This is a reblog of my site http://geekysweetie.com – Other stuff may appear here such as reblogs from other wordpress.com sites. I blog and reblog about anime, video games, kdrama, toys, technology, and kawaii fashion and decor.
I recently started playing Dragon Raja, a full featured MMORPG on smart mobile devices.
Overall Score: 75/90 83% B “Very Good Game For Girls”
Overview: 10/10 Dragon Raja is a beautiful game with amazing character customization and open world environment. Play as one of four starting classes and three “races” (male human, female human, or a kawaii lolita race (all of my characters are loli because they’re sooo cute!!) The character customization is the highlight of this game to me. Story, Gameplay, and Music are all pretty great though really.
Geeky: 5/5 The character customization, combat, graphics, and gameplay earn high marks.
Sweetie: 5/5 The cute anime style graphics and Lolita race and visual novel style choice system as well as very advanced character customization highlight this game’s sweetness factor.
Gameplay: 8/10 The game plays like any MMORPG. Take on quests, level up your character, fight monsters, get loot and equipment for your character and explore the world as you progress through the story.
Dragon Raja has great gameplay but it can suffer from lag depending on your device or connection. This game really pushes the limits of mobile games in both gameplay and graphics so you need a powerful device and high speed connection. If you’re home on WiFi it’s not a problem but in some more rural areas, like where I live where 5G isn’t available, he’ll sometimes 4G isn’t even available, it can be difficult to play on 3G and laggy AF.
There’s also the ability to click the quest to auto path to the next step in the quest. Gameplay especially combat though is quite fun and action packed. Each class plays a little differently and makes the game fun to replay as different classes.
Character Customization:10/10 Not only can you really get unique with your physical appearance, but in almost visual novel style you’ll be prompted at times to answer NPC story dialogue by selecting from multiple responses which changes your character’s personality type and may impact the story. (I say may because I’m not far enough in yet to know for sure)
Story: 7/10 The story is pretty good so far, and like mentioned above you will be prompted at times to respond to the NPCs which makes it more than just reading but the auto path feature makes it all too easy to skip the story almost entirely. I’ve also seen a fair number of typos or grammar errors.
Community: 5/10 An MMORPG is only as great as the players who play. The players here seem more isolated and community takes a large back seat until perhaps later in the game. They also seem immature from what chats I’ve seen so far.
Graphics: 10/10 Love how cute this game is and really enjoy making my characters who you can see throughout this blog post.
Music: 5/10 Just kinda average. Most the time I play mobile games muted anyways.
Replay value: 10/10. With multiple classes and visual novel branching plot elements, this game will keep players coming back.
Overall Score: 75/90 83% B “Very Good Game For Girls”
The sequel to KLab’s smash hit Love Live School Idol Festival, Love Live All Stars takes it to the next level with fully animated Live2D characters that dance around on the screen.
Like its predecessor, Love Live School Idol Festival, Love Live All Stars is a card collecting rhythm game with cute anime girls to collect.
The new installment in Love Live has a few key differences from the original, most notably is the animation. There’s also costumes you can unlock for your girls to wear and a new voltage gameplay system that allows you to score more points.
The key elements are the same with perhaps more focus on story this time around. You play through the story to unlock new songs. You train your girls and level them up and unlock new skills with a branching skill path for each character.
The girls are back and cuter than ever with the addition of the full body animated dance routines and new cards to collect.
As always the game is fully voiced and the focus is on singing. I could be wrong but I think each voice actress records each song because it sounds like the vocals changed when I had different girls in the center, especially on solo songs. That’s a lot of dedication if that’s correct and it adds some new variation on some of our favorite love live songs. Again could be wrong but sounded that way to me unless it’s my imagination.
The enhanced visuals and enhanced voice acting and addition of costumes and a skill tree for your characters really adds a lot to the new game.
Who’s your favorite waifu? Mine is still Kotori but my best card right now is Mari.
Overall Score: 82/90 91% A- Excellent Game For Girls
Geeky: 5/5 – geeks will love the enhanced visuals and more challenging game play with additions like skill unlocking and branching skill trees
Sweetie: 5/5 – Girls will love the adorable characters and colorful graphics and enhanced focus on story
Overview: 10/10 – All stars retains much of what made LLSIF such a success and enhances it with all new animation and gameplay elements.
Story: 4/10 – Although there is more focus on the story, it’s still not really very interesting – I read the first 2 chapters and now just skip through all of the stories.
Characters: 10/10 – all of your favorite idols from U’s and Aquours return joined by an all new group of girls from Nijigasaki High School. And now they’re cuter than ever
Gameplay: 8/10 – Gameplay is enhanced by letting you train your idols in new ways, with special ability slots that force you to pick and choose which skills to allow your girls to lean, and a branching skill tree that allows you to control how your girls grow. There’s also new dressup elements and a few new gameplay elements within the live shows, like the new voltage gauge. Gameplay however at times does still become very repetitive. I go through phases of wanting to play every day and then not touching it for weeks.
Music: 10/10 – many of your favorite songs return plus a few new songs have been added as well.
Voice acting 10/10 – all of the girls voices are so cute, and I think that perhaps the vocals of the songs change depending who you have equipped in your center stage. Or it seemed that way to me. If true, that’s a lot of time spent recording different versions of each song, plus all of the story dialogue.
Kawaii 10/10: Love Live is one of the cutest games/anime out there and my personal favorite game characters to cosplay as because they’re just so cute
Replay Value: 10/10 – There are many events with limited release cards and really no end to this game which gives it great replay value.
Overall Score: 82/90 91% A- Excellent Game For Girls
I received this copy of Maitetsu Pure Station in exchange for a review. Opinions expressed in this review are my own.
Title: Maitetsu Pure Station
Platform: Nintendo Switch
Release Date: January 2020
Genre: Visual Novel
Overall Score: 87/100 87% Very Good Game For Girls
Geeky: 5/5 This game is educational and full of both history and sci-fi elements.
Sweetie: 5/5 This game also has adorable cute anime characters and stunning graphics. The story is good with a lot of emotional and cute scenes. The production values are high and the music and voice acting are all well above average.
Overview: 8/10 Maitetsu Pure Station is a somewhat older Eroge game from 2016. However, for its North American release all hentai content has been removed.
Even with heavy censorship, this game still bothers some people I guess because the only other review I found online points out that it is creepy because of the perceived age of the romanceable characters.
I do not share that person’s opinion. Maybe because I collect Dollfie Dream and Pure Neemo and similar dolls… when playing Maitetsu I’m not creeped out, instead I’m reminded of Danny Choo’s SmartDoll prototype and the possible future of dolls, robotics, and artificial intelligence.
I have long been fascinated by artificial intelligence and robotics and now it is just packaged in cute anime doll form. That’s because some of the characters in Maitetsu Pure Station are robotic dolls and not human but capable of very human like expression.
So let’s talk about the game itself. If you don’t know what a visual novel is, it’s like an interactive book with graphics, music, and voice overs to help draw you into the story. Anyone remember the old choose your own adventure Goosebumps books from the 90s? This is kinda similar to that.
But now for some “bad news”… Choices are few and far between… in fact each route only offers one choice… and each route takes over ten hours to complete…
If you don’t like reading this game isn’t for you. Even if you do like reading, this game isn’t perfect. It’s riddled with far to many typos and grammar mistakes.
I’ve included a few in the screenshots I took spread throughout this post. And there were dozens and dozens Maybe even hundreds more that I didn’t photograph.
But yet on the other hand, there were choices made with this translation that I like very, very much, such as leaving in all of the honorifics and nick names.
And if you want to read even MORE, you can look at TIPS when a yellow word appears on the screen. – There’s a lot of detail – a lot of text – and so some typos are expected, but I just think there’s still too many, even for the amount of text. They needed to proofread and get playtesters playing this ahead of release instead of after. And it seems there’s no plans to fix any typos because it’s been out for 3 months and no patch yet.
Due to lack of choices and many typos I deducted two points from overall score.
Gameplay: 2/10 The story is interesting but long and without (m)any choices all you do is keep pressing A over and over. This might work better in the game’s native language because then instead of reading you can just watch and listen since it is almost fully voiced.
But the reading and lack of interaction frankly makes me sleepy. I’ve put in over 8 hours and have yet to get to a choice. There are ten endings including one final ending that ties everything up together but I can’t make it through even one of them right now and actually just archived it to make room for Animal Crossing in two weeks. (And I’m well versed in visual novels with fifty or more of them under my belt). This one’s (almost complete) lack of interaction is the reason for my limited interest in completing the game at this time.
Story: 8/10 Taking off a few points for way too many typos and the slow pacing of the story. That aside, the game is charming and relaxing. It is full of heart, mystery, charm, and undeniable cuteness.
Spoiler free recap of the story thus far. You play as Setsuo Migata, adopted son to a family of sake brewers living in a rural and remote area of Japan.
You were taken in after a terrible train wreck caused you to become an orphan. The man you were taken in by had two young granddaughters who you view as family now.
You are grown and have left home to join what basically amounts to a futuristic Air Force of semi-self aware aircraft. You return to your rural home town to oppose the opening of a new manufacturing facility of such aircraft because you worry about it disrupting the peaceful country life and clean air and clean water of your quaint little town.
Yet despite this you also seem highly fascinated by the technology within your own aircraft. You feel as though the artificial intelligence is capable of much more human like thought than it admits.
When returning home the only space for you to stay is your Grandfather’s old room. While tidying up, you find a strange but beautiful doll in a glass case.
The doll is later revealed to be a Raillord a computerized system that was able to communicate over a network with other Raillords for the safety and efficiency of operating the national railroad system.
Now long since a thing of the past, only a few railways remain in use across Japan, and the locomotive attached to this raillord is in disrepair.
You push aside your fear of railroads (remember the crash that killed your family?) and choose to help this doll like being whose artificial intelligence is greater than that of even your aircraft by restoring her engine and trying to bring back Japan’s love of railway travel.
As you draw closer to everyone in the story you get closer to unraveling the mystery of what really happened on the night of the crash.
Characters: 10/10 I have no complaints about the characters. They’re all so cute and remind me so much of my Dollfie Dream dolls and make me wish my dolls had artificial intelligence too! And they are well voiced and well written. I feel a strong emotional connection and deep interest in the characters.
Graphics: 10/10 This game is beautiful, cute, and highly detailed. The characters use live2D and are fully animated from breathing to blinking to soft strands of hair or fabric swaying. They are given numerous expressions and animations of both face and body.
I do have a complaint about the graphics – more specifically the text – although I did not deduct a point for it. My complaint is that depending on the size of your TV and distance from your chair, the text can be hard to read. There is no way to change the font size, although you can select different type-faces. I think being able to increase font size would help reduce eye-strain and help combat that sleepiness I feel after playing the game more than 3-4 hours in one sitting.
Music: 10/10 The music is calming, maybe a little sad, and tinged with suspense.
Voice Acting: 10/10 I really like that the game is fully voiced, even the protagonist and all of the voices seem to fit the characters.
Replay Value: 9/10 – with 10 different endings and one grand route at the end this game has incredible replay value for a total completion time of more than 60 hours. But I dunno who will play it to completion because of the lack of (almost any) interaction required by the player.
As an adult with little time, lots of games, a full time job, and other hobbies and interests too, I won’t be completing this game for a long time. I am grateful I can archive the software which is over 6gb and not lose the save data on my Nintendo Switch.
Kawaii: 10/10 To balance out some of the negative areas I added this area because the game is so cute!
Overall Score: 87/100 87% Very Good Game For Girls
I recently received Starlight Stage A Pop Idol Card Game from RightStuf. RightStuf is one of the oldest and largest distributors of Otaku merchandise in the US. Check out their website at www.RightStuf.com for everything from anime, manga, action figures, Japanese candy, games, and more.
I decided to purchase Starlight Stage because I’m a fan of mobile idol games and idol anime such as Love Live, Utapri, Bang Dream, Ensemble Stars, and yes, Idol M@ster.
I do not know for sure if this board game is based on Idol M@ster but I suspect it is, since one of the early and most popular Idol M@ster mobile games is titled Idol M@ster Starlight Stage. For whatever reason though, if it is in fact at all related, they stripped it of the Idol M@ster title and just dubbed it Starlight Stage. Either way, related or not, if you love the mobile games or anime idol games, you’ll love Starlight Stage Card Game by Japanime Games.
The game is a little difficult to learn at first, and we had a lot of confusion trying to figure it out in the beginning, but once you get into the rhythm of the turn cycle it’s actually really simple. And it comes with these handy rule cards for each player to reference.
Starlight Stage is for 3-4 players with an average play time of 30-60 minutes. It is a great family game rated for ages 10+.
Designed by Hironatsu Yamada, Starlight Stage is a fast paced card drafting game with adorable idols. It’s your job to recruit idols with different talents and help them grow to become the top talent agency.
At the start of the game you get some low cost starter idols, but you’re going to want to save up some tokens for better idols as you play. The cost is always in the top left of the card.
One of the things that frustrated my friends is understanding the costs and talents of the cards. I found it pretty straight forward but there was a lot of discussion and confusion on how to pay the costs. Also we forgot to shuffle the first time – or just assumed we didn’t need to since it was brand new sealed in box – but yes you have to shuffle lol. We kept drawing the same cards DOH! lol.
The correct way to pay the cost (top left) is to count the talent points (in the kinda grayish box at the bottom of the idol card) and if that’s still not enough you can use tokens but if you use talent tokens you must discard the tokens and move the card whose talent you used to the anteroom (discard pile). You also can’t use tokens just by themselves without using the talents of an idol also, even if you have enough tokens to do so. You also cannot use multiple idols to pay for a card except for use in acquiring event cards.
The object of the game is to have the most popularity points. (Top right) Some cards give additional conditional popularity points at the conclusion of the game so make sure to include this in the final count.
You earn popularity points by earning fame cards and enhancing your existing idols or recruiting new ones.
My only real complaint with the game is that the artwork is really disjointed. Some of the artwork is lovely and others very amateurish because so many different artists worked on this game.
Here I have five cards pulled completely at random out of my game box and five different artists. A total of 13 artists were used to create the art for the cards and they each have different styles and skill levels.
I still love the game so much that I plan to purchase the expansions also available on RightStuf. I love anime idol “culture” and this game is very cute and fun to play. I highly recommend it to anyone who like me, also plays similar mobile rhythm games like Love Live School Idol Festival or the newly released Love Live School Idol Festival All Stars, or Idol M@ster, or Utapri, or Ensemble Stars, or Bang Dream.
I can’t get enough idol games and I’m not alone. I frequently cosplay as love live characters. My favorite is Kotori. And Smartdoll and Dollfie Dream both regularly release limited edition dolls from Love Live or Idol M@ster, not to mention the anime, nendoroid, plushies, and other merchandise, many of which I bet you can also find on RightStuf.com
I just started playing Sweet Dance, a pretty cute mobile game with a variety of music hits from around the world. Songs include English hits from the US and Europe as well as Chinese, Korean, and Japanese tracks.
The game has several different dance modes. In the first dance mode, bubble mode, you must simply tap the bubbles on the screen. In Trail mode you must tap left, right, or both sides of your screen depending on the colors of the bubbles. Pink is Right. Blue is left. Yellow is both. The beginning mandatory tutorial only makes you play Bubble mode so I was confused when I played Trail mode but eventually figured it out. There’s also a beat mode which is like DDR for your fingers. In beat mode you must quickly punch in a sequence of arrow movements and then lock in your sequence at the right time with the beat button (The right time is when the red dot is near the white line).
You can dance alone or with friends or random people. There’s also a couples dance mode where your score is combined with a partner.
It’s a very social game too with features like a guild and global chat rooms and private messaging. There’s even a marriage system in the game.
Most of the players seem quite young. Ive seen the majority seem to be 12-16. I’m 38 and I haven’t seen many other 30 year olds lol. It makes me feel a little awkward lol. If you’re 30 plus send me a message let’s be dance friends lol .
So I saved the best part for last, it’s also a kawaii Dressup game. Some items are temporary lasting only days, but others are permanent and it’s not that hard to get permanent items. I played only one day and never spent real money and already have permanent shoes, hair, and my sweet dress with wings. All permanent. And totally free to play.
There’s lots of events and ways to get free items by completing quests or exchange tickets for egg plumes or weekly free wishes in the fountains that grant rare items too.
I just recently purchased the Fairy Pink Tamagotchi On from Barnes and Noble. Here’s my thoughts after the first 24 hours. I did a lot of research prior to purchasing Tamagotchi On. Tamagotchi On is also known as Tamagotchi Meets in Japan and Tamagotchi Some in Korea. The Tamagotchi Meets has a lot of bugs which were all fixed for the English Tamagotchi On. The bugs included things such as draining the batteries in just a day or Tamagotchis getting glitched when they evolved.
I also read that a lot of people received used looking Tamagotchi On from amazon who had badly scratched screens despite being brand new. Luckily mine was in perfect condition. I don’t know if the scratched screens were just from Amazon, or maybe a bad batch, afterall it’s been out for about 2 months now so my tama is from a different manufacturing batch.
I chose to purchase from Barnes and Noble because you can get 30% off your first toy order when you join the free kid’s club. Tamagotchi On are pretty pricey around $50-60 so saving 30% is a big deal.
I also prepared for my Tamagotchi’s arrival by buying a “case” which as far as I can tell is just a decorative touch. It might offer some protection but not much. When it comes to Tamagotchi “cases” there’s 3 basic types. Silicone which is what I bought – I picked out a pink Pusheen case which still isn’t here. Crochet cases from places like Etsy – many of which have cat or rabbit ears. And Bath and Body Works Hand Sanitizer holders which people are using mostly as wrist straps. Unlike the original Tamagotchis of the 90s, the new ones are not keychains. They do have a place you could attach a chain, wrist strap, or lanyard though. Or just pop your tamagotchi into the Bath and Bodyworks hand sanitizer.
The other ways I prepared for my Tama’s arrival include buying a tiny screwdriver and some rechargeable batteries. The battery door is secured with a tiny screw. I bought an eyeglass repair kit. If you live in the united states you can buy these at the dollar tree store. It comes with 2 screw drivers that fit the tiny screw and a cleaning cloth that you can use on the screen. And it only costs a dollar.
I dunno about you, but I am a 90s kid. I grew up with the original Tamagotchi. The new Tamagotchi On is very similar to its 90s counterpart. The basic concept of the game remains the same, you navigate the menus with 3 buttons. The first button toggles through the menus, the 2nd button confirms your selection, and the third button cancels and goes to the previous screen.
The gameplay also has not changed much on the surface. You feed, play with, and clean up after your virtual pet. The big differences between Tamagotchi On and the 90s version are that the Tamagotchi On is in full color and has a backlit screen. The Tamagotchi On also features some new gameplay elements, the biggest of which is the ability to connect to the Tamagotchi On app and play minigames to earn coins, or meet other players from around the world. Once your Tamagotchi is an adult, you can even marry another player’s Tamagotchi and have babies, including twins. The genetics of the parents pass down and there are over 1 million different combinations and ways that your Tamagotchi can look. You can use the coins from the minigames to dressup your tama, decorate your room, buy toys or food for your tama, or put your Tama in a daycare so you can take time away, perfect if you have to leave your tama when you go to work or school.
If you have 2 Tamagotchi they can have playdates or communicate when you connect via infrared. You may want 2 Tama anyways because there are 2 versions *and more in Japan* with exclusive places you can unlock and a few Tamagotchi exclusive to each version. And in some cases (in Japan) there are rare genes in the special versions. The two places you can visit right now are Magic Land in the Purple or Green Magic Tamagotchi On US versions, or Fairy Land in Pink or Blue Fairy versions. The fairy version has more cute type Tamagotchi while the Magic version has more cool type tamagotchi. So which version you get may be influenced by what type of Tamagotchi you like best. If you like cute things like unicorns, or cool things like bats, vampires, witches, etc. But in the end it really doesn’t matter since you can marry and have babies and get the genes from all of the versions, even the Japanese exclusive versions, so you should just go for the shell color you like best. The white Magic one was limited in Japan but it’s now going to be an amazon exclusive in the US and Canada.
There are also many special events that happen. Like right now it is fall time and sometimes a tamagotchi will visit mine and they will go harvest fall food from the trees. Sometimes my tamagotchi will play hide n seek, or play with bubbles, or try to talk to me to get my attention.
It is a simple cute game with the object being to reach adulthood and breed and aim either for genes you like, or for rare genes that you want to collect.
Is it worth the high price? It faces a tough market, saturated with apps on the phone, some including other virtual pets, or even more complex games, all for free. each day new apps release, and kids have cell phones these days. But maybe Bandai never intended to target kids in the first place; perhaps they’re banking on people like me who collected the first tamagotchi to be willing to pay for the new Tamagotchi On.
What I like about Tamagotchi On is the feeling of nostalgia, the cuteness, both of the graphics, and the outer shell, and the ability to breed and see genes pass down to the babies. I also like that I only need to spend a few minutes a couple times a day checking in on the Tamagotchi. It doesn’t require much time, effort, or thought. It’s just a simple cute game. I like the feel of the egg in my hand, and the buttons are comfortably placed. This Tamagotchi is larger than the 90s version and seems a perfect fit for my hands. The color backlit screen is also a big improvement over the 90s version.
What I don’t like about Tamagotchi On is no built in keychain/wrist strap/lanyard mechanism, and sadly, I think I’ll enjoy the game for a few weeks and then bore/tire of it quickly because it’s just too simplistic. But on the plus side I do think I will revisit the Tamagotchi from time to time, whenever I feel like playing a cute and carefree game.
Storm8 Studios also has a lot of other kawaii games including Bakery Story and Dragon Story. Check em out.
Home Design Makeover is a Match 3 game, similar to Homescapes, Gardenscapes, etc. Yes, you do have some options in how to design the home, but not nearly as much flexibility as Design Home.
Design Home is by Crowdstar Inc. They have only one other game, a popular dressup game called Covet Fashion. I have played Covet Fashion for a long time. Design Home plays almost the same as Covet Fashion but the concept is to decorate your room instead of dressup your model.
The concept is similar, you enter timed events and can borrow from your friends’ inventories, or use currently owned items, or purchase furnishing for gems or dollars in game currency. You can also vote on various events to earn more event tickets (called keys in Design home). And like Covet Fashion, the items are from real-world brands and have links to purchase or view the real-world equivalent of the item outside of the app as well.
The thing I love about Design Home is how much flexibility it has. You don’t just pick from 1 of 3 couches or 1 of 3 wallpapers, but hundreds of different items and there are many many items in each room, tables, chairs, accessories, wall decor, etc. This makes your design truly unique and much more exciting and creative than the match 3 system in games like Home Design Makeover or Homescapes.
In the end, I prefer Design Home, it’s more creative and enjoyable. But Home Design Makeover is fun especially if you are a fan of similar Match 3 games. Check them both out and leave a comment below for which game you prefer.
I am really into Idol M@ster Shiny Colors. Unlike other Idol M@ster Mobile Games or Love Live or Bang Dream, Idol M@ster Shiny Colors is not a rhythm game. Idol M@ster Shiny Colors is a simulation game. You are a producer and “hire” idols to work in your studio. You draw the idols from gacha.
Please note – I did not realize this when I played, but on your first 10 play gacha, you get UNLIMITED REROLLS by pushing the YELLOW BUTTON on the left. Once you are happy with your cards press the PINK button on the right. I didn’t know, I pushed the pink button and I only had one SSR. I have been thinking about starting over (and still might) but I think I had some pre-registration bonuses and other things I don’t want to lose by restarting the game. So definitely do not push the Pink button until you have the cards you want.
Collecting and dressing girls is the main appeal of the game. But what do you do once you have a team of idol girls? You can plan their schedule – like a true sim game. You can have them practice, give interviews, or other activities to promote their stats.
The stats also can be increased in a final-fantasy-style skill tree system where you spend skill points to unlock stat-bonuses like +20 vocals, +30 dance, +20 vitality, etc. Depending what “path” you take in the skill tree your girls will develop in different ways.
You have one main girl, and several other backup idols. The main girl is the one to gain from this skill tree system.
Performing a live show is quite different from other mobile idol games. It’s more almost like an RPG battle. You tap a girl’s face below the stage and then tap a “skill” along the left such as vocal, dance, etc. Then a colored bar will appear on the screen, try to time it right and tap the screen when the needle on the bar is in the white color. White will give you the highest bonus. Purple the least, and yellow a medium boost. You can also “link” your girls’ actions to perform together in one attack. On the right hand side of the screen are some other bubbles. i think, but could be wrong since I do not read Japanese, but think that you are competing against other idols, and as you perform these skills you can defeat the idols to the right hand side. But if you miss, you will notice your own idols on the left dropping off the screen. Once all the idols either on left or right are gone, the performance ends.
The artwork in the game is very kawaii, and SSR and higher cards have movie animations, both when retrieving from the Gacha and also when performing a live show. All of the idols are animated with Live 2D which brings the characters to life on your screen. Many of the cards have “multiple characters” on one card, and when performing a live show, or meeting the idols out in town, you may see special scenes featuring the characters all together.
The voice acting and music is also top notch as you would expect from an idol game.
Replay value is high due to limited time events that offer rewards such as gacha tickets and gems.
My only complaint is a lot of the gacha are for paid gems only. However, the gems are fairly cheap, you can get a few hundred gems for under $10 – I haven’t bought any yet.
Will we see Idol M@ster Shiny Colors get an English release? Probably not. They tried years ago to release some Idol M@ster games in English and it flopped – however, they wanted $65 for a mobile game – And worst of all, after it flopped, they pulled it down and even if you had paid for it you could no longer play it!!! I wish they would try again but with some of their “FREE” mobile games, either Shiny Colors, Theater Days, or Cinderella Girls. — But my hope is slim… However there are 2 things that give me a little bit of hope. 1.) They seem to understand that there may be English speaking players playing Shiny Colors, when the visual novel aspects come up and the choices appear, they show in English an emoji and English words that say “Perfect” “Good” “Normal” so even if you can’t read the choices you can pick the best response still. And when purchasing diamonds, the currency is shown in US Dollars, not in Yen, which is odd. I’ve literally never seen that ever before in any Japanese games. Which is a nice touch so I don’t have to try to convert it, if I ever decide to buy diamonds. And 2.) I have hope because we are getting more and more and more English idol games, with the upcoming Revue Starlight Re LIVE, or last year’s Bang Dream Girl’s Band Party and Utapri, or the ever popular Love Live School Idol Festival, we continue to receive more and more games in this genre, but we have yet to receive any of the free Idol M@ster games… Shiny Colors is only a few weeks old in Japan, maybe in a year or two we could hope to see an English release? But it is still fairly easy to play even in Japanese. But it would be nice to be able to enjoy the story! I’d be more likely to buy paid gems if the game was in English.
Overall Score 70/80 88% B+ “Very Good Game For Girls”
Geeky: 5/5 – collect virtual waifus. very geeky. And simulation aspects set this game apart from other idol games.
Sweetie: 5/5 – the girls are adorable
Gameplay: 10/10 – finally a true simulation game, similar to Princess Maker or Tokimeki Memorial, you schedule your idol’s activities and watch their stats grow. I enjoy this much more than just a tappy tap rhythm game. Your girls develop in different ways based on your choices and I love that.
Story: 0/10 – I can’t read Japanese so this may not be a “fair score” but until an English version exists I can’t judge the storyline.
Characters: 10/10 – cute, gorgeous artwork, huge diversity of girls.
Artwork: 10/10 – cute, live 2D, SSR and higher cards have full movie animation sequences.
Voice Acting: 10/10 – all of the girls sound so cute.
Music: 10/10 – of course a game about idols is going to have catchy and cute music.
Replay Value: 10/10 – Lots of events, they give a lot of SR tickets and free Gems and the fact that this is a simulation game also adds replay value because the girls change based on decisions you make.
Overall Score 70/80 88% B+ “Very Good Game For Girls”
Overview: Sonic Mania is one of the newest Sonic Games, however, it pays homage to 90s oldschool Sonic and is very well received by 30+ year old Sonic fans, as well as a whole new generation of gamers.
Gameplay: 10/10 – Sonic is back in a new game, with levels re-designed from the original Sonic games as well as all new levels created for Sonic Mania. You can play as Sonic, Tails, or several “new” characters first appearing in Knuckles Chaotix or Arcade exclusive sonic games. To play the game as other characters you will have to select the characters at the starting screen – you cannot switch characters within the game.
The levels are fun and fast and action packed. You run, jump, spin, and dash through the levels. There are many different paths in each level and many hidden objects, including entrances to bonus stages to capture chaos diamonds. Overall the gameplay is fun and full of nostalgia
Story: 1/10 Sonic isn’t a story-centric game, and it doesn’t really need a story. Timeline wise, it is said to take place after the events in Sonic and Knuckles. Lack of story does not hurt this game, but if you’re looking for a game with a great story, this is not it.
Characters: 5/10 – I enjoyed seeing Sonic and his friends return in an all new game, and it definitely brought back nostalgia and my childhood, but without a story, there’s no real personality or character development here. Once again though, games like this do not really need character development to be central to the player’s enjoyment of the game.
Graphics: 7/10 – The graphics are done in a bright colorful oldschool pixel style. This is not for everyone. Clearly this game is wanting to appeal to old school gamers who grew up with the original Sonic. Me? I liked it. But your opinion may be different. I did see some anti-aliasing and rough edges as to be expected in pixel style games, mostly especially when playing in fullscreen mode. There are different filters and options you can enable in settings to try to minimize this jagged-edginess.
Music: 10/10 – The music is definitely old school too and a great homage to the Sega Genesis Sonic games, which always had some pretty fun music.
Replay Value: 10/10 – The replay value is high because there are different characters that you can play as, each with their own unique abilities that make taking different paths through the same levels very unique experiences. No two characters play exactly alike. There are also different gameplay modes such as time attack and multiplayer competitions.
Nostalgia: 10/10 – This game set out to be a tribute game to the 90’s Sonic games, and it succeeds at this in an unprecedented way, welcoming back into the fold Sega fans who felt disappointed with the past several Sonic games.
Geeky: 5/5 – Nostalgia and pixel graphics and great soundtrack that 90s kids will love, make Sonic Mania chock full of nostalgia.
Sweetie: 2/5 – Lack of story and lack of character dialogue make this a game that is definitely outside the norm of what I normally enjoy or normally review here. However I think the nostalgia and cute/colorful graphics and anthropomorphic animal characters will appeal to most of my readers, who are already probably familiar with the Sonic franchise.
Gameplay: 8/10 This is the last Princess Maker game in the series, aside from some online and mobile spin offs that were released later. As such, you can expect that the gameplay is much more advanced than previous Princess Maker games. Princess Maker 5 brings back the adventure system, previously seen in Princess Maker 2, allowing you to fight in simplistic rpg battles and search for treasure. It does not unlock until later in the game.
It is also the first time that you can select a female character to be the parent – Although if you play as a female, you cannot get the ending where the princess marries you (the parent).
You select a week’s worth of activities for your daughter. She will attend public school and have club activities but she will also have free time for you to schedule part time jobs or extra lessons to enhance her stats. On the weekends you will take your daughter out to try to reduce her stress or experience special seasonal events.
Like Tokimeki Memorial, you can see which events are happening by reading a paper that lists new events. You can have cube set a reminder on the day of the events so you don’t forget important dates. But the game will not automatically prompt/navigate you to the event so you still have to pay attention and remember when and where to go for the event.
Gameplay feels slow. Especially the first year. It feels repetitive and slow building your stats, and very few random encounters or events. But as I entered my 2nd year, that began to change. Suddenly, classmates/love interests began to invite my daughter out on dates, or suddenly teachers and employers invited my daughter to special events. Now it felt more interesting and exciting.
But still, ultimately, this game is long, and slow, and while this type of gameplay is best enjoyed in small bursts, because of the repetition and monotonous gameplay, it also is a game that doesn’t get interesting until several hours in. I spent over 6 hours in the first year… If like most princess maker games this one goes until the daughter’s 18th birthday, then this game has over 70 hours of gameplay, per playthrough, times 50 endings…. staggering… definitely a highlight of the game — but the gameplay is so monotonous that many people may never reach all 50 endings.
How could I give an 8/10 to a monotonous boring “dull” game? Well because of the added features the game presents, this game is the most realistic child rearing sim, and gives unprecedented freedom and control to the player. Your daughter grows in new ways never present in the previous princess maker games, and she grows more independent with her own hobbies and interests and desires and things become more complicated, it brings back the adventure system, and the new dating/events system seemingly borrowed from Tokimeki Memorial. All of these are an improvement over most of the gameplay features in previous princess maker games.
The game gives you unprecedented freedom to raise any kind of daughter you want, even if you want her to be a cosplaying anime fan who loves going to idol concerts. Seriously, she can become interested in just about anything you can imagine. lol.
Story: 5/10 I think part of the reason the game is so slow is that it has almost no story. You just literally keep clicking and waiting/hoping something changes/happens. Which doesn’t happen for several hours until you’ve been pumping up your stats. The opening movie is not translated or subtitled for the english release on steam. It seems that maybe it may have had at least an interesting introduction. I think from what I can tell, the daughter is a demon maybe. It says it began from bloody events that happened long ago. Seems to hint at a curse, and then from there I haven’t a clue as to what is going on, but you see cube fly away with the girl. The girl also has a special hair clip that lets her communicate with you and allows you to watch the girl while she’s away. Every once in awhile the girl talks about seeing spirits or fairies and other supernatural things. But I’m now about 10 hours into the game and there’s really no overall story, or direction, or plot, it’s basically an open ended sandbox game. Plot isn’t necessary in games like this, but since I play games for their stories, I think that’s why I feel bored while playing this game since it lacks an overarching plot of any kind.
Characters: 10/10 I really do like the characters. They are not strong from a story standpoint, but they feel very real, and their interactions and dialogues with each other are very cute. The independence of your daughter and new complex ways in which she can develop and grow make this the best daughter of all.
Graphics: 7/10 The artwork put me off at first, for years even before this official US release, I would see pictures of this game, compare it to 4 which was my favorite Princess Maker game, and just think YUCK!… But oddly… in the 10 hours I played the game, I now find it cute and charming. I’d played 4 years ago on my nintendo DS, even though I couldn’t read any of it. I loved that art style, and at first found this new art style for 5 to be a huge turn off. But after playing the game, I’ve changed my tune. I suggest if you like me, hate the way Princess Maker 5 looks, just give it a go, it’s a great game, and the artwork is strangely cute once you get used to it!
There’s this little fat boy, which normally would be like a blech, but I dunno there’s something sooo cute about him. He reminds me of the fat lil asian boy from Disney’s “Up” and there’s another little boy that looks like he could be straight outta card captor or some other sugary sweet shojo anime.
The daughter was what I found most unattractive, but watching her study, work, and play, I’ve realized she is the most “real” and endearing of any of the daughters in previous games. I love my little princess.
Music: 3/10 – I really dislike the opening song – it’s awful. blech. But the rest of the music is “OK” I guess. just kinda average to me really.
Voice Acting: 10/10 – the voice acting is very cute 🙂 I’m glad they kept the original Japanese voices in the game.
Replay Value: 10/10 – over 50 different endings and the variety of things to do within this game give it excellent replay value.