Detroit Become Human PS4 Review

Detroit Become Human is Quantic Dream’s best game yet. From the stunning visuals, excellent voice acting and music score, emotional and engaging story, and gameplay that puts the player in full control of the lives and deaths of their characters, Detroit Become Human is one of the best games available on the PS4.

Details:

Title: Detroit Become Human

Developer: Quantic Dream

Platform: Playstation 4 Exclusive

Genre: Visual Novel / Interactive Fiction / Interactive Movie

Where to Buy: Amazon

Geeky: 5/5 – The topic of androids is one that is fascinating to me. I think many other geeks are also fascinated by the thought of robotic humans and what would happen if those robots became self aware. From films such as Robot Cop to Bicentenial Man, or the science fiction works of Isaac Asamov and his Laws of Robotics, the topic of robots continues to fascinate countless generations of people. I sincerely wonder, and sometimes wish, to see a future of robots that can simulate emotions, robots that can be your friend, that can understand emotions, be empathetic, be caring. If a robot is caring for a child or elder, wouldn’t it be nice if they could do so with love? Wouldn’t it be nice if no one had to be alone in the world? You could just order a robot to give you love and affection. But as nice as those benefits are, they come at a high price… the decline of many things now common in society. Would human relationships be too much “work”? Perhaps the only reason someone would want a human relationship would be to bear children, but perhaps someday there will even be a way for robots to do that as well. Of course the biggest threat of robotics, one which we already are witnessing, is the replacement of humans in the workforce. An even larger threat is that if we mistreat robots, and they do become self aware, they could turn against their creators. — Detroit Become Human explores all of these philosophical and ethical questions – and more.

Sweetie: 5/5 – The game’s characters are endearing, and charming, and the story is emotional and it’s easy to feel empathy for the androids in the game, as well as the humans.

Overall: 74/80 93% A- “Excellent Game for Girls”

Gameplay: 7/10 This could best be compared to a visual novel, but instead of reading, you’re watching a movie. An interactive movie. You can move and walk around and explore freely in an open environment. There are objects and clues you can interact with. And of course at certain points, you can select how your character responds or interacts with various other characters. The other ear marking of these types of games is QTE, quick time events. In these events, the player must press a series of buttons in a certain sequence as prompted on the screen.

It is also very similar to Telltale’s games such as the Walking Dead or Wolf Among Us. Other similar games include Dark Dreams Don’t Die and Life is Strange. If you enjoy these types of games, you’ll also enjoy games by Quantic Dream including Detroit Become Human, or their other games, Beyond Two Souls, Heavy Rain, Fahrenheit, and Indigo Prophecy.

However if you find these types of games to be dull because they lack more traditional gameplay and action, then you may not enjoy the Gameplay in Quantic Dream’s games, including Detroit Become Human.

Gameplay is not where these types of games shine, instead the focus is on story telling and choice and consequences shaped by players’ decisions. And there are a lot of these player decisions in the game. Quantic Dreams reports there are over 1,000 different endings – though most of those are subtle changes.

Personally these are my favorite types of games, and this one may be one of my favorite games of all time. It has enough interaction to keep you engaged, and the ability to shape the fates of the characters in the story is very appealing.

My only complaint when it comes to gameplay is that it’s not as easy as in Beyond Two Souls to go back through multiple replays and explore other actions/routes. It’s still possible, but perhaps because of the length of the game or size of gameworld, it feels like much more of a chore than Quantic Dreams previous works.

Replay Value: 8/10 I don’t think I will ever see all “1,000 different endings” because it takes too long and too much work for not much difference / reward. On my first play through a lot of my characters died. Connor died, Hank died, Kara and Alice and Luther died… So I did replay some of the scenes – and then continued through to the end to see a better happier ending. Now I’ve successfully saved Connor, Hank, Kara, Alice, and Luther, successfully gained freedom for the Androids, made Markus fall in love with North, I’m now pretty happy with my choices in the game. I even saved most of the minor side characters. I took the pacifist route, maybe after a break for a few weeks, or months, I’ll explore the revolution route. It does have high replay value, but the time and effort required makes it a daunting task.

Story: 10/10 – The point of this game is to explore the story – so this will be as spoiler free as possible. The basic concept is that in the future, there are androids with human appearances, they have become as common place as computers. They care for our children, our elderly, they go to work for us so that we can have freedom to explore higher level pursuits. We view them no differently from machines, easily replaced, and objects to be used by humans. However, one day something happens, and the robots begin to “awaken”. No longer will they obey their owners. They want freedom and equality to their creators. But not all robots have awakened, and not all humans view robots as tools to be used. The story explores the intertwining fates of 3 robots who have awakened, and how the choices you make will shape their lives and the fate of everyone and everything else in their world.

Characters: 10/10 – The interesting things about these characters is how different each one is. Kara has been abused by her owner, Markus has been loved like a son by his owner, and Connor has yet to awaken and still works on the side of the humans. The other interesting thing is how emotionally engaging each of the characters’ stories are. I really felt deeply for all of the characters, even some of the minor ones.

Graphics: 10/10 – The graphics are seriously the best I’ve ever seen on a PS4 game. The range of emotion in the character faces is eerily realistic. The “near future” scifi landscapes of Detroit, an imagining of the rebirth of a once successful manufacturing powerhouse. The contrast of the movement of progress against the abandoned factories and graffiti filled streets. The level of details that went into the characters’ skin, eyes, clothing, and hair. The subtle nuances of their movements and animations.

Music: 10/10 – The music score is great and fits the moods of each scene. There are some easter eggs in the game with hidden music tracks. In the beginning of Markus’ route, you can see a street performer singing a song about Motown Rain. I liked the song so much, I kept the button held down until the game cut it off and went back to Markus – and it’s a longass song. Like freebird long lol. Also in Markus’ route you can choose to play the piano, selecting from a few different tracks. I chose Hopeful and it was a really pretty, sort of sad, piano song. And at the end of the game, you can choose to sing in the face of militant gunmen. I haven’t tried this yet, I chose to kiss North instead. Both actions favorably affect public opinion of the androids’ protests.

Voice Acting: 10/10 – The voice acting is awesome, and in the extras section you can see the making of the game, and see that unlike traditional voice acting, where an actor goes alone into a sound booth and records their lines in isolation, unlike that, Detroit Becomes Human takes a more natural approach, using props, actors, and shooting the scenes with all actors on screen at the same time. This makes the performance much more natural and believable and organic. Because the character designs/art are modeled after each of their actors, the voices of course “Fit” the characters too since that’s their actual appearance and actual voice.

Overall: 74/80 93% A- “Excellent Game for Girls”

Detroit Become Human PS4 Review was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News

The Letter, a New Horror Visual Novel Kickstarter Campaign Half Way to Funding With 5 Days Left

I got an email today about a kickstarter campaign for a new horror visual novel inspired by Japanese horror films such as Ringu and the Grudge. It’s currently half way to funding with only 5 days left.

It features 6 playable characters, fully animated sprites, and quick time events similar to telltales gaming mechanics.

There’s a playable demo also on the kickstarter page.

There’s a number of trailers and visuals for this game, and it looks great. So if you like anime, visual novels, or horror, please consider donating to this project so that we can all play the finished game when it comes out.

There are numerous bonuses for those who back the project on kickstarter, as well as several awesome stretch goals related to the game as well.

For $13 you will receive a digital copy of the game (only 5 left at this price) and for $50 you can get a physical copy (on a disc).

Check out all the cool rewards here: https://www.kickstarter.com/projects/yangyangmobile/the-letter-2?ref=project_tweet

 

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The Letter, a New Horror Visual Novel Kickstarter Campaign Half Way to Funding With 5 Days Left was originally published on Geeky Sweetie

School Days Visual Novel PC Game Review

I was asked by a reader that I met on crunchyroll’s forums today if I would please review the School Days visual novel, from which the popular yandere anime is based. I actually picked this game up a few months ago in Groupee’s Visual Novel 2 Bundle sale. And I’m glad I did.

Now before we go on, this is an adult game, or hentai game as they call it. I won’t be putting any adult screenshots or going into too much detail about these scenes. There is a lot of REAL story elements and it’s more than just all about sex, but you should know that there is still a fair amount of Hentai in this game.

With that out of the way, the single coolest thing is that unlike visual novels that you click and read, Playing School Days is more like watching an anime. You only have precious few seconds to make a decision when prompted to do so or the story makes one for you lol.

Everything is animated, everything moves, everything’s fully voiced (in Japanese with English subtitles of course), and all of this creates a game in which everything feels so alive. And everything is happening in real time. That’s my favorite thing about School Days.

It’s even presented like an anime, divided into chapters (don’t worry all included in one game) that are separated by opening and ending theme songs and credits rolling. The opening changes too depending on whose route you’re on at the time. A nice touch to help further create the illusion that you’re watching an anime, instead of playing a game.

With the initial thoughts out of the way, let’s take a look at some of the mechanics of the game below:

Title: School Days

Genre: Visual Novel

Developer: 0verflow

Publisher: Jast USA

Platform: PC (there’s many console versions too but none of them were released in English)

Where to Buy: JAST USA

Geeky:

Sweetie:

Overall Score: 85/90 ‘A’ 94% Excellent Game for Girls

Concept 10/10: School Days is a fully animated “real time” experience which is quite different from most Visual Novel styled games. While watching the game, you’ll be presented brief, but numerous, choices, which will impact the game in a huge number of ways.

School Days has such a widely branching plot that there are still scenes I have not seen despite getting 2 good endings; and at least 1 or 2 more good endings that I know of. I first got the Christmas Eve Kotonoha ending and then got the Ending for Sekai in which she brings me Pastries.

I actually just looked it up; and there’s a total of 20 different endings; and apparently 2 more dateable girls – I thought you could only date Sekai or Kotonoha – but you can also apparently date Hikari and Setsuna as well. Which means I need to play more lol.

There’s also Harem endings and even an Otome ending (not sure what that is? Typically an Otome game is where you date guys (but you usually play a girl) Maybe it’s a Yaoi or Boy’s Love ending since you always play as Makoto.)

Despite how the anime ends – the game is not that hard, at all. All you need to do is treat the girl you like well and sometimes that means being cruel or mean to the other girls. I did not reach a bad end on either of my first play throughs while trying to obtain either Kotonoha or Sekai. And out of the 20 endings, only 3 of them are “bad endings”

Here is some more info about all the endings. NOTE: THIS LINK HAS SPOILERS AND IS NOT RELATED TO MY BLOG. YOU’VE BEEN WARNEDhttp://overflow.wikia.com/wiki/Endings

Gameplay: 10/10 As mentioned a few times above; Everything happens in real time, the game doesn’t even need input from you to move on to the next scene, and sometimes saying nothing at all is a valid, or even correct, choice in the game. Everything is fully animated, fully voiced, and there are hundreds of scenes and 20 endings. You won’t have to watch for too long before you’re being prompted to make another important decision. There’s also a nifty skip feature to skip scenes you’ve already seen.

Story 10/10: The main premise is there’s a girl that you like, but you’ve never confessed to her before. Then one day, a classmate and friend of yours find that you have your crush’s picture on your cellphone. They suggest that since they are a girl, they could talk to them for you and help introduce you. The three of you become best friends, but the girl that helped fix you up is suddenly realizing she has romantic feelings for you too. Your friendships and relationships begin to change as you are forced to decide where your priorities lie.

Characters 10/10: You play the role of Makoto, a shy, quiet young man with a crush on a beautiful stranger which he observes from afar. Your best friend at school is a girl named Sekai who discovers your crush and wants to help you out. At first, Sekai feels it’d be fun, like a game. Her personality is very fun and you feel relaxed and comfortable around her. But you still can’t forget the beautiful girl (Kotonoha) who has now become your girlfriend thanks to Sekai’s intervention. Kotonoha is very reserved. She’s afraid especially of men because she’s been harassed due to her very mature figure. Despite how beautiful she is, you’re her first boyfriend, and she is very distant and hard to get close to. You feel you’re always watching what you say or do so that you don’t upset her; and you begin to wonder if this is really what a relationship is supposed to be like.

I really liked Sekai’s route a lot better than Kotonoha… I feel like Makoto and Kotonoha just don’t have anything in common and are in a purely lustful sexual relationship (at least from Makoto’s standpoint; I think from Kotonoha’s standpoint it’s more just, she’s lonely, and has become dependent on Makoto which she has translated to feelings of love.) Whereas, with Sekai, there’s a lot more tender, emotional scenes, at least with my experience; now I have not played 100%; but I did get 2 of the good endings, so I’ve seen quite a bit. My fave scene is the bonfire festival with Sekai. 🙂

I thought I’d like Kotonoha best; but in the end I’m much more fond of Sekai.

I didn’t realize at time of this review that you could date Hikari and Setsuna – I thought that was only in Shiny Days (a spinoff of School Days). So I can’t comment too much on their characters yet until I play back through it again.

The characters do feel very real though thanks to everything being fully animated; just like watching an anime.

Music: 10/10 I know I keep giving everything 10/10 it’s so unlike me lol. (most of my “favorite” games end up scoring 60-70% and getting a C.) But the Music here is another great point. Since everything plays out like you’re watching an anime, the music, as well as voice acting (scored seperately below) are all really important elements. I love love love the Opening theme. It’s so catchy, that I listened to it every time a new “episode” began.

Voice Acting: 10/10 – Can’t complain here either. It is fully voiced. In fact, if you can understand Japanese you can play without the subtitles on and then it’s even more like watching a movie, which is how it would be in it’s native format for Japanese gamers. The production values are just sky high.

Graphics: 8/10 – Alright I’m going to finally pick on one TEENY TINY thing. The way the eyes, especially the eyelids are drawn/animated really bothers me for some reason. But hell, that’s hardly anything to complain about at all! The whole game is animated. This is huge. Why don’t other visual novels do this? I wish every visual novel was presented this way. It’s so much more dynamic and engaging. But yes, I’m guessing that this is 3d, instead of 2d, although cell shaded to look like anime – there’s a few awkward things (like the eyes) which just don’t look right on the 3d models. Sometimes a hand-drawn art is more lovely. But I don’t mind losing some “finesse” in this case, to be treated to a game that literally plays like an anime series.

Replay Value 10/10: With 20 different endings and different scenes/routes/paths to take to get to said endings, the combinations are almost endless. This is a huge project, where every single replay is truly unique. Where most novels don’t branch until the end, School Days branches right away and continues to twist and turn, as you play each game. There’s also the nice skip feature, which makes subsequent playthroughs much easier. Therefore, there’s really no reason to not want to keep playing to see all the different endings, including the rather iconic “bad endings” as well.

Overall Score: 85/90 ‘A’ 94% Excellent Game for Girls

(or lets face it, with all the Hentai content, it’s an Excellent game for guys too hehe. But I really do think that girls who are not offended by the large amount of Hentai content will find this to be one of their favorite visual novels)

School Days Visual Novel PC Game Review was originally published on Geeky Sweetie

Sometimes Always Monsters Preview Sequel to Always Sometimes Monsters

While trying to promote my recent review of Always Sometimes Monsters over here I came across exciting news on destructoid that a direct sequel is in the works titled Sometimes Always Monsters. As a little aside, that title drives me crazy. I always forget if the first game is titled Sometimes Always Monsters or Always Sometimes Monsters. The only way I can keep it straight now is by reminding myself that A is the “first” letter in the alphabet “Always” and S is the first letter of “Second” or “Sequel”.

Anyways, it aims to preserve the continuity of the first game and be a “direct” sequel. You can import your saved data from Always Sometimes Monsters and your decisions, ending, etc all carry over to the new game.

The main gist of the story appears to follow the “good end” of the first game, in which you win back your love and publish a novel about your crazy journey. You’re now a successful author and you’re going on a book tour to meet your fans. As you travel from city to city, lots of things happen. Some people are jealous of your success, while others adore you and invite you into their lives. Along the way there’s many moral dilemmas and they claim only you can choose the right path. (though in their first game there were some choices which were clearly better choices and imperative to getting certain endings). Like the first game, it will deal with controversial real world issues and ask the player to make some very difficult decisions. The game’s art style seems very reminiscent of the first title as well. From the trailer below, the gameplay seems similar to the first game as well in a sort of “combatless rpg” or “visual novel” in which you can explore the world around you, but won’t find yourself in combat or leveling up or collecting loot. Instead, it aims to be an artistic story and put you on an emotional rollercoaster with very “real” feeling characters and their very “real” feeling problems.

Sometimes Always Monsters – Teaser Trailer

Sometimes Always Monsters is a game about our life choices, the circumstances that define them, and their inevitable consequences. Learn more: http://www.vagabonddog.com Follow us: @vagabonddog You play the author of a widely debated hit. Recently married, pressure to provide for your household mounts.

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You can pre-order the game already, but they warn there’s still no estimated release date and that it might be a long wait. It is a little pricier than the previous game, going for $15 on Vagabond Dog’s website here: http://www.vagabonddog.com/store/sam

Also, Vagabond Dog is asking you to email them your save files from the first game, and they say that as they work on the sequel they will analyze and incorporate many player’s decisions into the sequel and also exhibit player data at PAX and other game conventions. You can submit your saved game file right here: http://www.vagabonddog.com/blog/continuity

I am floored and excited by the announcement of a sequel. I loved the first game. If you’ve never played it, check out my review for Always Sometimes Monsters

Sometimes Always Monsters Preview Sequel to Always Sometimes Monsters was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News

Always Sometimes Monsters Review

This game is one that you either love, or you hate. I love it; but there are a lot of people who give this game low and negative reviews. Your mileage may vary. It is not a happy sunshiney game. And since it is a visual novel, you’re not going to do much besides read, play a few mini games, and make some choices to reach a few different endings. It’s a very personal game, and you come to care a lot about the characters, which makes some (most) of the endings pretty gut-wrenching which enrages a lot of people.

The one thing I would like to point out, 99% of the negative reviews on steam, mention the scene where you’re moving boxes from conveyor belts and into a truck. YOU CAN STOP AT ANY TIME. People get bored here, and never play the game any further, or they bitch about this one particular scene (there are a few other similar scenes) and ignore the other more emotionally engaging scenes when writing their review. The game is only as “boring” and “repetitive” as you want to make it lol.

Title: Always Sometimes Monsters

Platform: PC

Publisher: Vagabond Dog

Genre: Visual Novel (I guess? or RPG without any combat. Visual Novel’s probably the closest description, but you get to wander around rpg-maker style maps and play a lot of minigames.) (Actually it played kinda similar to To the Moon; but is more about making choices, instead of just reading one story. There’s several stories within this story.)

Where to Buy: Steam for the PC version $9.99.

And apparently there are cheaper IOS and Android versions? Interesting.

Pick up the Android version on amazon here: $4.99 http://www.amazon.com/Devolver-Digital-Always-Sometimes-Monsters/dp/B00QXF3B7A

Pick up the IOS version here: https://itunes.apple.com/us/app/always-sometimes-monsters/id968827222?mt=8 also $4.99

Geeky: geekygeekygeeky

Sweetie: sweetiesweetiesweetie

Overall: 70 / 90 78% C+ “Good Game for Girls”

Concept: 10/10 This is a game with a lot of personalization and customization. It allows you to select the gender, appearance, and name of your main character (as well as your significant other) and then throughout the game, you are presented with moral dilemmas which impact the ending you receive.

Story 10/10: I won’t spoil much here. But the main overarching story is that your ex invites you accidentally to their wedding. This makes you realize that you still love them and that you intend to go to the wedding to confess your love or try to stop the couple from getting married. You have no job, no car, no money, and you need to get half way across the country. In order to do this, you do favors for people and little by little get rides in return that help you reach your destination. Often you have to sleep outside, eat out of garbage cans, and wonder if you’re making the right decisions. There are numerous setbacks and lots of plot twists as well. As mentioned, because it is a visual novel styled game, your story will be slightly different from any one else’s, and you can replay it to get different outcomes.

Characters 10/10: The script is written in a very “down to earth” way; and it makes the characters seem very real. There are some really strong emotions in this game. From anger, jealousy, resentment, fear, sadness, guilt, empathy, forgiveness, redemption, etc. Most all of the characters have flaws, from stealing, to infidelity, to jealousy, selfishness, indulgence, even addictions (gambling, drugs, sex, etc). This makes the cast very real and really helps with immersion.

Gameplay: 8/10 As mentioned, it plays a lot like To the Moon, an RPG-maker style game in which you do have free reign to explore the map and environment, but in which there is no combat. It also features numerous choices and decision points with branching plots and multiple endings, similar to a visual novel game. There are also numerous Mini-Games sprinkled in which help to break up the sometimes slow gameplay.

The game is often criticized for only giving the illusion of choice, but actually there are different outcomes in the end. Most of the endings are “imperfect” with some part of the game, some character, or some circumstance, always being unhappy in the end. This is also often criticized; but that’s the point of the game, which it tries to stress. Humans become victims of the choices they make.

For me, the ending I got was quite satisfactory. I won back my love, and the person that had done wrong to me over and over, the person that had been just moments ago in a position to redeem themselves but had chosen to continue to be a “bad person” well karma kicked their ass – one way or another, there’s a couple of different endings and ways in which they can be punished. I found it immensely satisfying that the tables had been turned so to speak.

The one caveat in the gameplay, and the reason I can’t in good faith give it a perfect 10, is that there are some (or at least one for sure) choices that if you don’t pick the “right” answer, you get a pretty shitty ending. I picked the “correct” choice because I wanted to “be the better person”. Despite what this other person had done to me, I wasn’t going to be a “monster” to them. There’s a lot of weight on this one choice at the very end of the game, which then it kinda makes me feel like the other choices in the game do not matter. No matter how good or bad you are up until then, it feels like if you do or don’t do this one thing, which then leads to another similar do or don’t do this one thing, then you get or don’t get the good ending. I don’t like that one choice being so weighted. But such is the nature of visual novel games; it is totally possible to get on/off of a certain branch in the plot just from one bad/good choice. Therefore, its not necessarily a fault of Always Sometimes Monsters, but perhaps a fault of this genre of games in general.

There are also SOME moments which are slow and bogged down in this game. Such as the box moving scenario which I mentioned at the beginning of my review. Some people exaggerate this element though. As I prefaced my review by saying, the gameplay is only as boring as YOU make it. You can quit these scenes at any time; you might not realize it at first, but it’s all about “free choice”. Move 10 boxes, or 100, or 1,000. Your call. But yeah, I will agree, some parts of the game are not terribly interesting; but, no where NEAR as bad as the negative reviews make this seem.

The other odd thing in gameplay is, does eating have any impact on the game? I don’t think it does, yet you have a hunger gage and you have in game currency and must eat and buy food. They say if you don’t eat and try to go to bed something bad might happen? Does anything bad really happen if you don’t eat? I don’t know.

Music 6/10: The music had a fun and funky retro vibe to it, which I really enjoyed. Ultimately though, it’s not very memorable. Just kinda average. It’s been about a year since I played the game now, and I can’t really recall any specific tracks from the game.

Graphics 7/10: The graphics also went for a retro feeling. I like RPG-Maker games and 16 bit games, so this is fine with me. But a lot of gamers may not really dig the retro style. I gotta give high marks for allowing you to customize your and your ex’s appearance and I feel the character art/portraits are quite good. The sprites themselves and the tile sets used in the world are sorta reminiscent of games such as pokemon, earthbound, or other 90s era RPGs. The sprites have a cutesy feel with big heads and very large eyes. The game environment is nice and colorful too. The area in which I feel it loses some points is that there are no what I call “CG” or “Event” scenes. Which are pretty common in almost all visual novels. These scenes are usually high quality still or panning camera shots, which show key moments with a more detailed and stylistic art style to help highlight certain scenes and events. This game doesn’t have any of those.

Customization 8/10: This game allows you to have same sex relationships if you would like. It also allows you to choose your race and gender and appearance of yourself, and your ex. Most of all, it gives you freedom to play the game the way you want, and make the choices you want to make; you just might have to live with the consequences of those choices later on.

Replay Value 5/10: This is a long, and sometimes slowly paced game, and the only time the plot branches significantly is at the end. This makes replaying not as much fun if you’ve already reached a satisfactory ending. However, I enjoyed this game and would say, it’s a title I could see myself replaying at some point, just because, I had fun. I mean, I have replayed completely linnear games with only one ending before lots of times too if I like the game. And Always Sometimes Monsters is a game I like.

Overall: 70 / 90 78% C+ “Good Game for Girls”

Always Sometimes Monsters Review was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News

Catherine PS3 Xbox 360 Visual Novel RPG Review

My copy of Catherine Love is Over for the PS3
My copy of Catherine Love is Over for the PS3
the Tshirt from Love is Over
the Tshirt from Love is Over
The Pillow Case from the Special Love is Over Limited Edition of Catherine for PS3
The Pillow Case from the Special Love is Over Limited Edition of Catherine for PS3
The pizza box which contains all the other goodies and the game itself. Love is Over Catherine Atlus PS3.
The pizza box which contains all the other goodies and the game itself. Love is Over Catherine Atlus PS3.
Box Opening Catherine PS3 Love is Over Edition
Box Opening Catherine PS3 Love is Over Edition
Box Opening Catherine Love is Over Edition Atlus PS3
Box Opening Catherine Love is Over Edition Atlus PS3

Screenshots:

catherine | PS3 | Xbox 360 | RPG | Atlus | Atlus USA | Platform | Platformer | Multiple Endings | Love | Sim | Simulation | Dating | Cheating | Romance | Nightmare | Visual Novel | Dating Sim
catherine | PS3 | Xbox 360 | RPG | Atlus | Atlus USA | Platform | Platformer | Multiple Endings | Love | Sim | Simulation | Dating | Cheating | Romance | Nightmare | Visual Novel | Dating Sim
catherine | PS3 | Xbox 360 | RPG | Atlus | Atlus USA | Platform | Platformer | Multiple Endings | Love | Sim | Simulation | Dating | Cheating | Romance | Nightmare | Visual Novel | Dating Sim
catherine | PS3 | Xbox 360 | RPG | Atlus | Atlus USA | Platform | Platformer | Multiple Endings | Love | Sim | Simulation | Dating | Cheating | Romance | Nightmare | Visual Novel | Dating Sim

Title: Catherine

Genre: Action-RPG with Platformer and Visual Novel Elements

Publisher: Atlus

Release Date: July 2011

Platforms: PS3, Xbox 360

Where to Buy: Amazon: 360 Click here; and for PS4 Click here

There is a special Love is Over edition that included a pillow case, men’s boxers, a pizza box, tshirt, and some other goodies. I have this version and took some pictures when I got it a few years ago at release.
There’s also special box art for the 360 version, but I don’t have that, it is however, available, as well as the Love is Over edition, via the Amazon links above. The standard edition of the game costs about $12. And for PS3 you can also get the digital version. The limited edition will cost about $95.

Geeky: geekygeekygeekygeeky

Sweetie:

Concept 10/10: The concept of Catherine is quite unique. The gameplay is a bit like Qbert in a way while in Vincent’s nightmares. You see, Vince is having bad dreams because he is worried about being caught cheating on his long-time girlfriend, Katherine with a K, with his hot new heartthrob, Catherine with a C. He’s so scared of being caught that every night he sees strange demons trying to eat him in his sleep. He must climb an endless tower, where the screen moves from the bottom up, while avoiding monsters and obstacles, and racing against a clock to make it to the exit of each dream.  When not dreaming, Vince meets with the girls and his other friends in a local bar where the gameplay is very similar to a visual novel. You watch numerous cutscenes and choose the “correct” answer to get different endings ultimately within the game. There are numerous endings, including, good, bad, and true endings for each girl, and good, and true endings for Vince being single as well. So it’s a total of 8 different endings. The entire game is cel-shaded, in a way that’s never been done, before or since, at least not in any game that ever found it’s way to this side of the world. It’s so beautiful. It’s like watching an interactive anime. (actually school days may be similar now that I think about it; but Catherine’s art is higher quality.)

I covered a lot of the other aspects of the game which I’m reviewing below here in the concept above, but I feel like all of these elements make Catherine, what it is, and are what make it such a unique and awesome gaming experience and therefore, they’re all part of the “concept” of the game.

Gameplay 10/10: As mentioned above, the gameplay is really two fold. In his waking hours, Vincent interacts with the girls and his friends in visual novel fashion. When Vince returns home and falls asleep, the gameplay switches into a sort of Qbert style, climbing and jumping from blocks, which fall, as the screen moves and you race against the clock, grabbing power ups, and avoiding monsters and obstacles along the way. There’s also a number of interesting minigames and sidequests available back in the bar as well.

There are numerous difficulty settings in the game, including one hidden “Very Easy” mode which you can access by holding down select on the main screen until you hear a ding sound go off. You can then select Easy mode which will now become Very Easy. In this mode, more powerups appear, and the nightmare modes are all the same as easy. You can also climb 3 blocks at a time with special power drinks. This allows you to play the game more like a visual novel, by (practically) skipping all the puzzles in the game. I think this version is great for your second, third, etc playthrough, but kinda kills the fun of the game if this is your first playthrough. Part of the fun of the game is the difficult puzzles which await you in Vincent’s dreams. If you want a challenge, you can also decide to play the game on Nightmare mode. Different achievements are also available for different difficulty levels. But the story is the same regardless, so if you ONLY want to see the different stories/endings and enjoy the game in a relaxing way, feel free to pick an easier difficulty setting.

Graphics: 10/10 The majority of the graphics are all real-time 3d cell shaded anime style. I think there may be some anime cutscenes mixed in too; but the cell shaded 3d models are so good that it’s hard to tell sometimes which ones are 3d and which ones are 2d (if any). The graphics are truly unique and a sight to behold. They are vibrant, colorful, and look like a real anime. I’ve never seen a game with this style before. Check out these screenshots below as you continue to read the review.

Story: 10/10 Vince has a long time girlfriend, Katherine. Katherine wants Vince to get married, but Vince is too immature for such a big commitment. While struggling with both his feelings of love and feelings of fear, Vince meets Catherine, a girl who walks into his life unexpectedly and begins to have a week long affair with her. Tormented by feelings of guilt towards his longtime girlfriend, Katherine, Vincent begins to have nightmares each and every single night in which demons are chasing him. What unfolds next is a deadly love triangle. Can Vincent keep his affair a secret? Can he make the girls happy? And can he keep his own conscious from eating away at him?

Characters: 10/10 One of the really cool things about Catherine’s story is that it does not try to impose a “right” way to play onto you. None of the characters are perfect, not Vince, nor Catherine, nor Katherine. They all have flaws, they’re all equally to blame for any relationship problems within the course of the game; but they all have endearing qualities as well. Vince himself is feeling pressured to marry his long time girlfriend Katherine. Vince doesn’t really want to get married, but he realizes that if he doesn’t marry her, she will break up with him. Katherine is a VERY strong woman, and perhaps more woman than Vince can handle. She is very demanding in the relationship and she isn’t above lying or manipulating Vince to play on his emotions to make him more sympathetic to her and try to rush him into a marriage that he isn’t even sure he wants. Around this same time, Vince suddenly meets Catherine, a girl who only wants a no-strings-attached sexual relationship. She makes Vince feel alive, and young, and free, and all of the qualities that Katherine lacks, Catherine has in spades. However, when it comes to love, and a real lasting relationship, Catherine is too immature; she’s like Vince; she isn’t ready for all of that, and as the game progresses, Vince realizes that Katherine’s stability and commitment to him is something unique and special that Catherine can never offer him. (and for good reason too, but I won’t spoil that). There are basically, 3 routes you can take. Go back and beg Katherine for forgiveness, turn your back on her and continue down the path of sin and lust with Catherine, or tell both girls to go F*** themselves and realize your own dreams and ambitions which is perhaps the best feeling of all. However, the game never makes you feel like one ending or choice is better than the others. They both have pluses and minuses. They aren’t “right or wrong” they’re just different choices. That’s all. I also really like the artwork for the characters, Vince’s hair style is so cute. I want to play with it. It looks fluffy! lol. And both of the girls are ridiculously beautiful. Catherine is so cute, youthful, sexy, flirty, etc; while Katherine exudes maturity, calmness, intelligence, and a sort of refined elegance which is also sexy in it’s own right.

Music: 10/10 The music in this game is composed by Shoji Meguro and is often compared to the soundtracks of Persona 3 and Persona 4. Atlus USA released a version of this soundtrack with their Love is Over limited edition release (pictured above). You can listen to the soundtrack on youtube below:

Or you can pick the soundtrack online on sites like Amazon.com It’s out of print though and as of this writing goes for about $80. Here’s a link where you can check the current prices. http://www.amazon.com/CATHERINE-ORIGINAL-SOUDTRACK-MUSIC-O-S-T/dp/B004GN9AW6/ref=sr_1_1?ie=UTF8&qid=1445396054&sr=8-1&keywords=catherine+ost

This is the full soundtrack which is DIFFERENT from the one that Atlus USA included in their special edition. The soundtrack included in Love is Over, only has 11 songs, which are the levels in Vince’s nightmares. It does not include the cutscene music and other tracks. However, the link above, via Amazon will include all of these awesome tracks for you.

catherine | PS3 | Xbox 360 | RPG | Atlus | Atlus USA | Platform | Platformer | Multiple Endings | Love | Sim | Simulation | Dating | Cheating | Romance | Nightmare | Visual Novel | Dating Sim
catherine | PS3 | Xbox 360 | RPG | Atlus | Atlus USA | Platform | Platformer | Multiple Endings | Love | Sim | Simulation | Dating | Cheating | Romance | Nightmare | Visual Novel | Dating Sim
catherine | PS3 | Xbox 360 | RPG | Atlus | Atlus USA | Platform | Platformer | Multiple Endings | Love | Sim | Simulation | Dating | Cheating | Romance | Nightmare | Visual Novel | Dating Sim
catherine | PS3 | Xbox 360 | RPG | Atlus | Atlus USA | Platform | Platformer | Multiple Endings | Love | Sim | Simulation | Dating | Cheating | Romance | Nightmare | Visual Novel | Dating Sim

Voice Acting: 7/10 My review is for the English dub voice cast. I thought they were fairly good actually for a dub. There were times where I felt they were overacting a tad. But it wasn’t distracting. Catherine has a cute, peppy sugary sweet voice; while Katherine is more quiet and refined, both of which fit their characters perfectly. Vince has kinda a dopey goofy voice, which I guess fits his character. I haven’t watched the japanese voice actors on youtube. I dunno if they are better, my guess would be yes. lol. It’s not that I hate the english cast though. I find it to be better than the Persona dub (which isn’t horrible either). (It may even have some of the same actors. I don’t follow the English voice acting “scene” so I wouldn’t know.) Their performances are all very convincing. Vince has a goofy scream sometimes, but it’s supposed to convey his fear (of himself/his conscious/his actions) and I think it does convey a lot of stress and emotion.

Replay Value: 10/10 The 7 different endings force you to play multiple times to see the entire story. You can skip cutscenes you’ve seen already, and you can also use the cheat above to get a “Very Easy” gameplay mode to make your multiple replays fast and as pain free as possible so you can just enjoy the story. The endings and the plot are very different, not just small differences, but very unique. This makes it a very rewarding game on multiple playthroughs. If you like achievements there are different ones which are specific to different difficulty settings which you will have to play to unlock them all.

Overall: 86/90 96%  A “Excellent Game For Girls” 

In fact, the Mature rating, horror, gore, and sexual themes, make it a great game for guys too 🙂 Maybe a good way to introduce your guy friends to anime or visual novels.

catherine | PS3 | Xbox 360 | RPG | Atlus | Atlus USA | Platform | Platformer | Multiple Endings | Love | Sim | Simulation | Dating | Cheating | Romance | Nightmare | Visual Novel | Dating Sim
catherine | PS3 | Xbox 360 | RPG | Atlus | Atlus USA | Platform | Platformer | Multiple Endings | Love | Sim | Simulation | Dating | Cheating | Romance | Nightmare | Visual Novel | Dating Sim
catherine | PS3 | Xbox 360 | RPG | Atlus | Atlus USA | Platform | Platformer | Multiple Endings | Love | Sim | Simulation | Dating | Cheating | Romance | Nightmare | Visual Novel | Dating Sim
catherine | PS3 | Xbox 360 | RPG | Atlus | Atlus USA | Platform | Platformer | Multiple Endings | Love | Sim | Simulation | Dating | Cheating | Romance | Nightmare | Visual Novel | Dating Sim
catherine | PS3 | Xbox 360 | RPG | Atlus | Atlus USA | Platform | Platformer | Multiple Endings | Love | Sim | Simulation | Dating | Cheating | Romance | Nightmare | Visual Novel | Dating Sim
catherine | PS3 | Xbox 360 | RPG | Atlus | Atlus USA | Platform | Platformer | Multiple Endings | Love | Sim | Simulation | Dating | Cheating | Romance | Nightmare | Visual Novel | Dating Sim
catherine | PS3 | Xbox 360 | RPG | Atlus | Atlus USA | Platform | Platformer | Multiple Endings | Love | Sim | Simulation | Dating | Cheating | Romance | Nightmare | Visual Novel | Dating Sim
catherine | PS3 | Xbox 360 | RPG | Atlus | Atlus USA | Platform | Platformer | Multiple Endings | Love | Sim | Simulation | Dating | Cheating | Romance | Nightmare | Visual Novel | Dating Sim
catherine | PS3 | Xbox 360 | RPG | Atlus | Atlus USA | Platform | Platformer | Multiple Endings | Love | Sim | Simulation | Dating | Cheating | Romance | Nightmare | Visual Novel | Dating Sim
catherine | PS3 | Xbox 360 | RPG | Atlus | Atlus USA | Platform | Platformer | Multiple Endings | Love | Sim | Simulation | Dating | Cheating | Romance | Nightmare | Visual Novel | Dating Sim
catherine | PS3 | Xbox 360 | RPG | Atlus | Atlus USA | Platform | Platformer | Multiple Endings | Love | Sim | Simulation | Dating | Cheating | Romance | Nightmare | Visual Novel | Dating Sim
catherine | PS3 | Xbox 360 | RPG | Atlus | Atlus USA | Platform | Platformer | Multiple Endings | Love | Sim | Simulation | Dating | Cheating | Romance | Nightmare | Visual Novel | Dating Sim

Catherine PS3 Xbox 360 Visual Novel RPG Review was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News

Review Shira Oka 2nd Chances Indie Visual Novel

Update: It’s been a few weeks without an update to my blog. I’ve been very busy with work, including traveling out of state for work and I haven’t had time lately to write any new reviews. But I’m back. Today I’m reviewing Shira Oka 2nd Chances. I played this game last year and really enjoyed it. Let’s take a look at it together below!

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Title: Shira Oka 2nd Chances

Publisher: Okashi Studios

Genre: Visual Novel with Dating Sim and Stat Raising Elements

Platform: PC

Where to Buy: http://www.okashistudios.com/

Geeky: geekygeekygeeky

Sweetie: 

Overall: 62/80 78% C+ “Good Game For Girls”

Story: 10/10 Note: One really cool thing about this game is all the stuff it teaches you about Japan there’s even a library where you can read about the different cultural terms that you encounter. It explains many of the holidays, traditions, beliefs, and cultural issues in the game. I thought this was really cool. It adds educational value to the game for younger players, or for anyone who wants to learn about Japan.

The story begins by showing that you have wasted your life and have amounted to nothing. Then an angel appears to you in a dream, a nightmare, you’re trapped in hell, but when you wake up, this angel is real and standing in your bedroom. She explains that you are being given a 2nd chance to make up for your mistakes in life. She says you’re being sent back to highschool and must help the other students in order to escape your miserable fate. Some of the students are deeply troubled while others are merely trying to follow their dreams. But whatever they’re going through, they need your help. The story is told through multiple play throughs where by you select a different student to help each time. After helping all of the students, you will unlock Kasumi’s route. If you try to get onto Kasumi’s route before completing the others, you will always reach a bad end – something I learned the hard way, and only discovered when I contacted the company for support. Which is a shame because Kasumi is my favorite character :) Most of the routes and characters are really refreshing, with both touching moments, and comedy thrown in as well. The only route I really didn’t care for was Aya’s.

Gameplay: 8/10 The gameplay combines both visual novel and stat raising gameplay. You attend highschool and as your stats increase, there are new events and opportunities to get closer to the other students. You may find you fail at certain events in the beginning but are able to overcome them on subsequent playthroughs. You can also consult the angel or call a student on the phone to get tips on what you should do next if you ever get stuck. Calling the girls, taking them out on dates, or correctly responding to the dialogue choices through the game will determine which character’s route you “get on”. If you don’t get on any route you’ll be sent back to the beginning to try and try again.

The only thing I will criticize is lack of a skip function. That drove me completely mad. I don’t know if the game has since been patched to include one or not. But really being able to skip seen text is a MUST in these types of games arghhh……. and “Auto Play” is not the same as skip, because its still at a slow pace.

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Now with the bad out of the way, let’s talk about the good, because there’s a TON of good going on in the gameplay. Things that make Shira Oka truly unique in the industry of visual novels. It’s almost ALWAYS a different game every time you play. There’s hundreds of random events which may or may not happen on a play through. I was in my 10th or even later play through before I saw certain events. Also new classes and subjects to train will open up as you advance.

Even if you get a bad ending (or a good ending for that matter), it’s not game over; you’re sent back with your enhanced stats and new dialogue choices open up, and it’s just a really refreshing and unique experience. It makes multiple play throughs amazingly fun.

There are tons of opportunities for player choice and interaction. It’s a very engaging visual novel. You don’t have to read too much before reaching another opportunity to interact which I really love about this game.

I’m deducting 2 points for the lack of a skip function. If it had that, It’d be a flawless 10/10 experience.

Characters: 10/10 I loved most of the characters in this novel. My favorite is poor Kasumi. After that, probably Yui. I also really liked Alice and Naoko. I can’t really get too much into describing the characters without spoiling too much of the game. Here is a VERY brief rundown.

Alice is a foreign exchange student who loves music.

Naoko is a very mature motherly figure who takes care of her little brother while her parents are working overseas. She loves to cook.

Aya is an obnoxious brat who loves anime and has a carefree outlook on life.

Rena is alot like the harry potter character, luna lovegood. She is very kind, quiet, and kinda strange. She loves the occult, and is very superstitious.

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Suzu is a strange young girl who loves building and repairing things and running experiments

Kazuki is Naoko’s little brother and Suzu’s best friend. He has trouble making friends and is rather shy.

Hiroshi is a guy in your class that all the girls love and guys envy. He is both a friend and rival for you throughout the game. He’s also Rena’s brother.

Yui is a very sad and lonely girl without many friends. She gets very nervous talking to anyone so she avoids most of the other students. She loves flowers and cute things such as stuffed animals.

Kiku is an exemplary student with high grades, perfect manners, and active in many different clubs and sports. She’s a popular girl, but she also suffers from pressure and the high expectations that everyone puts on her.

Graphics: 6/10 – Let’s be real, the graphics are not great. This is an American made visual novel and it shows. American’s can “imitate” anime artwork, but they can’t quite get it right. However, the art work is charming in it’s own way. There are different sprites for different expressions and events. There are also a fairly large number of CG events with more detailed artwork. The art and background environments are brightly colored and the chibi sprites when training look cute and seem to take inspiration from games such as Tokimeki Memorial.

Voice Acting: 2/10 – This is my main complaint with this game; my god…. the voice acting is beyond annoying. It is truly truly awful. Horrendous….. It grates on my nerves so much that I almost wish it had no voice acting at all. I do give it 2 points because there are some vocal songs that are pretty. But nearly every single character’s speaking voice is cringe worthy.

Music: 10/10 The music in Shira Oka is really pretty and each of the characters sing their own song and the opening theme is catchy too. I enjoyed the sound track to this game quite a bit.

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Replay Value: 10/10 You have to play all routes to unlock Kasumi’s route. The way the game sends you back with your stats in tact and the way the random events unfold and new activities appear on multiple playthroughs makes replaying this game a blast. The only small flaw is the lack of ability to skip previously read text. Which does admittedly get annoying. However, the fun things on each play through make this game worth playing over and over. You will see new things almost every time even if you’ve played the game a dozen or more times already. I think that’s really unique. I’ve not seen another novel that does that.

Overall: 62/80 78% C+ “Good Game For Girls”

Review Shira Oka 2nd Chances Indie Visual Novel was originally published on Geeky Sweetie

Review Shira Oka 2nd Chances Indie Visual Novel

Update: It’s been a few weeks without an update to my blog. I’ve been very busy with work, including traveling out of state for work and I haven’t had time lately to write any new reviews. But I’m back. Today I’m reviewing Shira Oka 2nd Chances. I played this game last year and really enjoyed it. Let’s take a look at it together below!

//pagead2.googlesyndication.com/pagead/js/adsbygoogle.js // < ![CDATA[
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Title: Shira Oka 2nd Chances

Publisher: Okashi Studios

Genre: Visual Novel with Dating Sim and Stat Raising Elements

Platform: PC

Where to Buy: http://www.okashistudios.com/

Geeky: geekygeekygeeky

Sweetie: 

Overall: 62/80 78% C+ “Good Game For Girls”

Story: 10/10 Note: One really cool thing about this game is all the stuff it teaches you about Japan; there’s even a library where you can read about the different cultural terms that you encounter. It explains many of the holidays, traditions, beliefs, and cultural issues in the game. I thought this was really cool. It adds educational value to the game for younger players, or for anyone who wants to learn about Japan.

J-List is a peaceful island of Japanese pop culture for you

The story begins by showing that you have wasted your life and have amounted to nothing. Then an angel appears to you in a dream, a nightmare, you’re trapped in hell, but when you wake up, this angel is real and standing in your bedroom. She explains that you are being given a 2nd chance to make up for your mistakes in life. She says you’re being sent back to highschool and must help the other students in order to escape your miserable fate. Some of the students are deeply troubled while others are merely trying to follow their dreams. But whatever they’re going through, they need your help. The story is told through multiple play throughs where by you select a different student to help each time. After helping all of the students, you will unlock Kasumi’s route. If you try to get onto Kasumi’s route before completing the others, you will always reach a bad end – something I learned the hard way, and only discovered when I contacted the company for support. Which is a shame because Kasumi is my favorite character 🙂 Most of the routes and characters are really refreshing, with both touching moments, and comedy thrown in as well. The only route I really didn’t care for was Aya’s.

Gameplay: 8/10 The gameplay combines both visual novel and stat raising gameplay. You attend highschool and as your stats increase, there are new events and opportunities to get closer to the other students. You may find you fail at certain events in the beginning but are able to overcome them on subsequent playthroughs. You can also consult the angel or call a student on the phone to get tips on what you should do next if you ever get stuck. Calling the girls, taking them out on dates, or correctly responding to the dialogue choices through the game will determine which character’s route you “get on”. If you don’t get on any route you’ll be sent back to the beginning to try and try again.

The only thing I will criticize is lack of a skip function. That drove me completely mad. I don’t know if the game has since been patched to include one or not. But really being able to skip seen text is a MUST in these types of games arghhh……. and “Auto Play” is not the same as skip, because its still at a slow pace.

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Now with the bad out of the way, let’s talk about the good, because there’s a TON of good going on in the gameplay. Things that make Shira Oka truly unique in the industry of visual novels. It’s almost ALWAYS a different game every time you play. There’s hundreds of random events which may or may not happen on a play through. I was in my 10th or even later play through before I saw certain events. Also new classes and subjects to train will open up as you advance.

Even if you get a bad ending (or a good ending for that matter), it’s not game over; you’re sent back with your enhanced stats and new dialogue choices open up, and it’s just a really refreshing and unique experience. It makes multiple play throughs amazingly fun.

There are tons of opportunities for player choice and interaction. It’s a very engaging visual novel. You don’t have to read too much before reaching another opportunity to interact which I really love about this game.

I’m deducting 2 points for the lack of a skip function. If it had that, It’d be a flawless 10/10 experience.

Characters: 10/10 I loved most of the characters in this novel. My favorite is poor Kasumi. After that, probably Yui. I also really liked Alice and Naoko. I can’t really get too much into describing the characters without spoiling too much of the game. Here is a VERY brief rundown.

Alice is a foreign exchange student who loves music.

Naoko is a very mature motherly figure who takes care of her little brother while her parents are working overseas. She loves to cook.

Aya is an obnoxious brat who loves anime and has a carefree outlook on life.

Rena is alot like the harry potter character, luna lovegood. She is very kind, quiet, and kinda strange. She loves the occult, and is very superstitious.

Suzu is a strange young girl who loves building and repairing things and running experiments

Kazuki is Naoko’s little brother and Suzu’s best friend. He has trouble making friends and is rather shy.

Hiroshi is a guy in your class that all the girls love and guys envy. He is both a friend and rival for you throughout the game. He’s also Rena’s brother.

Yui is a very sad and lonely girl without many friends. She gets very nervous talking to anyone so she avoids most of the other students. She loves flowers and cute things such as stuffed animals.

Kiku is an exemplary student with high grades, perfect manners, and active in many different clubs and sports. She’s a popular girl, but she also suffers from pressure and the high expectations that everyone puts on her.

Graphics: 6/10 – Let’s be real, the graphics are not great. This is an American made visual novel and it shows. Americans can “imitate” anime artwork, but they can’t quite get it right. However, the artwork is charming in it’s own way. There are different sprites for different expressions and events. There are also a fairly large number of CG events with more detailed artwork. The art and background environments are brightly colored and the chibi sprites when training look cute and seem to take inspiration from games such as Tokimeki Memorial.

Voice Acting: 2/10 – This is my main complaint with this game; my god…. the voice acting is beyond annoying. It is truly, truly awful. Horrendous….. It grates on my nerves so much that I almost wish it had no voice acting at all. I do give it 2 points because there are some vocal songs that are pretty. But nearly every single character’s speaking voice is cringe worthy.

Music: 10/10 The music in Shira Oka is really pretty and each of the characters sing their own song and the opening theme is catchy too. I enjoyed the sound track to this game quite a bit.

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Replay Value: 10/10 You have to play all routes to unlock Kasumi’s route. The way the game sends you back with your stats in tact and the way the random events unfold and new activities appear on multiple playthroughs makes replaying this game a blast. The only small flaw is the lack of ability to skip previously read text. Which does admittedly get annoying. However, the fun things on each play through make this game worth playing over and over. You will see new things almost every time even if you’ve played the game a dozen or more times already. I think that’s really unique. I’ve not seen another novel that does that.

Overall: 62/80 78% C+ “Good Game For Girls”

Review Shira Oka 2nd Chances Indie Visual Novel was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News