Qoo App Is The Easiest Way To Play Japanese Google Playstore Games On Your Android Device

There are many tutorials out there for how to play Japanese Google Play Store Apps on Your (non-Japanese) Android Device. When I got my Google Pixel 3 a few weeks ago I researched how to install games such as Idol M@ster Million Live. I found a tutorial of how to use Tunnel Bear VPN and create a 2nd Google account and change your country. I did so, and was able to download a few Japanese games no problem… but somehow inexplainably, a few hours later, without me doing any thing at all to my phone or new Google account, my country had changed to the United States. And Google has this weird policy where you can only change your country once every 365 days… I could in theory make about 365 different Google Play Store accounts – but there’s a much faster and easier way that allows you to download Japanese Google Play Store Apps without needing a VPN like Tunnelbear and without creating a 2nd Google Play Store account and without having to change your country.

The answer is Qoo App. I had used Qoo App before on Bluestacks to download some games so I was familiar already with the service.

Please Note: I have no idea how safe this is… I have not had any issues but I am not responsible for anything that may happen to your account or your device… Qoo App claims to personally verify every game on their site and be virus free. But I don’t actually know how safe this is – so please understand you are accepting some risk in using this service.

To get started, you will want to visit https://apps.qoo-app.com/en on your Android device.

You will need to register an account and download the qoo app itself.

Qoo App cannot be obtained in the Google Play store.

But Android devices allow you to install apps from other sources – you will be presented a warning about how this app may harm your device – If you feel brave go ahead and accept the risk and install Qoo App.

Once Qoo App is installed, launch Qoo App to browse their games. It claims the games are coming directly from the google play stores. So now you can finally get those games that claim to not be available in your country.

Most games will not be in English – except for a few global versions of games that support multiple languages.

You can even Pre-register for up and coming games.

You can search for games with different tags, such as Otome or Fashion or Idol or RPG or Card to name a few! You’ll also be shown related similar apps to explore. You can also see the newest added games or see what’s popular right now.

Once you find a game you like, you can install it right from Qoo App.

After the game is installed, you will find it in your app drawer, just like a regular app that you would download from the Google Play Store. You don’t need to launch Qoo App to launch a game downloaded from Qoo App. Just launch the app right from your app drawer or create a shortcut on your home screen.

Qoo App lets you get games from Japan, China, Korea, and other Asian territories.

Not all games are available, but a huge selection are there.

Qoo App also has exclusive offers for in-game event items and bonuses.

They also provide reviews and news about new and upcoming Asian games.

Say goodbye to TunnelBear VPN and Hello to Qoo App.

Qoo App Is The Easiest Way To Play Japanese Google Playstore Games On Your Android Device was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News

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Sonic Mania PC Game Review

Title: Sonic Mania

Genre: Platform Game

Publisher: Sega

Platform: PC, Nintendo Switch, PS4, Xbox One

Where to Get: I got Sonic Mania and a buncha other Sonic games in a humble bundle, but if that bundle is over you can find the games on amazon or steam.

Release Date: 2017

Overview: Sonic Mania is one of the newest Sonic Games, however, it pays homage to 90s oldschool Sonic and is very well received by 30+ year old Sonic fans, as well as a whole new generation of gamers.

Gameplay: 10/10 – Sonic is back in a new game, with levels re-designed from the original Sonic games as well as all new levels created for Sonic Mania. You can play as Sonic, Tails, or several “new” characters first appearing in Knuckles Chaotix or Arcade exclusive sonic games. To play the game as other characters you will have to select the characters at the starting screen – you cannot switch characters within the game.

The levels are fun and fast and action packed. You run, jump, spin, and dash through the levels. There are many different paths in each level and many hidden objects, including entrances to bonus stages to capture chaos diamonds. Overall the gameplay is fun and full of nostalgia

Story: 1/10 Sonic isn’t a story-centric game, and it doesn’t really need a story. Timeline wise, it is said to take place after the events in Sonic and Knuckles. Lack of story does not hurt this game, but if you’re looking for a game with a great story, this is not it.

Characters: 5/10 – I enjoyed seeing Sonic and his friends return in an all new game, and it definitely brought back nostalgia and my childhood, but without a story, there’s no real personality or character development here. Once again though, games like this do not really need character development to be central to the player’s enjoyment of the game.

Graphics: 7/10 – The graphics are done in a bright colorful oldschool pixel style. This is not for everyone. Clearly this game is wanting to appeal to old school gamers who grew up with the original Sonic. Me? I liked it. But your opinion may be different. I did see some anti-aliasing and rough edges as to be expected in pixel style games, mostly especially when playing in fullscreen mode. There are different filters and options you can enable in settings to try to minimize this jagged-edginess.

Music: 10/10 – The music is definitely old school too and a great homage to the Sega Genesis Sonic games, which always had some pretty fun music.

Replay Value: 10/10 – The replay value is high because there are different characters that you can play as, each with their own unique abilities that make taking different paths through the same levels very unique experiences. No two characters play exactly alike. There are also different gameplay modes such as time attack and multiplayer competitions.

Nostalgia: 10/10 – This game set out to be a tribute game to the 90’s Sonic games, and it succeeds at this in an unprecedented way, welcoming back into the fold Sega fans who felt disappointed with the past several Sonic games.

Geeky: 5/5 – Nostalgia and pixel graphics and great soundtrack that 90s kids will love, make Sonic Mania chock full of nostalgia.

Sweetie: 2/5 – Lack of story and lack of character dialogue make this a game that is definitely outside the norm of what I normally enjoy or normally review here. However I think the nostalgia and cute/colorful graphics and anthropomorphic animal characters will appeal to most of my readers, who are already probably familiar with the Sonic franchise.

Overall Score: 60/80 75 C “Good Game for Girls”

Sonic Mania PC Game Review was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News

Roku Express vs NVIDIA Shield TV Gaming Edition. Which Streaming Media Player Is Best? The Answer Might Surprise You.

I picked up the NVIDIA Shield TV Gaming Edition on sale for $159 at Best Buy on Black Friday, regularly $199. I also had a $100 gift card to bestbuy from previous sponsored posts I’ve done for them. This is not a sponsored post. This is me providing my initial feedback of the device as I’ve now had it for five days. My end cost was $59.99

Earlier this year I purchased a Roku Express for I believe it was $29.99. It is the most basic cheapest Roku device, in hindsight I wish I’d purchased one with voice controls which I believe start around $49.99. I’ve had my Roku for about six months.

I thought I’d be “replacing” my Roku with the NVIDIA Shield TV Gaming Edition… but that’s not the case… Roku is superior in almost every single way. NVIDIA Shield is only for very technical people, with very fast internet connections, and the only real reason I will keep and not return the product is because of GeForce Now their cloud gaming Streaming service that lets you play games you already own such as from Steam or Battlenet on your tv and on lightweight non gaming PCs without linking to another PC a direct contrast to solutions such as how steamlink works letting you mirror your screen from your gaming pc, in the case of GeForce Now you do not need an expensive gaming pc or any pc at all.

But the service is not without flaws. Everywhere I’ve read the hype, how there’s no lag, and everything is smooth, yeah sure maybe if you have a good internet connection. I do have cable internet but I live in extremely rural areas where I have no choice who my provider is. I don’t think my internet is terrible. It gets around 15mbps, but let me tell you… GeForce Now is almost unplayable for me… don’t believe the hype! It’s not any different for me than PlayStation Now, another Streaming service I use, in fact, PlayStation Now has far less lag for me than GeForce Now. I had to disable my steam authentication token because it was physically impossible to use the controller and onscreen keyboard to type the code before it refreshed and changed. Games stutter, lag, jerk, and freeze… and I wasn’t even playing super new AAA graphically intense games. The first game I tried was Battle Chef Brigade, a 2d simple indie game.

Ok lag aside, there’s some other flaws:

I thought I could play games from the google play store… I can… sort of… but very very few of my favorites are available for “android tv”. Here’s where being a tech wizard comes in, you can sideload apps from a usb stick. Not included of course. They didn’t even include an HDMI cable. I’m using the HDMI cable from my Roku, cost $250 less and provides me everything I need out of the box.

I’m not tech illiterate but the NVIDIA Shield is ridiculously needlessly overly complicated… every other Streaming Media player on the market just works out of the box in minutes… it took me three hours to set up and troubleshoot my Shield. Mostly due to generic unknown errors and series of reboots and updates…

Games aren’t the only thing missing, several of my favorite tv channel apps are not compatible with android tv, such as TLCGo. Roku has far more apps and a much more intuitive user interface and setup takes only seconds even when needing updating not hours…

Hell google themselves don’t even seem to want to support their crappy Android TV as Google Chrome isn’t even compatible with it!

If you want to spend $200 for hours of updates, then have to find or buy your own hdmi cables and usb sticks, then fart around side loading apps from your pc to the stick to your Shield, and have a laggy choppy gaming streaming experience well that’s up to you…. keep in mind NVIDIA will begin charging for this service soon too and has not released any pricing details. From what I’ve seen, I won’t subscribe.

I would take my Roku any any any day of the week. GeForce Now is an exciting and interesting concept. I became excited and interested reading reviews of how it had no lag and performed perfectly as if you were playing it right on a pc gaming rig, but my experience left much to be desired.

I haven’t tried side loading anything yet. My instincts and speculations tell me that Apple TV has far more compatible apps and a better interface than Android TV.

I tried watching kissanime and TLC on my Shield using Puffin.TV, TLC had audio but no picture, kissanime would play about ten minutes then tell me filetype is unsupportable. I’m now watching the same anime on my Roku using a mirror from my iPad and iWeb TV (to be fair this probably exists on Shield too I didn’t check) and having zero issues, TLCGo and other apps are all at my fingertips the interface looks more pleasing intuitive less cluttered and just works. For a tenth of the cost…

For me, the answer is clear, love my Roku, and shockingly disappointed in my NVIDIA Shield TV.

Roku Express vs NVIDIA Shield TV Gaming Edition. Which Streaming Media Player Is Best? The Answer Might Surprise You. was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News

Princess Maker 5 Review

Title: Princess Maker 5

Platform: PC

Release Date: May 2018

Developer: Gainax

Publisher: CFK

Genre: Raising Sim/ Life Sim / Dating Sim

Geeky: 3/5

Sweetie: 5/5

Overall: 61/80 76% C “Good Game for Girls”

Gameplay: 8/10 This is the last Princess Maker game in the series, aside from some online and mobile spin offs that were released later. As such, you can expect that the gameplay is much more advanced than previous Princess Maker games. Princess Maker 5 brings back the adventure system, previously seen in Princess Maker 2, allowing you to fight in simplistic rpg battles and search for treasure. It does not unlock until later in the game.

It is also the first time that you can select a female character to be the parent – Although if you play as a female, you cannot get the ending where the princess marries you (the parent).

Perhaps more importantly, there are many new activities that your daughter can participate in, compared to previous Princess Maker games. I felt that the gameplay more closely resembled Tokimeki Memorial Girl’s Side (which I reviewed here.)

You select a week’s worth of activities for your daughter. She will attend public school and have club activities but she will also have free time for you to schedule part time jobs or extra lessons to enhance her stats. On the weekends you will take your daughter out to try to reduce her stress or experience special seasonal events.

Princess Maker 5
Princess Maker 5

Like Tokimeki Memorial, you can see which events are happening by reading a paper that lists new events. You can have cube set a reminder on the day of the events so you don’t forget important dates. But the game will not automatically prompt/navigate you to the event so you still have to pay attention and remember when and where to go for the event.

Gameplay feels slow. Especially the first year. It feels repetitive and slow building your stats, and very few random encounters or events. But as I entered my 2nd year, that began to change. Suddenly, classmates/love interests began to invite my daughter out on dates, or suddenly teachers and employers invited my daughter to special events. Now it felt more interesting and exciting.

But still, ultimately, this game is long, and slow, and while this type of gameplay is best enjoyed in small bursts, because of the repetition and monotonous gameplay, it also is a game that doesn’t get interesting until several hours in. I spent over 6 hours in the first year… If like most princess maker games this one goes until the daughter’s 18th birthday, then this game has over 70 hours of gameplay, per playthrough, times 50 endings…. staggering… definitely a highlight of the game — but the gameplay is so monotonous that many people may never reach all 50 endings.

Princess Maker 5
Princess Maker 5

How could I give an 8/10 to a monotonous boring “dull” game? Well because of the added features the game presents, this game is the most realistic child rearing sim, and gives unprecedented freedom and control to the player. Your daughter grows in new ways never present in the previous princess maker games, and she grows more independent with her own hobbies and interests and desires and things become more complicated, it brings back the adventure system, and the new dating/events system seemingly borrowed from Tokimeki Memorial. All of these are an improvement over most of the gameplay features in previous princess maker games.

The game gives you unprecedented freedom to raise any kind of daughter you want, even if you want her to be a cosplaying anime fan who loves going to idol concerts. Seriously, she can become interested in just about anything you can imagine. lol.

Story: 5/10 I think part of the reason the game is so slow is that it has almost no story. You just literally keep clicking and waiting/hoping something changes/happens. Which doesn’t happen for several hours until you’ve been pumping up your stats. The opening movie is not translated or subtitled for the english release on steam. It seems that maybe it may have had at least an interesting introduction. I think from what I can tell, the daughter is a demon maybe. It says it began from bloody events that happened long ago. Seems to hint at a curse, and then from there I haven’t a clue as to what is going on, but you see cube fly away with the girl. The girl also has a special hair clip that lets her communicate with you and allows you to watch the girl while she’s away. Every once in awhile the girl talks about seeing spirits or fairies and other supernatural things. But I’m now about 10 hours into the game and there’s really no overall story, or direction, or plot, it’s basically an open ended sandbox game. Plot isn’t necessary in games like this, but since I play games for their stories, I think that’s why I feel bored while playing this game since it lacks an overarching plot of any kind.

Princess Maker 5
Princess Maker 5

Characters: 10/10 I really do like the characters. They are not strong from a story standpoint, but they feel very real, and their interactions and dialogues with each other are very cute. The independence of your daughter and new complex ways in which she can develop and grow make this the best daughter of all.

Princess Maker 5
Princess Maker 5

Graphics: 7/10 The artwork put me off at first, for years even before this official US release, I would see pictures of this game, compare it to 4 which was my favorite Princess Maker game, and just think YUCK!… But oddly… in the 10 hours I played the game, I now find it cute and charming. I’d played 4 years ago on my nintendo DS, even though I couldn’t read any of it. I loved that art style, and at first found this new art style for 5 to be a huge turn off. But after playing the game, I’ve changed my tune. I suggest if you like me, hate the way Princess Maker 5 looks, just give it a go, it’s a great game, and the artwork is strangely cute once you get used to it!

There’s this little fat boy, which normally would be like a blech, but I dunno there’s something sooo cute about him. He reminds me of the fat lil asian boy from Disney’s “Up” and there’s another little boy that looks like he could be straight outta card captor or some other sugary sweet shojo anime.

Princess Maker 5
Princess Maker 5

The daughter was what I found most unattractive, but watching her study, work, and play, I’ve realized she is the most “real” and endearing of any of the daughters in previous games. I love my little princess.

Music: 3/10 – I really dislike the opening song – it’s awful. blech. But the rest of the music is “OK” I guess. just kinda average to me really.

Voice Acting: 10/10 – the voice acting is very cute 🙂 I’m glad they kept the original Japanese voices in the game.

Replay Value: 10/10 – over 50 different endings and the variety of things to do within this game give it excellent replay value.

Princess Maker 5
Princess Maker 5

Princess Maker 5 Review was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News

Final Fantasy XV Pocket Edition for IOS

I tried Final Fantasy XV Pocket Edition. I had previously reviewed the original game for PlayStation 4. I enjoyed the game for its gameplay but felt the story and characters fell apart in the second half of the game. You can read my full review of Final Fantasy XV on PS4 here.

My favorite part of FFXV was Prompto’s photography skills. While other skills are in pocket edition, like Ignis’ cooking, Prompto doesn’t get to take photos. Actually thinking about Prompto’s photo skills is making me want to replay the PS4 version right now lol. There is also a lot of new DLC and events I’ve missed since I haven’t touched the game in over a year now.

How does Pocket Edition compare to FFXV on PS4? Obviously the biggest difference is a different art style, using chibi characters instead of photo realistic designs. The original game has some of the best graphics I’ve ever seen in an RPG. That said, the IOS version is no slouch. It too has some of the best graphics of any IOS RPG. Ignis’s food still looks delicious. And the chibi characters are kinda cute!

Music and voice acting and story are still the same, at least in chapter one which is as far as I’ve gotten. I do not think I will purchase the full game which costs just a meager $14.99. I rather play the original on my PS4 to have Prompto’s photo skills and the gorgeous graphics and more comfortable controls.

My recommendation is that if Pocket Edition is the only way you can experience Final Fantasy XV, it’s definitely worth $14.99 but if you have access to the console version (or PC if it’s available on PC) then shell out the extra cash and play the original.

Pocket edition is good but not without flaws. My iPad is a 2017 version with the latest updated IOS, and with graphics turned high in the settings it crashes… often… in chapter one it crashed 3 times already freezing completely and forcing me to reset and lose progress between saves.

But let’s look at some of the highlights of the game. In pocket edition you still get the full story identical to the original version at about a fifth of the price. You still get some really handy features to cut down on the monotonous parts of traditional RPGs. Final Fantasy XV offers many handy ways to travel such as by car or chocobo or by visiting previous locations on your map. There’s still the skill tree to customize your characters’s combat abilities. Healing, switching weapons, using items, etc is all done in real time. Combat is fast and fun and at times even challenging. Gameplay wise, the original Final Fantasy XV is one of the most fun RPGs I’ve played in the 2000s.

And pocket edition in many ways comes close to this gameplay. Like I said, if you have no other way to enjoy Final Fantasy 15, then you should give Pocket Edition a try. Even if you typically don’t play RPG games, you may enjoy this one because it’s much more fluid and less tedious than most other JRPGs.

Here is how I’d rank Final Fantasy XV Pocket Edition

Title: Final Fantasy XV Pocket Edition

Release Date: February 2018

Price: chapter 1 is free, after that it is $14.99 to unlock all chapters.

Platform: Mobile, IOS, Android, Switch, Xbox360, PS4

Developer: Square-Enix

Genre: JRPG

Where to get: https://itunes.apple.com/sg/app/finalfantasy-xv-pocket-edition/id1152350815?mt=8

Geeky: 3/5 Not as graphically intense as it’s original counterpart, and has some performance issues at times, also offers fewer skills, where’s Prompto’s Photography? However, it does a good job of mimicking the combat and fluid travel and gameplay features of the original.

Sweetie: 2/5 The story has highs and lows… and not just the emotional ups and downs, but in some cases a lack of emotion in parts and tendency to abandon side characters and create plot holes or weaknesses in character development. The lack of Prompto’s photography is also huge to me.

Gameplay: 6/10 without the photography skills I have to rate this much lower as that was the best part of FFXV. That said, it still offers many side quests, great combat, and quick and fluid gameplay. The skill tree has a lot to offer to help grow your characters’ combat skills and it is overall still a fun RPG

Story: 6/10 Story is pretty identical to the PS4 version, The story is about 4 male best friends, one of which who is a prince. The prince is not like your typical prince, he’s very kinda rough around the edges, smart mouthed, sarcastic, and at times apathetic. But as the story unfolds, he begins to mature into someone fitting of the throne, The best part of the story is the friendship of the four male main characters. But there are weaknesses in any of the other characters, Some are killed too soon to get any emotion from the audience when they die, others are even killed or left out if the second half of the game never to be shown again, especially all of the female characters and as a female gamer who reviews games for other girls, that’s a big ouch there for me and my readers.

Characters: 6/10 The four “bros” deserve a 10/10. They are really great and their character development superb. Their interactions with each other and message of the importance of “bromance” are really the highlight of the game, but all of the side characters are severely under developed.

Music: 10/10. It’s the same as the console version

Voice acting: 10/10 once again also the same as the console version

Graphics: 7/10 Given that it’s a mobile game… these graphics are pretty good but of course can’t compare at all to the original.

Overall: 50/70 71% C- “Good Game for Girls”

Final Fantasy XV Pocket Edition for IOS was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News

Shin Na Zuki IOS JRPG

I began playing Shin Na Zuki, a free mobile JRPG featuring summoning mechanics in a beautiful fantasy anime setting.

What I like about the game:

  • Full voice acting and beautiful music
  • Cute characters
  • Pretty graphics
  • Summoning
  • Costumes
  • And most of all a really interesting story that feels like it could even be straight out of a console JRPG.

What I dislike about this game:

    Not enough characters to collect for a summoning type game
    Gameplay especially in combat is boring
    Crafting is also boring/mindless
    Stupid people in the chat rooms. So bad I disabled the comments.
    Couple of small typos/translation errors like using the word buy instead of but, etc
    Also dunno what’s up with the seemingly excessive swear words in the dialogue lol.

Now let’s look at the review….

Title: Shin Na Zuki

Platform: Mobile

Price: Free

Publisher: Wonder

Where to get: https://swy.wonderent.net


Geeky: 3/5 There is definitely some retro JRPG console influences in this mobile game. The story feels really solid so far, The music is by a Final Fantasy Composer, The game is fully voiced by talented Japanese Voice Actors, and the graphics are really nice too! But the combat is slow and dull, and overall pace and feel of the game tedious at times.

Sweetie: 3/5 3 points for all of the good things above, story, voice overs, graphics, retro JRPG vibe, music, etc. However, loses points for not enough heroes to collect. There’s maybe like 20, when most games like this have around 500… There are different costumes you can get for the heroes though which is a cute plus. And the heroes are all so cute.

Overall: 64/80 80% B- Very Good Game for Girls

Gameplay: 3/10 I’m not really loving the gameplay so far. The combat is slow and clunky and doesn’t present much opportunity for strategy nor challenge. There does appear to be a lot to do in the game as it combines card collecting with traditional JRPG elements and later in the game it seems there are raids and large scale battles but I have not gotten that far yet.

Story: 10/10 I’m really into the story which is rare for me in a mobile game. I was hooked right by the opening video with fully voiced narration. The story is about how god was angry and destroyed and divided the world. There are basically two factions now, those who still worship their gods, and those who have turned away from god in favor of technology. Those who seek power turn into demons and the more powerful they become, their appearance changes as well. However there is a lot of mystery and misconceptions about these creatures. When the game opens, our hero encounters one such creature who helps him and saves his life. He then ponders if they are really demonic or if his beliefs are a lie.

Characters: 10/10 The characters are cute and their stories are interesting and exciting. The mystery and suspense make for strong character development and interaction. Each character has a different role and different strengths and weaknesses in combat as well making it useful to collect them all.

Graphics: 10/10 For a mobile game these graphics are quite pretty and I love the chibi anime look of each of the characters. There are dramatic special combat moves that are really fun to watch, and a lot of beautiful backgrounds as well. There are also limited edition heroes to collect from crossover anime/games such as currently a vocaloid Hatsune Miku collaboration. Sure, the graphics aren’t as good as a PC or console game, but for a mobile game they’re pretty incredible.

Music: 10/10 Composed by Hitoshi Sakimoto who has scored numerous JRPG such as Final Fantasy Tactics, Ogre Battle, Shin Megumi Tensei, Dragon Quest, and best known for his work in Final Fantasy 12, Hitoshi lends his incredible talents to this mobile RPG increasing the retro Consoke JRPG feelings that this title evokes.

Voice Acting: 10/10. The game is FULLY voiced. Every Line. And the voice acting is top notch. The Voice Acting and Great music make this a game to play at max volume. And this coming from a girl who typically plays her mobile games on mute lol. I’m really impressed with the music and voice acting and story in this game. It is if console quality.

Replay Value: 5/10. There’s lots to do and lots to collect, but the gameplay is so weak that it detracts from all of the positive points. The story is worth sticking through the poor gameplay. Maybe they will improve it so that it is more fun and fluid, until then, this is a game I only envision playing until I’ve completed the story and then occasionally logging in to check out new events for new costumes and new heroes.

Overall: 64/80 80% B- Very Good Game for Girls

Shin Na Zuki IOS JRPG was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News

4 Best Cult Classics Translations

4 Best Cult Classics Translations

We may be dating ourselves a bit here, but nothing in gaming holds as big a place in our hearts of those games from the early generations. We’re sure it’s the case for many gamers, that what remains their fondest memories are the games and systems they grew up with. What annoyed us about these earlier days, however, is how many games which we wanted wouldn’t see official translations of releases. Luckily for us today, the translation scene between the east and west is bigger and healthier than ever, and with this comes which might have once been considered niche, but which went on to become cult-classics. So which of these titillated the most, and still have our obsessed attention to this day?

The Hell of Touhou

One of our favorite games growing up was 1942, a vertically scrolling shooter set in World War 2, as you might have guessed. Playing this game always left us with a question – what if instead of WW2 we had anime, and what if instead of a few planes and cannons we had more bullets than the US armed forces? The answer, as it turns out, was Touhou.

Taking the Hand of God

Shinji Mikami is no stranger to the world of successful video games. Following directing Resident Evil 4, which many people consider one of the best games of all time, he wanted to move to a different genre to evolve. With God Hand for the PS2, he managed just that. Despite being underappreciated at the time, with an awful review of the game from IGN even reaching gaming meme status, God Hand would go on to become one of the most highly regarded beat-em-ups of all time, and one of the best games on PS2.

It is also quite strange.

Plinking with Pachinko

An odd series of games based off of the popular Japanese gaming machines, yet ones which have consistently held our attention since the release of the Aladdin version all the way back in 1989. These not only brought us a form of game perfect for gamblers, they also helped build gaming interest in the industry in such a way so that later developments like William Hill Japan could bridge the gap into full east-west translated online casino games.

Dicing with the Devil

This one might be a bit of a cheat, but since we enjoyed it less than a day before going writing this article, we can’t help but hope for a sequel. We talk, of course, about Devil Dice. Released for the PS1, this puzzle game was actually built from the Net Yaroze home developer console, making it one of the few to ever see a full release. With simple match the dice gameplay, we really have to wonder why we haven’t yet seen a mobile version.

What Have we Missed?

One of the best things about modern gaming is translations to and from the east are far more common and far easier than ever. With better infrastructure, a bigger player base, and more diligent minds, those formerly region locked are now becoming a major part of our gaming lives, where they will remain as the gaming industry only grows stronger.

But what have we missed, and what are the translated cult games you love the most?

4 Best Cult Classics Translations was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News

How to Play CS:GO Like a Pro

http://oneangrygamer.net

How to Play CS:GO Like A Pro

Counter Strike: Global Offensive (CS:GO) is one of the most popular FPS games in the world, and one of the most competitive online shooters out there. Part of the attraction of CS:GO, other than the fantastic gameplay, is that it is a game that is relatively easy to get the hang of. However, if you want to master this title and become a valuable addition to any team, you will need to embrace a strong strategy.

The following tips will help any CS:GO player, regardless of skill or experience, to take their game to the next level.

Aim for the Head

CS:GO uses dynamic hitboxes, meaning that the area of the opponent’s body where your bullets hit will have an impact on how much damage they do. If you aim for the legs, you won’t do much damage and you’ll need to score many more hits to get a kill. On the other hand, aiming for the head will get you an instant kill (assuming they don’t have a helmet on).

Dummy Defusing

When you begin defusing the bomb as a member of the counterterrorist team, it will make a distinctive noise. A common tactic for the terrorists to use is to plant the bomb and then hide nearby, ready to defend it from the opposing team. Often, if they aren’t simply maintaining line of sight to the bomb itself, the counterterrorist team will wait nearby and listen out for the sound of the bomb being defused. To counteract this, tap E near to the bomb in order to make the defusing noise, then use Shift + Walk to reposition yourself should an enemy peek out to shoot you.

The Ten Bullet Rule

If you are holding down the fire button and haven’t scored a kill after 10 shots, stop firing and take cover. This will give your recoil time to settle, meaning that you can begin shooting again with maximum accuracy. As a general rule, you should aim to fire in short bursts, or even using single bullets at a time, to ensure you maintain accuracy as long as possible.

Be a Team Player

The best CS:GO players aren’t just great players on their own, they are the ones who remain aware that they are playing a team game. If you want to be one of the best, you need to always be playing as part of your team, not just for your own benefit. When a teammate is firing around a corner, for example, don’t stand so close to them that they can’t retreat around the corner again. Similarly, if your teammate is about to rush into a firefight, send a flash grenade in ahead of them.

Taking Shortcuts

If you are really struggling with your CS:GO game, you can turn to a website like TKO-Hacks for cheats and hacks that will make playing much easier.

CS:GO is one of the most popular competitive online shooters in the world. Enjoyed by millions, it is only a relatively small portion who have developed the skills necessary to truly consider themselves masters of the game. The above tips will help you to join their exclusive ranks.

How to Play CS:GO Like a Pro was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News

Review Get Fit with Walk it Out Konami Wii Game

I recently began revamping my lifestyle to try to be healthier. To that end, as part of this healthier lifestyle, I began to play some of my old wii games that encourage you to get up off the couch and get active while playing the games. My favorite “weight loss” game has always been Konami’s “Walk it Out” for the original Wii. Yes, Wii U can play wii games in case you’re wondering. However, the switch cannot.

It is worth mentioning that while Wii games can be beneficial to help motivate you to want to lose weight, they are probably not as effective or strenuous as other forms of exercise. I make no claims that playing these games will help you lose a significant amount of weight, but if you’re like me (and millions of other Americans) who absolutely hate exercising, well then it’s one of those “better than nothing” things. Sure, you can go join a gym, or buy expensive exercise machines and equipment, but if you can’t motivate yourself to actually work out, then you’re not any better off. I can motivate myself to play Walk It Out because it’s actually FUN. – Now you may think exercising and going to the gym, or playing sports is fun – and that’s cool – but that’s you, and you have to remember not everyone has the same idea of what “fun” is. So I ask you to please respect that different people look at fitness in different ways.

Here’s how I’m using Walk It Out to help lose the weight.

I don’t have a Wii (or Wii U) (yet) at the Boyfriend’s house where I spend my weekends. So for me, this is only something I do at home, Monday – Friday.

I aim for 10,000 steps. The game calculates this for you if you input your height, weight, gender, age, etc.

I use the balance board, but you don’t have to! You can use the DDR dance pad (wayyyy more challenging lol – Trust me, I’ve tried this), or the nunchuck and wii-mote – kinda “meh” and not as fun to me – but everyone has different preferences. Some people place their treadmill infront of their TV and slip the wii-mote into their pocket. . – You can check out Consumers Advocate for reviews on treadmills.

For me currently, 10,000 steps takes about 45 minutes, burns about 500 calories, and works out to just under or just over 3 miles.

I chose 10,000 because multiple sites I’ve researched have said 10,000 steps a day, every day is enough to lose 1 lb a week.

After about a month of 10,000 steps a day, 5 days a week, I found I was not getting as tired/sweaty/winded etc so I’m now up to about 12,000 steps a day, with ultimate goal to increase to 20,000 steps a day hopefully by end of the summer.

In addition to getting my “steps” each day I also began a low carb diet, currently limiting myself to 25 or fewer carbs a day and trying to ensure the majority of those carbs come from veggies, nuts, berries, and other healthy choices. – I skipped “induction” and included nuts and veggies and berries though from the start.

I began my journey about 6 weeks ago at 232 lbs. My last weigh in 2 weeks ago (about 4 weeks into the program) was 227 lbs. A total of 5 lbs lost within those 4 weeks.  I will probably weigh myself again some time this week and expect to be at 225 or less lbs. I’ve been losing 1-2 lbs a week, just as I anticipated based on my steps and diet.

This is slow, and yes, there are better exercises and activities than this, but the fact is, it’s still “effective” – if you don’t care “how long” it takes to lose the weight – I’m prepared that it’ll take me 2 years for example if I want to get to 120-130. – Which is what I weighed like 12 years ago in college. I didn’t gain this weight overnight, I’m not going to lose it overnight. It’s just the way it is. But the scales are moving down each time I weigh myself – I try not to obsess about the scale, so I only weigh myself every other week. In the next 10-20 weeks I expect to be back under 200 lbs for the first time in several years.

I’m currently not doing any other exercise other than Walk-It-Out for (a minimum of) 10,000 steps, 5 days a week on the wii balance board. I am restricting my carb intake which could also be playing a role in the weight loss so I cannot make a claim as to if Walk it Out would be effective without a healthy diet as well.

All I know for sure is that Walk It Out, plus a low carb diet, has led to 1-2 lbs of weight loss, consistently, every week, for the past month and a half.

And I know that I don’t mind playing Walk It Out, whereas, if I were going to the gym or playing a sport I’d hate it, dread it, and eventually stop doing it, probably sooner than later. Because to me, working out, or playing sports, etc is not fun. In fact, it’s pretty much the opposite of fun, it might be exaggerating, but it’s kinda like torture to me lol.

And that’s probably because I’m in such bad shape. But Walk It Out has been effective also at helping with that. And I’ll go ahead and claim/assume that this is from Walk It Out and not from the diet, but I’ve already noticed a big change in my stamina.

Prior to 2 months ago, I’d get winded going up 2 flights of stairs at the boyfriend’s apartment to do laundry, and when I first started Walk It Out, I felt like I was dying after 10,000 steps – but I didn’t stop/slow down, I successfully reached 10,000 steps without any kind of rest or break each day, right from the get go. – Not a huge accomplishment if you’re fit and active – but a significant accomplishment if like me, you’re mostly sedentary and in terrible shape.

But now, I can do 12,000, maybe even 15,000 steps before I get tired/winded. I can go up and down the stairs while carrying the laundry without gasping/panting for breath after setting the basket down. I noticed that the other night, as we folded laundry together. I’m like hey, I’m not gasping for breath, I’m able to breathe/talk/etc.

So in as little as a month, making 2 small changes:

1.) Playing Walk It Out 5 days a week for a minimum of 10,000 steps, using the balance board

2.) Restricting Carbs to 25 or less per day

I’ve lost 5 lbs, and become more “fit” and able to do normal chores/walking etc without getting shortness of breath or rapid heart beat like before.

I also suffer from PCOS which makes it more difficult to lose weight due to insulin resistance and other factors. So if you’re relatively healthy, you might lose even more weight than this while playing Walk It Out. But as someone with PCOS, it has a number of side effects, from infertility to weight gain, to fatigue, pain in the sides/ovaries, and skin/hair problems, just to name a few. Probably the most concerning of these side effects is fertility. It’s also well documented that being obese also impacts a women’s fertility. in fact, that’s why I began this work out and diet plan. I am 37 years old and I want to have kids some day. And for me at this age, that time is running out. I know it will take me a year to lost 50 lbs (guessing because 52 weeks in a year, with a lb of weight loss a week). That will drop me down to about 170-180… Still overweight for my height/age. I should be around 130-140 from what I’ve read – which is why it’ll probably take about 2 years to reach that goal. 52 weeks x 1 b per week = 50 lbs a year, so in 2 years I’d be about 127. In 2 years I’ll also be 39….

Losing weight will do 2 things for me – 1.) help relieve some of the PCOS symptoms, 2.) help increase my fertility – even in women who do not have PCOS – they say losing as little as 10-15% of your body weight can help increase fertility. For me, 15% would mean I’d only need to lost 34 lbs… which would take about 8 and a half months. (At a rate of 1 lb a week).

So although my end goal may be getting back down to 120 – 130, which is going to take about 24 months, there are many smaller goals I can aim for along the way. The first goal will be to drop below 200. With an estimated 25 lbs to go, that goal will take about 6 months. The next goal is a combined total of 34 lbs of weight loss, which I should achieve 2-3 months after my first goal. From there, it’s all about setting different attainable goals for myself. For example, I might decide I want to reach 160 lbs next, another 6 months after the 2nd goal, and then only need to lose another 30 lbs to reach the 4th and final goal.

Since it will take me a relatively long time to achieve my goals, it’s important to me to have an activity I can enjoy and one I can stick with throughout the process. For me, that activity is Walk It Out.

But enough about me and my goals, let’s dive into actually talking about the game and I’ll tell you just why I love Walk It Out more than any other fitness game.

Title: Walk It Out

Platform: Wii (will work also on Wii U)

Genre: Music Game / Fitness Game / Walking Simulator / City Building Game

Publisher: Konami

Price and Where to Get:

Why Do I Love Walk It Out So Much / How is Walk it Out Different from Other Fitness Games:

I think Walk It Out is different for the following reasons:

1.) It’s actually a game – I would not say the same of Wii Fit for example which is just a series of exercises and “mini games” – Wii Fit fails at taking your mind off the fact that you’re exercising. Walk It Out makes it so exercising is secondary to the gameplay.

2.) It is a persistent world – You can see your world developing and evolving each day. You can interact with objects in your world. The world changes and evolves based on your actions.

3.) If you like pop music and 80s/90s/very early 2k music, you’ll love the music in Walk It Out. – I tried looking to see if there’s a Japanese Import version of the game with Japanese music tracks but I couldn’t find one – does anyone know anything about this? I think it’d be fun/interesting especially since I enjoy JPop music. I find it hard to believe Konami would only make a game for the European / North American market – because they don’t seem to give a damn about this market. But all I’ve ever seen is the North American version “Walk it Out” (the version I have) – and another version for Europe called “Walk to the Beat” I think there’s only 2-3 songs that are different/unique for each of those versions, not worth importing the Euro version just for those songs. – But Is suspect if a version of this game does exist in Japan it probably has all Jpop music.

4.) It’s a city building simulation – Do you like city building games? This game lets you build a city while you work out – pretty much the only game I can think of that does this.

5.) It has gradual progression – there are over 300 songs to unlock, and there are numerous things to unlock for your city – thousands of things in fact – and there are different areas/paths to unlock. It also has mini games, although a month in and I haven’t discovered any yet. It takes awhile to earn enough points to unlock everything. – To me, this is a GOOD thing – once everything is unlocked it probably isn’t as fun/exciting. But you can always start a new save file and start over unlocking everything again. If you unlocked things too fast the game wouldn’t feel as “rewarding” – it strikes a good balance of rewarding you, plus giving you new things to strive for.

6.) It’s easy/comfortable even for someone obese and in very bad physical condition. This is not true of other fitness games such as Dance Dance Revolution which is significantly more challenging/tiring for beginners. Walk It Out is low impact and simple and does not require great speed, dexterity, skill, coordination, flexibility, etc, making it a perfect game for anyone of any age to just pick up and play.

But What Is Walk It Out, exactly?

Gameplay: 10/10 Walk it Out is a fitness music/rhythm game from Konami, the creators of Dance Dance Revolution. The gameplay is simple! In the top left of the screen you see a beat meter, just walk in time with the beat. If you are rhythmically challenged, don’t worry, don’t focus too much on listening to the music, instead use this beat meter in the top left as a visual guide to time your footsteps. If you’re still having trouble you can adjust the speed and difficulty settings as needed.

As you’re walking, music will begin playing. There are new tracks to unlock – over 300 of them to be exact, and if you like pop music from the 80s, 90s, and early 2ks, you should enjoy most of these tracks.

The object is to time your steps perfectly for the best score. Points can be used to unlock new music tracks or to build your city by opening capsules around the island. Things that you can find might include trees, street lights, cars, buildings, and more. As you build up your city, you’ll see the changes in the town and in the people. It becomes much more lively.

The game can be played with a number of different controller options including the wii balance board, DDR dance pad, or wii-mote and nunchuck.

There’s even a multi-player mode where 2 people can Walk it Out together!

Is Walk It Out An Effective Workout?

Yes, I feel Walk It Out is effective at helping with weight loss, especially in addition to a healthy diet. Using Walk It Out every Monday through Friday for the past 6 weeks has led to me losing 5 lbs and becoming more active, fit, and healthy. I feel like I have more energy and stamina, even if it’s a little improvement, it’s still a welcome improvement, that overtime will continue to provide growing benefits.

It’s simple, effective, and fun – I don’t feel like I’m working out.

The game also tracks many stats for you, such as calories burned, steps taken, miles walked, playtime, etc for each play session. As well as showing you how much of the island you have left to discover.

It has a lot of various settings you can configure such as selecting or restricting certain songs, setting goals in terms of steps, miles, or play time, and allowing you to adjust the speed or points to fine tune your difficulty settings.

The uniqueness of the game, the fun factor, multiplayer, and peripheral support, as well as ease of use and low entry barriers, make this game my favorite for helping to drop the pounds.

However, there are some areas where gameplay could be improved…

If there is ever a “Walk It Out 2” here are a list of features I’d love to see:

1.) More advanced avatar creation – or at least importing our mii’s. The avatars in walk it out are pretty fugly. And although you can choose between a male or female avatar, and male or female personal trainer, and pick some colors from a limited small pallet, that’s where customization ends. In the future they could add hairs, clothes, and other avatar dress up items to the unlockable capsules which would add an additional element to the game.

2.) More Islands – once you complete an island, it’d be nice to have a whole new island to play in, with different styles of buildings, backgrounds, and environments to explore, to keep things exciting

3.) A more “vibrant” world – either through online play, or the internal clock, it’d be nice to have a more “lively” world, like in Animal Crossing how different things happen on different days, weather patterns, holidays, events, etc.

4.) Ability to use your own music – or at least buy new tracks, similar to most other dancing games that release songs via DLC (downloadable content).

5.) Online Play – to walk with friends online in addition to the great local multiplayer support – perhaps also for the switch, seeing support for up to 4 or even 6 people to walk on one screen together in local play.

6.) Built in scale – I use wii fit to measure myself, but I don’t use Wii fit for the games and exercises very often – it’d be nice to just be able to weigh myself right in Walk It Out.

I think just these few little additions would really add to the immersion and fun of an already super fun game.

Story: 0/10 – Nope no story at all – not that it needs one.

Characters: 2/10 – there are characters if you count selecting your trainer and “customizing” (although extremely limitedly) your avatar, but without a story, the characters are empty shells. The characters that move into your city / walk around on your screen are also just empty shells – they could have done something similar to animal crossing or harvest moon here, which is why it’s so disappointing.

Graphics: 7/10 – I’m not sure what to score this honestly… the characters are fugly, the interface is average at best, but the actual world/environment are pretty good given that this is a retro game now.

Music: 10/10 – If you like pop music from the past 3 decades, you’ll enjoy the music.

Voice Acting:5/10 – The male trainer isn’t too bad – the female trainer sounds like she’s about 8 years old and has way too much enthusiasm and that weird “chipmunk” sound that a lot of early 90s anime female voice actresses seemed to have back in the day. – Which I assume is supposed to sound cute, but really just grates on the nerves. I’ve never played with the female trainer because her voice is so annoying honestly.

Replay Value: 10/10 – The gradual progression of the game will keep you coming back to unlock new things on the island.

Overall: 44/70 63%

Note: if you don’t count the story and characters, you have a score of 42/50 or 84 percent which is much closer to how much I “enjoy” this game 😊

Update: My weigh in today was 222 lbs, a loss of 4.9 lbs since last weigh in (15 days ago) . I continue to consistently lose 1 to 2 lbs per week using nothing but walk it out with the balance board for exercise while eating a low carb diet of 25 or fewer carbs a day. I’ve lost a total of 10 lbs over the course of about 6 weeks.

Review Get Fit with Walk it Out Konami Wii Game was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News

Food Fantasy Game Review

Food Fantasy is a brand-new cooking RPG and card collecting game from the creators of Love Nikki Dressup Queen. It combines many different styles of gameplay such as allowing you to research new recipes, gather ingreedients, explore the story, battle monsters, and collect cards known as “food souls” to add to your party or put to work in your shop. I’ve been playing since the game launched a few days ago and thought I’d share with you my initial thoughts of this cute little free mobile game.

Title: Food Fantasy

Genre: Cooking Simulation, Restaurant Management Card Collecting / Battling, RPG

Publisher: Elex

Release Date: July 2018

Price: Free

Where to Get:

IOS: https://itunes.apple.com/us/app/food-fantasy/id1366072359?mt=8

Android: https://play.google.com/store/apps/details?id=com.egg.foodandroid&hl=en_US

Geeky: 1/5 – There’s not much “geeky” about this game. If you like cooking mama and can imagine a mash up of cooking mama with love live, then you can imagine something like Food Fantasy. Mostly I can’t give high marks because the combat is very basic and mostly automated and not very engaging or challenging. I don’t see this having wide appeal unless you like cute things or love games like cooking mama.

Sweetie: 4/5 – I think girls will like the simulation aspects the best. When the game starts you can select a cuisine style to specialize in, you can research new recipes, decorate your restaurant, and you can collect cute “food souls” that can work as staff in your restaurant, or be added to your battle party. I can’t give it a 5 for appealing to girls because the story is quite weak.

Overall: 49/60 82% B- “Very Good Game for Girls”

Gameplay: 4/5 – I’m on the fence about the gameplay aspects. It is a unique and fun game for sure. But I think the combat system leaves much to be desired. But combat is not really the main focus of this game. This game tries to be a jack of all trades, but is really a master of none. There are better RPGs, better card collecting games, and better cooking games out there – but none of them combine all 3 of these things…

When the game starts you select a small thumbnail image to represent you. – Other cooking games often let you customize an avatar character and add dress up options – since this game is by the creators of dressup nikki I was surprised, and a little disappointed not to see such features in Food Fantasy as well. – But there are some female “avatars” (thumbnails), and some “fantasy” type ones – for example my avatar is a black cat with little chef hat lol. It’s pretty cute.

After naming yourself and choosing your little thumbnail picture, you’re shown a tutorial and introduced to a few characters and shown some background story. Through the tutorial you will experience many things. First you will select one of three cooking styles which will determine your first recipe – and I’m not sure if they will have an effect on other recipes you can obtain or give you a boost to certain recipes.

Next you get to fight some monsters and progress through various missions. Sometimes some monsters will drop ingredients that you need for cooking. – they don’t seem to drop often enough though.

Back in the restaurant you can assign staff to cook food or wait on customers. Different characters give different bonus effects to your restaurant. Customers will come and go to your restaurant even while not playing, or while adventuring and exploring other parts of the game. You will need to periodically check in to cook new dishes and collect your tips and other aspects of restaurant management.

You can decorate your restaurant with cute items which in some cases grant bonus effects when placed in your restaurant.

You can also improve your dishes by leveling them up by making them over and over again, or by adding spices and other items to each recipe. In addition to improving existing dishes, you can also research and develop new dishes if you have enough ingredients.

The final aspect of the game is the “card collecting” in the form of summoning new “food souls” which as mentioned can be assigned as staff or assist you in the battle field. The cards range from common to ultra rare. Drop rates seem generous, I summoned an ultra rare food soul, Peking Duck, early in the game without spending real money. There are also numerous special events, such as the launch party that will award ultra rare food souls for completing specific tasks and missions.

You can then take these food souls into battle – but the battles are really rather dull and not a very fun aspect of the game. You can tap to remove status ailments from your party members or tap to interrupt the boss from using powerful special moves, but largely, it’s more automated and you sit there watching your food souls fight, and the difficulty level is quite low. I have not lost a single match yet.

Story: 3/5 The story is very weak and poor, and there are some awkward phrasings and some questionable translation issues. I feel the story has potential to be interesting, but it’s not yet. Basically, you summon a food soul who has no powers and they tell you she is an empty shell and that usually such food souls are discarded, but you feel bad for her and take her in, because you feel responsible because you were the one who summoned her. She vows to help and often tries to protect you even though doing so without any powers would mean sacrificing herself. She is frustrated and wants to grow stronger, but you’re told it is impossible. – If I have to guess, she probably does have some special power or something, that’s how these stories usually go. Right now, the story is slow and dull, but perhaps things will get more interesting – I’ve only been playing for 2 days, maybe an hour each day, so I’m still in the beginning stages of the game. But thus far, not really impressed with the story.

Characters: 5/5 – The characters are super cute, and there is a mix of male and female characters which is rare for these summoning types of games. Also every food soul has an English Voice Actor (or Actress), and if you don’t like the English voices, you do have the ability to select the Japanese ones as well. This is a really nice plus, I haven’t seen many of these summoning games that bother to add English voice acting. The artwork is adorable, and of course it’s all inspired by various food and beverages which gives it a nice theme.

Graphics: 5/5 – Graphically this game is quite nice with a unique storybook like style. The anime style food souls and npc characters are all very cute. The backgrounds are really detailed and lovely. I can’t find anything to complain about here.

Music 3/5: Some of the music and sound effects sound recycled from love nikki? Or at least very similar in style.  It’s average at best. Nothing really stands out, but thankfully nothing is annoying, although like most mobile games it can be repetitive at times.

Voice Acting: 5/5 – I love that there’s English Voice acting – and some of them are quite good. I also equally love that they’ve left the option to switch to the original Japanese voice actors at any time as well. Great touch. I know they spent a lot of money licensing the original cast, as well as hiring all new voice actors for the English release. This shows me they care about the fans, and about the game, and it was just a really nice surprise and does set the game apart a bit from other summoning games out there.

Crafting: 5/5 – I love that you can research new recipes. This game reminds me of several other much larger cooking/crafting games such as the Atelier series of games, or Mana Khemia, or Kamidori Alchemist Meister.  The crafting aspects are probably the highlight of the game. In that regard though there are probably a dozen other mobile games which do a better job – If you’re looking for similar games check out anything by Kairosoft, Nippon Cafeteria, Sushi Spinnery, or Ramen Master being 3 that focus specifically on food – while other Kairosoft titles apply the same game mechanics to other jobs/roles. Or check out other cooking and restaurant management games such as I love Pasta and I love Coffee – which I reviewed here. Or of course, I’m sure you’re familiar with the famous Cooking Mama games. Even though these other games may have more in depth crafting/management aspects, I still give food souls a 5 in this area. Out of all the different aspects of this strange little game, I think the cooking and simulation aspects are the strongest and most fun elements.

Customization: 4/5 – You can decorate your restaurant, assign staff, and choose your food specialty. But most other mobile restaurant simulation games have a dressup aspect and I miss that here.

Cuteness: 5/5 – The food souls are super cute and the graphics and voice acting take that cuteness to the next level.

Replay Value: 5/5 – With the special events and wide variety of things to do, from battling, to cooking, to decorating your restaurant, to collecting food souls, to inventing new recipes to serve in your restaurant, or progressing through story missions, this game has a lot to offer and will keep you busy.

Overall: 49/60 82% B- “Very Good Game for Girls”

Food Fantasy Game Review was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News