Princess Maker 5 Review

Title: Princess Maker 5

Platform: PC

Release Date: May 2018

Developer: Gainax

Publisher: CFK

Genre: Raising Sim/ Life Sim / Dating Sim

Geeky: 3/5

Sweetie: 5/5

Overall: 61/80 76% C “Good Game for Girls”

Gameplay: 8/10 This is the last Princess Maker game in the series, aside from some online and mobile spin offs that were released later. As such, you can expect that the gameplay is much more advanced than previous Princess Maker games. Princess Maker 5 brings back the adventure system, previously seen in Princess Maker 2, allowing you to fight in simplistic rpg battles and search for treasure. It does not unlock until later in the game.

It is also the first time that you can select a female character to be the parent – Although if you play as a female, you cannot get the ending where the princess marries you (the parent).

Perhaps more importantly, there are many new activities that your daughter can participate in, compared to previous Princess Maker games. I felt that the gameplay more closely resembled Tokimeki Memorial Girl’s Side (which I reviewed here.)

You select a week’s worth of activities for your daughter. She will attend public school and have club activities but she will also have free time for you to schedule part time jobs or extra lessons to enhance her stats. On the weekends you will take your daughter out to try to reduce her stress or experience special seasonal events.

Princess Maker 5
Princess Maker 5

Like Tokimeki Memorial, you can see which events are happening by reading a paper that lists new events. You can have cube set a reminder on the day of the events so you don’t forget important dates. But the game will not automatically prompt/navigate you to the event so you still have to pay attention and remember when and where to go for the event.

Gameplay feels slow. Especially the first year. It feels repetitive and slow building your stats, and very few random encounters or events. But as I entered my 2nd year, that began to change. Suddenly, classmates/love interests began to invite my daughter out on dates, or suddenly teachers and employers invited my daughter to special events. Now it felt more interesting and exciting.

But still, ultimately, this game is long, and slow, and while this type of gameplay is best enjoyed in small bursts, because of the repetition and monotonous gameplay, it also is a game that doesn’t get interesting until several hours in. I spent over 6 hours in the first year… If like most princess maker games this one goes until the daughter’s 18th birthday, then this game has over 70 hours of gameplay, per playthrough, times 50 endings…. staggering… definitely a highlight of the game — but the gameplay is so monotonous that many people may never reach all 50 endings.

Princess Maker 5
Princess Maker 5

How could I give an 8/10 to a monotonous boring “dull” game? Well because of the added features the game presents, this game is the most realistic child rearing sim, and gives unprecedented freedom and control to the player. Your daughter grows in new ways never present in the previous princess maker games, and she grows more independent with her own hobbies and interests and desires and things become more complicated, it brings back the adventure system, and the new dating/events system seemingly borrowed from Tokimeki Memorial. All of these are an improvement over most of the gameplay features in previous princess maker games.

The game gives you unprecedented freedom to raise any kind of daughter you want, even if you want her to be a cosplaying anime fan who loves going to idol concerts. Seriously, she can become interested in just about anything you can imagine. lol.

Story: 5/10 I think part of the reason the game is so slow is that it has almost no story. You just literally keep clicking and waiting/hoping something changes/happens. Which doesn’t happen for several hours until you’ve been pumping up your stats. The opening movie is not translated or subtitled for the english release on steam. It seems that maybe it may have had at least an interesting introduction. I think from what I can tell, the daughter is a demon maybe. It says it began from bloody events that happened long ago. Seems to hint at a curse, and then from there I haven’t a clue as to what is going on, but you see cube fly away with the girl. The girl also has a special hair clip that lets her communicate with you and allows you to watch the girl while she’s away. Every once in awhile the girl talks about seeing spirits or fairies and other supernatural things. But I’m now about 10 hours into the game and there’s really no overall story, or direction, or plot, it’s basically an open ended sandbox game. Plot isn’t necessary in games like this, but since I play games for their stories, I think that’s why I feel bored while playing this game since it lacks an overarching plot of any kind.

Princess Maker 5
Princess Maker 5

Characters: 10/10 I really do like the characters. They are not strong from a story standpoint, but they feel very real, and their interactions and dialogues with each other are very cute. The independence of your daughter and new complex ways in which she can develop and grow make this the best daughter of all.

Princess Maker 5
Princess Maker 5

Graphics: 7/10 The artwork put me off at first, for years even before this official US release, I would see pictures of this game, compare it to 4 which was my favorite Princess Maker game, and just think YUCK!… But oddly… in the 10 hours I played the game, I now find it cute and charming. I’d played 4 years ago on my nintendo DS, even though I couldn’t read any of it. I loved that art style, and at first found this new art style for 5 to be a huge turn off. But after playing the game, I’ve changed my tune. I suggest if you like me, hate the way Princess Maker 5 looks, just give it a go, it’s a great game, and the artwork is strangely cute once you get used to it!

There’s this little fat boy, which normally would be like a blech, but I dunno there’s something sooo cute about him. He reminds me of the fat lil asian boy from Disney’s “Up” and there’s another little boy that looks like he could be straight outta card captor or some other sugary sweet shojo anime.

Princess Maker 5
Princess Maker 5

The daughter was what I found most unattractive, but watching her study, work, and play, I’ve realized she is the most “real” and endearing of any of the daughters in previous games. I love my little princess.

Music: 3/10 – I really dislike the opening song – it’s awful. blech. But the rest of the music is “OK” I guess. just kinda average to me really.

Voice Acting: 10/10 – the voice acting is very cute 🙂 I’m glad they kept the original Japanese voices in the game.

Replay Value: 10/10 – over 50 different endings and the variety of things to do within this game give it excellent replay value.

Princess Maker 5
Princess Maker 5

Princess Maker 5 Review was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News

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Idol Master Million Live Theater Days Japanese Rhythm Game Review

Title: Idol Master Million Live Theater Days

Genre: Rhythm Game with Visual Novel elements

Publisher: Bandai Namco

Release Date: June 28, 2017

Where to Get: See Below:

Itunes (Japan Only): https://itunes.apple.com/jp/app/…

Google Play Store (May also be Japan Only – not Sure) https://play.google.com/…

How to Get: You can check out my review of Aikatsu Photo on Stage to learn how to get free Japanese Itune items by creating a free Japanese Itunes account. In Aikatsu Photo on Stage, I was unable to help android users locate the game as it does not run on Bluestacks (or any rooted devices). I do not know if the same holds true for Idolmaster Theater Days as well. If so Android users may need a VPN Tunneling Service, which I know nothing about. Sorry.

Also in the case of this game when registering for a new account, be sure you select Japan as your country. This cannot be changed later. You can leave “English” as the language, but this only affects emails Bandai will send to you, and does not affect the language actually in the game – which is sadly only available in Japanese. Later, if Bandai ever releases the game in North America and in English you will have to make a new Bandai account to play the English versions of the game. But we’ve never received a single IdolM@ster game, despite success of their Love Live series which is very similar, so I don’t think the chances of English localization are very high! 🙁

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Overall: 66/80 83% B “Very Good Game for Girls”

Overview: 10/10 – I have a new obsession, as anyone who follows me on Instagram may have noticed this past weekend. Idol Master Million Live Theater Days may just be my new favorite mobile game of all time. It takes what I enjoy about Love Live, Aikatsu Photo on Stage, and Idol Master Cinderella Girls and smooshes them all together.

Graphics: 10/10 – The best part about Theater Days is that the girls are rendered in Live 2D just like Ensemble Stars, Dream Girlfriend, and countless other anime games. This technology allows for very lifelike anime renders. While 3D would feel stiff and 2D would feel flat, Live 2D finds a balance between these two. I can’t get enough of these Live 2D games!! In fact I wish to see the technology used even more, not just on mobile games, but PC and Console Games as well. I don’t know if this technology was used on Nekopara, but the result is VERY similar. The models look more clean than the cel shading technologies used in Catherine and School Days. Live 2D is the best thing to ever happen to anime games. More companies need to take notice.

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Not only do they look great, the girls appear on stage as full bodies, not just a tiny face in a circle like in Love Live School Idol Festival. Aikatsu Photo on Stage also has full bodied — but static — images (which kinda “bounced” up and down at times on the screen). But here, in Theater Days, thanks to Live 2D, the girls dance and sing on stage with unique dance routines choreographed for each song and each singer; and it’s just so incredibly cuuuute!!! I can’t stop playing, watching, and taking like a bazillion screen shots, seriously! Just check out my instagram account lol.

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Music 10/10 – Aikatsu Photo on Stage seemed lacking in the quality of the music compared to Love Live, but Idol Master Million Live Theater Days is at least as good, if not even better, in music when compared to Love Live. The songs are seriously addictive. I really like some of the earliest tracks like “Brand New Theater” and “Sentimental Venus”, but all of the songs I’ve heard have been good. I’ve played and watched the music videos (in game after beating the song at least once), over and over, all weekend. The music is so good, and the girls’ dancing is so well timed with the music. It feels so real, like you really are at a concert. The lights on the stage, the audience, the movement, the emotions, omg. It’s indescribable. There’s also excellent voice acting in the story scenes as well.

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Gameplay 8/10 – And like Aikatsu Photo on Stage and Idol Master Cinderella Girls you can dressup your girls in different outfits. I haven’t figured out how to do this yet. I’ve won, what looks like white, wedding dress, looking rewards from several songs, but can’t figure out how to use them or equip them. But I do see that we can change the uniforms for each member of our party, I just don’t have anything showing up when I go to this menu to change their outfits, except the starting red/white/blue outfits they are given at the beginning of the game. Perhaps the white dresses are materials or tokens to draw new outfits or something else useful and related to outfits. I just know there are costume changes, and the costume changes will be represented on stage when playing or watching / listening to the songs.

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There are also visual novel like elements to the game. I can’t read Japanese, but luckily there is only 1 response / option to select. I’ve only found 2 instances where I’ve had to make a “choice”. The first time was when choosing which starter card I wanted. I picked the girl in the pink sweater with side pony tail. The other time that the game asked me to make a choice was shortly after that, when a new girl is introduced, she has very short hair, sometimes in short pigtails with red ribbons and a green dress. — I think the main girl I had drawn already was jealous of the new girl, I think based on their facial expressions / interactions. My “main girl” and 2 other “starter girls” were in another room talking about something/one when the “new girl” overheard them, and they apologized and got embarrassed. I was presented an option, probably something encouraging the girls to get along. Whatever I picked seemed to surprise the girls. Story went on for a bit, then they all sang together, after the performance, my “main girl” came to me and asked something of me. There were 2 options, and the one I picked seemed to make her happy / satisfy her a bit.

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There will be other chances to interact with your girls, any time you are logged in, you can move around different rooms, and find your girls randomly going about their day. Sometimes they will have an “!” or a “…” bubble above their heads, when tapping on a girl, you can listen to what they have to say, which usually doesn’t even require any feedback from you – and rewards you with XP and the rare/summoning currency.

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You rank up as a producer by completing these “quests” and of course by putting on live performances which is where the majority of the gameplay comes from. You assemble a team of 6 girls. They have different attributes such as Princess, Fairy, and Angel. The song attributes change every day. For example, yesterday the songs wanted Princess, and Today they want Fairy. On my first day of play they wanted “All” which I guess would require a balanced approach. You can have several different teams built and saved up and switch freely between them. It also seems you can have it build the teams for you by hitting the pink “recycle” looking icon, and then choosing the attribute you want. For example, Princess would autofill your highest scoring Princess cards into the team. This doesn’t mean that only Princess members would appear, because you might have a fairy or angel who has high Princess points too. This probably all sounds familiar if you’ve played other titles such as Love Live School Idol Festival.

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When playing the actual song, you can choose different difficulty settings. The easiest difficulty features just 2 “bubbles” to tap. The medium difficulty features 4 bubbles. and the highest difficulty I believe has 6 bubbles.

These bubble “holders” are located across the bottom of your screen. As the song goes on, rainbow white shiny “pearls” will fall down the screen towards one of the bubbles. Tap the bubble at just the right time to gain the most points and chain “perfect” time attacks for bonus points. Once again, very similar to Love Live.

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Unlike Love Live. there’s a few new game mechanics, a large floating butterfly “bubble” will appear to give huge bonus points when timed correctly. Other bubbles require sliding/gliding your finger to “follow” the bubble’s path, or tapping and holding, or tapping repeatedly to correctly receive points from that bubble.

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The other big draw to these games is the Waifu collecting aspect, and this game is no exception. You can draw cards using diamonds or pink coins. The diamonds have a higher chance to yield Super Rare or Super Super Rare girls to add to your team. The diamonds is the “paid” currency, but there are ways to earn it free in game.

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So this all sounds lovely, so why did I take 2 points off? There are no events yet – but keep in mind, the game just launched a few days ago in Japan. In Love Live, there’s almost constant events which allow you to play against or with other players to earn limited edition super rare cards. Nothing like that has happened yet in Theater Days. If they up the rate of events, then Gameplay would probably be a 10/10 too!

Also while playing, your stamina drains so you may find yourself having to wait, or pay, for it to refill. No different from Love Live or the other rhythm games. Those are the only downsides I’ve seen so far!

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Story: 5/10 – There is a story, but until they release this game in English (which will probably never happen) I can’t say if it’s a good or bad story. Therefore, a medium score seems the most fair here, given that I’m reviewing this game for my readers, who are also, largely, English speaking gamers.

Characters: 5/10 – The characters are cute! I think I may have seen some from other Idol Master games. But since I’m missing out on their backstories, I still can’t enjoy the characters to their fullest, though I do have some favorites already just based on looks and voice actresses.

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Replay Value: 8/10 – No Waifu, No Laifu! lol. The game needs some more events, and to continue to release new girls, new clothes, and new songs, as long as those things continue to happen, this is a game I will be playing and recommending for years to come. In my opinion, it’s the best rhythm game ever of all time! A Must Play Mobile Masterpiece, and a shame we will probably never see an English version of this game.

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Geeky: 5/5 – Mind Blowing Graphics. Best Graphics ever for a mobile game. So lifelike. It’s like anime has become a reality. Also excellent voice acting and music tracks.

Sweetie 5/5 – Adorable – collect and dressup cute anime girls and watch them sing and dance on screen.

Overall: 66/80 83% B “Very Good Game for Girls”

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One note: I think the songs may change slightly – or I’m imagining things? based on which characters you have in your team when performing the song. For example, the first song has a part, where I think, the girls are saying their names and throwing their hands in a circular high five like cheer shape. Obviously there’s more than 6 different girls that could be in your party, and I think they would have used vocals for different names here. — Also, I think… but could be REALLY wrong …. each girl’s voice actress has recorded each “part” of the song…. because… not only does “which girls” you have effect the sound of the song, but “where those girls are” also affects how the song sounds and who gets more time in the spot light and who sings which lines. — My time with the game is short thus far, and I could be imagining this entirely. That’s why I did not factor it into my review score above – however, if it is in fact true, it’s fascinating and makes me want to try all the combinations I can make for each song by choosing and arranging my girls in different ways.

Idol Master Million Live Theater Days Japanese Rhythm Game Review was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News

Stardew Valley Review

As mentioned in another post here, I spent much of this past weekend playing Stardew Valley on the PC. Stardew Valley is a game that harkens back memories of popular retro games such as Harvest Moon and Rune Factory. The game is fun and relaxing… however, like most games in this genre, the gameplay can get tedious and repetitive at times. Stardew Valley also suffers significant development delays and setbacks, which is not surprising considering the entire game, from the graphics, to music, to programming, was all made by just one person. It doesn’t get anymore “indie” than that. Despite these few small flaws, the game is one of the highest rated Steam games of all time with nearly 50,000 Overwhelmingly Positives since its release in February 2016. If you’re still wondering if Stardew Valley is worth playing, read my Stardew Valley Review below.

Title: Stardew Valley

Developer: ConcernedApe

Publisher: Chucklefish

Platform: PC (also recently released for Xbox One, PS4, and soon to be released for Nintendo Switch)

Genre: Farming Simulation

Where to Buy: PC Version on Steam Here.

Release Date: February 2016

Geeky: 2/5  –  This is a low budget indie game, so you won’t see triple A graphics here. And given the genre and nature of farming simulation games there isn’t much action going on. I also feel the controls and UI are clunky, to the point of detracting from the gameplay (read more about that later in this review). However, given that 1 man made everything in this game, that’s pretty impressive and worth an extra star at least for effort!

Sweetie: 4/5  – Everything about this game exudes charm and cuteness. However, the characters feel impersonal and the story a bit lacking, costing it to lose 1 heart for “sweetie” factor.

Overall: 60/80 75% D- “Average Game for Girls”

Concept: 8/10 It’s hard to believe this game has been out for less than a year; it’s so wildly popular and became an instant fan classic, that even games by fully staffed development teams have not made nearly as successful games or seen as many sales or positive reviews in years worth of time. And day by day new fans come to experience Stardew Valley for their very first time and fall in love, and continue to share their experiences. I was somewhat late to join the party, starting back in maybe July of 2016.

At that time, people were growing restless with lack of progress made on features that had been promised such as multiplayer. Here we are another 6 months later, and there’s still no word on when multiplayer will be added, just simply that it is in the works. The game has received several updates and improvements, including finishing “routes” for “new” characters (The characters were already present, but now you can date more of them).

And that’s important because really… the game of Stardew Valley is like the game of your life. Stardew Valley’s open sandbox environment and multiple choices and decisions that you will make, all shape what will happen. Will you get married? have kids? Choose a life of adventure exploring dungeons, fishing all day, or focus on rebuilding your grandfather’s farm? Or maybe just sit at the tavern, playing games, and wasting your virtual life – the choice is yours.

Although the game starts slow, once it picks up, there will be numerous choices you must make (which you’ll start to notice around maybe Fall of the first year or so)… Things such as deciding if you want to let fruit bats live in the cave near your farm or if you want to use the cave to grow mushrooms. Hopefully by Fall of the first year you’ve had time and resources to upgrade your house or add new buildings that let you craft new recipes and add new gameplay elements such as making pickled vegetables, fruit preserves, wine, cooking meals from your crops in your new kitchen, etc. Characters at times may also ask you questions which may impact the game or change their friendship towards you, such as asking you what types of books you like to read, etc. Lil bit by lil bit you will begin to see how YOUR farm in Stardew Valley differs from that of your friends’ farms. (Or how it will differ for you on subsequent playthroughs).

There are also numerous in-game events held throughout each season such as festivals, cooking contests, dance parties, and more. If you’ve been working on your social skills in the game and making friends, or even romances, these special events will be even more special, having someone to share them with.

You start with little in way of resources to begin the game and with little to do. When I first started playing, it was tedious. It felt like work, like real life. It was made somewhat worse by bad controls and UI… However now, as my first year in Stardew Valley draws to a close, the game has me firmly hooked. I couldn’t believe I stayed up until 1am playing it lastnight, and I want nothing more than to go home and play it again as soon as possible. — Soon you will be able to take Stardew Valley with you everywhere you go with the Nintendo Switch! For many, this means starting all over from scratch though and replaying through these tedious first few hours of gameplay as I seriously doubt it will sync your game saves — though it would be awesome if it did!

Stardew Valley is slow paced, and definitely not for everyone. There is some combat; however, at least on the PC, the combat is simple and basic at best, and involves no strategy, and just mindless clicking. The controls also make any actions, from combat, to fishing, to farming, a real pain at times. However, despite these flaws, Stardew Valley shines because of the charming retro vibe and relaxing gameplay mechanics. It’s one of the best casual games around and guaranteed to make you feel warm and fuzzy. It is just simply a “Feel Good Kind of Game”.

Gameplay: 6/10 If you’ve ever played a Harvest Moon or Rune Factory game then you will be right at home in Stardew Valley. The basics of gameplay include planting, watering, and harvesting crops, conversing with townsfolk, dating/marrying a townsfolk, upgrading/decorating your home, exploring dungeons, collecting and crafting items, and joining in various events. — It was also marketed as an “Online or Multiplayer” farming game (which drew many fans who have long dreamed of an Online Harvest Moon — however, that feature, which arguably is the game’s MAIN feature, is still no where to be seen and with no estimated release date a year later.

I’m critiquing the gameplay for the PC version right now since it’s the only version I have played as of time of review. While the features of the gameplay would get high marks here in terms of the vast amount of things to see, do, choices and consequences, and customization, the score ultimately suffers due to terrible controls and UI. Please note for this review I play on a laptop and do not use a mouse. I am a keyboard only user. As such, there are some things that just DON’T work. Period.

Like for example, I read that to put bait on a fishing pole you left click the bait then right click the fishing pole, but nothing happens when I do this. Luckily, you can fish without bait, but with some tools you aren’t so lucky. I assume that loading the slingshot with stones also works in the same fashion but can’t figure out how to load it with ammunition either which makes it completely useless to me. At the fall grange faire, the controls for fishing were different than fishing on the main map too! In the main map I can use my button shortcode which is C as opposed to mouse clicking, — this for some reason does not work at the fall grange faire and you have to use the mouse (in my case keep in mind, I’m using my laptop’s “touchpad” which you can click/scroll/operate like a mouse.) —

I have read that PS4 controllers will now work in Steam so I may have to try that and hope they are supported in Stardew Valley. I also do have a usb mouse – but given that I play largely from my bed, it makes finding a place to put the mouse a challenge. I am surprised because quite simply, this is a casual game. If I were expecting to smoothly play a triple A title without a mouse, from my bed, well that would be my own fault for having unreasonable expectations… but the truth is, there’s nothing here that should require finesse or skill.

And it’s not just a little bit cumbersome, it’s that things completely don’t work in some cases as illustrated above at worst. At best, I find myself constantly turning away from my target while fighting in the dungeon, or watering an empty square next to the plant I’m trying to water. Or I’ll forget I have an axe equipped and accidentally kill a crop I’m trying to work with (OK so that last one is my fault 🙂 lol).

The gameworld is not that large, but you walk really slow, which makes it seem a bit larger (Please note for this review, I’m critiquing the default map, not the new ones added in after release). You will also find that you get weak from exhaust and/or injuries easily when you first begin playing, and that even adding new weapons, armor, and accessories, doesn’t seem to speed up combat as much as you might hope.

Despite these weaknesses, the gameplay is actually fun and enjoyable with a wide variety of things to do and see. In fact, there’s often not enough in-game hours in a day to do everything. I love rainy days in the game so I can go fishing or explore the dungeons without wasting half a day tending to my crops. I also love that as you continue to do something in game, such as fish or fight monsters, you gain levels of proficiency with different skills and at certain levels, these skills branch off and force you to choose a path, with different pros and cons, which further customizes your experience from that of your friends – and also greatly adds to replay value.

There could be some other features added that would further enhance gameplay, difficulty and challenge, such as making certain foods expire – would also create need to use the preserve machine — or making for example icecream melt after so many in-game hours. As it stands right now you could buy or grow an item in year one, and eat it 5 years later without risk of getting sick, etc. They could even add a temporary debuff “Food Poisoning” that would wear off after so many in game hours.

Story: 6/10 – Well the story is that you write your own story. You decide exactly what you want to do, who you want to be with, and shape your own virtual life. It offers a ton of customization and the story does branch and reveal different routes based on who you date and other decisions you make within the game, but largely, by the end of the first year, the story has felt weak and bare bones at best. The in-game events do help to spice things up however, I suspect that after the first year they will be less exciting since you’ve already seen them. — However, it makes up for this in the amount of customization, freedom, and exploration that these open world sandbox games are best known for. Watching slowly as your farm takes shape and beginning to set a path for yourself and discover how to make your farm uniquely your own is truly the best aspect of this game, and that will become even more of a big selling point once multi-player finally gets implemented so you can visit friends’ farms.

Characters: 6/10 – Well, there’s a lot of them, but none of them are terribly interesting… They will recycle through the same dialog over and over. In the beginning, as to be expected, many of the characters are distrustful of you (You’re a stranger afterall!), and so they do not talk about anything meaningful or overly deep. Getting close to people, just like in real life, takes time. Relationships take work, and Stardew Valley is no exception to that rule… I have yet to see if the characters, or story for that matter, get more interesting past the first year, but with well over 30 hours of real life put into the game, that’s more time than one should be expected to “wait and see” if things improve.

Right now my highest relationship, according to the fortune teller at the fall grange fair, is with Shane, one of the newly added routes in a recent update. He is sorta the Tsundere type. Rough on the outside. He often plays guitar in the tavern. He likes Hot Peppers, Spaghetti, and Pizza for presents, and he is a cold unfeeling jerk lol. At least initially. I think there may be more to him, which is why I was curious to pursue him. I think his route shows the most promise for “character development” if written correctly. It will be nice to see him warm up and hopefully be less of a jerk over time lol.

Other characters seem to pay homage to various Harvest Moon games, there’s a guy named Linus (not dateable) living in a tent who reminds me of Gustafa from Harvest Moon on the Gamecube. There’s Harvey who is a doctor, Demetrius a scientist (who at time of this review is not dateable), Sebastian who is a stereotypical Emo/Goth guy, Alex a fitness nut,  a Magician (I don’t believe he’s dateable either), Clint who is a Blacksmith, and Elderly couple. The tavern workers, a Museum worker, a Carpenter (female), Goth girl, Librarian (female), and a handful of others.

Despite not having much “depth” to the characters (at least after almost a whole year of time passing in game), the characters themselves are charming, and always busy and on the move. They breathe life into the game and keep it feeling active and bustling year round. Not only these human characters, but the animals on your farm, the monsters in the dungeon, and even just little touches like birds and butterflies randomly flying or a squirrel quickly climbing a tree, or a rabbit running through the bushes, they all make the game seem… living. It seems as if every character has a mind of their own and a life of their own. This is a big plus and part of the game’s unique charm.

Graphics: 8/10 – Keep in mind, this is an indie game that wanted to go for a retro-vibe. If you’re not a fan of “outdated” graphics, RPG Maker style games, and Isometric Top-Down view style games, then this is not the game for you. — That said, Stardew Valley is for you if you grew up with the 16 bit Harvest Moon games, don’t mind “indie-retro” games, like to customize the appearance of your character, and like “cute” bright graphics.

Everything about Stardew Valley is exceptionally charming. And there is a lot of work that went into everything from the tile sets used in town or your farm, to the dungeons, character portraits, or animations. As mentioned above, the environment really feels almost like it’s alive somehow, with so many small details and little touches, falling leaves, wind, rain, animals, and background animations that really add to the charm and little extra love that was poured into this game.

I’d like to see maybe a tad more detail on the character sprites, and even more options added for character customization and more interior decorating items, or more various monster designs and not just recolors – but that’s just a wishlist, already, the artwork is pretty great if you’re a fan of pixel style games.

I did take off a few points for the following:

  • It gets pretty hard to see where I’m going at night. I dunno if it’s my monitor settings – and I am well aware you can craft items like torches and etc to brighten things up, but I get pretty lost.
  • Also some items can be hard to see if they’re behind trees, or other tall graphic items, and this too, can at times cause you to feel “stuck”.
  • Lastly, back to the UI again, it is just a lil bit clunky and could use some refinement.

Music: 10/10 – The soundtrack is one of my favorite things about this game. It is infectiously catchy. Not only does it feature great music, but sound effects are skillfully used to further create immersion and once again give rise to a game world that feels bursting with life. Sound effects for weather effects, animals, monsters, and machines and tools all help paint a picture of what life in Stardew Valley is all about.

Replay Value: 10/10 – Despite myself criticizing many things in this game such as terrible controls and user interface, lack of promised features and development setbacks, and a rather barebones story and characters who are dull and cliche, there’s just something indescribable about the gameplay itself. It is just a fun game. It’s not a perfect game… but it is one that I would recommend. I can seriously see myself sinking hundreds, or even thousands, of hours into the game, a single playthrough takes probably a hundred hours or more, and if you want to try a different profession or pick a different husband or wife, you’ll be starting a new farm, as the game autosaves every night which takes the freedom of creating multiple save files from a single playthrough out of your hands.

When I play Stardew Valley, I feel like I’m living a second virtual life, I come to care about my character, her friends and relationships, the farm, the city, and everything that’s going on in the game world. It offers me a challenge with several aspects being only discovered later in the game, and that too keeps the experience feeling fun and fresh and wondering what will happen each time I play.

Stardew Valley is a game that pulls you in with all of its charm — However, it could do with some fine tuning to greatly improve certain gameplay and story aspects.

Would I play it again? Absolutely. Given the sheer amount of things to see and do, it is impossible to accomplish everything on a single playthrough and no two farms are exactly alike.

It is that feeling, that my farm, my village, my animals, my crops, my house, my little virtual family, that they are unique and truly unlike anyone elses’ that is the driving force that makes me want to sit down and invest my precious time and energy into this game. That and the kawaii cute graphics and charming nature of the game that seem to just suck you right in.

And once Multiplayer gets implemented, kiss your real life goodbye, as the 50,000 people who think “Overwhelmingly Positive” things about the game, as well as thousand of new players, will be busy visiting their friends’ farms and experiencing brand new gameplay elements.

Stardew Valley is constantly evolving with new maps, new characters, new skills, new recipes, and new fun!

Overall: 60/80 75% D- “Average Game for Girls”

Stardew Valley Review was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News

Princess Maker 2 Refine – Now Available in English on Steam

I reviewed Princess Maker 2 awhile back, one of my all-time favorite games. You can check out my review of Princess Maker 2, here.

In that review, you will see that I say the game was never released in English – because at time of my writing that review, that was true – although the game was fully translated and a leaked copy could be found online — with age and technology, it became increasingly difficult for some people to get that old dos copy of the game to run on their newer machines…

It seemed Princess Maker 2 was destined to just fall into obscurity – although many similar games (typically by English speaking fans) both indie and commercial have come out in recent years… Princess Maker 2 never saw the light of day…. Nor did any of the sequels….

Until this happened…. It appears while no one was looking, somehow Princess Maker 2 has had a commercial release in English at last!! It is now available for $19.99 on Steam. – You can also get the soundtrack for $9.99 if you feel so inclined. Here is how to get the game or soundtrack on the steam store: http://store.steampowered.com/app/523000/

Being out for just shy of 5 weeks now, the game has overwhelmingly positive reviews from hundreds of gamers.

I believe the gameplay to be left largely unchanged – however, the game has been “enhanced” with new graphics – while the overall designs of the characters have been left more or less unchanged, the artwork has been made more clean and crisp — In this (and the old 90s PM 2) game, the daughter has frizzy brown curly hair — much like myself in real life. I always mused that if I were an anime character, that’s pretty much how I would look lol. Still not a big fan of that look – compared to newer versions of the Princess Maker games — but none the less — perhaps this long awaited gem will usher in the following sequels in the series which have never before had an English translation.

Future is looking a lil bit brighter for gamer girls and otome fans.

Princess Maker 2 Refine – Now Available in English on Steam was originally published on

Sonicomi Communication with Sonico English PC Game Review

Title: Sonicomi Communication with Sonico

Genre: Visual Novel / Idol Simulation / Rhythm Game / Photography Simulation / Dating Sim / Raising Sim

Platform: PC

Developer: Nitro+

Publisher: JASTUSA

Where to Buy: Jlist – use Coupon Code: MOE-22Y-E8BNV5 to get 5% off!

Geeky: 4/5 – High quality anime style graphics. This version of Sonicomi is the original PC version; however, for the US release, they integrated the new improved graphics from the Playstation version which adds a lot more visual appeal to the game. Sonicomi comes to life with fully animated and expressive movements. Unlike other visual novels which show only static images, the graphics in Sonicomi definitely do impress. There are multiple game modes and tons of achievements to unlock as well. Like most visual novels, this game is light on gameplay, however, there is some challenge to see how high you can score each photoshoot, and the appeal of unlocking new outfits for Sonico. There’s also 18 different endings and a surprisingly touching story.

PC Game Review: Super Sonico Sonicomi Communication With Sonico
PC Game Review: Super Sonico Sonicomi Communication With Sonico

Sweetie: 5/5 – Sonicomi is very cute! And the ability to customize her with hundreds of different pieces of outfit and tens of thousands of combinations for those outfits, makes this a game that girls are sure to love, just as much as guys who like the busty and sexy appeal of the pink haired gravure idol.

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Overall: 76/90 84% B “Very Good Game for Girls”

Concept: 10/10  As I mentioned when I announced the preorder bonuses for the game here, this game basically is like combining Princess Maker (which I reviewed here) with Pokemon Snap (a game in which you photograph pokemon). Of course, Sonico’s lusty and busty figure make this game a lot more “Ecchi” or perverted than those games, but the game mechanics are like a perfect mashup of these two gaming gems. You determine Sonico’s fate and what direction her career will take (similar to Princess Maker), while the gameplay itself is a visual novel with about a dozen different “levels” each defined by a photo shoot. On these photo shoots your client will request different images, from sexy to sweet and innocent, or even weird. You must try to recommend different locations, outfits, and poses to meet the needs of your client. At different points in the story you will be presented opportunities to respond to Sonico in different ways (hence the name of the game), your responses, as well as choices made and how well you perform the various photo shoots will lead you to one of 18 different endings. Each time you play the game, you keep any outfits you unlock and continue to add new items to use to dress up Sonico however you’d like. There’s different difficulty modes, and even a free play mode where you can just photograph Sonico without worrying about a timer or any requests from your clients. You can save and share these images to show off how cute Sonico has become.

Gravure Idol Simulation PC Game Super Sonico Communications with Sonico Review
Gravure Idol Simulation PC Game Super Sonico Communications with Sonico Review

Gameplay: 8/10 The story unfolds like a visual novel at different points you can talk to, or even touch Sonico in various ways which raises her affection or changes her mood or even changes how the public views her as an idol. The main gameplay however comes in the form of photoshoots. You start by choosing an outfit for Sonico by combining different pieces and parts, such as a jacket, top, pants, skirt, jewelry, handbag, shoes, socks, hair, skin tone, etc. In these shoots, you must complete all “takes” (ranging from 1 to 3) without wearing any duplicate items from the previous takes, all while taking into account the client request. Once on set, you’ll see Sonico frolicking around and soon begin to see blue and pink “rings” on your screen. It’s your job to mouse over these rings and click them right as they turn pink. Clicking too soon or too late will lower your score. Clicking at just the right time will allow you to “chain” “perfects” which gives a large boost to your score. Getting perfects will also begin to fill up a gauge on the screen which when full, left clicking will open a number of options such as Communication, where you ask Sonico how she’s doing – she may tell you she’s tired, thirsty, nervous, fired up/excited, or able to still go on. Another option is to give Sonico a break which will help refill her stamina, and if executed correctly will extend the time you have in the photoshoot. If you let Sonico get too exhausted you will fail the photoshoot so you must be careful. The remaining options let you change Sonico’s pose and position from standing, sitting, or lying down. If Sonico is “excited and fired up” and you select Communication, you will activate a special mode with new poses and bigger chances for bonuses. After each take you’ll see your score, and after completing all takes, you’ll receive a letter grade which you need to pass to move on to the next scene.

I deducted a few points because this game is impossible to play without a mouse or game controller. I bought a mouse just to play this game. I think a lot of casual gamers, especially those on laptop devices may not have a mouse? I didn’t because I played in bed anyways so where would I put a mouse? (Hint: I ended up putting it on the wrist/rest area near the touchpad, below the keyboard.) The touchpad on my laptop was totally laggy/nonresponsive – which was something weird caused only when playing this game. I couldn’t even get past the tutorial and it wasn’t from a lack of skill, my pointer on screen would not move where I wanted it, and even when it did, I found I couldn’t “snap” the photo, just nothing would happen when I clicked the “mouse button” (built into my touchpad). This seems like a weird glitch or bug? But now that I’m using a mouse, there’s no problem 🙂 And I’ve used the mouse in some other more actiony games too so it’s all good. Mice are cheap enough anyways *under 10 bucks* but I just can’t help thinking that the touchpad should have worked, or my touch screen on my laptop, but both were very laggy and made it impossible to play. Bad controls = bad gameplay. So you’ll want to make sure you have a mouse or steam controller or similar input device.

However, the gameplay is very engaging, and the hunt for new outfit pieces (all of which carry over into any new games you begin) as well as unlocking the achievements and all 18 different endings keeps you playing over and over. The in depth tutorial at the beginning of the game lets anyone just pick up and play the game, but some of the higher difficulty settings offer a large challenge even for more seasoned rhythm game players. The free play mode is really cute and fun too, especially with the ability to take and share steam screenshots, or collect the images in an in-game photo album.

Story: 5/10 I get the feeling that there’s only “illusion of choice” for very much of this game. Yes, there are 18 different endings, but it seems to me that they are determined more in how you do on photoshoots than how you respond to the story prompts. Although those DO impact the game also. I only suspect this, because on multiple play throughs, when I skip “previously read text” I’m skipping about 75-85% of the story. There is a decision later in the game to take Sonico’s career in different directions, such as being a commercial model or a high fashion model, but even that seemingly important decision does little to change the story – though it does change several of the different photo shoots in the later part of the game.

The story itself is pretty cute, but way too short and simplistic to really rank this score any higher than “mediocre” – but it’s a Gravure Idol Sim, people don’t really play this for story. — The story isn’t bad, actually I was pleasantly surprised that it’s very touching and hits close to the heart at times, but that’s mostly attributed to the strong character interaction which I’m scoring separately below. The story has a lot of comedic moments and some truly wtf moments as well which makes it highly entertaining.  Perhaps my biggest complaint against the story is that it starts strong, but just as it’s taking off, the game comes to an abrupt and unexpected end, and that’s not from getting a “bad end” but instead it just feels like the second half of the game is rushed, and that more could have been done which could have added not only more story, but more photoshoots and more gameplay too.

Cameo Appearance: Danny Choo Mirai Culture Japan Smart Doll Smartdoll
Cameo Appearance: Danny Choo Mirai Culture Japan Smart Doll Smartdoll

Characters: 10/10 The biggest and most pleasant surprise to me was how endearing and likable all of the characters were, especially Sonico. I had heard of Sonico, and seen cameo appearances in other games, but I honestly knew very little about her. As I played, I couldn’t help but think, OMG Sonico is JUST LIKE ME!! Since I related to her, it increased my enjoyment of the game and story and made her even cuter to me. She loves cats, I love cats (like REALLY love cats), She loves her grandma – I love my grandma, we’re like best friends. She loves sweets, I love sweets. She loves shopping, I love shopping. She’s really really naive and ditzy… I’m sadly also really naive and ditzy. She’s clumsy and hurts herself often, I’m clumsy too! It was like seeing myself as an anime character. Of course I’m not as cute or sexy as Sonico, but her pure heart and bubbly happy go lucky and laid back personality are very similar to my own personality and attitude.

Sonico wasn’t the only character who I found likable either. I also really liked Cutie Q who mysteriously turns up and gives you advice throughout the game, and Pandagawa, an idol manager who’s also a cute (and perverted) panda. And Sonico’s rival Angie, who is pretty much like Sonico’s exact polar opposite (and who I think should have her own game, right? she’s pretty amazing). All of the characters are really unique and quirky. Even Danny choo and his Smart Doll Mirai makes an appearance in the game which was a huge plus since I’m such a huge Smartdoll / Dollfie Dream / ABJD fan.

Pandagawa - Super Sonico - PC Game Review - Sonicomi Communication with Sonico
Pandagawa – Super Sonico – PC Game Review – Sonicomi Communication with Sonico

Graphics: 8/10 It’s already been said how cute and sexy Sonico is, and already been said that there’s literally tens of thousands of different outfit combinations possible to make Sonico look however you’d like. The environments and poses and background art is all very lovely. In the photoshoots it’s all 3D, and in free mode you can even adjust lighting and other touches to make the environment look as you please. In the visual novel, the backgrounds are done in an a more anime style. Sonico is a full body and fully animated figure. Her expressions and movements are just like a real person, which makes this visual novel stand out from others that just use static sprites or images. However, and where the game loses some points, is that Sonico is the only character who we ever “see” in the game or any of the photoshoots. There’s at least two occasions where you’re “supposedly” photographing another model with Sonico – and it would have been cute, awesome and AMAZING to have both models in the photoshoot at the same time, playing together, dancing, and frolicking around. — But okay, maybe that’s asking too much, but it would’ve been nice to see some better sprites for the other characters. In true visual novel fashion, every other character in this game, is just like every character in every other visual novel, just a chest and face with a few different expressions, and always over some background, like out of a comic book, which I guess is kinda cool in a stylistic way, but it definitely makes them seem less “alive” or “real” than Sonico. Also the clients and Sonico’s manager always have a mask on, which is just weird to me and makes them kinda unlikable honestly to me even though it also does add humor and make them memorable in a way too.

Angie Gravite the Black Ship - Super Sonico - Sonicomi Communication with Sonico PC Game Review
Angie Gravite the Black Ship – Super Sonico – Sonicomi Communication with Sonico PC Game Review

Music: 7/10 – The soundtrack, while being actually pretty good and not at all irritating, even on multiple playthroughs, just frankly, doesn’t have enough tracks or variation in it to score much higher than this. Each photoshoot has the same soundtrack, regardless of location selected for the shoot. Or if they were in fact different, it wasn’t noticeable enough for me to remember. The music is good, but you will hear the same tracks over and over when walking Sonico home, or at different key moments in the game.

Voice Acting: 9/10  I’m actually surprised how close the English voice for Sonico comes to capturing the original Japanese voice actress’ same “personality”. A bubbly, cute, and somewhat ditzy / brainless type of voice. The English voice actress for Sonico really put a lot of emotion into delivering her lines, which you can tell from how she enunciates or emphasizes different words or phrases. Even her laugh and other mannerisms are quite similar. I thought she did such a good job that I’ve played in English every time except for twice now. The Japanese voice actress is of course cute and adorable and does an excellent job, but that’s usually just a “given” when it comes to Japanese voice acting. They’re all pretty much amazing right? But that’s not the case (typically) with English dubs. (sorry to dubbed anime fans out there). While I think everyone should play the game at least once in it’s native language, you really in this case don’t miss much by playing it in English. I’ve gotten used to the English Sonico now, and actually, surprisingly, prefer her voice over the original Japanese one now. Also I’ve heard that this same voice actress does the Sonico in the anime (which I’ve never watched). But the good thing is, that no matter what you prefer, English or Japanese, they left both tracks in the game for you to choose! — It’d be nice if you could switch this option while playing the game but I think you have to save, exit, and select the option when starting back up. Also if I remember correctly, Sonico is the only character who’s voiced in this game, which is a little disappointing (and why I deducted 1 point).

Sonicomi - Free Style Game Mode - Sonicomi Review for PC - Sonicomi Communication with Sonico
Sonicomi – Free Style Game Mode – Sonicomi Review for PC – Sonicomi Communication with Sonico

Replay Value: 10/10 This game is super addictive! As if 18 endings weren’t enough to keep you playing, there’s also achievements, and new outfits to unlock through multiple playthroughs (which carry over into any new games you start), and sonicoins to earn which unlock even more outfits, and a free play mode that lets you enjoy uninterrupted time with Sonico in any location or outfit or pose that you’ve previously unlocked. You can then add the freeplay images into an album in game, or use the steam shortcut (F12 by default) to take pictures and share via steam or social media so you can spam your friends and share Sonico’s charm. There’s also different difficulty modes which let you challenge yourself as you become more familiar with the game. With so much to do and so many different dressup combinations and such a cute and charming idol to control, this is a game that will keep you hooked!

Overall: 76/90 84% B “Very Good Game for Girls”

Sonicomi Communication with Sonico English PC Game Review was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News

My Dream Girlfriend Free IOS Android Dressup Anime Gacha Dating Sim Mobile Game

Title: My Dream Girlfriend

Publisher: Ambition

Genre: Anime Dressup Game with Dating Sim and Stat Raising Elements

Get it on IOS here: https://itunes.apple.com/us/app/dream-girlfriend/id997701066?mt=8

Get it on Android here: https://play.google.com/store/apps/details?id=jp.ne.ambition.googleplay_nizikano2d_glb&hl=en

Geeky: 2/5 geekygeeky

Sweetie: 5/5 

Overall: 60/80 75% C “Good Game for Girls”

Concept: 10/10 This game utilizes Live 2D, a new technology to bring 2d characters to life. Perfect for anime style games. You can get mega rare animated outfits. The picture here is of my character in the game. When you start the game you get one animated outfit for free. This card captor sakura-ish outfit is adorable and it was what I got for free. The other gacha items sometimes (most of the time) will not be animated. These animated outfits are very rare and set this game apart from Moe Can Change and Ambition’s other apps like My Animal Boyfriend which I reviewed here.

Gameplay: 7/10 So aside from getting outfits for your girl, you can also study, work, and take part in events to earn items and personality points. These personality points help your girlfriend evolve into different personality types such as Gentle, Flamboyant, Shy, Friendly, Studious, etc. This effects how she responds and behaves. Allowing you to create your perfect “dream girlfriend” just like the title suggests.

But the main thing is the dressup aspect. There are limited time events almost constantly with new items being added. You have many different slots for dressup such as hair, face, back, body, room, frame, accessories, and more. This ensures that your girlfriend is different and unique from all others.

You can also visit other players’ girlfriends and if they are working or studying you can offer advice to them which boosts your own xp. You can also make recommendations and see them wear your own items. At level 30 you get a 2nd girlfriend increasing your dressup potential two fold.

Really the gameplay can be repetitive though at times. Because of the repetitive gameplay I’ve deducted 2 points.

Also events can be difficult to rank in due to cash shop items which restore energy. You can get free in game currency by watching videos and taking surveys or installing apps. But even with these free offers I am only ranked 3000 and only the top 4000 players get prizes, and really only the top 200 get anything good. They really should put a limit on the amount of energy drinks that you can use in an hour. like 3 an hour or something to level the playing field. I deducted a point due to the over use of the cash shop items especially in ranked events.

TIP: You should always max your charm right away by exchanging event medals – I went from getting 200 points to about 2000 points each click by just trading in my medals. Also play the event gacha and wear as many tie-up outfits as possible to max your score. Complete free offers with Tapjoy and buy the rainbow dx drink if your total stamina is over 100. If it is 100 or less buy the half priced rainbow drink instead.

Graphics: 10/10 Clearly the highlight of this game is its super high quality super kawaii artwork and the whole point of the game is to make a cute or sexy girlfriend of your dreams. I adore the artwork in this game. Its better even than many console games.

I prefer the cute innocent look but there’s a lot of sexy items too. This is another animated item I received. (click to enlarge)

My Dream Girlfriend, Free, IOS, Android, Dressup, Anime, Gacha, Dating Sim, Mobile Game, In game events, Ingame events, limited items, limited edition items, limited edition, rare items, collect rare items, 2d, live 2d, anime game, anime games, cute, kawaii, moe, sweet, virtual reality, raising sim, raising simulation, sim, sims, simulation
My Dream Girlfriend

Music: 3/10 The music is cute, but it does not have much variety so you will eventually grow tired of it.

Characters: 8/10 There are a host of cute NPCs, and they have well defined personalities but not much backstory, I took away 2 points for lack of a backstory.

Story: 5/10 There is a story at the beginning of the game and some of the events in the game offer up a glimpse of a story, but the story quickly takes a back seat to the item centric nature of the game. The story is that you have gotten a new cellphone and discover an app already installed when you launch it, your dream girlfriend appears in your room and the sales people who sold you the phone, who are also all cute girls, come over to explain how to set it up.

Replay Value: 10/10 The plethora of events running constantly around the clock make this a game you keep coming back to and playing for long periods of time trying to get the rare items before they disappear.

Overall: 60/80 75% C “Good Game for Girls”

My Dream Girlfriend Free IOS Android Dressup Anime Gacha Dating Sim Mobile Game was originally published on Geeky Sweetie

Princess Maker 2 Review | Retro PC Game | Simulation Game | Life Sim | Anime Game

IMPORTANT NEWS!!!!!!!!!!!!!!!!!!!! YOU CAN NOW LEGALLY BUY AND PLAY THIS GAME ON STEAM. RE-Released with new art work as “Princess Maker 2 Refine” You can grab the game, and learn more about the release on my news article here: Princess Maker 2 Refine Now Available in English on Steam for the PC.

Princess Maker 2 is part of the Princess Maker Franchise – Note – none of these games were ever released in English. Princess Maker 2’s translation was mostly complete – 99.99999% when their licensing agreement fell through and also the game met tough criticism (by American media and press outlets) from people that viewed it as too pedophiliac in nature despite there being absolutely no sex scenes in this game. The (western) world was just not ready for Princess Maker 2 (and may never be ready either).

There are many websites which offer Princess Maker 2 (in English) as “abandonware” however; it is the wish of the creators and those involved in the (failed) localization that you never download or play this game (you can google about that too, there’s copies of letters from people involved in the project all over the internet, in which they remind us that this is NOT abandonware and to not “pirate” the game. — So Take that as you will. It’s a little bit different from a “Fan Translation” in which you can still support the creators by buying the original game and “patching” it with the english translation – in order to play Princess Maker 2 (in a language you can understand), you’re going to have to pirate it – I’m not putting a link here, I’m not condoning it, I’m not promoting it – I’m just telling you, it’s out there, if you search for it and if you care to play it. And that that is the only way to play this game in a language that you can read and understand.

There are many similar, but ultimately inferior, games which have been developed by English speaking fans, drawing inspiration from the Princess Maker franchise. These games include but are not limited to Cutie Knight Deluxe, Prince Maker, Long Live the Queen, and Spirited Heart Deluxe. I recommend checking them out, they’re still great games, but I found myself constantly comparing them to Princess Maker, and found them to be inferior to it in every way (art, story, number of activities, number of endings, variety of things to do, etc.) – That is not to say they are bad games – I own them all and love them – but they are no Princess Maker.

Anyways, Princess Maker 2 is a great game – as are all the other games in the series which I have supported and purchased despite not being able to understand them. There’s even a (relatively) new mobile game – in Korean language which I play on Bluestacks (an android simulator). As far as I know there’s no plans to bring those games to an English audience any time soon. The same people who fan translated Tokimeki Memorial Girl’s Side (which I reviewed here by the way) – had indicated interest in Princess Maker 4 or 5 translation – however, to my knowledge that translation has not even begun yet. Many other translations have begun, but never gotten further than intro or menu translations for any of these games. I sincerely hope, maybe someone in the fan translation community might visit my little blog one day and see that there is a “need” to translate these games which have no hope of ever being commercially released outside of Asian territories.

With all of that out of the way, here’s my review of Princess Maker 2:

Title: Princess Maker 2

Publisher: Gainax

Genre: Life Sim / Raising Sim / Dating Sim / RPG

Release Date: 1993 Japan Only

Platform: (all different kinds, but the one I’m reviewing is the PC version) (It was also on Sega Saturn, PS2, and more consoles)

Geeky: 1 star 

Sweetie: 5 hearts 

Overall: 77/100 77% C+ “Good Game for Girls”

Concept: 10/10 You raise a daughter from the age of 8 to 18. You see her grow and change as you manage her schedule in different ways, and you also battle in turn based rpg fights and dungeon crawling elements (I think that feature is unique to Princess Maker 2 – I know some of the other games don’t include the battling / dungeoneering elements.) You lead her to her destiny in dozens of different endings. Her sprite will change to reflect her mood, her condition, and her age as time goes on.

Gameplay: 10/10 You set your girl’s schedule choosing different tasks for her such as cooking, magical battle, dancing, etiquette, visiting the palace, reading, etc, etc. There’s probably about 20 different options to choose from. You can also choose to give her a break by giving her some allowance to go shopping in town, or splurging and taking her on a vacation. She’ll randomly encounter different people, sometimes they will attack her, other times sell or give her items, or sometimes just chat with her all of which may effect her stats. You can also choose to explore dungeons for treasure, items, and more which greatly alter her stats. There’s also a dressup element to the game and what you have her wear also effects her stats. All of these stats and her relationships with all of the other characters are taken into account when deciding what ending you will receive.

Storyline: 7/10 You are a war hero who defeats a demon – the gods are so thankful to you that they grant your lifelong wish for a family – you are all alone, and unmarried. Now you become a single father to a very young cute girl who needs your guidance. The plot is up to you! Will she become a powerful fierce wizard, a war general just like daddy, or a princess in the palace, or maybe she’ll even fall in love with you and become your wife! (which is why the game was so opposed in America lol – dunno why they couldn’t just remove that one ending and release the game still – but whatever, I’m not in the game industry so I dunno all the details, just what I’ve read online. Seems like such a waste to have completed all that work and spent money localizing this game and then cave to media pressure and pull the plug at the 11th hour.) It’s a very loose gloss-over type of plot, that doesn’t get very deep while playing the game, but that branches into dozens and dozens of endings and hidden scenes and lets you chart out your own destiny.

Characters: 6/10 – Most of the characters are not really well fleshed out – It’s not about them it’s about your daughter! You have a cute “demon” butler that assists you (or maybe I’m thinking of one of the other princess maker games) anyways he’s cute and provides some comic relief, but ultimately their character development is pretty low. The other characters you meet, like the guards and prince, and king, etc never really feel very well developed either. — Despite not really having any character development, somehow, it is still an awesome game, you “write” your own story, and decide who your “princess” is. It gives you great freedom of choice on unprecedented levels.

Graphics: 4/10 – They’re “cute” but the graphics in the later installments of this game, are not only “higher quality” but a hell of a lot more “attractive” either “kawaii” (cute) or “sexy” etc. — The characters and graphics in this game, are by no means “ugly” – but their age is definitely showing! There’s also lack of animation of the (large “portrait”) sprites. The smaller sprites you see in training are detailed and animated. There are numerous kawaii cut scenes to unlock with more detailed artwork – but even that artwork is rather pixelated and not as vivid as many other games in this genre. I can’t really give this a high score in artwork. Even the background environments are drab looking. There are other games from the 90s which look way better than this, so it’s not just that it’s “old” either.

Music: 4/10 Uhm, the music was not that great. I think it was just due to the limits of the technology at the time of release. It also was not very memorable.

Customization: 10/10 – Your girl’s figure will change as she grows, she may become athletic looking, frail, fat, strong, etc. She will wear different clothes, even her breasts will change in size, and of course each year she will change and grow more and more. It’s awesome for dressup game fans. Highly recommend.

Kawaii Factor: 10/10 – despite the outdated graphics, there’s some seriously cute moments between you and your daughter. And despite being pixelated she’s still adorable. Actually she reminded me of myself. lol. I have long brown super thick naturally curly hair – so if there ever was an anime character that looked like me, it’d be her haha which helped me to “identify” and “immerse” into the game lol. She grows and evolves into a supposedly beautiful woman – but the art style kinda misses the mark there for me – but still – adorable adorable little game.

Replay Value: 10/10 – Multitude of random events, dozens of ways to plan your schedule, people to talk to, dungeons to explore, and dozens of endings to unlock (I think it has 20 or 30 different endings) — So yes, you will want to keep replaying this game to achieve 100%.

Overall: 77/100 77% C+ “Good Game for Girls”

Princess Maker 2 Review | Retro PC Game | Simulation Game | Life Sim | Anime Game was originally published on

Sonicomi Communication English Preorders Begin. Game Release Date Scheduled for Summer 2016

Sonicomi English Preorder is now live on JLIST. Up til now, the game has only been available in Asian regions. This new English release is the original Sonicomi Game from 2011 for the PC; however, JLIST has licensed the visuals from the much improved 2014 PS3 version.

Preorder Sonicomi Communication – and use Coupon Code: MOE-22Y-E8BNV5 to get 5% off!

Gameplay puts you in the role of a professional cameraman as you photograph a “Gravure Idol” (which loosely translates to Magazine Model), the busty, pink haired, Sonico. You get scores and combos for taking better photos. Outside of the photography element, you interact with the model in visual novel fashion.

The game features a ton of customization with well over 100 items to dressup in.

The replay value is also very high, because depending on your advice, Sonico’s career is at stake and she will evolve to reach one of 18 different endings, including a special ending where she falls in love with you.

Unlike most visual novels, this one is fully animated and in 3D.

In all, from the descriptions, Gameplay reminds me of a very perverse, echi style “Pokemon Snap” X Princess Maker 2 Crossover lol.

Super Sonico is Nitro+ special mascot and makes cameo appearances in many other games, and even has her own anime series.

There are 2 editions available for preorder. The standard edition includes preorder bonuses of an action figure, steam key (for when the game is later released on steam), and art cards. The special “collector’s edition” includes a “full body” mouse pad which is “2 times larger than other moe mouse pads” and they said the mousepad has never been sold before anywhere, not even in Japan, and features brand new artwork by the designer of the game, just for the US English release and once preorders end this Mousepad will no longer be available. $100 bucks seems Crazy to me for a Mousepad – but if you’re really into this character, I guess some people may be interested in it. Meanwhile, the standard edition will run $55 – which yes, is a lot for a visual novel. Clannad recently released with a $50 price tag too. Now that visual novels are gaining popularity in the west it seems we can expect typical “new release” prices on par with other genres of gaming. I plan to preorder the standard edition when I get paid this week.

Preorder Sonicomi Communication

Sonicomi Communication English Preorders Begin. Game Release Date Scheduled for Summer 2016 was originally published on Geeky Sweetie

Azure Dreams – RogueLike Dungeon Crawler with Dating Sim, City Building, and Pokemon Style Gameplay | Retro Game Review | Playstation | 90s | Cute Anime RPG

Title: Azure Dreams

Publisher: Konami

Release Date: 1997

Platforms: Playstation 1, and Gameboy Color. Note that the Gameboy Color version is widely different and not as good as the PS1 version, for example the Gameboy version removed all of the dating sim elements from the game. I really recommend playing the original PS1 version.

Where to Buy: Unfortunately it’s very old and hard to find, at time of this review there is one copy left on amazon, being sold for $150+ Keep your eyes on this page here: http://www.amazon.com/Azure-Dreams-Pc/dp/B00000DMAP 

You can also check out the reviews there and see for yourself that this is a great game.

I wish Konami would release this game on the Playstation Store. I’d buy it in an instant even though I still have my PS1 disc. (darn lack of backwards compatibility). (plus I greatly prefer digital distribution anyways).

Geeky: 

Sweetie: 

Overall: 57 / 80 71% C- “Good Game For Girls”

Concept: 10/10 Azure Dreams was one of my favorite games growing up. In fact, I still find myself playing it, almost 20 years later. It’s an addictive game with very high replay value because it offers a lot of choice to the player in how they want to focus their time within the game. And because it’s procedurally generated, it also offers a wide variety in terms of level design and challenges to the player as well.

Gameplay: 10/10 The main gameplay elements focus on entering the “Monster Tower” to search for treasure. Within the tower, you can also find Monster Eggs which you can bring home to hatch into familiars which you can train and take with you the next time you enter the dungeon. But outside of the dungeon is where the game really shines. You can invest into rebuilding the town and as you do so, new characters, new shops, and new mini games will open up to you. You can buy new buildings, or furniture, or decorations for the buildings as well. You can also spend time conversing with the people in the town, and form relationships with one of 7 cute girls which will slightly alter various storyline elements throughout the game.

Storyline: 6/10 Admittedly, the story takes a backseat to the gameplay. It’s a pretty simplistic story about a boy whose father disappeared when the boy was young. His father was a famous monster tamer, and now on the player’s 15th birthday, he too has been granted permission to enter the tower and follow his father’s footsteps. He hopes to find clues to his father’s disappearance while searching for treasure.

Characters: 6/10 The player character is intentionally kept as a blank slate to immerse yourself into his shoes, which is not uncommon with rpg games or dating sims. He has a little sister who helps take care of her sometimes irresponsible big brother. Your first familiar is a cute lil blue chubby dragon looking guy named Kewne. He will be your guide as you begin the game. Some other town residents include a rival boy named Ghosh, his little sister, Selfi who’s training to be a sorcerer, there’s also your childhood friend, named Nico, an item shop owner named Fur, a Waitress named Patty, a Librarian named Mia, A sick young girl named Cheri, and a traveling performer named Vivian.  Some of the girls are cute and endearing, others are outright annoying. Most are common tropes and archetypes from anime and JRPGs and not terribly original or interesting.

Graphics: 7/10 – while the monsters are cute, and the 90 level procedurally generated tower offers some variety, a lot of the game looks and feels “grainy” due to poor textures. I’m also not crazy about the character designs, but if you look at anime from the mid to late 90s, this style is very popular.

Music: 8/10 The music is composed by Hiroshi Tamawari who also (was one of the ones who) composed the music in Suikoden. If you like the Suikoden soundtrack, chances are you’ll also like the music in Azure Dreams as it’s has his same style.

Voice Acting: 1/10 The original Japanese version was fully voiced, however, that is not the case of the US version. It makes me sad that costs had to be cut in this area.

Overall: 57 / 80 71% C- “Good Game For Girls”

If you like this game, I also think you would like Time Stalkers (also known as Climax Landers), another City Building Dungeon Crawler game which is part of the Land Stalker and Alundra game series. Other people have compared Azure Dreams to Mysterious Dungeon but I have not played Mysterious Dungeon yet myself to be able to back that claim.

Azure Dreams – RogueLike Dungeon Crawler with Dating Sim, City Building, and Pokemon Style Gameplay | Retro Game Review | Playstation | 90s | Cute Anime RPG was originally published on Geeky Sweetie

Ensemble Stars – The Free IOS Game That Lets You Collect Cute Anime Boys

Ensemble Stars | Dating Sim | Stat Raising Sim | Trading Card Game | IOS | Android | Anime | Game
Ensemble Stars | Dating Sim | Stat Raising Sim | Trading Card Game | IOS | Android | Anime | Game

I’ve been enjoying Ensemble Stars, a game that lets you collect cute anime boys. When I first got the game, I assumed it was like Love Live School Idol Festival! However, it’s a little bit different. Most notably, Ensemble Stars is a Stat Raising Simulation. Not only do you collect the cards (just like in Love Live School Idol Festival!) but then you train different stats such as vocals, dancing, etc. Also, this is NOT a rhythm game. I initially thought it was, until playing it. There’s no user input in battles; it’s all mathematically determined. Your cards stats vs the Opponents’ stats.

This game is not available yet in the US app store. And in no app store is it in English; However, you can easily make a free account (must be on a PC (or mac)) by logging out of your main account and then at the bottom of the screen, change location, and select either the Korean or Japanese app stores. Then sync your iphone/ipad with your new purchase (its a free game).

The company also makes a game called Ensemble Girls which is available in the US app store, however, it is not in English. I just started playing Ensemble Girls lastnight and its gameplay is markedly different from Ensemble Stars. Ensemble Girls plays like a board game. You roll dice and move the corresponding number of squares through each level. You encounter girls to battle and collect points. You can use points to summon new girls for your deck and also get sweet tasting food which if you feed to the girls makes them level up. It’s a cute game, but the gameplay in Ensemble Stars is more fun since it’s a stat raising sim, which Ensemble Girls is not.

When you first start playing Ensemble Stars you get to select one “team” to be your “starter deck” which will determine your rare card.

This is the one I chose, because, he is hot as hell LOL. :drool:

Ensemble Stars | Dating Sim | Stat Raising Sim | Trading Card Game | IOS | Android | Anime | Game
Ensemble Stars | Dating Sim | Stat Raising Sim | Trading Card Game | IOS | Android | Anime | Game
Ensemble Stars | Dating Sim | Stat Raising Sim | Trading Card Game | IOS | Android | Anime | Game
Ensemble Stars | Dating Sim | Stat Raising Sim | Trading Card Game | IOS | Android | Anime | Game

There’s also a dating sim element to the game too. You can date the guys and by correctly responding to their questions (which are not in English), they will level up. Here are a few more screens showing all of these elements of gameplay. The dating sim, the stat raising sim, and the collectible card game (ccg).

Ensemble Stars | Dating Sim | Stat Raising Sim | Trading Card Game | IOS | Android | Anime | Game
Ensemble Stars | Dating Sim | Stat Raising Sim | Trading Card Game | IOS | Android | Anime | Game
Ensemble Stars | Dating Sim | Stat Raising Sim | Trading Card Game | IOS | Android | Anime | Game
Ensemble Stars | Dating Sim | Stat Raising Sim | Trading Card Game | IOS | Android | Anime | Game
Ensemble Stars | Dating Sim | Stat Raising Sim | Trading Card Game | IOS | Android | Anime | Game
Ensemble Stars | Dating Sim | Stat Raising Sim | Trading Card Game | IOS | Android | Anime | Game

The game is really super fun – even though I can’t understand a word of it. I keep hoping they’ll bring us an English version. It’s in many asian countries already. I think with the rise in popularity in America of otome games and dating sims and JRPGs we would be a good market for this game as well. I have already emailed the company and asked them if they would please release an English or “international” version of their app. The game has only been around since April of 2015. So it is not even a year old yet. That means there’s still a chance they could release it at some point in English.

Geeky: 

Sweetie: 

Overall: 70 / 90 78% C+ “Good Game for Girls”

Concept: 10/10 finally a game like Love Live School Idol Festival but with all boy cards! Sweet!

Gameplay: 10/10 – The stat raising simulation and dating sim aspects are really fun, and it’s exciting/thrilling to summon the rare cards that you really want to add to your deck.

Graphics: 10/10 – one of the cutest games around. The little chibi sprites are so cute as they dance and practice their moves in the stat raising sim portion of the game. The still artwork on each card is beautiful, and the dating sim element treats us to fully animated 2d sprites. (not chibi though, full drawn like the card artwork. Lovely.) The backgrounds and environments are also beautiful, and the user interface is so simple and easy to use that I can easily navigate the game even without it being in English (I can’t say the same for Ensemble Girls which I’ve been stumbling through for the past day or two.)

Story: 0/10 – Unfortunately until the game is available in English, the story is a 0/10 – It might have a good story for all I know, but I can’t read it.

Characters: 5/10 – Well the characters are definitely easy on the eyes. But once again I can’t read any of their backstories. So shrugs. If I’m going by character art / concept / design it’s 10/10 – but It would be nice to have the “feels” during the dating scenes by understanding wtf the characters are saying. And getting to know their personality by more than just their facial expressions.

Replay Value: 10/10 Like most mobile games, there are numerous events every month with the chance to get rare limited edition cards and items.

Music: 10/10 – I really like the opening theme and some of the background music also

Voice Acting: 7/10 – I love the voice actors in this game as well. I can’t understand wtf they are saying since there’s no English subtitles (and I deducted points for that), but I do hope that should this game be brought over, that they keep the original voice cast in tact.

Overall: 70 / 90 78% C+ “Good Game for Girls”

If it were in English, chances are story and characters would rate higher, but as it is right now today, it’s still totally playable, and quite enjoyable even without understanding the dialogue.

Additional Resources:

English Wikihttp://ensemble-stars.wikia.com/wiki/The_English_Ensemble_Stars_Wiki

Official Japanese Webpagehttp://stars.happyelements.co.jp/

Reddit Group (mostly English discussion): https://www.reddit.com/r/ensemblestars/ 

How to get the gamehttp://taemintchocolate.tumblr.com/post/96995527773/how-to-get-the-superstar-sm-game-if-you-dont-live

The above guide is how to get a different game, but works regardless for obtaining any game from other app stores in different countries. It is the guide I used in order to get my game(s) :). I think she also has info on how to get the game for android, I don’t know since I am an IOS user.

If you know of other helpful resources for English players, please leave a comment below to share your sources!

Ensemble Stars – The Free IOS Game That Lets You Collect Cute Anime Boys was originally published on