AI-Powered Fantasy Games Of Chance To Explode In 2018

AI-Powered Fantasy Games Of Chance To Explode In 2018

 

A computer poker program called Libratus won the Best Use of AI Award in November last year. For players of games of chance online like myself, it was an exciting news that offered a sneak peek into this year. My gut says there will be some sensational, new fantasy games of chance this year, thanks to advancing technologies and evolving AI capabilities.

 

Libratus AI played over 120,000 hands and collected $1,776,250 in winnings in a Texas hold ’em poker tournament in February last year.

 

The creators of Libratus are both from Carnegie Mellon University in the U.S. They are Noam Brown, a Ph.D. student, and Tuomas Sandholm, a computer science professor.

 

In a statement after receiving their award, Brown said, “The best AI’s ability to do strategic reasoning with imperfect information has now surpassed that of the best humans.” It is a big deal in the tech community, as it opens doors to many possibilities, gaming options included.

 

Three clever and evidently powerful algorithms are at work on Libratus. Its smart system carefully analyzed the players’ history and predicted their behavioral choices during games. Its AI will continue to improve with each passing game as it continues to collect big data for a deeper analysis.

 

With a hyper-intelligent AI, Libratus poker becomes even more of a game of skill than a game of chance for the human players. Imagine playing with some AI who knows a lot about how you managed your cards from a dozen or more previous games.

 

You have to really up your game. You cannot simply depend on luck. Still, no one can completely remove the element of chance from the game.

 

How About One Thousand and One Nights?

 

I used to play a blackjack app that features popular fiction characters like Red Riding Hood and real-life legends like Blackbeard. It was amusing, so I got hooked. It eventually got boring, though. The graphics and narrative started to look old.

 

Today, I am thrilled at the prospect of one day playing a fantasy game of chance with stunning graphics and incredible bot opponent. I imagine playing blackjack and poker in a series of interwoven fantasy stories using apps or websites like saudicasinos.com. I would play as Shahryar and the AI would be Scheherazade, both from One Thousand and One Nights.

 

The AI’s game play would be based on the behaviors of the fiction characters in the Arabian Nights. It would be awesome to feel what it’s like to play with characters from old myths and legends.

 

I am positive that this year, we would see fantasy games of chance that would truly engage us for a long time.

 

Are poker and blackjack really games of chance or games of skill?

 

There has been an endless discussion on the nature of poker and blackjack. Are players merely relying on luck? Or, is there really skill involved to win these games?

 

Outside the digital space, where players face to face, I believe poker and blackjack are both skills games. Perhaps they are 20 percent games of chance. However, what we do as players with the hands we are dealt require skills, strategies, and careful timing.

 

In cyberspace where we humans can play card games with AI, the game becomes only 10 percent game of chance. Perhaps that just works for me. However, there is so much that we can pick up from eye expressions, unguarded gestures and even friendly banter arising from merely seeing someone.

 

Why 2018 is the Year of Fantasy Games of Chance

 

People are always looking for a great story. Players who get hooked on their video games get addicted because of how it feels to be in the story.

 

Now, with the advancements in technology, AIs could creatively move stories forward while playing with humans. Just thinking about is making me smile.

 

After Libratus success, game developers and website operators would be inspired to make things even better for us lovers of fantasy games of chance. There will be some new “human brains versus AI” titles that would captivate us. All we have to do now is wait.

AI-Powered Fantasy Games Of Chance To Explode In 2018 was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News

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Heart of Crown Boardgame and PC Videogame Review

Update: 12/21/2017 – The developers of the PC version of Heart of Crown reached out to me via email and wanted to provide support for some of the issues I encountered, as well as to let me know about new features that are underway, such as full screen mode (currently in the beta client), and a tournament that will take place next year to celebrate the international release of Heart of Crown. They also wanted to let me know that there are (text based) chat rooms available on the Discord server (and I’ve adjusted the score for community based on that feedback). Overall, it is encouraging to see an active Dev team who seem to really care about improving the game and connecting with the community. 🙂 I hope they continue to work on polishing up the PC version of the game, but as I said already in my original review, yes the game has issues, but at the price point of $19.99 (at time of this review) it’s a great game and still a lot of fun, and a worthy purchase.


Original Review Below:


I recently picked up both the board game and steam versions of Heart of Crown, a kawaii anime deck building card game. I love the artwork and the theme of the game (multiple princesses vying for the throne). It reminded me a lot of one of my favorite anime (RE:Zero) so I was instantly drawn to this board game when I attended the Pittsburgh Steel City Comic Con 2 weeks ago. (although I actually purchased this one from the large game store, Mr. Nice Guy Games, at the mall nearby the convention center). And then a few days after that, the PC game released on steam, so imagine my excitement having only just heard of Heart of Crown days prior and being hyped by my new kawaii gaming find. As you will learn in this review, I am happy with both purchases, but each has it’s own unique pros and cons. Find out which version of Heart of Crown is right for you in the reviews below.

Gameplay Explanation:

The gameplay is simple, although it can be confusing at first, and both the manual included in the boardgame, as well as the hidden and horribly confusing tutorial in the PC game, make this gameplay seem much more complex than it actually is.

I will try to briefly describe the gameplay, please bear in mind my experience with this title is still limited to just a handful of play sessions.

To understand the gameplay we must first understand the different card types. Largely these consist of one of the following:

Princess Cards – these cards are available for purchase once you reach 16 points. There are 6 different Princesses in the base game (maybe more in various expansions). Each princess has unique abilities, some passive (always in effect) and some that you can activate during your turn. These abilities may give you advantages such as viewing your draw pile, drawing extra cards, forcing opponents to discard a card, or so on.

The objective of the game is to choose a princess whose ability matches your play style and then “back her” by acquiring points to put her on the throne. I’m not in front of either version of the game at the moment, but I believe the amount needed to back a princess is 21. (might be 20 or 25, somewhere in that range).

When this happens, a “coronation ceremony” will occur. At this time, any other players take one final turn, and if able to do so, may also back and crown a princess. If no other players can put a princess on the throne, you win. However, if another player also gets enough points to back and crown a princess the game enters sudden death where the first player to reach 30 points wins.

But how do you get points you ask? That’s where the other cards come in handy.

Territory Cards: these cards grant you coins (think of it as taxing your people for living in your lands). Coins are used to purchase items from the common shared area known as the market place. Note that cards obtained from the market place go to your discard pile. This is rather quirky and different from most other games I’ve played where they would automatically go to your hand or your draw pile. When you reach the end of your draw pile, your discard pile gets shuffled and becomes your new draw pile, allowing you to finally use the cards you have purchased. Coins may also be spent to activate abilities on some cards.

Action cards – these cards have abilities that affect you or other players such as declaring war to lower their points, or forcing them to discard a card, or allowing you to draw more cards, or take a card from the market place.

Character Cards – these cards all feature a different character, such as a duke, maid, etc. who will grant or sometimes subtract from your total points value. After you have backed a princess, you can play these character cards by placing them under your princess card.

There are also 2 special mechanics in this game.

Keeping Cards: 1 is the ability to “keep” up to 3 cards in your hand by placing them over your kingdom cards (territory cards that were used to back your princess) you cannot keep a card greater than the point value of the territory cards holding it. But by keeping a card, it allows you to use that card on a later turn instead of automatically discarding it at the end of your turn when you would normally discard all of your cards.

Chain Cards: The other interesting fact is that you can chain cards together, some cards have a yellow arrow. This means you can play another card. This is most commonly seen on territory cards.

Putting it all Together:

So the basics of gameplay go like this, draw your cards, play territory cards to get coins, then choose cards from the market place that go to your discard pile. As you run out of cards in your draw pile, the discard pile gets shuffled and turned into the new draw pile, and you may get lucky and draw the cards you purchased from market. Once you reach 16 points, choose a princess to back by carefully considering her special abilities. Continue to play territory cards and purchase more cards from the market – you’re likely going to be looking for cards to increase your point total. Be the first person to reach enough points to crown your princess. Other players may challenge you, so be ready to be the first player to reach 30 points and win the game, or win automatically if no one else can crown their princess after one more turn.


 

Score Card:

Board Game Version

Overall Score: 52/80 65% “D” “Average Game for Girls”

Geeky: 1/5 – the anime theme and cute girls are the only “geeky” thing here. There is little to no strategy involved with this game, no customization, no legacy, no story, no complexity, no hidden things to explore, etc. Just a straightforward, simple, cute family friendly game with great artwork.

Sweetie: 5/5 – And that great artwork is enough to score it a 5/5 on the sweetie meter. Combine that with the theme of the game, a game about princesses, and you have one of the cutest games ever.

Breakdown:

Value for What’s Included: 7/10 – You get a lot of cards, with gorgeous high quality art work, a beautiful box to store the game in, and a lengthy detailed full color glossy manual. However, that manual can be confusing and overwhelming to new players. There is no play mat, card sleeves, tokens, figures, or other goodies, but I still think overall, I feel satisfied with what was included at the $40 price point. Note there are expansions you can buy that add new cards and new features as well.

Initial Learning Curve: 5/10 – setting up the first time and learning what to do can be frustrating. But once you jump into your first game, it really isn’t so bad. Therefore, the learning curve difficulty is somewhere in the middle. It may turn off some casual gamers, but is still simple and friendly enough for family game night or to introduce to your non-gamer friends.

Gameplay: 7/10 – it’s simple, short and sweet. Most games take under 20 minutes to complete. There is a nice variety of cards, from abilities, to characters, and plenty of opportunity to interact with other players. However, the game length is quite short and there’s not much complex or exciting / enticing to help enhance replay value. I think this game will be fun once or twice a month, but don’t see it being a “weekly game board night” staple, when other games offer greater replay incentives and more for even the most seasoned and veteran gamers to discover on multiple playthroughs. Still, if you have young kids, or a significant other who is obsessed with “the kawaii life” they will love this cute little anime game. I bought it simply because I love how cute it is, and I’m not disappointed!

Artwork: 10/10 – I love the artwork, for me it really sold me on this game – Picked it up in a board game store I had never visited before, and had not heard of the game, and bought it simply because of the cute anime girls lol.

Interaction With Other Players: 4/10 – I feel like this is solidly in the middle somewhere. There are plenty of action cards and abilities to play against your friends. But it’s not as social as let’s say cards against humanity nor as encouraging of attacks and alliances as say Munchkin,

Fun: 7/10 – It’s short and sweet, it’s cute, it can be confusing, but as soon as you play the first few games it becomes (almost too) simple. I mean let’s take it for what it is, it’s not a legacy game that is meant to be played in multiple sessions like gloomhaven. It’s not a strategy game like catan, it’s just a simple cute card game with anime graphics and a cute concept.

Replay Value: 6/10 – Will I play this again? Absolutely. Does it change, or evolve, offer strategy,  customization, different classes, things that can make each replay different, unique and exciting? Nope. But that doesn’t stop me from wanting to replay it. The artwork is cute, and the small minimum time investment is a big plus. Easy to squeeze a game in here or there whenever the chance arises.

Overall Score: 52/80 65% “D” “Average Game for Girls”


Score Card:

PC Game Version:

Overall: 75/100 75% C+ “Good Game for Girls”

Geeky: 1/5 – In my two hours thus far with the game I have encountered bugs, bugs, and more bugs. Well not bugs per say, more like “What were they thinking?” Poorly designed User Interface, Hidden Tutorials, lack of Fullscreen mode, and many more “WTF” moments that reek of bad design and development decisions.

Sweetie: 5/5 – It’s still cute though and sure to appeal to all fans of anime or kawaii lifestyle culture!

Story: 6/10 The PC version adds some story segments that you can unlock. They are somewhat misleading in calling this a campaign mode as there is no interactivity, it’s more like comics that you can view. It has absolutely no other effect on gameplay. Story is there, and it’s a nice bonus. But a lot more could have been done here.

Characters: 8/10 – The princesses, as always are very cute, and the campaign story mode helps endear the characters to us more.

Gameplay: 7/10 I can’t for the life of me get multiplayer to work. When I purchase a game, I expect it to “just work” – not to have to sit there messing with my firewall and computer settings. I’m not the only one with this issue as you can see on the support forums. And due to the type of game (kawaii) the target audience (children and young adult females) is not tech savvy enough to have to be expected to deal with this. I get errors about open ports, turning things off/on, trying their recommended settings, changing the settings, nothing works.

So although this is a multiplayer game, I’m only able to play it against NPCs. If I were able to get multiplayer to work, there are ranked matches and ongoing leader boards and other awesome features, and of course the benefit of being able to play Heart of Crown if you don’t have anyone to play with in real life.

Without multiplayer working, the gameplay takes a huge hit in my opinion. However, it did teach me how to play the boardgame. And it wasn’t by way the terrible tutorial that I learned this with. The game hides the tutorial from you, it doesn’t make it obvious. In your first play through that thing should pop up and introduce you to the game, and pop up at each step. But apparently their programmers couldn’t even figure this out – also couldn’t figure out how to program it so multiplayer works out of the box (I have over 600 steam games, and this is the only game I have trouble trying to create or join a room in multiplayer).

Anyways I digress, back to that hidden horrible tutorial, no they couldn’t have it auto guide you through (with an option to exit it of course) – no they expect you to just know to click the “help” icon. And you have to remember then to keep clicking the help icon after you complete each step. It’s terrible for new players. The learning curve and directions are 10,000 times worse in the video game than they are in the actual card game.

Once you figure out WTF you are doing, it’s fine. The game rounds go by speedy and snappy. The artificial intelligence AI is no where NEAR challenging – I’ve read other reviews on steam that they can’t beat the computers, and I’ve just thought to myself, WTF is wrong with you. I beat them every time, as someone who is a complete newb to this game. – FYI my first time playing Heart of Crown was actually with the video game as I had not yet gotten to play the board game I had purchased. So no, it’s not just because I had exposure/experience to the game before. — Of course, granted, maybe these reviewers, don’t know / didn’t see the hidden tutorial, because without that, it really is impossible to know WTF to do. As horrible and terrible as that tutorial was, it was in fact useful. It just needs to be implemented and integrated in a much more obvious, in your face, way to help you your first time.

Anyways, once you figure everything out, gameplay is exactly the same as the physical board game, so bonus points there for maintaining the look and feel of the original card game now in a digital, supposedly online multiplayer, format with rankings and a leader board, and music and some semblence of a story – those are all good / nice things, just the way it’s presented is absolute trash and terrible from a new user experience.

Learning Curve: 1/10 – too hard, see comments above about how the user interface and tutorial need some SERIOUS work in future patch updates hopefully.

Artwork: 7/10 – I want to give this a 10/10 I really do – but once again, it’s so poorly presented. There is no full screen mode – or if there is, like everything else in this damn game it’s hidden somewhere and not obvious how to enter full screen. So they have you select different resolutions, but they all look pretty bad honestly, at least the ones that fit my screen nicely. You can rightclick hold over a card to enlarge it to read it and see it clearly but it still doesn’t look as crisp and clean as the actual boardgame artwork. — It is however still very cute and kawaii so gotta give it some points there.

Music: 10/10 – the music is good. I don’t think it’s 10 out of 10 good, but I’m trying to pad my review a bit to more accurately reflect that I do actually enjoy this game.

Interaction With Other Players: 10/10 – no chat room (built into the game), they do have optional discord servers set up. EDIT: Devs reached out to tell me there are (text based) chat options available in the discord servers, and the Devs are in the server too and offer support as well as interact with the community which is a big plus. I do have Discord on my PC (but typically only play on it with a handful of friends), but hearing that the Devs are active on their own servers makes me want to check it out. The impression I get is that the small Dev team seem to really care about this game and listen to feedback and provide support which has changed my mind significantly about the community within the game. And I’m excited about the tournament features and leader boards and ranking. It really enhances this game and makes it competitive and exciting and enhances replay value too – Especially if we can win rare cards or something from this upcoming tournament. 🙂

I’m shy though and don’t like to use voice chat that much with strangers. Anime fans are typically introverts like myself, so it seems like lack of a chat room is a bit of a draw backI’ve also seen others complaining about this in the forums. – See Edit Above.

Then again, I can’t even get multiplayer to work at all period, so for me this is like a 0 out of 10 honestly, but I’m giving it the benefit of a doubt. This part still holds true although the Devs seem to want to help me get it working and to be fair I hadn’t tried using the support system before coming on my blog here and complaining lol. Although I did take a look at the support forums and other people having the issue and trying to trouble shoot based on feedback they were given which didn’t seem to work for me, and I saw other people had refunded the game via steam due to multiplayer issues, so to me this still seems like maybe a poorly designed function. Other “room” based games like Terraria and 100% Orange Juice that use seemingly similar multiplayer features just work right out of the box. I would expect the same from Heart of Crown, or any game I purchase.

Fun: 10/10 – I’m still giving this a 10/10 despite the numerous flaws. I paid $19.99 and I feel extremely satisfied with that purchase, even just playing it against the not very smart NPCs that I easily trounce.

Replay Value: 10/10 – I played my first day with this game over 2 hours. Will play again. If I get multiplayer to work, I’d play every day of my life. Just like the card game, this one does not offer much incentive to make you want to replay it, except it does have rankings and leader boards. There is potential here for a smart dev (they have not shown themselves to be too smart thus far however) to add additional gameplay elements like tournaments, rare cards for rewards for high rank, and so on.

EDIT: Actually the Devs seem really nice and seem to really care about the game, and have told me there will be just such a tournament taking place next year 🙂

It is a new game, just released less than 2 weeks ago, so I’m hoping the devs address some of the massive issues plaguing the PC version of this game right now – but even if they don’t I’ll still play it and enjoy it, bugs and all. The fact it is a PC game, and on a platform like steam, increases my likelihood to play this, because no downtime to set up the play area, and the fact I only have people to play the physical game with on weekends, this means if I want to play more Heart of Crown through the week, the PC version is my go-to. I sincerely hope the devs fix things up and that the community for this game grows. I love Heart of Crown despite my somewhat harsh review. But it has issues that people should be aware of before parting with their money or sitting down to play.

Heart of Crown Boardgame and PC Videogame Review was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News

Android Gaming App with its High Features

Android Gaming App with its High Features

We all know that today the use of Smart Phone, Android Phone or iPhone is not only limited for
communication as now Apps development over Android platform has make a huge opportunity to
improve the level of entertainment value for each and every group of people. Android game app
development is very much popular among the people as well as development companies also. To give better value of entertainment, Android App development companies are trying hard to make out
creative ideas by their experts in the world market and enhance the curiosity of users. They also made a guide for users. There are
uncountable number of game apps you can find which makes the android game app as a strong place
over mobile market. Requesting for new game apps are blowing in the market. Thus, many android
application development companies are looking for expert app developers who can add more creativity and put new ideas, thrill and fun with the latest technology.

Most of young generations are game lovers whether it is in their PC, mobile, video game or any live
casino game. There are so many online game apps website those which are offering live games to play and enjoy your leisure time. Like – https://www.unibet.co.uk/livecasino is one such online website where you can enjoy your free time by playing live games. Game Apps are going popular day by day and such platforms offer huge opportunities to the different age group of people. Developers today are creating such game apps which can run easily on different platforms according to the client’s requirement. The Android game apps are today fulfill lots of criteria’s including running on different platforms, ,match with different time zones, understand latest smart phone technologies and many more.

If anyone is choosing the platform for gaming app development, then it has several benefits as Android project will not cost so high. The game development in android app will cost low. This platform will let the developers to use the most features of the device and can able to do a higher degree of customization which makes it stable and provide strong support to tailor made Android gaming apps.

Android Game app can support various games like sport, adventurous, racing, action, puzzle, augmented reality, mission, cartoon etc. It will also support multiplayer game. Android platform today is the leader of mobile operating gaming platform and it is spread out with over 60-70 percent in Smartphone. Lots of well known smart phone companies like Samsung, Sony, LG, Motorola, HTC and many more are using this platform today.

So, overall if you love to play online games, or games in your smart phones or any live game, you can
then go through the website or even plan to buy any good featured Android mobile so that you can
enjoy your game fully.

Android Gaming App with its High Features was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News

How DDoS Attacks Impact Gamers

Ever since the infamous DDoS Attack on Sony’s Playstation Network back in 2011, the gaming industry has seen a sharp increase in DDoS Attacks including but not limited to attacks on Warcraft, League of Legends, Xbox, Nintendo, Microsoft, and many more. Game servers need to give special consideration when it comes to implementing DDoS protection.

A DDoS Attack or Distributed Denial of Service Attack, is a strategy which attempts to shut down a network by flooding it with traffic. The traffic often comes from a group of systems which has been infected with a virus or trojan. These attacks typically happen due to the gaming server having outdated, misconfigured, or conflicting security settings which the hackers can then exploit to execute their attacks.

Everyday more than 150 million people around the world play online games; online gaming has soared into a multi-billion dollar industry with players from North America, Asia, Europe, and all around the globe logging in and connecting simultaneously. The game servers are usually tested to withstand a certain threshold of activity, and new servers added or closed as the game ages and audience and traffic changes. However, a gaming server can easily be over taxed by sudden spikes in traffic, making it a juicy target for DDoS attackers.

Often times, single player or competitive teams are also targeted by DDoS attacks when it comes to online gaming tournaments. Some players use these attacks to get an unfair advantage, while others use it as a ransomware attack where in the player must pay money to remove the threat. We even see these types of attacks on Twitch and similar streaming services where a group will flood a user’s twitch stream to interrupt their gameplay and live stream. Since many people are “professional gamers” and earn a livelihood by streaming or competing in gaming tournaments, these attacks cause lost of wages as well as frustration.

Gaming is a prime target for DDoS attacks because so many games require online connectivity, and so many gamers have an emotional connection to their favorite games which increases frustration and havoc when the attack hits. Gaming servers are also easy to disrupt, because you do not need to fully take a server offline to render it unplayable. Attackers can simply disrupt the server to the point where lag renders the controls unresponsive and interferes with gameplay.

In the case of Sony, gamers took the company to court and won a class action lawsuit costing Sony millions of dollars. This proves that Gaming networks are liable and responsible for delivering uninterrupted service and taking appropriate precautions to help mitigate such attacks.

Also, as Sony has proven, it’s not just PC games which come under DDoS attack. Console games and even mobile games are also at risk.

Gaming servers often require special consideration when it comes to implementing security measures to help mitigate these attacks. Since many DDoS bots are becoming more sophisticated and mimicking human player behavior, many gaming companies are forced to decide between stricter security measures which could trigger false positives and block access to the game for many legitimate players, or to lower their defenses and make the game widely accessible to players all over the world, but at the risk of also being accessed by bots and attackers.

There are three basic types of DDoS attacks:

Volumetric Attacks are the most common type of DDoS attack. They work by throttling the bandwidth causing the servers to shut down by flooding them with high volumes of constant traffic.

Protocol Attacks target the infrastructure and resources of a server, such as the firewall and load balancers.

Application Layer Attacks target security vulnerabilities in Apache, Windows, and OpenBSD. These attacks mimic human behavior and perform a slow and steady string of seemingly innocent requests that overtime will cripple the server.

How Can You Protect Your Server from DDoS Attacks?

You can help protect your gaming servers from DDoS attacks by implementing additional security software or services such as those offered by KODDoS. KODDoS protects you from DDoS attacks by detecting and blocking the attack in less than milliseconds ensuring that your servers remain online and without interruption of service. You also have access to a team of DDoS experts 24/7 who work to monitor incoming attacks and implement solutions in real time or on demand giving you around the clock DDoS protection.

KODDoS works to protect against all types of DDoS attacks by using many layers of filtration to mitigate the attacks. They have a large 400Gbps network, which once the traffic hits their network, they apply ACL rules to block malicious traffic at the edge of the network.

The traffic then reaches a scrubbing center and is filtered based on different signatures and predefined traffic patterns. Each packet is analyzed to ensure no malicious traffic reaches the client’s servers. These methods work to protect against layer 3/4 attacks as well as layer 7 attacks which are harder to detect and which target applications and web servers using only a small amount of bandwidth.

They have a full range of DDoS solutions ranging from plans for web hosts, VPS networks, remote servers, or enterprise dedicated servers. With pricing starting at just $39.99 a month.

You can also contact them for a free consultation to help decide which of their services are the best fit for you.

Check them out at https://koddos.net/

How DDoS Attacks Impact Gamers was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News

eSports and iGaming – A Match Made in Heaven

For the past quarter of a century or so, the concept of eSports has grown from humble beginnings to become the world’s latest major sports phenomenon. When you look at the size of the industry today, it’s hard to believe that the earliest large-scale competitive gaming event took place less than thirty years ago.

Back then, competitive gaming events were few and far between, but they still managed to attract thousands of participants to sprawling event spaces in order to pit their high scores against one another on iconic arcade games like Space Invaders and Donkey Kong. Around that same time, Walter Day was busy setting up Twin Galaxies, an organisation that promoted competitive gaming and worked in conjunction with the Guinness Book of World Records to keep tabs on the very best players from around the globe and, of course, their high scores. In turn, this lend to the creation of American TV show Starcade, on which contestants would try to beat each other’s records on a particular arcade game, plus we even started to see eSports segments used a plot device in major motion pictures like Tron.

Looking back, it really was a taster of things to come and set a foundation for further evolution throughout the 1990s, when home video game consoles started to replace arcade halls as the prime choice of gaming entertainment. Then, around the turn of the millennium, the internet changed everything.

The Rise of the Internet… and iGaming

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online-poker-ranking-reliable” (CC BY 2.0) by Chingster23

Advances in technology, particularly broadband, meant that more people could enjoy faster and more convenient internet connections than ever before. And, naturally, with this newfound power at its disposal, the world started gaming on a whole new scale.

It wasn’t long before we saw the birth of iGaming, a brand new industry that sought to emulate the thrill of the casino floor for a growing online audience. By 2010, the entire iGaming market was worth approximately $22 billion and had diversified to include a wide range of casino games and a multitude of online sports bookmakers. Both new and established iGaming businesses alike found themselves in constant competition for their own slice of their market, seeking new ways to engage players and differentiate their service from the rest of the pack – which now includes offering betting options on eSports events.

But that’s not all. Industry competition has led to remarkable innovations in a relatively short time, with perhaps the latest being the integration of live streaming technology. Operators like 32Red live casino have set a template by investing heavily in their provision of high-quality video streams, whereby players can log in to their account and watch a live link to a real table with a real dealer.

Compared with standard, computer-generated gameplay, you have to say the 32Red approach offers a much more engaging experience for the casual gamer, which is why newer sites such as 188Bet and Jackpot 247 have quickly followed suit and developed their own suite of live dealer games. For all brands, it’s becoming less of an option and more of a necessity to stay at the forefront of the industry.

Live Streaming for eSports

dota 2 international championships, esports, igaming, gambling, casino, casinos, online casino, online gambling, betting on esports, online gaming, gaming championships, gaming tournaments, professional gamers, professional gaming, World of Warcraft, Counter Strike, Arcades, Console Gaming, Retro Gaming, Igaming, I Gaming, Live Streaming, Live Stream, Live Streams
esports” (CC BY 2.0) by sam_churchill

The same concept of live streaming technology, which was originally focussed on online poker rooms, blackjack and other casino games, is now being applied to eSports events. This allows fans to log in, place a bet and gain access to a live stream of the event itself to watch the action unfold as it happens. In fact, this is often the most stable and secure way of actually being able to watch a live eSports event.

But what games are actually available to bet on? As with iGaming, the range of the eSports industry has continued to expand at a rapid pace in recent years, and we’re at the point now where almost all multiplayer gaming tastes are catered for. From sports titles like Madden and Fifa to battle arena games like World of Warcraft and Counter-Strike, more and more recognized tournaments are emerging that allow players to compete against one another for big money prizes. Last year’s Dota International Championship, for example, offered a total prize pool of $20 million, which should give a better feel for the type of scale we’re dealing with here.

For the players, competing at the highest level involves meticulous training, precise timing, and skillful execution under pressure. For die-hard fans, the fact that the evolution of iGaming services has led many bookmakers to host a dedicated eSports section on their website certainly adds an extra layer of appeal. The ability to place an occasional bet on the outcome of important tournaments and individual matches as they take place offers a much more engaging experience for eSports fans.

And, given the rate at which the eSports industry is expanding, we wouldn’t be at all surprised if more iGaming operators started to sit up and take notice of the opportunity to cover this lucrative new realm, sooner rather than later.

eSports and iGaming – A Match Made in Heaven was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News

Why Is League Of Legends a Popular Esports Game? Is It Worth Betting On?

Why Is League Of Legends a Popular Esports Game? Is It Worth Betting On?

You can watch LoL matches on streams, you can play it for free and you can even bet on tournament matches here: gg.bet/en/. You can do everything you can think of because most of these activities are free.

How LoL Became so Popular in the Esports Gaming World?

The answer is simple. Riot, the game developer, released a MOBA-style game that is free to play a couple of years ago. It wasn’t something new, but the quality of the game and the complexity that it offered combined with the free to play feature made it popular around the world.

The thing was that everybody had access to this game, even students or children who didn’t have enough money to buy a triple A game or afford a monthly subscription.

But the game comes with another interesting system: you can buy skins and champions with real money, or you can buy champions by grinding. That way, the only thing that sets you apart from another player is the skill level.

Talking about skill levels, when the game was released, the gaming world already knew that this would be a DOTA killer, but it actually rivaled DOTA 2. Even in the upcoming tournaments, LoL had a bigger impact in the Esports gaming world and on Esports betting.

Teams from all over the world gathered to fight each other to win the pool prizes worth of millions of dollars. The streaming services were all pointed at LoL tournaments and for a good reason. Millions of viewers were visiting the streaming services, and millions of players were cheering all over the globe.

Should I Invest My Time and Money in Betting on Lol Matches?

League of Legends

The answer is: yes, absolutely! League of Legends has improved over the years and gathered a cult following. There are many players and fans, but there are also many gamblers and betting sites that are focused only on League of Legends matches and tournaments. You can now bet on these tournaments at https://www.rivalry.gg/matches/league-of-legends-betting.

With over twenty League of Legends teams competing in a complex MOBA game, you bet on whichever you want and how you want. League of Legends matches are long, but the betting rewards are significant.

Moreover, the Esports betting sites improved a lot in the last couple of years. They offer a better service, a better user interface, real-time matches you can bet on, real-time streaming service and user chats. They are 100% legal, and if you can play your cards right, you can earn enough to buy all the skins in the game.

All you need to do is have the necessary knowledge on how a match takes place. From there, you can calculate the win/loss ratio and take the necessary decisions.

If you are a die-hard LoL fan, you can visit a betting site and try your luck. Just select the League of Legends icon so you can start betting right away. Counter Strike fans are not left apart. They can start betting on http://www.gg.bet/en/counter-strike.

Why Is League Of Legends a Popular Esports Game? Is It Worth Betting On? was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News

5 Best Anime Games of 2016

5 Best Anime Games of 2016

Continuing the long standing tradition of converting shows and comics into video games (or vice versa), 2016 has delivered us a slew of very decent games. Compared to their predecessors, these games have come a long way from the old days when Bandai meant a relatively short and generic gameplay experience.

But enough stalling; you came here for a list of great games, and here it is! Just be sure you’ve got the right console to play on.

Naruto Shippuden: Ultimate Ninja Storm 4

If you’re into fighting games and follow the Naruto universe, this one is definitely for you. Continuing the visually flamboyant style of the previous Ninja Storm games (as well as the absurdly long title conventions), Naruto Shippuden: Ultimate Ninja Storm 4 offers a vast selection of characters from the series and a quick way to catch up on the story if you haven’t been following.

As with the last installments, the gameplay takes place in a 3D arena using a fighter style system. The controls are relatively basic, being nearly identical between each of the characters, but with differences more pronounced in character speed and in visual showoffs.

Much like Marvel vs. Capcom titles, you can choose more than one hero at a time and pair their attacks together for varying combinations. Overall, it’s a satisfying title and one you won’t want to miss if you enjoy fighters, Naruto, or both.

Digimon: Cyber Sleuth

We never expected to see another Digimon game, but here it is in all its shining glory. Digimon: Cyber Sleuth is an RPG that features turned based team combat and mixes elements of mystery solving and monster collecting.

While it may not be breaking into any new territory, what seems to really set this Digimon installment apart is the plot. Despite some of the usual oddities in translation, the story is genuinely well put together with lots of laughs and an unexpectedly adult-oriented depiction of moral ambiguity.

Unlike other monster collectors, adding Digimon to your collection is as simple as just battling. There aren’t any involved capture mechanics, so if you’re looking for something a little simpler, this should do the trick.

We recommend this one for anyone that enjoys sitting down to a good old JRPG plot. Just don’t be surprised if you find it a cut above the usual in the story department.

One Piece: Burning Blood

If it seems like a lot of anime games are fighting games, that’s because it’s largely true. One Piece: Burning Blood is no exception to that rule, but that doesn’t make it any less fun. Faithful to the show’s plot (particularly in the visuals), the game incorporates mechanics into battle not seen in most arena style fighters.

Perhaps one of the most unique game elements is the introduction of Logia type devil fruit powers and Haki. Characters can access their special abilities with a button press and just like in the show, they’ll gain the benefits (for instance Logia types being immune to regular attacks or being able to physically pass through characters).

Although the controls could stand to be a tad more responsive, the game is gorgeous. And for what it’s worth, the lack of game balance seems to fit the character of the show fairly well, considering how characters such as Nami are compared to Doflamingo. Give this one a try if you’re a One Piece fan.

Dragon Ball Xenoverse 2

After the success of the first Dragon Ball Xenoverse and in company with the ongoing Dragon Ball Super series, Dragon Ball Xenoverse 2 takes what made the first title good and runs with it by introducing new types of character customization and abilities and just generally looking nicer.

For those who don’t know, Xenoverse incorporates certain elements of MMO-type games, so expect to do a lot of your play online. Maybe consider picking yourself up a Virtual Private Network service if you’re looking to feel a bit more secure, as it can keep your internet connection safe and encrypted.

Otherwise, it’s an interesting mix of fighting game and RPG. Battles consist of arena style fights, but there’s also world exploration, questing, and character development to keep you busy. In the meantime, there’s also a plot going on that focuses on time travel and allows you to relive some of the more memorable moments from the show.

While we don’t expect Xenoverse will have the same staying power as some of the larger MMOs, that isn’t the goal; online play is largely supplemental to the main game and serves more to give you an opportunity to play with other people without the effort of calling friends over to sit down and play.

Pokémon Sun/Moon

We may be cheating a little with this one considering that the Pokémon anime is based on the games and not the other way around, but how could we not mention such a great game!? Pokémon Sun and Moon add to the franchise what so many of us have been hoping for since 3D started to become a part of the franchise: a nicer looking game.

While building on many of the series’ classic elements by adding new Pokémon and moves, Sun/Moon also adds regional variations to already existing Pokémon, such as the Ice/Steel version of Sandshrew or the Grass/Dragon version of Exeggutor.

Online play has also changed quite a bit with the introduction of the Plaza, where you can meet other players and challenge them to battles or ask for trades. In true Nintendo tradition, it’s also a bit slower and less convenient than we’d like, but it’s functional enough for what it tries to do.

Fortunately for new players, the game’s main story continues to be relatively easy, but thankfully Nintendo has also seen fit to add a considerably harder postgame. Did we mention that Pokémon Snap elements have returned? Get ready to snap some photos!

And stay tuned—rumor has it that the third game version of the Sun/Moon series will be released for Nintendo’s new console, the Switch. We’re waiting with anticipation!

About the Author: Faith has a personal interest in all things anime, particularly when it comes together with video games. She’s also an cybersecurity blogger, focusing her writing on helping users and businesses avoid hackers and malware.

5 Best Anime Games of 2016 was originally published on

How Bingo Sites Are Using Tech to Attract More Players

The world of new technological advancement is booming and these are being used in many types of industries. Bingo is just one of the places that these breakthroughs are present, which may surprise some that think of this is an older person’s hobby. Stick with us as we talk you through what these sites are doing to attract their audience.

Mobile games are big business nowadays, in just a few short years they’ve come to rival PC and console games. Largely thanks to the freemium game model, we’re seeing more and more games emerge onto the market. There are freemium bingo games out there but every site worth its salt is also on mobile now.

These sites can’t be seen to be offering less than their competitors, so some form of mobile play is really essential. This is partially due to the vast increase in smartphone and tablet usage but also partially due to the rapid increase in the number of bingo sites. This makes the market much more competitive, so any site not offering good ways to play will be left in the dust.

Some of the best bingo sites like www.luckytouchbingo.com offer HTML5 technology that allows the user to access the same site on the go. This means the same suite of games and a similar experience no matter how they choose to play. Many players prefer this to an app, as they aren’t forced to download anything and they can keep their device memory at its maximum.

Augmented reality seems to be the next big thing to hit these sites, which is ahead of the curve to say the least. Pokémon Go made the most of this technology and now other bingo brands are thinking of how they could do the same. Seeing bingo cards in real time or a caller as you play would make a huge difference to the quality of these sites. The first to crack this nut will definitely rise above the rest in popularity.

This type of technology is dependent on the peripherals available however, as these dictate the number of players using the technology. Some of these devices will feel too expensive to the average user, so they’ll be less likely to purchase and use them. We predict that the best, most successful sites to use this tech will be the ones to use budget or existing devices, like smartphones, to deliver it. Their player base will be much bigger as a result and the investment into it will be more likely to make a return.

Any new technology is a risky move for these types of sites, as they can’t guarantee that it will pay off. As the bingo market becomes more saturated, it’s worth it for them to invest the money to offer something unique. It’s becoming harder for these sites to make a splash or stand out, so investment into new technologies is essential. Who knows, this may even lead a site to come up with something new entirely.

 

How Bingo Sites Are Using Tech to Attract More Players was originally published on

Line Play Free Anime Dressup Game Like Gaia Online for IOS and Android Mobile Devices

This review honestly has been long overdue. I’m sure many of our readers already play Line Play everyday. This cute anime-styled game has been popular for a number of years now. It offers everything you could want in a dressup game, pets, cute outfits, rooms, fishing, minigames, and even chat rooms. There’s tons of stuff to do and new items being released constantly into the game which gets updated quite often with new cute things to collect, new minigames, or limited time events.

Needless to say, if you enjoy other similar anime dressup games I’ve reviewed here such as Hello Nikki, CocoPpaPlay, Romantic Diary, Pokemini / Pokecolo or Miitomo then you will also enjoy Line Play, so let’s take a closer look below!

Title: Line Play

IOS Version Herehttps://itunes.apple.com…

Android Version Herehttps://play.google.com…

Genre: Anime Dressup Game

Publisher: Line Corporation

geekyGeeky: 3/5 geekygeekygeeky – Although it is saccharine overload at times, if you’re not opposed to a “cutesy” game, then Line Play actually has a ton of features and is more robust and in depth than a lot of other anime dressup games. There are also a lot of skill-based minigames which provide a fun challenge and way to earn in-game currency. It does however sometimes suffer connection issues or lag which is why I can’t rate it higher.

sweetieSweetie: 5/5 sweetiesweetiesweetiesweetiesweetie – This game oozes charm and cuteness at every corner. It also partners with big-brand names you know and love such as Hello Kitty, Sailor Moon, Disney, and Show by Rock, as well as offering tons of options to customize your avatar, your room, even raising cute pets! It also has a journal system and chat rooms making it almost a social network as much as it’s also a game.

Overall: 60/80 75% C “Good Game For Girls”

Concept: 10/10 – I’ve mentioned it a few times, but this game has just a ton of things to do! You can go fishing, you can raise a pet, you can play skill-based minigames, you can dressup your avatar as well as decorate your room by layering different items from thousands if not millions of combinations. The social networking aspects are also a great way to make friends, or play together with your real life friends. There are multiple worlds you can explore and lots of new things to see and do which get added regularly with new updates.

Gameplay: 8/10 Although there is a lot to do in this game, it does become tedious and repetitive after long periods of play. The game also suffers from occasional lag or connectivity issues. However, those two small flaws aside, this game is a lot of fun. You get to interact with other players which makes the game world feel very immersive and alive. You can choose to play various minigames which require speed, skill, and a bit of luck. You can go fishing, explore multiple different themed worlds where you can chat or roleplay with your friends, or just spend hours alone in your room decorating your home, playing with your pet, writing in your journal, or trying on new outfits.

 Story: 2/10 – I thought about giving story a zero to be honest, but then I remembered that there are occasional events which present a story in comic book form (similar to Gaia Online, actually almost everything about this game is very much like Gaia Online). These stories are cute and short, sometimes continued through multiple-part events. But ultimately, there really is no true overarching story of any kind.

Graphics: 10/10 – This game is just so cute. The game is in 2D isometric top-down view reminiscent of many retro or anime-styled games. There is a lot of work put into the sheer amount of graphics needed to create this game. Really no two avatars ever look alike thanks to hundreds of thousands of different items. Items get removed and added in almost daily. When you first start the game, you can select to either be a human or furrie. This setting cannot be changed later, and both races have access to different face items. You customize everything about yourself, from your hair, to your shoes, to your eyes, nose, lips, shirt or dress, and then you can choose different accessories to accent your outfit. You also can decorate and expand your room. You can invite your friends over to party together in your room or go see your friends’ rooms too. There are also many open world areas for you to go explore each with a different cute theme! The user interface is also clean and intuitive.

Music: 5/10 – It’s cute at first, but gets old very quickly. Also I found some of the minigame music and sound effects to get distracting at times. There are lots of cute sound effects when fishing or playing with your friends. However, the main theme song gets used so often and in so many different areas of the world, that you will grow tired of it after a few hours max.

Community: 7/10 – Most of the people I’ve met in Line Play have been very nice and friendly; however, for being a social network, it seems most people are not that social. It’s probably more fun if you already have a group of friends to play with. However, there are several different chat rooms as well as the ability to chat in the open world areas, the journal system (where friends can leave a comment), and the ability to import friends from popular social networks such as Line and Facebook. It also features private messaging, group chats, or the ability to invite friends to see your room, or meet new ones in any of the open world areas. Friends can also help you out in various minigames or by sending you a “heart”. Once you get over that initial hurdle of making a few friends, Line Play definitely provides you all the tools you need to continue to foster that friendship. Since the game features kawaii graphics, many of the players in Line Play share common interests such as anime and games which can help when making new friends especially if you’re shy or introverted. On the other hand, because of the cute and simplistic nature of the game, the Line Play community also has many young children and teens and not very many active players who are over 30, such as myself, which can make it awkward or difficult to make new friends as well.

Replay Value: 10/10 Thanks to a wide variety of minigames and different activities to enjoy, as well as frequently updated content, limited events, and the drive to collect new and rare items for your home and avatar, this game keeps you coming back to see what’s new or to chat with your friends.

Overall: 60/80 75% C “Good Game For Girls”

Line Play Free Anime Dressup Game Like Gaia Online for IOS and Android Mobile Devices was originally published on

Tree of Savior Closed Beta First Impressions Archer vs Wizard Levels 1 through 20

Last weekend I was lucky enough to get into Tree of Savior Closed Beta, thanks to a very nice giveaway at treeofsaviorgame.com – Thank you guys so much for the beta key. I will upload some videos soon <3. Although Closed Beta Phase 2 is ending in just a few days, my time with it has been short but enjoyable.

Overall here are a few first impressions of the game itself, then I’ll give some feedback about the early levels of two of the classes that I played.

The game is rather lonely in the early levels – I don’t know if this is because it’s possible to solo then, or because I got into the beta so late and everyone has already formed their little groups. I only had one person “talk” to me, if you could even call it that. I didn’t respond, because I felt it was rude/annoying. He simply typed “Lady” “Lady” “Lady” about 3 or 4 times, each on a different line, within a few seconds of eachother. I don’t know if he wanted to chat, or wanted to tell me to stop attacking “his” mobs. I didn’t even see him on my screen until I took a few steps further, and he came into my view, It wasn’t like I was trying to steal his monsters specifically. I stopped attacking and moved on a little further down the map.

The game is beautiful. If you love retro games, pixel/sprite art, kawaii monsters, and anime styled portraits, this game delivers. I am a former Ragnarok Online player. I played all through Beta, and even continued when it went pay to play until FFXI came out, and then I switched to that game instead. Tree of Savior is highly regarded as a “true” sequel to Ragnarok Online, because fans were so disappointed by RO2. The similarities in art style and creature design are definitely there.

The text is too damn small!!! “RAGEFACE” :( — I literally can not read anything. And there’s no way to adjust it in game!! I’m just playing on a laptop computer 15.6″ monitor set at 1366 X 768 resolution. Playing in fullscreen mode. So I don’t think it’s my resolution or display settings as my laptop is old and there’s many people playing at even higher resolutions. — This is my main complaint with the game.

The server is laggy, at least in the main city. It’s not like unplayable, but I did get disconnected twice, to what I assume was lag, and there is noticeable delay/freezing when navigating in the main city.

Tree of Savior is split up into different channels within different servers, this takes away some of the “massive” out of the MMORPG – It feels empty. I rarely run into other players outside of the main city.

Monsters tend to ignore you unless you attack them in the early levels. This is strange to me, and even if there’s like 30 monsters on a map, and you’re attacking some of the ones nearby, the others will just wiggle around on your screen ignoring you while you slay their friends.

Character customization in the early stages is a bit limited. You can choose hair style, but you cannot choose hair color. Hair colors are unlocked later in the game (through crafting and questing I believe). Once you’ve unlocked a hair color, you can select it at any time. also their faces are not detailed at all, nope. lol. We’re talking like 16 bit Super Nintendo style sprites here. Cute, but when compared to games like Aion, or even Mabinogi, or even the original RO, this game disappoints in character customization. NOTE: there are tons of cute items to equip on your character, which do show up in game, so that’s a plus.

All of the starting zones look relatively the same as one another. (keep in mind, I’m only level 20 and the game goes to level 600+). (and yep that’s not a typo). (not sixty, but six hundred.) Which is cool because, I don’t like end game; the journey is more fun than the destination. And with 600+ levels, I’ll be kept busy for a long time! That’s insane.

Quests and storyline, or lack there of, are not terribly interesting in the early levels. This is true of most MMORPGs though, with only a few exceptions (FFXI and SWOR both come to mind as having a great story).

The game has some unique features that I’ve never seen in other MMORPG, most notably, the Adventurer’s Journal and Ranking System; where you earn not just achievements, but get ranked against other players based on how much you’ve seen / done / explored / killed / quested / etc. It’s different from just a pvp ranking or gear score, etc. It’s an all encompassing record of everything you’ve done in the game. This makes it rewarding to get out there and explore. I love that. It adds a little competitive edge, beyond just rewarding titles, gear, achievements, etc (which it also does reward all those things too). But now you have a way to see how you measure up to everyone else. And if you do make it to the top, everyone else can see how awesome you are.

The music in Tree of Savior is cute and mostly calming/melodic. It’s catchy and fits the kawaii theme of the game perfectly.

With my initial thoughts out of the way… Here’s some experiences I’ve had as a lowly archer and lowly wizard. Once again I’m only level 20ish and If there is a cap, (there may not even be a level cap) the rumor is that it’s level 600+. Therefore my experiences are only “first impression” and in no way am I authoritative as to which class is better etc. I’ve only played up to 3% of each of these class’ full potential so far.

The first character I made was an Archer because pets are cute / awesome, which you don’t get until later. I still don’t have one :(. But Archer itself is pretty fun. Now there’s a lot of discussion with people saying Archer is the lowest DPS and has no AOE attacks. (see for example this post here) (of course there are people that are coming to counter argue the points made too. It’s a pretty good discussion actually.)

I am of the belief that Archer has a lot of benefits over Wizard which was the second character I rolled. The main plus is fast attack. My wizard gets hit and her casting interrupted all the fricken time. I have never died as my archer, but my poor wizard died 3 times going from level 1 to 20. With my archer, I have greater attack range. I can attack while moving (albeit slowly) and I have swift step which lets me race all around the map “kiting” the mobs so they keep the heck away from me lol. With my wizard, she gets surrounded, she can’t run while she’s casting, and my god, her casting time sucks.

The wizard’s cool downs are better though. (I’m not in front of my game right now so forgive me for forgetting skill names) The first fire ball type attack that you learn, you can cast it 3 times before it goes on “cool down” where you must wait to cast it again (VS the Archer’s skills going on cool down each time they’re pressed 1 time). Wizards do have a shield to reflect some of the damage when you get hit (I still died though lol.) and Wizards can sleep and CC mobs left and right.

With Archer, your choices aren’t as many, and you are going to be auto-attacking a lot (due to the cool down of your skills and/or lack of SP). You do have some nice skills though they are VERY SP (spell point) intensive. I burn through mana pots more on my Archer than my wizard. Something is just f–ked up about that! That doesn’t make sense LOL. Alternatively though, I have to spam health pots on my wizard, and my archer almost never gets hit by anything since I kite the mobs around as I attack them.

For me, and my play style, Archer was a lot more fun, and a lot less aggravating than wizard. Wizard is more powerful. Even with me dying three times, I got to level 20 in about half the time that Archer took me. This could be in part since it was my second play through and I was more accustomed to the quest line / chain of progression / controls / game mechanics, etc.

But Wizard felt more annoying. I did not like dying so often. I know wizards are glass cannons in all MMORPG – they would be WAY too over powered if they were anything else! — But just for me, personally, I rather trade the “dps” for some more “durability” and the kiting play style is more “fun” to me than just sitting there spamming my skills, sleeping mobs to keep them away, and hoping to kill them before they reach me (which clearly doesn’t always go in my favor lol).

I just did the advancement quest on my wizard lastnight to go to Pyromancer. I plan to take my Archer on her advancement class quest later tonight. If I’m lucky enough to get to level 40 or 50 before this phase of the closed beta testing ends, I will write up another review. I also really want to check out barbarian who is supposedly really “overpowered” right now, and cleric to a lesser degree (I’ve never really enjoyed healer classes.).

But for me, right now, based on my, all be it VERY limited experiences with both classes, I prefer playing Archer. My view point could change later in the game, but for now, I consider my Archer my “main” and I am enjoying it.

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Tree of Savior Closed Beta First Impressions Archer vs Wizard Levels 1 through 20 was originally published on Geeky Sweetie