BanG Dream Girls Band Party – English Release in Spring 2018

Bushiroad is bringing us yet another great anime rhythm game.

From the creators of Love Live School Idol Festival, and hot on the heels of the recent announcement of Klab’s English localization of Utapri Utano Princesama Shining Live, Bushiroads has recently announced plans to localize BanG Dream Girls Band Party.

More details can be found on the official website at https://bang-dream-gbp-en.bushiroad.com/

pastel palettes

pastel palettes

Not only are we getting the mobile game, but also English versions of the Weib Schwarz card decks:

https://platform.twitter.com/widgets.js

The mobile game will be available in Spring 2018 on Android and IOS

Check out the English Release Trailer Below:

More information can be found in the English fan wikia based on the Japanese versions of the game at http://bandori.wikia.com/wiki/BanG_Dream!_Girls_Band_Party!

I have not played the Japanese versions myself just yet. I’ve read that it is the highest grossing mobile game in Japan right now.

From what I have seen in the wikia and official website, the game features a lot of fun unique elements that make it a slight step up from Love Live School Idol Festival.

The feature I’m most excited about is the costumes. Each time you get a 3 or 4 star or higher card, you unlock a new costume for your characters that you can equip and see on their chibi or cameo appearances while playing the game.

afterglow

afterglow

Other differences between Love Live include “Multi-Lives” the ability to play online in real time with other players – I know Love Live School Idol Festival offers this ability during certain events, but in GBP, it is always available.

You can also trade in your duplicate cards for seals which can be exchanged for limited event items

The biggest difference between GBP and LLSIF is that there are no song types currently, so it doesn’t matter which girls are in your party, even though each girl has her own attributes such as Powerful, Pure, Cool, and Happy. These attributes determine your score multipliers. But you no longer get the bonus of let’s say using a team with primarily high “Pure” cards in a “Pure Song”. However, to get the most out of your score multiplier, it is best to keep a team of same attribute idols. Such as “Pure” or Cool, because of the items you can equip that boost single attributes. You can also further maximize your score by keeping your team all within the same band such as Poppin Party or Pastel Pallets or Roselia. This is because you can buy special band equipment that enhances members’ stats from specific band groups and only 1 type of each item can be equipped at a time, forcing you to choose which band you want to focus on.

This may change, as the game is still relatively new at this time.

Hello Happy World

Hello Happy World

You can also, not only unlock songs by reading the main story and playing the game, but also unlock new songs by purchasing additional songs with special in-game currency.

There are areas you can explore and items you can place in these areas as well that will impact your band members’ stats as mentioned above.

GBP is a multi-media project, similar to Love Live School Idol Festival. It includes real bands comprised of the characters seiyuu’s (voice actresses), as well as an anime, card game, and mobile game, and various merchandising.

Roselia

Roselia

The announcement of an English version of Girls Band Party makes me so happy and excited. I still hold out hope that some day Bandai will release English versions of their Idolm@ster games – other than the $60 ones that they used to sell in the app stores. I mean, come on, just give us English versions of the free to play games, and collect money from us “dumb Americans” who want to spend $$$ on virtual “waifu” lol. Idolm@ster still remains my favorite idol game, mostly just because of the artwork, I mean, being able to see the girls actually performing on stage, like in Idolm@ster Theater Days is amazing!! Live 2D is the best thing to happen to anime games! 🙂

Poppin Party

Poppin Party

BanG Dream Girls Band Party – English Release in Spring 2018 was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News

Advertisements

Utapri Utano Princesama Shining Live English Version Available Now

“Utano☆Princesama Shining Live”

Released Worldwide!

 

KLab Inc.

(TSE1: 3656)

 

Tokyo, Japan – January 24, 2018 – KLab Inc., a leader in online mobile games, together with BROCCOLI Co., Ltd., released the smartphone rhythm game Utano☆Princesama Shining Live worldwide on Wednesday, January 24 (UTC+9). The game is now available for download in the App Store® and Google Play™ in over 136 countries and regions around the globe.* The global version of the game has been fully localized into English and Traditional Chinese.

 

* The global version of the game is available worldwide except for Japan and Mainland China. For more information on the Mainland China version (available in Simplified Chinese), please see the official site.

 

 

A series of events celebrating the worldwide release of the game are being held to showcase the latest entry onto the shining stage. Special login bonuses and exclusive missions are only available for a limited time. Players are encouraged to take advantage of these special offers before the performance ends!

 

 

About Utano☆Princesama Shining Live

Utano☆Princesama Shining Live is a rhythm game for Android™ and iOS mobile devices based on BROCCOLI’s Utano☆Princesama series. With over 2 million downloads* in the domestic market, the Japanese version of the game has found success with fans across the country since launching on August 28, 2017.

 

[Promo Video]

https://youtu.be/vC-Pw4RXcEo

 

 

Since the first Utano☆Princesama game was released in 2010, the series has grown into a popular media franchise for women gamers and fans alike, featuring CD releases, a televised anime series, and other popular content spanning multiple genres. The series now spans multiple anime seasons, manga, drama CDs, live concerts, and much more.

Utano☆Princesama Shining Live features 11 idols from the groups ST☆RISH and QUARTET NIGHT. Players can set their favorite idol to appear on their home screen and tap him to see his various reactions and watch his affection go up, as well as form personalized teams to play songs in a rhythm game. The rhythm game component allows players to train their own original unit of idols as they play a suite of songs from the Utano☆Princesama series at multiple difficulty levels. Players can also unlock stories starring the characters. The game transcends the boundaries of traditional gaming with a special Camera Mode that takes advantage of AR technology, giving players the chance to take photos with their favorite pop stars whenever, wherever.

 

* Total includes players who have downloaded the game more than once.

 

 

Features of Utano☆Princesama Shining Live

 

  1. Multiple hits from the Utapri series! Turn your smartphone into a star-studded stage whenever you want!

 

Utano☆Princesama Shining Live is a rhythm game featuring simple, intuitive controls that gives players the chance to enjoy the greatest hits from the popular series. Create your own personalized idol unit and utilize their unique skills to rack up points and rewards

 

 

  1. Watch stories and scenes starring your idols and their daily routines unfold before your eyes in vivid detail!

 

 

Check up on your idols and their idol lives via new stories and scenes updated regularly! Players can interact with the members of their group, or even transcend group boundaries to mix and mingle with the stars, as well as enjoy a variety of stage outfits that are sure to catch the eye of any watchful fashionista.

 

 

  1. Interact and communicate with fully animated idols!

 

Meet your favorite idols whenever you want! The realistic appeal of these idols extends beyond simple scripts–a variety of facial expressions turns these idols into realistic communication partners. When you get close enough, you may start to notice certain changes in their behavior and what they say!

 

The game stars the original cast from the games and anime series, with fully voiced unlockable side stories and more aural surprises in store.

 

ST☆RISH

Otoya Ittoki                            (Voice: Takuma Terashima)
Masato Hijirikawa                (Voice: Kenichi Suzumura)
Natsuki Shinomiya               (Voice: Kisho Taniyama)
Tokiya Ichinose                    (Voice: Mamoru Miyano)
Ren Jinguji                           (Voice: Junichi Suwabe)
Syo Kurusu                           (Voice: Hiro Shimono)
Cecil Aijima                           (Voice: Kohsuke Toriumi)
QUARTET NIGHT

Reiji Kotobuki                       (Voice: Showtaro Morikubo)
Ranmaru Kurosaki               (Voice: Tatsuhisa Suzuki)
Ai Mikaze                               (Voice: Shouta Aoi)
Camus                                   (Voice: Tomoaki Maeno)

 

 

Commemorative Release Event Series

 

  1. Log in Now to Receive Pre-Launch Mission Rewards

Event starts on Wednesday, January 24 (UTC+9)

 

The Opening Act Social Media Campaign for the game launched on January 10 (UTC+9), building anticipation among UtaPri and otome fans around the world for the global release of Utano☆Princesama Shining Live. As a reward for the fan community for being so supportive and to celebrate the release of the game, all players will receive a special ticket that guarantees them the UR pop star of their choice. Additionally, all players will also receive 300 Prisms as a thank-you to the entire fan community for all of their support leading up to the game’s release.

 

* Prisms – A type of in-game currency for Utano☆Princesama Shining Live that can be used inside the app for many things, such as commissioning Photo Shoots to obtain new photos of pop stars.

 

 

  1. Clear the Beginner Missions to Receive Additional Prisms

Event starts on Wednesday, January 24 (UTC+9)

 

Players who clear the Beginner Missions inside the game will receive an additional gift of 300 Prisms. All of the missions must be cleared in order to receive this prize.

 

 

 

  1. Stock up on Prisms with the Starting Celebration Special Login Bonus

This exclusive login bonus allows players to receive 15 bonus Prisms every day simply by logging in for the first 14 days after starting the game. Players are encouraged to log in for all 14 days in order to get a sparkling total of 210 Prisms completely for free!

 

* The Starting Celebration Special Login Bonus starts when the new player starts playing the game.

 

 

Download the Game

 

 

https://itunes.apple.com/app/id1284790977

 

https://play.google.com/store/apps/details?id=com.klab.utapri.shininglive.global

 

 

Utano☆Princesama Shining Live Overview

Title:                                      Utano☆Princesama Shining Live

Supported OSes: Android™ 4.4+, iOS 9.0+

* Not available on some devices.

Genre:                                  Rhythm game

Price:                                    Free-to-play (In-app purchases available)

Supported Regions:         Global (Excludes Japan and Mainland China*)

Supported Languages:     English and Traditional Chinese

Official Website:                 https://www.utapri-shining-live.com/

Official Twitter Account:   @shininglive_en

Official Facebook Page:   https://www.facebook.com/ShiningLiveEN

Copyright:                             ©SAOTOME GAKUEN © KLabGames

 

* For more information on the Mainland China version (available in Simplified Chinese), please see the official site.

 

 

About BROCCOLI Co., Ltd.

Headquartered in Tokyo and led by CEO Tomoharu Morita, BROCCOLI is one of Japan’s leading designers and producers of content based on the vast subculture stemming from the world of Japanese pop culture. BROCCOLI’s business covers a wide range of fields, including console games, trading card games, videos, and music. The company’s sphere of influence reaches beyond its own original content, extending into the design, production, and sale of character merchandise.

 

Official Website: http://www.broccoli.co.jp/ (Only available in Japanese)

 

—————————————————————————————————————————————————-

 

Apple and the Apple logo are trademarks of Apple Inc., registered in the U.S. and other countries. App Store is a service mark of Apple Inc., registered in the U.S. and other countries. Android, Google Play, and the Google Play logo are registered trademarks of Google LLC. All other trademarks or registered trademarks are the property of their respective owners.

 

For further information, please contact:

Global PR Team@KLab Inc.

TEL: (+81) 3-5771-1326

EMAIL: info@klab.com

Utapri Utano Princesama Shining Live English Version Available Now was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News

Idol Master Million Live Theater Days Japanese Rhythm Game Review

Title: Idol Master Million Live Theater Days

Genre: Rhythm Game with Visual Novel elements

Publisher: Bandai Namco

Release Date: June 28, 2017

Where to Get: See Below:

Itunes (Japan Only): https://itunes.apple.com/jp/app/…

Google Play Store (May also be Japan Only – not Sure) https://play.google.com/…

How to Get: You can check out my review of Aikatsu Photo on Stage to learn how to get free Japanese Itune items by creating a free Japanese Itunes account. In Aikatsu Photo on Stage, I was unable to help android users locate the game as it does not run on Bluestacks (or any rooted devices). I do not know if the same holds true for Idolmaster Theater Days as well. If so Android users may need a VPN Tunneling Service, which I know nothing about. Sorry.

Also in the case of this game when registering for a new account, be sure you select Japan as your country. This cannot be changed later. You can leave “English” as the language, but this only affects emails Bandai will send to you, and does not affect the language actually in the game – which is sadly only available in Japanese. Later, if Bandai ever releases the game in North America and in English you will have to make a new Bandai account to play the English versions of the game. But we’ve never received a single IdolM@ster game, despite success of their Love Live series which is very similar, so I don’t think the chances of English localization are very high! 🙁

A post shared by jenilee (@xenokitten) on

//platform.instagram.com/en_US/embeds.js


Overall: 66/80 83% B “Very Good Game for Girls”

Overview: 10/10 – I have a new obsession, as anyone who follows me on Instagram may have noticed this past weekend. Idol Master Million Live Theater Days may just be my new favorite mobile game of all time. It takes what I enjoy about Love Live, Aikatsu Photo on Stage, and Idol Master Cinderella Girls and smooshes them all together.

Graphics: 10/10 – The best part about Theater Days is that the girls are rendered in Live 2D just like Ensemble Stars, Dream Girlfriend, and countless other anime games. This technology allows for very lifelike anime renders. While 3D would feel stiff and 2D would feel flat, Live 2D finds a balance between these two. I can’t get enough of these Live 2D games!! In fact I wish to see the technology used even more, not just on mobile games, but PC and Console Games as well. I don’t know if this technology was used on Nekopara, but the result is VERY similar. The models look more clean than the cel shading technologies used in Catherine and School Days. Live 2D is the best thing to ever happen to anime games. More companies need to take notice.

A post shared by jenilee (@xenokitten) on

//platform.instagram.com/en_US/embeds.js

Not only do they look great, the girls appear on stage as full bodies, not just a tiny face in a circle like in Love Live School Idol Festival. Aikatsu Photo on Stage also has full bodied — but static — images (which kinda “bounced” up and down at times on the screen). But here, in Theater Days, thanks to Live 2D, the girls dance and sing on stage with unique dance routines choreographed for each song and each singer; and it’s just so incredibly cuuuute!!! I can’t stop playing, watching, and taking like a bazillion screen shots, seriously! Just check out my instagram account lol.

A post shared by jenilee (@xenokitten) on

//platform.instagram.com/en_US/embeds.js

Music 10/10 – Aikatsu Photo on Stage seemed lacking in the quality of the music compared to Love Live, but Idol Master Million Live Theater Days is at least as good, if not even better, in music when compared to Love Live. The songs are seriously addictive. I really like some of the earliest tracks like “Brand New Theater” and “Sentimental Venus”, but all of the songs I’ve heard have been good. I’ve played and watched the music videos (in game after beating the song at least once), over and over, all weekend. The music is so good, and the girls’ dancing is so well timed with the music. It feels so real, like you really are at a concert. The lights on the stage, the audience, the movement, the emotions, omg. It’s indescribable. There’s also excellent voice acting in the story scenes as well.

A post shared by jenilee (@xenokitten) on

//platform.instagram.com/en_US/embeds.js

Gameplay 8/10 – And like Aikatsu Photo on Stage and Idol Master Cinderella Girls you can dressup your girls in different outfits. I haven’t figured out how to do this yet. I’ve won, what looks like white, wedding dress, looking rewards from several songs, but can’t figure out how to use them or equip them. But I do see that we can change the uniforms for each member of our party, I just don’t have anything showing up when I go to this menu to change their outfits, except the starting red/white/blue outfits they are given at the beginning of the game. Perhaps the white dresses are materials or tokens to draw new outfits or something else useful and related to outfits. I just know there are costume changes, and the costume changes will be represented on stage when playing or watching / listening to the songs.

A post shared by jenilee (@xenokitten) on

//platform.instagram.com/en_US/embeds.js

There are also visual novel like elements to the game. I can’t read Japanese, but luckily there is only 1 response / option to select. I’ve only found 2 instances where I’ve had to make a “choice”. The first time was when choosing which starter card I wanted. I picked the girl in the pink sweater with side pony tail. The other time that the game asked me to make a choice was shortly after that, when a new girl is introduced, she has very short hair, sometimes in short pigtails with red ribbons and a green dress. — I think the main girl I had drawn already was jealous of the new girl, I think based on their facial expressions / interactions. My “main girl” and 2 other “starter girls” were in another room talking about something/one when the “new girl” overheard them, and they apologized and got embarrassed. I was presented an option, probably something encouraging the girls to get along. Whatever I picked seemed to surprise the girls. Story went on for a bit, then they all sang together, after the performance, my “main girl” came to me and asked something of me. There were 2 options, and the one I picked seemed to make her happy / satisfy her a bit.

A post shared by jenilee (@xenokitten) on

//platform.instagram.com/en_US/embeds.js

There will be other chances to interact with your girls, any time you are logged in, you can move around different rooms, and find your girls randomly going about their day. Sometimes they will have an “!” or a “…” bubble above their heads, when tapping on a girl, you can listen to what they have to say, which usually doesn’t even require any feedback from you – and rewards you with XP and the rare/summoning currency.

A post shared by jenilee (@xenokitten) on

//platform.instagram.com/en_US/embeds.js

You rank up as a producer by completing these “quests” and of course by putting on live performances which is where the majority of the gameplay comes from. You assemble a team of 6 girls. They have different attributes such as Princess, Fairy, and Angel. The song attributes change every day. For example, yesterday the songs wanted Princess, and Today they want Fairy. On my first day of play they wanted “All” which I guess would require a balanced approach. You can have several different teams built and saved up and switch freely between them. It also seems you can have it build the teams for you by hitting the pink “recycle” looking icon, and then choosing the attribute you want. For example, Princess would autofill your highest scoring Princess cards into the team. This doesn’t mean that only Princess members would appear, because you might have a fairy or angel who has high Princess points too. This probably all sounds familiar if you’ve played other titles such as Love Live School Idol Festival.

A post shared by jenilee (@xenokitten) on

//platform.instagram.com/en_US/embeds.js

When playing the actual song, you can choose different difficulty settings. The easiest difficulty features just 2 “bubbles” to tap. The medium difficulty features 4 bubbles. and the highest difficulty I believe has 6 bubbles.

These bubble “holders” are located across the bottom of your screen. As the song goes on, rainbow white shiny “pearls” will fall down the screen towards one of the bubbles. Tap the bubble at just the right time to gain the most points and chain “perfect” time attacks for bonus points. Once again, very similar to Love Live.

A post shared by jenilee (@xenokitten) on

//platform.instagram.com/en_US/embeds.js

Unlike Love Live. there’s a few new game mechanics, a large floating butterfly “bubble” will appear to give huge bonus points when timed correctly. Other bubbles require sliding/gliding your finger to “follow” the bubble’s path, or tapping and holding, or tapping repeatedly to correctly receive points from that bubble.

A post shared by jenilee (@xenokitten) on

//platform.instagram.com/en_US/embeds.js

The other big draw to these games is the Waifu collecting aspect, and this game is no exception. You can draw cards using diamonds or pink coins. The diamonds have a higher chance to yield Super Rare or Super Super Rare girls to add to your team. The diamonds is the “paid” currency, but there are ways to earn it free in game.

A post shared by jenilee (@xenokitten) on

//platform.instagram.com/en_US/embeds.js

So this all sounds lovely, so why did I take 2 points off? There are no events yet – but keep in mind, the game just launched a few days ago in Japan. In Love Live, there’s almost constant events which allow you to play against or with other players to earn limited edition super rare cards. Nothing like that has happened yet in Theater Days. If they up the rate of events, then Gameplay would probably be a 10/10 too!

Also while playing, your stamina drains so you may find yourself having to wait, or pay, for it to refill. No different from Love Live or the other rhythm games. Those are the only downsides I’ve seen so far!

A post shared by jenilee (@xenokitten) on

//platform.instagram.com/en_US/embeds.js

Story: 5/10 – There is a story, but until they release this game in English (which will probably never happen) I can’t say if it’s a good or bad story. Therefore, a medium score seems the most fair here, given that I’m reviewing this game for my readers, who are also, largely, English speaking gamers.

Characters: 5/10 – The characters are cute! I think I may have seen some from other Idol Master games. But since I’m missing out on their backstories, I still can’t enjoy the characters to their fullest, though I do have some favorites already just based on looks and voice actresses.

A post shared by jenilee (@xenokitten) on

//platform.instagram.com/en_US/embeds.js

Replay Value: 8/10 – No Waifu, No Laifu! lol. The game needs some more events, and to continue to release new girls, new clothes, and new songs, as long as those things continue to happen, this is a game I will be playing and recommending for years to come. In my opinion, it’s the best rhythm game ever of all time! A Must Play Mobile Masterpiece, and a shame we will probably never see an English version of this game.

A post shared by jenilee (@xenokitten) on

//platform.instagram.com/en_US/embeds.js

Geeky: 5/5 – Mind Blowing Graphics. Best Graphics ever for a mobile game. So lifelike. It’s like anime has become a reality. Also excellent voice acting and music tracks.

Sweetie 5/5 – Adorable – collect and dressup cute anime girls and watch them sing and dance on screen.

Overall: 66/80 83% B “Very Good Game for Girls”

A post shared by jenilee (@xenokitten) on

//platform.instagram.com/en_US/embeds.js

One note: I think the songs may change slightly – or I’m imagining things? based on which characters you have in your team when performing the song. For example, the first song has a part, where I think, the girls are saying their names and throwing their hands in a circular high five like cheer shape. Obviously there’s more than 6 different girls that could be in your party, and I think they would have used vocals for different names here. — Also, I think… but could be REALLY wrong …. each girl’s voice actress has recorded each “part” of the song…. because… not only does “which girls” you have effect the sound of the song, but “where those girls are” also affects how the song sounds and who gets more time in the spot light and who sings which lines. — My time with the game is short thus far, and I could be imagining this entirely. That’s why I did not factor it into my review score above – however, if it is in fact true, it’s fascinating and makes me want to try all the combinations I can make for each song by choosing and arranging my girls in different ways.

Idol Master Million Live Theater Days Japanese Rhythm Game Review was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News

Rhapsody a Musical Adventure Retro Videogame Review

Rhapsody a Musical Adventure is an anime musical strategy JRPG first appearing on PS1 and Later on the Nintendo DS. This review focuses on the PS1 version.

Preface: Okay, while researching some stuff (such as release date, etc) for this review, I discovered there was a sequel, and now I am sad AF because the sequel never left Japan….. Major Heartbreak!

WARNING THIS LINK ABOUT THE SEQUEL HAS HUGE SPOILERS ABOUT BOTH GAMES!!!! READ AT OWN RISK!!! 

The original is one of my all time favorite games. I love all the songs, the heart warming, touching story, the cute characters, adorable graphics, simple grid based turn-based Strategy JRPG gameplay, and use of the puppets in battle.

I greatly prefer the version by Atlus on the PS1, much more than the version by NIS on the DS, because Atlus dubbed all of the songs in English, while NIS only left them in Japanese. If I remember correctly, the version by Atlus let you choose to play them in the original Japanese as well. If it’s a musical, it’s more fun in English, so we can sing along, am I right? 🙂 I still can remember the words/melody to a lot of the songs even though it has been years since my first or subsequent play throughs. NIS also changed the gameplay from a grid based system to a straight forward turn-based traditional JRPG style of combat.

For the purpose of this review, since I prefer the original, and the two games are significantly different in terms of gameplay, this review only covers the PS1 game by Atlus. Now onto the review…

Title: Rhapsody: A Musical Adventure

Alternate Titles (Also Known As): Marl Kingdom, Little Princess Marl, or Marl Okoku no Ningyo Hime in Japan. Also referred to as The Adventure of Puppet Princess.

Genre: Strategy RPG

Publisher: Atlus

Platform: PSOne

Release Date: 2000

Where to Buy: If you want new, factory sealed, you’re looking at $250. Luckily, many used copies exist for under $35. You can check the current price and purchase Rhapsody for the PS1 here.

You can also find the Nintendo version here. Though if at all possible, I’d really urge you to play the PS1 version, it’s just so much infinitely better.

Overall Score: 73/90 81% B- “Very Good Game For Girls”

Geeky: 3/5 – Dated as this game may be, its bright colorful graphics are still quite pretty. The combat is nothing spectacular and it is linear and simple. The big “geek” points go to the fact that the game is literally a musical. The characters break out into song and dance and the soundtrack very much tells us the story. There are well over a dozen or more vocal tracks and all of the characters are fully voiced. Interestingly enough, wikipedia tells me that it was almost entirely a one girl show, what a talented voice actress! She gave voice/song to all except for 3 or 4 of the characters.

Sweetie: 5/5 – the graphic style is so cute and colorful, the characters are very full of emotion and there is a ton of humor, as well as romance, and a message about the meaning of family, and morals, and just… everything. Also strong female leads, which was pretty rare “back in the day”. This game is a must play for all girls.

Overview: 10/10 – There is simply nothing else in the world like this game. It’s an anime musical JRPG. It has adorable graphics, touching, amusing, and likable characters, and is brimming with “feels and emotions”. From a technical standpoint, there’s really nothing ground breaking here. It is very typical of gameplay in most other Strategy JRPGs of its time. But the music and characters set this game apart and make it an extremely unique experience.

Gameplay: 5/10 – Gameplay isn’t bad, but it’s not the reason you play this game. This game is very easy and simple. The main character takes a back seat, supporting her army of puppets who move around a grid and use various items, attacks, and abilities to thwart their foes. It’s a linear game that takes you from point A to point B, pretty monotonously and mindlessly. This game is carried by the music, voice acting, memorable characters, and touching story. There are different costumes you can find and different puppets you can add to your team, but other than that, it’s a pretty straight forward experience if you’ve ever played any other Strategy JRPGs before.

Story: 10/10 – Cornet is a kindhearted girl who has a magical gift in that she is able to communicate with dolls and puppets. One such doll is Cornet’s faithful sidekick, Kururu. Kururu has guided the young Cornet all her life. Cornet is often lonely as her mother passed away at an early age. However, despite her loneliness, Cornet remains cheerful, kind, and helpful to all of the villagers in part thanks to her puppet friends. She is regarded as a simple and sweet girl, and many of the villagers take pity on her for not having a mother.

Although she is just a common girl, Cornet has fallen in love with the Prince. Unrealistic as her love may be, Cornet has always believed in “dreaming big” and her innocent outlook on life leads her to hope that anything is possible.

Cornet isn’t the only one with eyes for the prince however. A beautiful witch appears in the kingdom one day with her sights set on the prince. When the prince refuses her advances, the witch casts a spell on him turning him to stone.

Thus begins Cornet’s series of quests to reverse the witch’s curse. The witch has many henchmen and lackeys who try to interfere in Cornet’s plans.

As she travels, Cornet will make new friends and enemies, both human and puppet alike. Also she will learn more about herself, her mother, and her unique gifts and talents.

Characters: 10/10 Cornet is the star of our show, a simple, pure hearted girl who can talk to puppets. She lost her mother when she was very young and has mostly been raised by a strange talking puppet named Kururu.

Prince Ferdinand is the prince who early in our story is turned to stone. Cornet and Marjolly are both in love with the Prince.

Marjolly is a wicked but beautiful witch who vengefully curses the prince when he refuses her romantically. Marjolly is also not very skilled at magic, and somewhat of a “bumbling idiot”. Her spells often have very unintended consequences and/or back fire. She is often less “evil” feeling and more of a “comedic relief” despite being the main villain in the game.

Kururu is a “living doll” who has always watched out for and guided Cornet. The two are extremely close. And there is a secret that Cornet does not know about her puppet friend.

Etoile is a wealthy and beautiful, but ill tempered and spoiled girl who is close to Cornet’s age. Although she is “better than” Cornet in almost every way, she still feels jealous and inferior and threatened by Cornet. The two have an interesting love/hate relationship, frenemies if you will.

There are many other delightful and wonderful characters as well.

Graphics: 7/10 – Although dated severely, the graphics remain bright and colorful and still attractive, even 17 years after its initial US release. Also in a time when retro gaming is very popular, and pixel art is “in” – what was once old, is now hot again. An interesting thing to note, although there are many, many cutscenes, these are done with the same sprites and pixel graphics as the rest of the game, unlike other anime games of that time such as Persona and Lunar which use a more hand-drawn or anime style for their cutscenes. This in one way helps keep things cohesive and flowing well from one moment to the next, however, it does result in less detailed cutscenes. The sprites are still adorable and animated and capable of conveying a lot of emotion despite the simple sprites. I would love to see a new release with anime cutscenes (like Lunar and Persona) and/or celshading used throughout the game and cutscenes (such as with Catherine).

Music: 10/10 – Easily 10/10 – one of the most memorable soundtracks of all time because of the huge number of vocal tracks and how they tie in so closely to the story – in fact, they ARE the story. Many of them are insanely, like seriously insanely catchy!!! I love the songs in this game!!

Voice Acting – 10/10 – They sing and act, and as I mentioned, one girl gives voice to about 6 of the main characters – very talented!  If you hate dubs (which trust me, I usually do too!) you can also play with the Japanese audio. 🙂 But then you can’t sing along, or as easily get the song stuck in your head the next day lol.

Replay Value: 3/10 – It’s linear, and simple, and the only reason you will want to replay is to re-read the heartwarming story, and hear that awesome soundtrack again. I’ve replayed this at least 3 or 4 times now and love it every single time – but objectively, yeah there’s really nothing here story or gameplay wise for increased replay value.

Overall Score: 73/90 81% B- “Very Good Game For Girls”

Rhapsody a Musical Adventure Retro Videogame Review was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News

I’ve Always Liked You – Feature Length Slice of Life Shoujo Anime Movie Review

Just finished watching “I’ve Always Liked You – Confess Your Love Committee” on Crunchyroll and had to immediately type up a review because that’s how much I enjoyed this anime. Everything about it was so relateable and the cute artwork and numerous vocal songs throughout made this just an amazingly memorable movie to watch.

I’ve been going through numerous tough times in my own relationships or lack there of, this year, breaking up with someone, trying to date other people, liking people that will never like me back, feeling awkward, nervous, excited, scared, sad, happy, overwhelmed at times even, or at times, just the reverse, dating people who liked me way more than I felt towards them.. So in that regard, I could relate to every single character and the overall theme of this anime in so many ways.

 

I think part of the reason we all love slice of life or romantic comedies is because it lets us escape into the lives of the characters, and have a happy ending, even if it’s not real, or not our own. We become attached to the characters, we care about what happens to them, and we want to see them be happy, because ultimately we feel that if they can achieve their dreams, then maybe there is hope for the rest of us after all.

Title: I’ve Always Liked You – Confess Your Love Committee

Where to Watch: Crunchyroll

Length: 64 minutes – 1 movie so far, reportedly with a sequel in the works for release later this year.

Genre: Shoujo Slice of Life Romance Drama

Studio: Honeyworks

Release Date: October 4th 2016

Geeky: 0/5 – Nothing geeky here. Very predictable, basic slice of life, with typical anime tropes, complete fluff, no action, adventure, or scifi, and no complex plot, or themes, so unless you’re into over-the-top “cuteness” and/or “relationship drama” this is a show you’ll want to pass.

Sweetie: 5/5 – The theme really hit home. Unrequited love is something we all experience.  The cute artwork and pop music also make this anime very “sweet”.

Concept: 9/10 – This anime can jump around a bit, it tries to do a lot in a 64 minute timeframe. It would have worked better as a series. There’s really not a clear main character, with all of the characters getting pretty equal screentime and having equally complex relationship dilemmas. It is interesting how many vocal music tracks were used, more than I have ever seen in an anime feature length film before. This gave it a very “Disney” kind of feeling – you know how characters just burst into song. The songs help tell the story – and they’re good songs too. The lyrics to the songs hit home just as much as the character dialogue and story. Presentation values were very high, with excellent music, voice acting, and artwork. The writing, while extremely predictable, also felt extremely raw and real. All of the characters were likeable and relateable to anyone that’s ever struggled with their feelings.

Story: 8/10 – I love this anime because of the story, but that doesn’t mean it’s perfect. You know early on how this story will go, and what will happen. (Which I won’t reveal here). This doesn’t make it a bad anime by any means. Slice of life don’t really need mystery or suspense. What they need are characters that show significant growth and development. characters that draw you in, make you like them, care about them, and a central plot that draws from perhaps the author’s own experiences, or experiences that are very common to almost anyone from any walk of life – and this anime has all of those things.  The story does jump around quite a bit though and that can be distracting at times. The basic premise is there are 3 couples, the first are childhood friends who are both too afraid to confess their feelings. The next is a pair of relatively new friends/acquaintances who aren’t really sure of their feelings yet and are in limbo somewhere between friends and dating, and the final pair consist of a guy with unrequited feelings for a girl for many years, and the girl being inexperienced and never really thinking much about love. There’s also a few love rivals and other outlying characters and issues throughout the film.

Characters: 8/10 – The characters are likeable, relateable, and they gradually begin to experience growth and mature to where many of them eventually overcome the obstacles facing their relationships. Watching them awkwardly work through their feelings, struggle, and fail, or struggle, and overcome their hardships, these things endear them to us. The artwork for the characters is also quite nice and drawn in a very cute style. The voice acting is also cute. The characters exude a lot of charm and work well in a shoujo setting. However, I feel like more could have been done given more time. I think the series does a good job of making all of the characters “main characters”, but for example, some of the truly minor characters, such as Nacchan’s brother and Setoguchi’s sister, their relationship is not fully explored – although there is a scene at the end of the credits with Setoguchi’s sister holding a love letter – but I kinda wonder if that letter is perhaps for Yukki who ends up being the only “odd man out” — if that’s the case though then Nacchan’s bro would become the “odd man out”– and the blonde pigtailed girl gets barely any screentime – do we even get to know her name? — Perhaps all of these things will be revealed if there is a sequel later this year as rumored.

Artwork: 5/5 – Nacchan reminds a lot of Lovely Complex – which I reviewed here. There, I criticized the female lead’s physical appearance for not being very kawaii (although some of my readers in the comments section clearly disagree). — However, although Nacchan has the same hairstyle and haircolor, Nacchan’s hair is more “fluffy” and flattering. Her bun is actually really kawaii! Later in the movie you also get to see her with her hair down as well. — Her fashion sense though is very boyish and strange — but you also get to see her dressup and be feminine later on too. Showing how multifaceted she is, makes her seem more real, more relatable, and ultimately more kawaii. — The other characters are also equally kawaii – my favorite for “Kawaii”factor is definitely Akari. I also really like Yukki. I think he was equally cute with his long hair and more modest appearance (which is shown only briefly as a flashback). The way everyone’s eyes are drawn is super beautiful too.

Music: 5/5 – Really would like to give it more than 5 points, but to keep it a bit consistant with my other reviews, we’ll go with this. – Music plays a huge vital role in this anime. Reading the lyrics is really important, It helps convey the characters’ feelings and emotions. I’ve never ever seen an anime feature length film with so many vocal tracks. There’s at least 5 or 6 music tracks. The ending music also when the credits roll continues to tell a story and seems to forshadow even college or adult life with some clips and brief animations as well. (in these illustrations the characters seem more mature, their hair is much longer, one of them is wearing a suit, etc. ) It’s definitely worth watching the ending credits. Plus there is a very brief scene after the credits as well. Like I mentioned, the vast amount of vocal tracks in this anime really give it an almost Disney-esque feeling. It’s definitely a memorable experience and makes me want to buy the soundtrack!

Voice Acting 5/5 – I loved all the character’s voices, Nacchan’s voice sounds more tomboyish, while Akari has a very kawaii voice, and the other girl very soft spoken, all 3 of them are very distinct and instantly recognizable.

Overall: 45/55 82% “Very Good Anime for Girls”

I’ve Always Liked You – Feature Length Slice of Life Shoujo Anime Movie Review was originally published on

Ensemble Stars – The Free IOS Game That Lets You Collect Cute Anime Boys

Ensemble Stars | Dating Sim | Stat Raising Sim | Trading Card Game | IOS | Android | Anime | Game
Ensemble Stars | Dating Sim | Stat Raising Sim | Trading Card Game | IOS | Android | Anime | Game

I’ve been enjoying Ensemble Stars, a game that lets you collect cute anime boys. When I first got the game, I assumed it was like Love Live School Idol Festival! However, it’s a little bit different. Most notably, Ensemble Stars is a Stat Raising Simulation. Not only do you collect the cards (just like in Love Live School Idol Festival!) but then you train different stats such as vocals, dancing, etc. Also, this is NOT a rhythm game. I initially thought it was, until playing it. There’s no user input in battles; it’s all mathematically determined. Your cards stats vs the Opponents’ stats.

This game is not available yet in the US app store. And in no app store is it in English; However, you can easily make a free account (must be on a PC (or mac)) by logging out of your main account and then at the bottom of the screen, change location, and select either the Korean or Japanese app stores. Then sync your iphone/ipad with your new purchase (its a free game).

The company also makes a game called Ensemble Girls which is available in the US app store, however, it is not in English. I just started playing Ensemble Girls lastnight and its gameplay is markedly different from Ensemble Stars. Ensemble Girls plays like a board game. You roll dice and move the corresponding number of squares through each level. You encounter girls to battle and collect points. You can use points to summon new girls for your deck and also get sweet tasting food which if you feed to the girls makes them level up. It’s a cute game, but the gameplay in Ensemble Stars is more fun since it’s a stat raising sim, which Ensemble Girls is not.

When you first start playing Ensemble Stars you get to select one “team” to be your “starter deck” which will determine your rare card.

This is the one I chose, because, he is hot as hell LOL. :drool:

Ensemble Stars | Dating Sim | Stat Raising Sim | Trading Card Game | IOS | Android | Anime | Game
Ensemble Stars | Dating Sim | Stat Raising Sim | Trading Card Game | IOS | Android | Anime | Game
Ensemble Stars | Dating Sim | Stat Raising Sim | Trading Card Game | IOS | Android | Anime | Game
Ensemble Stars | Dating Sim | Stat Raising Sim | Trading Card Game | IOS | Android | Anime | Game

There’s also a dating sim element to the game too. You can date the guys and by correctly responding to their questions (which are not in English), they will level up. Here are a few more screens showing all of these elements of gameplay. The dating sim, the stat raising sim, and the collectible card game (ccg).

Ensemble Stars | Dating Sim | Stat Raising Sim | Trading Card Game | IOS | Android | Anime | Game
Ensemble Stars | Dating Sim | Stat Raising Sim | Trading Card Game | IOS | Android | Anime | Game
Ensemble Stars | Dating Sim | Stat Raising Sim | Trading Card Game | IOS | Android | Anime | Game
Ensemble Stars | Dating Sim | Stat Raising Sim | Trading Card Game | IOS | Android | Anime | Game
Ensemble Stars | Dating Sim | Stat Raising Sim | Trading Card Game | IOS | Android | Anime | Game
Ensemble Stars | Dating Sim | Stat Raising Sim | Trading Card Game | IOS | Android | Anime | Game

The game is really super fun – even though I can’t understand a word of it. I keep hoping they’ll bring us an English version. It’s in many asian countries already. I think with the rise in popularity in America of otome games and dating sims and JRPGs we would be a good market for this game as well. I have already emailed the company and asked them if they would please release an English or “international” version of their app. The game has only been around since April of 2015. So it is not even a year old yet. That means there’s still a chance they could release it at some point in English.

Geeky: 

Sweetie: 

Overall: 70 / 90 78% C+ “Good Game for Girls”

Concept: 10/10 finally a game like Love Live School Idol Festival but with all boy cards! Sweet!

Gameplay: 10/10 – The stat raising simulation and dating sim aspects are really fun, and it’s exciting/thrilling to summon the rare cards that you really want to add to your deck.

Graphics: 10/10 – one of the cutest games around. The little chibi sprites are so cute as they dance and practice their moves in the stat raising sim portion of the game. The still artwork on each card is beautiful, and the dating sim element treats us to fully animated 2d sprites. (not chibi though, full drawn like the card artwork. Lovely.) The backgrounds and environments are also beautiful, and the user interface is so simple and easy to use that I can easily navigate the game even without it being in English (I can’t say the same for Ensemble Girls which I’ve been stumbling through for the past day or two.)

Story: 0/10 – Unfortunately until the game is available in English, the story is a 0/10 – It might have a good story for all I know, but I can’t read it.

Characters: 5/10 – Well the characters are definitely easy on the eyes. But once again I can’t read any of their backstories. So shrugs. If I’m going by character art / concept / design it’s 10/10 – but It would be nice to have the “feels” during the dating scenes by understanding wtf the characters are saying. And getting to know their personality by more than just their facial expressions.

Replay Value: 10/10 Like most mobile games, there are numerous events every month with the chance to get rare limited edition cards and items.

Music: 10/10 – I really like the opening theme and some of the background music also

Voice Acting: 7/10 – I love the voice actors in this game as well. I can’t understand wtf they are saying since there’s no English subtitles (and I deducted points for that), but I do hope that should this game be brought over, that they keep the original voice cast in tact.

Overall: 70 / 90 78% C+ “Good Game for Girls”

If it were in English, chances are story and characters would rate higher, but as it is right now today, it’s still totally playable, and quite enjoyable even without understanding the dialogue.

Additional Resources:

English Wikihttp://ensemble-stars.wikia.com/wiki/The_English_Ensemble_Stars_Wiki

Official Japanese Webpagehttp://stars.happyelements.co.jp/

Reddit Group (mostly English discussion): https://www.reddit.com/r/ensemblestars/ 

How to get the gamehttp://taemintchocolate.tumblr.com/post/96995527773/how-to-get-the-superstar-sm-game-if-you-dont-live

The above guide is how to get a different game, but works regardless for obtaining any game from other app stores in different countries. It is the guide I used in order to get my game(s) :). I think she also has info on how to get the game for android, I don’t know since I am an IOS user.

If you know of other helpful resources for English players, please leave a comment below to share your sources!

Ensemble Stars – The Free IOS Game That Lets You Collect Cute Anime Boys was originally published on

Kdrama Angel Eyes Music Video Coldplay Sky Full of Stars

I downloaded Adobe Premiere (Free trial) tonight; and after playing around a bit, I was able to make my first ever music video.

I do not own the rights to anything, other than the editing work within the video.

Music is copyright Coldplay Sky Full of Stars

Video footage is from Kdrama Angel Eyes.

This video may contain Spoilers for those who have not seen the show. I think I used up to episode 8 within the video at some point.

ch_client = “xenokitten”;
ch_width = 400;
ch_height = 90;
ch_type = “mpu”;
ch_sid = “Chitika Default”;
ch_color_site_link = “#164675”;
ch_color_title = “#164675”;
ch_color_border = “#B0C9EB”;
ch_color_text = “#333333”;
ch_color_bg = “#FFFFFF”;
http://scripts.chitika.net/eminimalls/amm.js

If you like this video please like, share, comment, or subscribe, and tell me what Kdrama music videos you’d like to see next.

Sorry for poor quality, had trouble finding raw HD torrents so some of my footage is only 240p. Will do better next time :)

Kdrama Angel Eyes Music Video Coldplay Sky Full of Stars was originally published on Geeky Sweetie

Katamari Damacy Review

Title: Katamari Damacy

Genre: Platform / Puzzle

Platform: PS2, Xbox 360

Publisher: Namco

Release Date: September 21, 2004

Language: English

//pagead2.googlesyndication.com/pagead/js/adsbygoogle.js

(adsbygoogle = window.adsbygoogle || []).push({});

Geeky Factor: 

Sweetie Factor: 

Overall: 53/70 76% C  “Good Game For Girls”

Story: 2/10 The story in Katamari is really silly and crazy (as is much of the game itself). It follows a prince whose father has accidentally destroyed the universe and you find yourself in the role of said, young prince, ordered by your father, to go “roll up” the planets to put them back into the sky; meanwhile your actions are also impacting a human family back on earth whose father is an astronaut who’s unable to travel to the moon due to the king of the universe destroying the cosmos. The story is often told with still images, or silent clips and movies, and really plays a huge backseat compared to the gameplay. The fact is, story is not this game’s strong suit, but it doesn’t NEED to be, because the gameplay stands alone.

Gameplay: 10/10 The gameplay in Katamari is what it’s all about! This game is CRAZY fun and addictive! It’s easily one of my favorite games of all time based solely on gameplay alone. The concept is simple but yet challenging and incredibly fun. You start off as a very small creature given a magic ball with the power to “roll up” any objects which are smaller in diameter than it; you start “rolling up” small objects such as paperclips, buttons, etc; and grow bigger, and as you grow bigger the objects that were obstacles for you before, now get rolled up when you come into contact with them, cars, people, animals, entire buildings, everything in the environment is interactive. If however, you bump into something larger than your current ball, it will break a few pieces of your ball, making you smaller. You are under intense time limits and have to have mad skills to race around the map rolling up as many objects as possible before the time is up while avoiding obstacles which would take away from your mass. You also can rollup “cousins” (other characters to play as), and presents on each level; which give reason to replay some levels to get 100% of the goodies.

Concept: 10/10 As weird, crazy, silly, and possibly drug induced, as this game is, it’s still delightful. At the time of its debut it was a revolutionary, one of a kind, masterpiece that quickly became classic due to its unique concept and fun and addictive gameplay. You do have to wonder what these creators were thinking though. They have some fantastic imaginations, that’s for sure!

Characters: 5/10 Character development is not this game’s strong suit, none of the characters have much history, back story, lore, personality, etc and none of the characters really mature or evolve throughout the game. The characters however ARE all very unique and cute/funny, although not very deep or relatable.

Graphics: 8/10 I love the cute, colorful, “sugary sweet” art style of this series of games. However, the polygons are rather simplistic, and the graphics look a bit dated even for their time back then; but I still rate it highly, especially when looking at it from the prospective of my target audience (young female gamers) I think they will love the colorful and zany level designs in this game.

Music: 10/10 The music is one of my favorite parts of this game; and one of my favorite soundtracks of any game. I had the theme song for years as my ring tone 🙂 The track is memorable and distinctive to this series; and it puts me in a happy “peppy” mood and fits the mood of the game perfectly.

//pagead2.googlesyndication.com/pagead/js/adsbygoogle.js

(adsbygoogle = window.adsbygoogle || []).push({});

Final Scores:

Geeky Factor: 4/5

Sweetie Factor: 4/5

Story: 2/10

Gameplay: 10/10

Concept: 10/10

Characters: 5/10

Graphics: 8/10

Music: 10/10

 

Overall: 53/70 76% C  “Good Game For Girls”

I want to stress that this game is “better than a 76” but due to my scoring system I cannot overlook the fact that it essentially has no story or character development; however it’s one of those games that doesn’t really need one! If you ignore those two score marks, then it becomes 56/60 or 93%!! That probably more accurately reflects my own opinion regarding my enjoyment of the game and how much I’d be willing to recommend this game to anyone; but my readers expect story-centric games, and this falls short in that area so I had to give it a more objective review.

Katamari Damacy Review was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News

Katamari Damacy Review

Title: Katamari Damacy

Genre: Platform / Puzzle

Platform: PS2, Xbox 360

Publisher: Namco

Release Date: September 21, 2004

Language: English

//pagead2.googlesyndication.com/pagead/js/adsbygoogle.js

(adsbygoogle = window.adsbygoogle || []).push({});

Geeky Factor: 

Sweetie Factor: 

Overall: 53/70 76% C  “Good Game For Girls”

Story: 2/10 The story in Katamari is really silly and crazy (as is much of the game itself). It follows a prince who’s father has accidentally destroyed the universe and you find yourself in the role of said, young prince, ordered by your father, to go “roll up” the planets to put them back into the sky; meanwhile your actions are also impacting a human family back on earth who’s father is an astronaut who’s unable to travel to the moon due to the king of the universe destroying the cosmos. The story is often told with still images, or silent clips and movies, and really plays a huge backseat compared to the gameplay. The fact is, story is not this game’s strong suit, but it doesn’t NEED to be, because the gameplay stands alone.

Gameplay: 10/10 The gameplay in Katamari is what it’s all about! This game is CRAZY fun and addictive! It’s easily one of my favorite games of all time based solely on gameplay alone. The concept is simple but yet challenging and incredibly fun. You start off as a very small creature given a magic ball with the power to “roll up” any objects which are smaller in diameter than it; you start “rolling up” small objects such as paperclips, buttons, etc; and grow bigger, and as you grow bigger the objects that were obstacles for you before, now get rolled up when you come into contact with them, cars, people, animals, entire buildings, everything in the environment is interactive. If however, you bump into something larger than your current ball, it will break a few pieces of your ball, making you smaller. You are under intense time limits and have to have mad skills to race around the map rolling up as many objects as possible before the time is up while avoiding obstacles which would take away from your mass. You also can rollup “cousins” (other characters to play as), and presents on each level; which give reason to replay some levels to get 100% of the goodies.

ch_client = “xenokitten”;
ch_width = 400;
ch_height = 90;
ch_type = “mpu”;
ch_sid = “Chitika Default”;
ch_color_site_link = “#164675”;
ch_color_title = “#164675”;
ch_color_border = “#B0C9EB”;
ch_color_text = “#333333”;
ch_color_bg = “#FFFFFF”;
http://scripts.chitika.net/eminimalls/amm.js

Concept: 10/10 As weird, crazy, silly, and possibly drug induced, as this game is, it’s still delightful. At the time of it’s debut it was a revolutionary, one of a kind, masterpiece that quickly became classic due to it’s unique concept and fun and addictive gameplay. You do have to wonder what these creators were thinking though. They have some fantastic imaginations, that’s for sure!

Characters: 5/10 Character development is not this game’s strong suit, none of the characters have much history, back story, lore, personality, etc and none of the characters really mature or evolve throughout the game. The characters however ARE all very unique and cute/funny, although not very deep or relateable.

Graphics: 8/10 I love the cute, colorful, “sugary sweet” art style of this series of games. However, the polygons are rather simplistic, and the graphics look a bit dated even for their time back then; but I still rate it highly, especially when looking at it from the prospective of my target audience (young female gamers) I think they will love the colorful and zany level designs in this game.

Music: 10/10 The music is one of my favorite parts of this game; and one of my favorite soundtracks of any game. I had the theme song for years as my ring tone :) The track is memorable and distinctive to this series; and it puts me in a happy “peppy” mood and fits the mood of the game perfectly.

//pagead2.googlesyndication.com/pagead/js/adsbygoogle.js

(adsbygoogle = window.adsbygoogle || []).push({});

Final Scores:

Geeky Factor: 4/5

Sweetie Factor: 4/5

Story: 2/10

Gameplay: 10/10

Concept: 10/10

Characters: 5/10

Graphics: 8/10

Music: 10/10

Overall: 53/70 76% C  “Good Game For Girls”

I want to stress that this game is “better than a 76” but due to my scoring system I cannot overlook the fact that it essentially has no story or character development; however it’s one of those games that doesn’t really need one! If you ignore those two score marks, then it becomes 56/60 or 93%!! That probably more accurately reflects my own opinion regarding my enjoyment of the game and how much I’d be willing to recommend this game to anyone; but my readers expect story-centric games, and this falls short in that area so I had to give it a more objective review.

Katamari Damacy Review was originally published on Geeky Sweetie

Will they Dub SMTXFE # And If So, Will They Keep The Option To Play The Game in Japanese with Subtitles?

The big question on my mind after seeing this gameplay on the Nintendo Treehouse. (see clip below at end of article), is this, Will we North American fans get to enjoy the game the way it is intended? During the live play through at E3 (which is almost an hour long, and awesome by the way.) They had the creator (and his translator) in the room to describe the hard work that went into making this game. The thing that stood out to me was the difficulty they had in casting perfect voice actors. ALL of the actors do all their own singing in this game. ALL of the dances have been choreographed by real dance professionals, and that choreography is intended to match the Japanese vocals obviously.

//pagead2.googlesyndication.com/pagead/js/adsbygoogle.js

(adsbygoogle = window.adsbygoogle || []).push({});

So here’s the thing, if they give us a dub, I can guarantee you that two things will be wrong with this game 1.) they won’t be professionally trained voice actors AND singers (they’ll be one or the other, and given that Atlus is a small company, probably unknown voice talent, with little to no singing experience. HOWEVER, this may NOT be the end of the world, because similar games, by similar very small teams such as Lunar by Working Designs, had professional talent such as O-Town (I am pretty sure this was before he joined O-Town or became famous), and even other characters such as Luna and Lucia who were just Voice Actresses, and not trained musicians sang beautifully. So I’m not as worried about that as I am about the choreography. We will be missing out, having mis-matched dance movements.

Okay so that may be a minor thing to some people, but it’s supposedly like the main focus and selling point of this game.

Atlus has never given us the option to play with Japanese audio in Persona or SMT before…. So things don’t look good here for fans wanting to experience the original game. I think it’s sad because SO much effort is going into the music of this game. Really a shame. Maybe Atlus will surprise us and translate everything except for the music scenes? :) That’d be a happy compromise I think.

ch_client = “xenokitten”;
ch_width = 400;
ch_height = 90;
ch_type = “mpu”;
ch_sid = “Chitika Default”;
ch_color_site_link = “#164675”;
ch_color_title = “#164675”;
ch_color_border = “#B0C9EB”;
ch_color_text = “#333333”;
ch_color_bg = “#FFFFFF”;
http://scripts.chitika.net/eminimalls/amm.js

This is purely speculation and opinion. And it doesn’t change how excited I am for this game! Also Atlus has another musical RPG called Rhapsody a musical adventure, and the English singing while, uhm not professional quality, was actually pretty catchy and addictive! I was REALLY disappointed when it was ported to handheld (by another company I think?) and the option for english vocals completely removed, it actually kinda ruined the game for me, and I don’t even like dubs lol. Also in the original Rhapsody Atlus DID give us the ability to play the game with Japanese vocals and english subtitles. Will they do that again since music features so prominently in this game? Let’s Hope! Meanwhile, here’s the Nintendo Treehouse footage for those of you who missed it.

//pagead2.googlesyndication.com/pagead/js/adsbygoogle.js

(adsbygoogle = window.adsbygoogle || []).push({});

Will they Dub SMTXFE # And If So, Will They Keep The Option To Play The Game in Japanese with Subtitles? was originally published on Geeky Sweetie