Pixel x Pixel Games Announces Guardian of The Rose Action RPG With Branching Plot and Multiple Endings Based On Your Choices

If there’s one thing that I love in a game, it’s a branching plot and multiple endings, as you’ll see from many of the games reviewed or news given here on this website. So I was really excited when Pixel x Pixel Games emailed me yesterday to promote their new Action-RPG.

This game looks really great for retro game lovers. It was clearly made with a lot of love and fond memories of someone growing up in the 90s playing all of the classic games.

I’ll just include the message I received from Pixel x Pixel Games below because it pretty much highlights all of the features that I would want to highlight about this game. I’ve bolded the bits that I thought were the most exciting. Check out what Pixel x Pixel Games has to say about Guardian of the Rose below.

Guardians of the Rose is a story of high adventure, taken on by a small group of companions, that are seeking to overthrow the Great Witches that have assumed control of the kingdom. You are a newly christened member of the Royal Guard, the magic-keepers of the king. With the Royal Guard now tainted by witchcraft you have no choice but to take it upon yourself to form a new Guard that will overthrow the witchcraft that has enslaved the kingdom. Encounters with river spirits, groundlings, giants, and dragons alike are some of the adventures that will befall you.

Open-Ended Adventuring – The world is laid out specifically so that you can choose to explore in any direction you want. You can choose to progress the storyline at your own pace while immersing yourself inside the lore and sidequests of the kingdom. These sidequests are not your typical “save my chicken” type quests but instead are designed to make the player feel like he is making a significant difference in the lands around him.

High Fantasy pitting Magic vs Witchcraft – Magic was taught to the people by a legendary hero that saved the world from the Great Witches long ago. Ever since, witchcraft has been outlawed and users of the craft have been hunted mercilessly by the Royal Guard. Now that witchcraft has risen to power again, you are tasked with saving the Kingdom but you have no magical ability like the great heroes of times before.

Compelling Story – Guardians of the Rose was heavily inspired by the classic tales of Homer, Viking Sagas, and high fantasy novels like Lord of the Rings and Winds of Fate. Not only is the main storyline compelling but there is a focus on enveloping the entire game in epic world lore.

Choose your own way to play – The player must choose what path to take, good or evil. The only goal of the game is to restore peace to the land. How it is done is up to the player. You can choose to incite revolution from the stealth of the shadows or you can wage all out war. With a completely customizable stats and skills system there is very little the player does not have control over.

Multiple Endings – Depending on how you play the game, which path you take in your exploration of the lands, and who you decide to party with, the game’s story and ending can change fairly drastically.

Guardians of the Rose is a story-driven 2D action adventure RPG. It controls like a modernized, fast-paced version of old-school Zelda and Gauntlet games with the RPG elements of the Elder Scrolls Series.

Along with the inspiration from classic books and stories the games style was inspired by old school Arcade games that I would play as a kid at Pizza Hut and the local bowling Alley.

Check out the press release provided by Pixel x Pixel Games below:

Press Kit

 

DESCRIPTION

Guardians of the Rose is a story-driven 2D action adventure RPG.

  • Controls like a modernizedfast-paced version of old-school Zelda and Gauntlet games with the RPG elements of the Elder Scrolls Series.
  • Inspired by the Classics of the 8-bit and 16-bit Generations
  • Pixel Art Graphics and Chiptune Sounds
  • Hidden Secrets around every corner
  • Compelling, charming characters
  • Open World Exploration
  • Epic Boss Fights
  • Long lost magical Artifacts
  • Choose how you complete the story: wage all out war, incite a revolution, or something in-between
  • Alternate Endings based on how you play the game

STORY

The illegal art of Witchcraft has tainted the Royal Guard and brought ruin upon the kingdom.  A small group of the Royal Guard has slaughtered the King’s family and taken control of the kingdom.  It is now up to you and a small group of members of the Royal Guard that calls themselves the Guardians of the Rose to save the kingdom.  Your small band of allies has to work together in secret to cause a revolution in the kingdom.  One slip up and you will be on the run from the Royal Guard and wanted by relentless bounty hunters.

And you, a boy with no magical ability, are left with the task to save the kingdom.  Will you choose to taint yourself with witchcraft or will you choose to search out legendary magical items to use in your struggle to save the kingdom?  Explore the Unfellable Forest while avoiding being trampled by Sand Giants and Unfellable Beasts.  Fight off sea serpents and other creatures of the deep that are terrorizing sea port towns.  Venture into the snow-ridden Mountain Lands and discover hidden temples in the wild forests.

(see kickstarter lore for more information on Guardians of the Rose’s Story)

HISTORY OF PIXEL X PIXEL GAMES

My uncle taught me how to play Mario and Duck Hunt on the NES when I was 1 or 2 years old.  Shortly after, he gave me his NES when he was shipped off to Desert Storm.  I’ve wanted to make video games ever since.  I’ve been drawing and selling my art to strangers and my mom’s coworkers since I was 3 years old.

I was a graphic designer/web developer before becoming a stay-at-home dad in 2012 when my son was born.  In late 2012 I published my first flash game to Mochimedia.  After working on a couple more games in ActionScript I realized that I had arrived to the Flash party after everyone else had already left.  I then continued practicing making games on Unity with C# for a couple of years and now have been developing Guardians of the Rose inside of Game Maker Studio using their in-born coding language GML.

SCREENSHOTS

Download all the screenshots, gifs and the trailer as a .zip file:
https://www.dropbox.com/s/f917k4jjiikfacu/Press%20Kit%20Media.zip?dl=0
http://www.mediafire.com/download/633b7ahv3hz998o/Press_Kit_Media.zip
https://drive.google.com/open?id=0B4W6ptGYrY37VGllRmJqbFI0VGs

Pixel x Pixel Games Announces Guardian of The Rose Action RPG With Branching Plot and Multiple Endings Based On Your Choices was originally published on Geeky Sweetie

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Ecco The Dolphin – Retro Game Review

Something a lil bit different today. RPGs and Mobile games are all well and good – but sometimes you just want something different right?

Sometimes you just want to be a dolphin and fly through the air doing barrel rolls and back flips while solving puzzles and eating fish. For that, I recommend Ecco the Dolphin.

Ecco made his first appearance on Sega Genesis. The title was a huge success and spawned many sequels and spin offs including Ecco JR, Ecco 2 – The Tides of Time, and Echo Defender of the Future. There was also another Dreamcast version in the works which never saw the light of day before Dreamcast’s untimely demise. There are also handheld versions, Sega CD versions, Playstation 2 versions, and a PC and Xbox port of the original game.

Title: Ecco The Dolphin

Genre: Platformer / Adventure / Mascot game

Platform: Originally Published On Sega Genesis but now available on PC

Publisher: Sega

Release Date: 1992

Where to Buy: $2.99 for the PC Version from Amazon They also have the original Genesis version with prices ranging from $1.99 to $69.99 for condition of the cartridge, box, manuals, etc which raise the collector’s value.

Geeky: 3/5 

Sweetie: 3/5 

Overall: 57 / 80 71% C- “Good Game for Girls”

Concept: 8/10 Ecco is a young dolphin who lives a carefree life with his family and friends in a small bay until one day a friend challenges him to a dare to see how high he can jump in the sky. Ecco jumps so high that he causes a sea storm which causes all of his friends and family to be sucked up into the sky. Now Ecco must search for clues to help save his home. To do so, he will solve puzzles, swim at high speeds, and perform aerial stunts and tricks to get across obstacles blocking his path. There will be enemies he must face, as well as new friends along the way.

Gameplay: 10/10 As mentioned above, you must solve puzzles and / or clear obstacles by jumping, flipping, skipping, flopping, or flying across them. There are glyphs in certain areas which hold clues for you to get to the next area and also provide some story and context. You need to eat fish, watch your oxygen level, and defeat enemies while exploring the underwater environment. You can also use sonar to communicate with friendly creatures or obtain a map of the area. In the end, the appeal in the gameplay comes in the form of numerous puzzles and the fun of performing aerial maneuvers or darting through the sea.

Story: 6/10 The story is presented through solving puzzles and tied closely in with the game mechanics. Some terms and game mechanics are actually true to life of the behavior of real dolphins which shows that ample research went into developing these title, as well as a good deal of imagination and fantasy elements as well. Overall, while the story is good, and does entertain, it’s mostly a solitary journey through sea and space with an emphasis on puzzle solving and immersion. Story takes a back seat to the fast, and more action oriented gameplay mechanics.

Characters: 6/10 As mentioned above, for most of this journey you are alone. Remember that cyclone that sucked up all your friends? You do occasionally come across NPCs to interact with, but it’s clearly not the focus of this series. Since most of the “characters” are Glyphs – this makes them highly impersonal and not very memorable.  But Ecco himself is a very interesting character – I don’t know of any other games in which you play as a dolphin.

Graphics: 8/10 Although dated by today’s standards, Ecco had some truly beautiful graphics for its time. The graphics really made it feel as if you were exploring a lonely, tranquil, and somewhat oppressive feeling ocean. Throughout the evolution of this series, Ecco has always pushed the limits of whatever console hardware he had available at the time. This is most evident in the dreamcast version which features extremely realistic looking character models.

Music: 8/10 The music and sound effects in Ecco also fit well with the atmosphere and mystery of the game and help build immersion.

Replay Value: 5/10 – While its a linear game, its novelty and unique gameplay, characters, and setting, make it a memorable and enjoyable experience that will be worth revisiting to play multiple times. There’s really no other similar games out there which means if you want to play a similar game you’ll have to replay the few available Ecco games over and over. However, once knowing how to solve the puzzles and ins and outs of the story, it does take a little bit of the mystery and fun away for the next play through.

Overall: 57 / 80 71% C- “Good Game for Girls”

Ecco The Dolphin – Retro Game Review was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News

This Magical School Anime JRPG Simulator is Everything – and it needs your help!

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http://scripts.chitika.net/eminimalls/amm.js

I just discovered Valthirian Arc: Red Covenant which according to the developer, “is an action-packed magical school simulator with a classic JRPG twist. You play the principal of an academy, tasked with training your students to save the world, all while finding missing cats, delivering love letters, and helping elderly ladies to cross the road… oh and fighting monsters.”

https://www.kickstarter.com/projects/agatestudio/valthirian-arc-red-covenant/widget/video.html

Features:

  • School-simulation JRPG
  • Unique 2.5D graphics
  • Real-time battle system
  • Manage and build your school
  • Recruit and train your students
  • Promote your students into various class levels
  • Multiple endings
  • For Pc, Mac, and Linux, Available on Steam and DRM Free
  • Job Class System similar to FF5
  • Crafting System

The gameplay is 2 fold, focusing on managing your students so that they graduate, and then selecting a job class for them similar to Final Fantasy 5. Your students then go out and battle monster with a real-time active combat system.

Also, if you back the kickstarter, you get access to kickstarter exclusive backer reward “Night Mode” In which you may be surprised by your students’ behaviors after hours. Such things, remind me fondly of Graduation 95 by Mixx.

Kickstarter page here: https://www.kickstarter.com/projects/agatestudio/valthirian-arc-red-covenant

It’s also being compared to Harry Potter.

The bad news is… they only have 2 weeks left to reach their funding goal! OH NOES. We need to #MakeItHappen

Go go throw money at your screens. We NEED this game!

The game has already been Greenlit on Steam. https://steamcommunity.com/sharedfiles/filedetails/?id=526696289 – though I’m getting an error when I try to access this page right now.

Also, you can play the previous Valthirian Arc games to understand its gameplay.

Valthirian Arc 1: agate.id/playva1
Valthirian Arc 2: agate.id/playva2

 

This Magical School Anime JRPG Simulator is Everything – and it needs your help! was originally published on Geeky Sweetie