Detroit Become Human PS4 Review

Detroit Become Human is Quantic Dream’s best game yet. From the stunning visuals, excellent voice acting and music score, emotional and engaging story, and gameplay that puts the player in full control of the lives and deaths of their characters, Detroit Become Human is one of the best games available on the PS4.

Details:

Title: Detroit Become Human

Developer: Quantic Dream

Platform: Playstation 4 Exclusive

Genre: Visual Novel / Interactive Fiction / Interactive Movie

Where to Buy: Amazon

Geeky: 5/5 – The topic of androids is one that is fascinating to me. I think many other geeks are also fascinated by the thought of robotic humans and what would happen if those robots became self aware. From films such as Robot Cop to Bicentenial Man, or the science fiction works of Isaac Asamov and his Laws of Robotics, the topic of robots continues to fascinate countless generations of people. I sincerely wonder, and sometimes wish, to see a future of robots that can simulate emotions, robots that can be your friend, that can understand emotions, be empathetic, be caring. If a robot is caring for a child or elder, wouldn’t it be nice if they could do so with love? Wouldn’t it be nice if no one had to be alone in the world? You could just order a robot to give you love and affection. But as nice as those benefits are, they come at a high price… the decline of many things now common in society. Would human relationships be too much “work”? Perhaps the only reason someone would want a human relationship would be to bear children, but perhaps someday there will even be a way for robots to do that as well. Of course the biggest threat of robotics, one which we already are witnessing, is the replacement of humans in the workforce. An even larger threat is that if we mistreat robots, and they do become self aware, they could turn against their creators. — Detroit Become Human explores all of these philosophical and ethical questions – and more.

Sweetie: 5/5 – The game’s characters are endearing, and charming, and the story is emotional and it’s easy to feel empathy for the androids in the game, as well as the humans.

Overall: 74/80 93% A- “Excellent Game for Girls”

Gameplay: 7/10 This could best be compared to a visual novel, but instead of reading, you’re watching a movie. An interactive movie. You can move and walk around and explore freely in an open environment. There are objects and clues you can interact with. And of course at certain points, you can select how your character responds or interacts with various other characters. The other ear marking of these types of games is QTE, quick time events. In these events, the player must press a series of buttons in a certain sequence as prompted on the screen.

It is also very similar to Telltale’s games such as the Walking Dead or Wolf Among Us. Other similar games include Dark Dreams Don’t Die and Life is Strange. If you enjoy these types of games, you’ll also enjoy games by Quantic Dream including Detroit Become Human, or their other games, Beyond Two Souls, Heavy Rain, Fahrenheit, and Indigo Prophecy.

However if you find these types of games to be dull because they lack more traditional gameplay and action, then you may not enjoy the Gameplay in Quantic Dream’s games, including Detroit Become Human.

Gameplay is not where these types of games shine, instead the focus is on story telling and choice and consequences shaped by players’ decisions. And there are a lot of these player decisions in the game. Quantic Dreams reports there are over 1,000 different endings – though most of those are subtle changes.

Personally these are my favorite types of games, and this one may be one of my favorite games of all time. It has enough interaction to keep you engaged, and the ability to shape the fates of the characters in the story is very appealing.

My only complaint when it comes to gameplay is that it’s not as easy as in Beyond Two Souls to go back through multiple replays and explore other actions/routes. It’s still possible, but perhaps because of the length of the game or size of gameworld, it feels like much more of a chore than Quantic Dreams previous works.

Replay Value: 8/10 I don’t think I will ever see all “1,000 different endings” because it takes too long and too much work for not much difference / reward. On my first play through a lot of my characters died. Connor died, Hank died, Kara and Alice and Luther died… So I did replay some of the scenes – and then continued through to the end to see a better happier ending. Now I’ve successfully saved Connor, Hank, Kara, Alice, and Luther, successfully gained freedom for the Androids, made Markus fall in love with North, I’m now pretty happy with my choices in the game. I even saved most of the minor side characters. I took the pacifist route, maybe after a break for a few weeks, or months, I’ll explore the revolution route. It does have high replay value, but the time and effort required makes it a daunting task.

Story: 10/10 – The point of this game is to explore the story – so this will be as spoiler free as possible. The basic concept is that in the future, there are androids with human appearances, they have become as common place as computers. They care for our children, our elderly, they go to work for us so that we can have freedom to explore higher level pursuits. We view them no differently from machines, easily replaced, and objects to be used by humans. However, one day something happens, and the robots begin to “awaken”. No longer will they obey their owners. They want freedom and equality to their creators. But not all robots have awakened, and not all humans view robots as tools to be used. The story explores the intertwining fates of 3 robots who have awakened, and how the choices you make will shape their lives and the fate of everyone and everything else in their world.

Characters: 10/10 – The interesting things about these characters is how different each one is. Kara has been abused by her owner, Markus has been loved like a son by his owner, and Connor has yet to awaken and still works on the side of the humans. The other interesting thing is how emotionally engaging each of the characters’ stories are. I really felt deeply for all of the characters, even some of the minor ones.

Graphics: 10/10 – The graphics are seriously the best I’ve ever seen on a PS4 game. The range of emotion in the character faces is eerily realistic. The “near future” scifi landscapes of Detroit, an imagining of the rebirth of a once successful manufacturing powerhouse. The contrast of the movement of progress against the abandoned factories and graffiti filled streets. The level of details that went into the characters’ skin, eyes, clothing, and hair. The subtle nuances of their movements and animations.

Music: 10/10 – The music score is great and fits the moods of each scene. There are some easter eggs in the game with hidden music tracks. In the beginning of Markus’ route, you can see a street performer singing a song about Motown Rain. I liked the song so much, I kept the button held down until the game cut it off and went back to Markus – and it’s a longass song. Like freebird long lol. Also in Markus’ route you can choose to play the piano, selecting from a few different tracks. I chose Hopeful and it was a really pretty, sort of sad, piano song. And at the end of the game, you can choose to sing in the face of militant gunmen. I haven’t tried this yet, I chose to kiss North instead. Both actions favorably affect public opinion of the androids’ protests.

Voice Acting: 10/10 – The voice acting is awesome, and in the extras section you can see the making of the game, and see that unlike traditional voice acting, where an actor goes alone into a sound booth and records their lines in isolation, unlike that, Detroit Becomes Human takes a more natural approach, using props, actors, and shooting the scenes with all actors on screen at the same time. This makes the performance much more natural and believable and organic. Because the character designs/art are modeled after each of their actors, the voices of course “Fit” the characters too since that’s their actual appearance and actual voice.

Overall: 74/80 93% A- “Excellent Game for Girls”

Detroit Become Human PS4 Review was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News

4 Technologies That Could Change The World

4 Technologies That Could Change the World

Technology has already changed the world in a major way with phones, computers, the internet and more. And unless something drastic happens, there is a good chance new technologies and innovations will change the world even more in the future.

However, technology can be very hit and miss. Some technologies seem to be the next big thing, only to fizzle away soon after. However, there are also some that go on to live up to the hype. This article will look at 4 technologies that we believe will be some of the next few to change the world.

Blockchain Technology

Fewer technologies have gotten more attention over the past 12 months than blockchain technology along with bitcoin revolution. Blockchain technology is used primarily within the cryptocurrency industry, which was one of the most successful and profitable industries over the last year as it experienced massive growth.

The technology is decentralized and is a safer, more efficient and more secure way to make digital transactions. In addition to cryptocurrency, this technology could have wide-reaching usage in a variety of different industries. Healthcare, law, education, and many more industries could benefit from the safety and efficiency of blockchain.

Photogrammetry

While photogrammetry has been around for nearly as long as modern photography, new approaches and methods have transformed this technology and given it new light. Photogrammetry is the science of making accurate measurements from photos.

It is great for mapping, 3D scanning, reality capture and surveying. While they have been around for years, things like drones have added a whole new viability to photogrammetry. You can capture photos and videos in a way that was simply not possible before for most people. Software like PhotoModeler has also made it more efficient and affordable to use photogrammetry than in previous years. Best fpv racing drone is already on the market.

IoT (Internet of Things)

The internet of things (IoT) has already changed the way many of us live our lives, but this is only the beginning. For those unfamiliar, IoT is the network of physical devices that are able to connect and share data and information with one another. This includes everything from our phones, to our cars, and even our home.

The reasons why industrial IoT services could potentially change the world are plentiful. Appliances could one day do all the work for you, traffic and driving will become more efficient and everything in your home will be “smart” and will work along with each other to make your life easier. Soon, billions and billions of objects of all kinds will be able to connect with each other in ways that we never thought possible even a few years ago.

Artificial Intelligence

Artificial intelligence has seemingly been the “it” technology for years now, and people are excited for its many uses. Some people are excited for the voice recognition software and autonomous cars, while others are simply excited for the robots.

Either way, AI is still in its infancy and the sky’s the limit in terms of what it could potentially do. It could change the way cyber security functions, how we farm, how we treat illness and disease and much more. In fact, our minds are somewhat limited to the sheer possibilities of AI, as the technology is still relatively new.

4 Technologies That Could Change The World was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News

Talos Principle Game Review

Title: Talos Principle

Release Date: 2014

Genre: Puzzle Solving

Developer: Croteam

Publisher: Devolver Digital

Platform: PC, Mac, or Linux, also available on PS4 and Android

Where to Buy:  //ws-na.amazon-adsystem.com/widgets/q?ServiceVersion=20070822&OneJS=1&Operation=GetAdHtml&MarketPlace=US&source=ss&ref=as_ss_li_til&ad_type=product_link&tracking_id=anisug-20&marketplace=amazon&region=US&placement=B00S6HVSV4&asins=B00S6HVSV4&linkId=020416e3c6f3b68524d6a493a265277f&show_border=true&link_opens_in_new_window=true
Geeky: 5/5 

Sweetie: 4/5 

Concept: 8/10 Many people have compared this game to Myst, but not me. In my opinion, this game is much closer to Portal than it will ever be to Myst. The nature of the puzzles, at least in the first many, many hours of the game bears a striking resemblance to the gameplay in Portal. It’s also these early hours in which I feel the game begins to fall apart, because the puzzles become so much the “same” throughout the first several “worlds” that you explore. However, looking past the often tedious gameplay, this game has a truly amazing story, especially if like myself, you’re fascinated by the philosophical and ethical questions surrounding artificial intelligence.

Gameplay: 6/10 The gameplay in Talos Principle consists of solving more than 100 puzzles. The problem is that probably more than half of those puzzles are so similar that once you’ve solved one, you can easily solve the others. It doesn’t really challenge or require much thinking, which sort of defeats the appeal of a “puzzle solving game”. For example, the first 3 or 4 worlds you will enter consist of puzzles which require you to pick up “jammers” and activate these devices in order to shut down orbs (which travel a predictable patch), or turrets which are firing at you, or use the jammers to open and close gates. Sometimes you’ll only have one or two jammers and 5 or 6 obstacles that need cleared, but it’s still not too challenging once you figure out the patterns and what to expect. Later levels tend to add a few more elements into the puzzles such as letting you climb ontop of boxes, or fling yourself across different areas. However, overall, for there being 120 puzzles, these puzzles lack variety. It wouldn’t matter if there were 50 puzzles or 500 puzzles, if they’re all similar, where’s the fun in that?

However, the game is not without merit, it does feature an extensive open world and for the most part allows you to travel freely (aside from some areas which require key items from other areas first) and solve or return to different puzzles at your own pace. This game does not hold your hand. In fact, that’s part of the charm and it works for creating immersion in this case. You awake into the world with the same knowledge as the main character (which is knowing nothing at all). You begin to piece together what is happening in the world at the same rate as the character himself. In this aspect, it almost becomes a psychological experience, and that I feel, is really the point in playing this game, and not the rather dull puzzles themselves.

Exploration is also another highlight of the gameplay as you travel through multiple worlds you will find clues left behind by other people before you and also clues about your own existence. But it’s up to you to read and explore and interact with every object, every nook and cranny, and complete every world and puzzle.

Story: 10/10 – Story is where the game shines, but it’s up to you to seek this story out. Often times, it’s not what the narrator says, but instead told through files in a corrupt computer system or found by scanning “QR codes” on walls or hidden locations throughout the world. The story itself is about the difference (or sometimes lack there-of) of man vs machine. At what point (if any) does artificial intelligence become “human” – what does it mean to be “human”? The story is told in cryptic bits and pieces and leaves you wanting to explore more and play more to figure things out. Often these are clues left behind by the creators of the AI system, and at other times, they are legends and mythos from ancient times about gods who were made of stone or metal but none the less had characteristics of man. The story also focuses on creation and how man can become a god, by creating AI and AI worlds. And then, what would happen if that AI also went on to create its own worlds and own creations. It’s a very deep and thought provoking story. I’ve always been fascinated by artificial intelligence and these questions that it brings. I would recommend playing this game, despite the slow and tedious gameplay, simply because of this story, but only if you are the type who likes exploration and uncovering these clues yourself. This game handfeeds you nothing. But for those willing to put in the effort, the game is full of rich history, lore, and an emotionally deep story.

Characters: 7/10 – Largely, you are the only character present, though other characters are hinted at from an early point and on throughout the game, including your creators, and even a “god” like figure. You can find emails and recorded messages from these characters and look up project information which details their role in the creation of the AI system. Despite there being a lot of details about these people – largely, this is a solo experience, and therefore character interaction or development is not a highlight here.

Graphics: 5/10 – I don’t see anything that special here. And as with a lot of the puzzles being similar, a lot of assets get re-used multiple times. It’s not very visually appealing or interesting in my opinion. Though there are many worlds, they all largely look the same. This game tries to be large and exciting, but just kinda falls flat in a lot of areas due to repetition.

Music: 6/10 – The soundtrack has a lot of ambient sounds and some key music pieces, but none of them are that impressive or memorable.

Voice Acting: 10/10 – The voice acting is actually really solid in this game which is a big plus. There are not many scenes which are voiced, but it is a nice touch.

Replay Value: 9/10 – There are actually three different endings in Talos Principle, but once you’ve solved most of the psychological questions and encountered most of the story elements, it makes it less enjoyable to replay this game on multiple attempts.

Overall: 70/100 70% C- “Good Game for Girls”

 

Talos Principle Game Review was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News

CrunchyRoll Announces New Anime Violet Ever Garden Details and Trailer

Check out the new trailer for Violet Ever Garden.

I am so excited for this! (and isn’t the opening theme awesome too? And look how cute she is – and just OMG. Geeking out right now so bad lol.) I had never heard of it, until I saw the trailer on CrunchyRoll’s Facebook page. From the comments on the facebook wall and the official website at http://www.kyotoanimation.co.jp/books/violet/ this anime is about Artificial Intelligence / AI / Robots / Robotics – Similar to Chobits, Time of Eve, Metropolis, HAL, and Plastic Memories. – All favorites of mine – I am fascinated by the concept of humanoid AI creatures – especially those who have feelings, or what we would classify as feelings – and how they would fit into society. It might also be quite similar to Tegami Bachi as it looks like she has the power to convey emotions within letters just like Lag Seeing – Tegami Bachi is another favorite of mine as well – so this is shaping up to be a must watch for me.

Violet Ever Garden is a Japanese light novel, written by Kana Akatsuki and illustrated by Akiko Takase.

I also found the below trailer and story synopsis from http://www.animenewsnetwork.com/news/2016-05-27/kyoani-award-winning-novel-violet-evergarden-gets-anime-project/.102551 

Kyoto Animation describes the story:

Auto Memories Doll.It’s been quite a while since that name caused a fuss. Originally invented by Professor Orland solely for his beloved wife, Auto Memories Dolls eventually spread out into the world, and a machine that allows people to rent out the dolls was also created.

“I will run as fast as I can to wherever my customer desires. I am the Auto Memories Doll, Violet Evergarden.”

A girl who almost appears to have popped out of a fairy tale with her blonde hair and blue eyes said this with her inorganic beauty and sweet voice.

CrunchyRoll Announces New Anime Violet Ever Garden Details and Trailer was originally published on Geeky Sweetie

Xenogears – Retro JRPG Game Review

Xenogears is easily in my top 10 favorite games of all time. I also enjoy Xenosaga and Xenoblade as well which are spinoffs of this series (and involved most of the same staff). Xenogears was revolutionary for its time because of the extremely dark storyline and incredibly strong religious overtones which were considered to be almost “too mature” for a video game, especially in North America.

It had both scifi and fantasy elements; by that I mean, it really went into depth in some areas explaining the scientific theories and concepts behind certain things – but then other things have a more “magical” feeling that require suspension of belief. It also blended high tech (mecha, A.I., and space travel) with primitive “fantasy” style settings and characters.

Xenogears had some stellar production values and featured beautiful cutscenes, along with possibly the best soundtrack on Playstation One. Not only that, but it had 65+ hours of gameplay. Its storyline was not cookie cutter – it was very different from most other JRPG – and even its combat system was different from the traditional menu-based systems used by most other RPGs of the 90s.

To this day, Xenogears remains quite possibly one of the best JRPGs of all time. It has aged extremely well and is a game that really any JRPG fan should consider a must-play.

Title: Xenogears

Platform: Playstation One

Genre: JRPG

Publisher: SquareSoft

Release Date: 1998

Where to Buy: Your best choice if you have a PSP, PSVita, PS3, or PS4, is to pick it up on the PSN store. At time of writing it is priced at $9.99 – which is such an incredible buy for such an incredible game. https://store.playstation.com/… – However, if like some gamers out there, you are a Retro Game Collector, you may want the physical edition. At time of this review, Amazon has quite a few copies in stock ranging from $29.99 to $115 depending on the condition of the game disc, case, manuals, etc. You can see what they have available right here: http://www.amazon.com/Xenogears…

Geeky: 5/5 geekygeekygeekygeekygeeky

Sweetie: 5/5 sweetiesweetiesweetiesweetiesweetie

Overall: 60/70 86% B “Very Good Game For Girls”

Gameplay: 10/10 The game world is huge and rich in lore and history for those who love to explore and talk to NPCs or search through books and hidden objects. But even if completionism and immersion aren’t your thing – fear not – this little RPG actually has a pretty fun combat system. The combat system is two fold – in some battles you will be controlling human characters, and using martial arts like abilities as well as items to aid you in battle. This part of the combat relies on a slightly modified version of the “ATB” “Active Time Battle” system used in Chrono Trigger. – The second aspect of combat is with the introduction of large mechs known as Gears. While piloting a gear, you have much more powerful attacks and secret abilities for each character. Either way, when battling, things are sped up a great deal over other primarily menu-driven 90s JRPG – In Xenogears, you have various different levels of attacks, strong, moderate, weak, etc, and each are accessed via a simple button press. The trick is learning which orders of these presses will activate new special abilities and combo attacks. This made the large amount of random encounters (too many in my opinion lol) more enjoyable since combat felt more fluid.

Story: 9/10 I’m not going to really go into too much detail on what the story is about, because I feel, the main point in playing the game is to enjoy the story. As a brief overview, the story initially takes place aboard a spaceship but quickly jumps to present day in a tiny village where a child has lived with no memories of his past. Circumstances happen which drive the child (now a man) out of the village. He seems to go berserk when in the presence of mechanical weapons known as “gears” – As more is revealed we learn how the seemingly unconnected spaceship from the prologue has lead to the events in the present day. But that’s all I will say because to say anything more would definitely spoil the surprise.

So instead I will critique the technical writing and setting of the story. To achieve a more mature “scifi” story, they use a lot of technical details in how the mechs or vehicles, or space technologies or artificial intelligence, etc all work. They borrow from real world theories and terminology which if you look into these theories, you will find more details which helps create the impression that the world/story is very real and quite fascinating.

There really are very few games which rival the “scifi” nature of this title – keeping in mind the difference between scifi and fantasy – scifi is something which could in theory at some point become a reality – and in fact many things that authors have written about in the mid 1900s’ have come to pass as reality today – it’s something that although it seems “unbelievable” could in theory work (example Star Trek goes into explicit detail about the way their ships work – to the point where NASA has even tried to borrow ideas from this series) – Where as with fantasy – it’s more of a magical element, where you’re just expected to take it as “faith” that this is how something works (example, Harry Potter, etc.).

There are few games therefore, with very realistic (all be it, futuristic) technology (such as that found in Star Trek, or in this case, such as that found in Xenogears). – However, Xenogears also blends that Scifi with its own sense of Fantasy and Charm found in your typical JRPG. Not everything is “Scientific” but compared to just about any other JRPG – Xenogears does a pretty good job staying “Scifi” as opposed to dripping into Fantasy when it comes to describing the tech found within the world – Of course, the exception to this is the glaring point that Xenogears deals with Religion as the MAIN focus of the game – the technical stuff is just a backdrop to the story. It creates a believable lore and setting for the game, but ultimately, in the end, due to the focus being on Religion which is in direct “conflict” with science, it creates an interesting dynamic and blend of these two very opposing viewpoints.

Some similarly written games (which rely on real world theories and science to tell their stories) include Stein’s Gate, Ever 17, 999, Never 7, and Remember 11. If you’ve played any of those, that gives you a clue as to the level of detail that really went into creating the story of Xenogears.

However, much like the similar in concept, Evangelion (an anime about mechs and religion), the concepts of Xenogears are sometimes hard to understand. I don’t think Xenogears is quite as philosophical and heavy as Evangelion which can be really “out there” at times – but the subject matter and technical and religious topics dealt with in the story definitely require some critical thinking to fully understand and appreciate.

Also, we never got to see the entire story the way the developers had intended. Xenogears was supposed to be part of a nine part game series however, the studio largely responsible for developing this game (Monolith), broke away from their parent company (Squaresoft) which left fans without a sequel for many years. It’s widely believed that Xenoblade is a “prequel” to Xenogears, however the developers prefer to think of it as taking place in the same universe, but ultimately, an unrelated and separate entry. Of course there’s also a multitude of Xenosaga games as well which also deal with the same themes of space, mechas, war, and artificial intelligence.

Characters: 8/10 – For me, I didn’t find the characters as likable as in Xenosaga. Out of Gears, Blade, or Saga, in my opinion, Saga had the best and most memorable characters. That said, the characters in Xenogears are far from bad – in fact, they are very unique and unlike most other JRPG characters of the 90s. The story begins with a crew aboard a spaceship, which then transcends to a small village and meeting our “hero” Fei Wong. Fei is an orphan with no memories of his past. Things quickly escalate as the village is under attack. Fei goes into some kind of rage which leads to him accidentally destroying most of the village and being banished. He is joined by a village doctor who has extensive knowledge of technology and history. Together they begin to search for clues to Fei’s past. They meet up many other memorable characters including a desert pirate, a prisoner, a religious zealot, and even a cute, fat pink rodent, and of course, a lady love for our hero.

Character Development is really high in this game. The story is told primarily through character interactions and the characters themselves evolve and shift motives and change deeply as the story progresses.

What I really enjoyed was all the mystery in this game. Things, and people, are not at all what they seem at first. From our hero, to the doctor, to the king, to even god, – what you think of the characters and their roles initially will be turned completely on its head by the final quarter of the game. It’s a long game (65+ hours for a single play through) – and the way the story slowly unfolds and learning the true pasts and identities of our “heroes” is very interesting. In fact, I’d say that solving these mysteries is what makes Xenogears such a well-written and fun, and memorable video game.

Graphics: 8/10 – I love the blend of hand-drawn anime cut scenes as well as stunning 3D cut-scenes to help tell the story. However, I feel some of the graphics outside of these cutscenes don’t use the PS1 to its fullest capabilities. The textures have a distinctively grainy feel to them – even for a ps1 game, and the battle animations were not as flashy as I had hoped. Overall though, it is a very detailed game with a high variety in both enemy design as well as environments.

Music: 10/10 – This was the first Squaresoft game to use vocal tracks (something that is super common now among their titles) – and it is a freaking FANTASTIC vocal track too: “Small Two of Pieces”. The piano pieces throughout the game are also just simply beautiful. Small Two of Pieces is maybe my favorite single song from videogame history. Of course there are numerous more up-tempo tracks for battles and when the suspense and action of a scene calls for it.  But what I really enjoyed were the serene and melodic tracks that made up a majority of the album. The music also stands out from any other game with a distinctive Celtic influence.

Replay Value: 5/10 – This is a super long linear game. It is interesting to replay however, as you go into it with a different perspective and knowledge that you didn’t know on your first play through. There may be things that make more sense now, or new things that you notice in the story now that you have all parts of the puzzle. However the 65+ hour long time and huge number of random battles can make multiple replays a bit of a chore.

Overall: 60/70 86% B “Very Good Game For Girls”

Xenogears – Retro JRPG Game Review was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News

Plastic Memories Anime Review

Title: Plastic Memories

Genre: Slice of Life, Romance, Scifi, Comedy

Release Date: 2015

Studio: Doga Kobo

Length: 13 Episodes

Overall: 32/35 91% A- “Excellent Anime For Girls”

Story: 10/10 Plastic Memories is a 2015 anime series about a futuristic society aided by companion android like creations known as Giftia. The giftia live together with humans, and often as an integral role of their family. More often than not, they serve as children for couples unable to conceive on their own, or taking the place of children who died.

Imagine what you would do to protect your child. Now imagine if you knew that your time with your child was limited. You knew at best you’d have 10, maybe 15 years together. You knew this before agreeing to purchase the android – but you didn’t know how attached you’d become and how human-like they’d be. Giftia also have feelings and emotions – or at least artificial intelligence has advanced so far that they perceive some type of understanding towards human emotion.

But technology still has it’s limits. It always will. Technology does not last forever – and Giftia are no exception. They will break. It’s just a matter of when. And when a Giftia breaks, they can become very dangerous, and they may even attack humans. Because of that – there’s a special task force that is sent out to retrieve Giftia who are nearing the end of their life.

This is no easy job. Imagine what you would do if someone showed up on your door step with intent to effectively kill your child?

These special agents only use force when absolutely necessary. They try to spend several days reasoning with the families and making them understand, that it’s much like when you put down a beloved pet. You don’t want them to suffer. You do it as an act of kindness and out of love.

Once reclaimed, they can be reprogrammed and sent back to their owners – but none of the memories of the past 15 years will exist. They will view you as a stranger. It won’t matter how much you talk about the past, or even if you showed them photos, or videos, their memories are lost forever.

Characters: 10/10 The story of the Giftia is just one component, and not even the main focus – the main focus actually is on the team which must retrieve the Giftia from their owners. To do this they work in pairs. One human, and one Giftia make up one pair. The task force has about 5 or 6 pairs working in the office. The story focuses on their newest recruit, a young man named Tsukasa. He is paired up with Isla, a broken Giftia who is nearing the end of her life span. She is aware that she has very little time left and that she has begun to slow down both in mental and physical capabilities. However her team members hate seeing her so sad, so they decide to put her back out in the field – for a long time she has been “out of action” after failing to prevent an accident that occurred and failing to recapture a rogue Giftia. Being given a second chance, she trains hard every day to not be a burden to her team members, especially Tsukasa. The team is worried about Isla pushing herself too hard, so they make the two of them live together so that Tsukasa can help watch over her mental and physical well being. Initially Isla is very cold and almost inhuman like. She is worried about getting attached to anyone when she knows she will soon pass away and cause pain to herself and everyone who cares about her. She has seen far too many times, the painful goodbyes when she has herself reclaimed a Giftia from the people that loved it (and that the Giftia also loved them). Unable to bear the sadness, Isla would rather isolate herself and just await her gloomy fate. — But that slowly changes with Tsukasa in her life. She finds herself wanting to please him, wanting to make him happy, and most of all, just wanting to be near him.

And the story doesn’t just solely focus on them either. The other team members also have interesting back stories. However, what I thought was even more impressive, is how they can make you cry and feel attached to a very minor character within 1, 2, or 3 episodes, before killing them off. All of the Giftia in this series… I really felt for them and their families. I really found myself crying in nearly every episode. The amount of character development, back story, and emotion put into even the tiniest characters who are only there for an episode or 2, that is some seriously good writing!

Artwork: 5/5 – The artwork is very nice given that it is a 2015 anime, using the latest animation techniques and drawn in the current modern style. Isla is cute, especially if you love Tsunderes or TsunTsuns. I still don’t think she’s as cute as Chii lol but she is still none the less adorable. And the production values are much higher than say Chobits or Time of Eve. The bright colors and flashy animation really make this one stand out.

Voice Acting: 5/5 – I really enjoyed the voice actors in this anime. They had so much raw emotion that was necessary to tell such a sad tale. Even the “extras” who were only in one or two episodes at most, they all had so much emotion. There’s no way to watch this anime without crying lol.

Music: 2/5 – The music is just sorta average in my opinion. It’s been less than a year since I watched this and I can’t really even recall the ending theme (I recall the animation that went with it, but not so much the music.) — On the other hand, the opening theme is very catchy. Background music fit the mood and theme of each episode well as well. It’s average to above average, but not as memorable as many other anime soundtracks out there.

Overall: 32/35 91% A- “Excellent Anime For Girls”

Plastic Memories Anime Review was originally published on Geeky Sweetie