Countdown to Black Friday with New Deals Every Day on Amazon

Amazon just launched their Black Friday Pre-sale event. You can check back every day for new items at http://amazon.com/Black-Friday/…

Already they are offering up some pretty sweet deals for geeks and gamers. I recommend bookmarking and checking back as often as possible. I’m hoping for a PS4 Bundle or Console to go on sale. I have enough already to purchase, but since it is that time of year, saving some money never hurts, and I’ve waited this long already to get myself the newest consoles, so might as well hang in there a few more weeks and see what happens!

Last year, amazon had amazing black friday and cyber monday exclusive gaming bundles for all three major game systems including Xbone, PS4, and WiiU. This year the savings should be even greater since the technology continues to age and the market gets even more competitive with new consoles such as the Xbox Scorpio, PS4 Pro, and (soon to be released) Nintendo Switch, which means the standard Xbox One, PS4 Slim, and possibly Wii U will need to discount their inventory to see a strong finish this year.

PC Gamers are not to be forgotten, RIGHT NOW amazon has awesome Black Friday deals on headsets, lightup keyboards, game controllers, gaming mice, and more. There are some great deals such as headsets for 65% off, hot new release games for both console and pc at up to 75% off and many more.

Amazon even has a page set up specifically for gaming deals here: http://amzn.to/2evLcYi

or a general one for Electronics here: http://amzn.to/2evMYZH

I’m also needing a new gaming laptop, and Amazon has a page for PC and Laptop deals here: http://amzn.to/2elLmON

Video Games not your thing? Maybe you want some boardgames, legos, cute plushies, dolls, or figures? If so amazon also has a page for you here: http://amzn.to/2fp9ssJ

And the sales will continue into cyber monday as well and Cyber Monday has it’s own page for deals which will be located at http://amzn.to/2fk9JB3 once it goes live later this month.

 

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Per Amazon’s site:

“Black Friday Deals–The Party Is Just Getting Started!

Black Friday 2016 will be here soon, but we didn’t want you to wait until the day after Thanksgiving to save on Black Friday deals, so we are counting down to Black Friday 2016 with exciting deals today, and tomorrow, and the next day, and the next day, and…you get the picture. Stop by each day through November 24 for early Black Friday deals, including sales on electronics, low prices on DVDs, magazine subscription specials, toy bargains, and fashionable deals for women, men, kids & baby, and more. You’ll find our best Black Friday deals, and Deal of the Day bargains you won’t want to resist for holiday gifts.

Something else to be excited about–at Amazon, Black Friday 2016 isn’t just a day to us–it’s a whole week! We’ll kick off Black Friday Deals Week early with Black Friday deals and sales all day every day that week, including Black Friday, with those big after-Thanksgiving sales you’ve been waiting for. Trust us, if you love a good deal, you won’t want to miss it!

To continue the excitement, we have made Cyber Monday 2016 a whole week too! We’ll be kicking off Cyber Monday with a week’s worth of cyber deals, just in time for you to get back to work after Thanksgiving … and shop online. Shhh … we won’t tell your boss! You’ll find more great deals every day during Cyber Monday Deals Week.
So stop by any day, or better yet, every day. We’ll be here with great deals!”

 

Countdown to Black Friday with New Deals Every Day on Amazon was originally published on

Amazon Prime now gives 20% off all New Game Releases and Preorders

Have you been trying to justify an Amazon Prime Membership? Well if you’re a gamer, here’s the perfect reason to join Amazon Prime! I’m going to join next time before I purchase a new release or preorder another game. I already use Amazon when I want a physical copy of a game anyways (still mostly rely on steam for the digital, though I think this discount also applies to digital stuff too!), so why not take advantage of this awesome Prime benefit?!

This is not just a “sale” or an “offer” – This is a FEATURE – a permanent benefit to being an Amazon Prime Member.

You will get 20% off all new releases if you purchase within 2 weeks of launch date or also receive 20% whenever you preorder a new game!

Let’s do the math. Most new release titles go for $55 to $65. 20% of $55 is $11 and 20% of $65 is $13. Which brings the cost of the game down to $44 to $52.

That’s a large savings, but it’s not ideal for everyone. Amazon Prime Membership is $99 a year. – In order for gamers to benefit from this discount they would need to purchase at least 9 new release games a year.

Amazon Prime does have a slew of other benefits though – Free shipping alone could be worth it for people who use Amazon often. In addition, I for one, would love to have the Amazon drones deliver my package within hours of my order. Unfortunately that feature is not available in my area just yet – but Amazon does plan nation wide rollout of their same day delivery program in the near future. I live in an extremely rural area – It takes me 45 minutes to an hour to drive to walmart or gamestop or best buy or similar game retailers – and thats one way. Factor into that the time spent wandering through the store, time spent in line, time spent in traffic, etc. and Amazon’s delivery service looks very attractive.

They also have a streaming service similar to those of Hulu or Netflix that is exclusive to their Prime Members.

Perhaps now is the best time ever to join Amazon Prime – especially if you are a gamer.

You can learn more and sign up at https://www.amazon.com/prime

Amazon Prime now gives 20% off all New Game Releases and Preorders was originally published on Geeky Sweetie

Norn9 Var Commons | PS Vita | Otome | Visual Novel | Game | Review

I’ve been spending the past few days playing Norn9 Var Commons on my PS TV (also works with PS Vita). Norn9 is an Otome Visual Novel with a scifi Time Travel theme. The game was hyped up quite a bit – and in some ways, my expectations were a bit too high to live up to that hype; however, I’m still really enjoying this novel.

Gamestop says: “Prestigious Pedigree!
Legendary maestro Nobuo Uematsu (Final Fantasy series) weaves soul swaying compositions and sweeping musical overtures to build a sonic world unlike anything heard before. Famed artist Akiba Minoru (Pokemon the Movie) provides expansive landscapes and awe inspiring visuals.

Content Packed and Feature Rich!
A 50+ hour story, branching story path and multiple endings ensure a deep and engrossing gaming experience. Complete all routes to reveal the truth!”

My Main Complaint – and gods, I cannot find the source now….  Edit: Found it: Here. Is that I read that the game was going to be fully animated. When in actuality, the sprites are super stiff (though not any more or less stiff than the majority of other visual novels out there). I was expecting something like School Days, or NekoPara in terms of the sprite art — but instead got just “Run of the Mill Visual Novel Sprites”. They do blink and their lips move as they read their lines. There are front facing, profile, and three-quarter views of each character. But beyond that, yeah, not exactly what I would call animated. Big Let Down.

Direct Quote Which Proved Totally Untrue:

“The characters in Norn9: Var Commons come to life. No completely static images, here!”

Source: http://blog.us.playstation.com/2015/05/26/norn9-var-commons-coming-to-ps-vita-this-fall/

The Music though, my god, the music is amazing. Though there is this one theme that’s used throughout that kinda sounds like a cellphone ringtone to me – but that’s just me / my imagination lol. The rest of the tracks are really good. Nobuo for the win. 🙂

And yes, the main reason we all play these games, the story. The story is solid gold. It starts slow though. But then it really picks up. The cool thing is that you have not just one girl to play as, but 3 different girls, each with their own story and within that story, different branches to pick to get the guy/ending you want.

The weird thing is, and I also noticed this also about Amnesia Memories – which I reviewed here (and need to update now that I’ve completed it 100%) – anyways I noticed that a lot of these Idea Factory / Otomate games use sorta “IOS / Mobile” “game mechanics” – by that I mean that they have you choose which guy you want pretty early in the game (after a “brief” prologue (though this prologue is longer than most) — I don’t really like this method of choosing the guy. It feels odd. I also find that you have to have 100% “correct” answers. Or you get the bad end. Which makes me feel like my choices don’t really matter (and makes me want to rage quit (or cheat and use a walk through lol).

In a normal visual novel by most other developers, that’s not how this all works. Typically you start a game, you interact with all of the characters, able to slip into and out of their paths by some mathematical percentage of who’s answers you’re matching up with the most. And yes sometimes you can screw yourself over with one bad answer and have to start over, but it’s not E V E R Y single choice with this weight of consequence.

In Norn9 I missed the good Kakeru ending on my first playthrough because I ate all my food in one scene instead of trying to copy another girl to eat less – because I thought Kakeru would love/accept me regardless of my choice, because he’s that kind of guy who likes more natural / carefree women. But nope, and that was in CHAPTER TWO…. Therefore ALL of my other choices became invalidated just by choosing to eat my food. I played the next Eight Chapters (or however many there were) and wasted all of those hours for nothing.

And yes, I did narrow it down to that one choice by using a guide on my second play through. First, in the guide, I thought it was because I did not point out that Kakeru was forcing himself to act happy. I didn’t point it out my first playthrough, saw that (which was in Chapter 6 or 7) in the walkthrough and decided, before going all the way back to Chapter TWO, to try that first. STILL got the bad end even after making this important change (which unlocked the important scene which I thought then for sure would give me good end.). Nope. So Went back to Chapter 2 to change the other question as well. You have to answer E V E R Y question the way they want you to.

Why even have freedom of choice at all? It’s really annoying. – My other answers were all exactly the same as the walkthrough. — Anyways obviously, finally on my third try, got the good ending. But I feel like it doesn’t really let me explore or live out the story the way I want to which is bad for immersion which is important in these games. It’s almost like a kinetic novel. It does have choices, but only really one path that you’re intended to take.

I don’t want it to sound like I hate the game; because I don’t — Nothing could be farther from the truth. I love this game a lot.

But I’m still able to point out its flaws (and point out the fact that it was way over hyped – like the “no static images here” — WTF @ sony blog???…. lol.

But like I said, the storyline is good, and that’s really all that matters in these types of games. If you enjoy games like Ever17 (and Remember 11 and Never 7) or Stein’s Gate – you will like this story. It deals with similar themes – though the pacing/timing and delivery in my opinion were not QUITE as good as the aforementioned games, it is only marginally less well written and the theme is one I honestly enjoy. And unlike any of the aforementioned games, this one is an Otome. Perhaps one of the only commercially available Otome games to deal with a scifi theme such as Time Travel.

At time of this writing, I’ve only completed Kakeru’s route. I’m playing through them in the recommended order (which you can see by pressing triangle within the game when it asks you to select your partner. I’m about 3/4ths of the way through Senri’s route now.

Compared to Amnesia Memories, this one seems to have less typos and inconsistencies – I still noticed a few here or there, but they weren’t as glaring to me as they were in Amnesia Memories. Typos are expected in any heavy text based game such as this. Anyways in either case, so far, the typos have not detracted from my enjoyment of the story.

I don’t have all the pieces/parts of the “puzzle” yet, as to what’s really going on here. But a lot was revealed to me already. I won’t spoil it though for you. 🙂 You’ll just have to play it for yourself.

The one thing which hasn’t been resolved for me yet (but I assume probably will be resolved by the end of the game by completing all routes) is if Sorata ever gets to return home. I’m really curious about that and about him as a character.

Anyways as for a brief story synopsis / overview / character introduction:

You begin the game as Sorata, a 10 year old boy who’s on a field trip to the Diet building (kinda like our house of representatives or senate). He starts hearing strange music, and then the next thing he knows he finds himself cold, frozen, and unable to move, nearly about to die from hypothermia in the middle of a busy city street.

Everyone ignores him, nearly tripping over his frozen cold body. But one girl approaches and is able to help him by building a fire to help him thaw out. This is the nameless protaginist who you get to play as (if you choose) and get to name as yourself or whoever you’d like. She is a bit of a space case, but very kind hearted. Sorta the typical anime heroine stereotype. Ditzy, Clumsy, Says things off-cuff, and Acts impulsively, but very interested in making friends and being well liked etc.

Because of her oblivious nature, and because Sorata really doesn’t have anyone else to turn to for help returning home, he decides to go along with our heroine. She takes him out to a grassy field, where she says a ship will be arriving soon to show her the world. Sorata naturally believes that they should be headed to a shipyard to wait for a ship. But the ship they’re getting on, is actually, a space ship, which swoops down and beams the pair up.

On board the ship, the other characters include:

Kakeru: the botanist who grows food on the ship

Akito: the chef who cooks the food on the ship

Mikoto: Another playable character, she helps protect the ship with her forcefield abilities. She is very beautiful and has a dignified / refined attitude which can sometimes come across as cold.

Senri: A shut-in who avoids the other characters, he has a weak sickly body. He is tiny in build, pale, and very softly spoken. He also hates doing chores or anything physically exerting.

Heishi: A really really dumb (but loveable) guy. His special power is to communicate telepathically with the crew. He is very loud and outgoing

Ron: I don’t know much about him yet honestly, other than he seems to know more than he admits. Even on Aksys’ official website for the game it says “No one really knows anything about him since he never talks about himself.” I suspect more may be revealed by the end of all the routes. I kinda wonder if he is Sorata in the future / a grown version of him. (Just speculation or a guess. Which may be way off base.) I think he’s probably connected somehow in some way to him at least.

Masamune: He is sorta like the “leader” he knows the most about the mission, and is responsible for reporting to the “World” throughout the journey. He appears taller/older than the others on the ship.

Nanami: another playable character. She is very quiet. Not as bad as Senri, but just a more private person. The one quirk I noticed is that she loves food.

Itsuki: He is a player / womanizer who flirts with all of the girls on the ship. He has a playful and mischievous personality. It appears his ability may be shape shifting and/or dream walking.

Sakuya: Stays close at all times to Mikoto. He gives off a quiet gentlemanly princely aura.

There are other characters too, but to reveal them now would be too spoiler-ish. So I’ll leave it at that.

Anyways, once on board, it is shortly discovered there is a traitor on board the ship. Someone is sabotaging the ship and attacking it which may cause it to crash before reaching its goal. In order to determine who the traitor is and minimize his movements, it’s suggested to pair up with another user so you can monitor them, giving the attacker fewer opportunities to go by unnoticed. Whoever you choose here as your partner will also be your love interest, and the focus of the story for that route.

Once you select a partner, the game focus shifts away from Sorata and onto you and your partner. And from the ending I got (Kakeru’s) It never shifts back to resolve things with Sorata – but I’m sure it probably does tie back into him somehow in the end.

There are several twists and turns in the plot/story mainly in regards to the Time Travel theme. It’s also full of futuristic technology and fantasy elements, androids, super-human powers, and space travel to name a few.

As far as gameplay, I’ve covered most of the gameplay elements above. Choosing your playable character, selecting their partner, having to answer 100% of the questions the way the developers want you to, and then arriving at the end, and rinse and repeat for the other characters and partners. The only variation from this is, there are some mini games along the way and points earned in minigames can be used to unlock additional stories, artwork, and soundtracks.

Graphics are beautiful even though I was immensely disappointed because of the way sony marketed this game about the non static image thing… blinking and lips moving hardly counts as not being static lol. but whatever, it’s still totally gorgeous. There are several CG scenes which highlight some of the important parts of the story and the background environments in this game are way gorge too.

Voice acting is also really well done, and if there are certain characters you dislike, you can mute or lower volume of individual characters in the settings which is a unique feature – not one I see myself using, but hey /shrugs. Of course, the voice cast is the original Japanese actors, with English subtitles which is what most of the people playing these types of games (myself included) prefer. So thank you aksys for not ruining the game with a shitty dub. Of course, Aksys could have taken it a step further, to please both sides of the debate, by allowing us to select from a shitty english dub, or original Japanese voice cast. But that would have cost them more money, and with Otome and Visual Novels being a very risky market, I can’t say I blame them for not wanting to put time into revoicing the game, when 99% of the players want it left alone in Japanese audio anyways.

Replay Value is obviously high with 3 playable girls and each girl having multiple romance options and endings for a total of at least 12 or 13 endings (maybe more.) The length of each route is also very substantial. I’d say you’ll average 6+ hours each play through. You do have the option to skip read text which is very helpful for replaying the game as well.

So that leads us to the following scores:

Geeky: 

Sweetie: 

Concept: 10/10 – For use of Time Travel, multiple female protagonists, deep, emotionally engaging story, high replay value, and cute mini games

Gameplay: 6/10 – I disliked how the choices felt “forced” – still good amount of choices, and once again back to the unique multiple protagonists.

Storyline: 9/10 – Emotionally moving, good character development. Neat time travel theme at center of the story. Also a story about humanity and technology and progress and a story about war and trust. Very complex, very engrossing storyline. Couldn’t ask for much more. Deducted 1 point for typos and a couple of weird translation choices. Why did the voice actress (Japanese) use Kakeru (first name) but Aksys chose to ALWAYS keep using Yuiga (last name) That bothered the hell out of me. If the character is on a first name basis (which is a very sweet/special sign of relationship status/closeness in Japan), why not reflect that also in the translation. There were other obvious liberties taken with the translation. At one point Kakeru’s voice actor used the word “Kanajo” which means “Girlfriend” (or can also just mean “Girl” or “that girl”) but the translation said “I’ve never felt this feeling before.” It seems like they could have done a closer / better translation by simply using a phrase such as “I’ve never felt this way about a girl before” or something similar. Still these are minor things that I’m being overly picky of.

Characters: 8/10 The main character feels a little cliche, but she’s still endearing in her own way. I like the use of super powers as a theme throughout and each character’s unique power and how they all tie in together at the end.

Graphics: 8/10 – I am still pretty peeved off about how I was led to falsely believe this would be a super animated high production value game — but when I take away my feelings of bitterness and resentment – and compare it objectively to other visual novels, it’s definitely above average. I mean look at Amnesia Memories and its black and white (almost) backgrounds, compared to the beautiful backgrounds in Norn9 and while yes, the sprites lack the promised animation and “life like” qualities, they’re still really pretty. If they had never made that claim and I hadn’t rode that hype train, who knows, maybe would’ve even gave Graphics a higher score. I think I gave Amnesia Memories a 7 in my review. These graphics are better than that, because of the backgrounds, so therefore, giving these an 8. On par with or slightly better than a slew of other anime otome games out there.

Music: 10/10 Nobuo never disappoints.

Voice Acting: 10/10 Every single character has such a distinct voice and so much emotion into delivering their lines.

Replay Value: 10/10 3 playable protagonists, multiple romance options for each, multiple endings, mini games, unlockable bonus content, one true ending playable only after completing all the other routes which ties everything together, skip function, yep, good replay value here :).

Overall: 79/90 88% B+ “Very Good Game For Girls”

Norn9 Var Commons | PS Vita | Otome | Visual Novel | Game | Review was originally published on Geeky and Kawaii | Anime, Tech, Toys, & Game Reviews and News

SaGa Scarlet Grace – Coming to PS Vita / PS TV in 2016

I recently read a review for another game, The Legend of Legacy, over on Techno Buffalo, where they continuously compare the game to SaGa Frontier, because some of the same developers went on to work on the Legend of Legacy. Which looks like a great game for the 3DS by the way (after reading their very in depth review, I really want to play the game now too!).

I also have very fond memories of SaGa Frontier and its sequels. But what I was really reminded of was the fact that at this previous Tokyo Game Show (2015), we were treated with a trailer for a new SaGa game, SaGa Scarlet Grace. And it is very likely, we will get this game in the U.S. As well as our friends in Europe, as Gematsu reported that Squaresoft trademarked the name Saga Scarlet Grace for both markets.

This new game will be the first entry in over a decade in the 25 year old series which first began as Final Fantasy Legends on Gameboy. Many western fans never got to experience the most popular titles (Romancing Saga, and its sequels), and so the series never took off in the same way as it did overseas.

However, despite many criticisms of SaGa Frontier 1 and 2 and Unlimited SaGa, I’m a fan of this series. The games feature multiple player characters and you need to play them all to see all bits and pieces of the story, similar to Live A Live on the SNES (another great RPG that we never got here in the US. but one that has thankfully been fan translated (get patch here)) (on that note, Romancing SaGa has also been translated by US fans which you can get here).

However, Romancing SaGa 2 and 3 have never been fully translated into English by fans yet; only partial translations exist which do simple things like menus and item names, no dialogue which is kinda the whole point of an RPG. There is a full translation for 3 but it’s in Spanish which is useless to me lol. More SaGa games is a good thing; and I’m super excited for SaGa Scarlet Grace!

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SaGa Scarlet Grace – Coming to PS Vita / PS TV in 2016 was originally published on Geeky Sweetie

God Wars, New JRPG Strategy RPG Game, Heads West for PS4 and PS Vita in 2016

Kotaku covered a news scoop regarding Kodokawa’s latest upcoming JRPG, God Wars: Toki wo Koete (translation: God Wars: Beyond Time). You play as a girl, which makes this game highly relevant to my audience here at Geeky Sweetie. She’s a priestess named Kaguya, who has been chosen as a sacrifice to the gods, by her own Mother (the Queen).

People who are quick to criticize weak willed characters, especially females in gaming, will appreciate this lead role, who manages to escape her ill fate, and has a spunky and opinionated personality, enough so that she rebels against her mother, and her kingdom.

She does not just accept authority, from her mother, the queen, or even the teachings of the gods. Instead she sets out on a Journey to find her own answers and make her own decisions.

Japanese history, folklore, and mythology are at the heart of the story. Sawaki Takeyasu (famous for his creature work in Devil May Cry and Okami) will be in charge of monster design once again for God Wars Beyond Time.

Gameplay consists of turn based and grid based mechanics similar to those in other JRPG strategy games such as Shining Force, Final Fantasy Tactics, or Tactics Ogre. Check out the official trailer below.

According to Gematsu, God Wars will feature over 30 job classes, 200 weapons, and 600 skills. Gematsu also provided some more storyline details, stating that the game is intended to blend Japanese fairytales with historical events to reimagine the coming of age of some of Japan’s greatest historical figures.

Gematsu also notes that the characters are designed by Mino Taro (famous for character design in Love Plus) and a narration by Japanese actor Shiro Sano.

 

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God Wars, New JRPG Strategy RPG Game, Heads West for PS4 and PS Vita in 2016 was originally published on Geeky Sweetie

Persona 4 Review

image

Title: Persona 4

Genre: RPG, Dating Sim, Raising Sim, Monster Collection, Dungeon Crawler

Publisher: Atlus

Platforms: PS2, Vita (Persona 4 Golden)

Languages: Japanese, English, Other

Buy this game now on Amazon

Geeky Factor: geekygeekygeekygeekygeeky

Sweetie Factor: sweetiesweetiesweetiesweetie

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Story: People have been disappearing lately, and there’s rumors at school about a mysterious channel that comes on at midnight every night. This midnight show can show you a better “you”, a you that is your soul’s true desire; but you might not like the “you” you find here. A group of youths with a strange ability to call upon powers known as “personas” find that they must fight to save their friends, and ultimately the world, by calling upon different reflections of their inner selves.

Concept & Gameplay: The Persona series focuses on building relationships with monsters found in randomly generated dungeons. There’s only one dungeon in the game and its map changes each time you enter. You are free to explore as often as you want and climb as high as you want (though there are locks at certain points where you have to progress the story further before you may continue). In addition to a dungeon crawler, it blends dating sim elements by allowing you to forge relationships with not just members of your party, but even the NPCs which you encounter. Increasing these relationships reveals story information and also makes your personas much stronger in battle. You can fuse and combine personas within the velvet room in order to create new personas. Once a persona has been registered, it can be summoned again without needing to capture it again first. Also at certain points you will make small choices in how you respond to characters or in which activities you take part in (such as joining clubs), this allows you to meet certain characters and see certain scenes, while forcing you to miss out on other characters and scenes, increasing the replay value, but ultimately, not impacting the story or ending of the game (aside from one very important choice near the very end of the game which results in either the good or bad ending). If your game continues after the train sequence in the epilogue you will know you are headed for the “good” ending or “true ending” as they call it. Which adds at least another 2 hours of gameplay to the game. The only slight flaw with the gameplay is it is possible to screw up so badly that you might have to start the game all over from the beginning, because of this, save often! You have until the “next full moon” to level up before being forced into boss encounters; if you forget and don’t have the level, gears, equipment, items, potions, personas, etc that you should have by then, you will probably be resetting your game out of desperation. I use 3 or 4 save slots, and alternate every 20 minutes or so between which slots I save in. This way I have a few options to try and salvage the mess I’ve gotten into. While I never had a problem where I felt I needed to reload an old save, it never hurts to be ready for a “what-if” scenario.  Also, unlike other games I’ve reviewed so far, this game has combat and action elements too, and the combat is very fun and intriguing using the monsters you have collected for various abilities and teaching your monsters new abilities. You can also split up and search the dungeons for treasures or stairs to the next floor. The AI seems fairly intelligent too.

Characters: There are hundreds of characters in this game, you might not meet them all, and you definitely won’t be able to max your relationship with all of them in a single play through. The characters are diverse and have depth and as you progress your relationship with each of them you witness the strength of character development that went into this game and how human and realistic these characters are. They have flaws, they have worries, troubles, joys, memories, pain, pasts, families, etc. It’s very touching and really the highlight of the game for me.

Graphics: The graphics are a bit dated by today’s standards. The 3d especially looks pretty bad. Keep in mind, this is a ps2 rpg, not ps3 or ps4. I think for its time that the graphics were fairly decent and I loved the added touch of the animated cutscenes and expressive character portraits.

Music: The music is very good, I dunno of anyone who’s played it who hasn’t had the “Junes Theme” stuck in their head at one time or another lol. It’s simple but catchy music. My favorite music is within the velvet room :).

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Voice Acting: I played the official/commercial English version of the game, therefore my review and scores of voice acting are for the English version and the English actors. I thought it was actually really well done and I am not a fan of most dubs. I like that the script was left fairly untouched with a lot of mature decisions, such as allowing characters to use foul language; this makes their emotions seem stronger and more “real” to me. If you’re in a situation of high stress, it sounds more natural to curse rather than to use children safe alternatives. (just my opinion) Most of the cast did really really well. They showed a really wide range of emotion and versatility, and even many of the NPCs are voiced, it was probably a huge undertaking to record that much dialogue.

Final Scores:

Story: 8/10

Concept: 8/10

Gameplay: 10/10

Characters: 8/10

Graphics: 7/10

Music 9/10

Voice Acting: 9/10

Overall: 84% B “Very Good Game For Girls”

Persona 4 Review was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News