missions.

You can then take these food souls into battle – but the battles are really rather dull and not a very fun aspect of the game. You can tap to remove status ailments from your party members or tap to interrupt the boss from using powerful special moves, but largely, it’s more automated and you sit there watching your food souls fight, and the difficulty level is quite low. I have not lost a single match yet.

Story: 3/5 The story is very weak and poor, and there are some awkward phrasings and some questionable translation issues. I feel the story has potential to be interesting, but it’s not yet. Basically, you summon a food soul who has no powers and they tell you she is an empty shell and that usually such food souls are discarded, but you feel bad for her and take her in, because you feel responsible because you were the one who summoned her. She vows to help and often tries to protect you even though doing so without any powers would mean sacrificing herself. She is frustrated and wants to grow stronger, but you’re told it is impossible. – If I have to guess, she probably does have some special power or something, that’s how these stories usually go. Right now, the story is slow and dull, but perhaps things will get more interesting – I’ve only been playing for 2 days, maybe an hour each day, so I’m still in the beginning stages of the game. But thus far, not really impressed with the story.

Characters: 5/5 – The characters are super cute, and there is a mix of male and female characters which is rare for these summoning types of games. Also every food soul has an English Voice Actor (or Actress), and if you don’t like the English voices, you do have the ability to select the Japanese ones as well. This is a really nice plus, I haven’t seen many of these summoning games that bother to add English voice acting. The artwork is adorable, and of course it’s all inspired by various food and beverages which gives it a nice theme.

Graphics: 5/5 – Graphically this game is quite nice with a unique storybook like style. The anime style food souls and npc characters are all very cute. The backgrounds are really detailed and lovely. I can’t find anything to complain about here.

Music 3/5: Some of the music and sound effects sound recycled from love nikki? Or at least very similar in style.  It’s average at best. Nothing really stands out, but thankfully nothing is annoying, although like most mobile games it can be repetitive at times.

Voice Acting: 5/5 – I love that there’s English Voice acting – and some of them are quite good. I also equally love that they’ve left the option to switch to the original Japanese voice actors at any time as well. Great touch. I know they spent a lot of money licensing the original cast, as well as hiring all new voice actors for the English release. This shows me they care about the fans, and about the game, and it was just a really nice surprise and does set the game apart a bit from other summoning games out there.

Crafting: 5/5 – I love that you can research new recipes. This game reminds me of several other much larger cooking/crafting games such as the Atelier series of games, or Mana Khemia, or Kamidori Alchemist Meister.  The crafting aspects are probably the highlight of the game. In that regard though there are probably a dozen other mobile games which do a better job – If you’re looking for similar games check out anything by Kairosoft, Nippon Cafeteria, Sushi Spinnery, or Ramen Master being 3 that focus specifically on food – while other Kairosoft titles apply the same game mechanics to other jobs/roles. Or check out other cooking and restaurant management games such as I love Pasta and I love Coffee – which I reviewed here. Or of course, I’m sure you’re familiar with the famous Cooking Mama games. Even though these other games may have more in depth crafting/management aspects, I still give food souls a 5 in this area. Out of all the different aspects of this strange little game, I think the cooking and simulation aspects are the strongest and most fun elements.

Customization: 4/5 – You can decorate your restaurant, assign staff, and choose your food specialty. But most other mobile restaurant simulation games have a dressup aspect and I miss that here.

Cuteness: 5/5 – The food souls are super cute and the graphics and voice acting take that cuteness to the next level.

Replay Value: 5/5 – With the special events and wide variety of things to do, from battling, to cooking, to decorating your restaurant, to collecting food souls, to inventing new recipes to serve in your restaurant, or progressing through story missions, this game has a lot to offer and will keep you busy.

Overall: 49/60 82% B- “Very Good Game for Girls”

Food Fantasy Game Review was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News