Final Fantasy XIV: Stormblood Raises the Bar

Final Fantasy XIV: Stormblood Raises the Bar

Final Fantasy XIV Stormblood

Guest Post by Michael Lan at Anime Zeal

When you think of MMORPGs, it’s no surprise for the big three to come to mind: World of Warcraft, Guild Wars 2, and Final Fantasy XIV. Up until recently, I would say these three have been pretty evenly matched with the exception of Guild Wars 2 not seeing as much popularity as the other two. But with the release of Stormblood, I would say Final Fantasy XIV has taken the lead!

If you haven’t seen the official launch trailer yet, check it out here!

Stormblood is the second major expansion after Heavensward. The first installment of Final Fantasy XIV in 2010 ended up as a failure as it drastically failed to meet expectations. Since then, the next three installments and expansions, A Realm Reborn, Heavensward, and Stormblood have all been massive successes.

Final Fantasy XIV: Stormblood follows the story of the Warrior of Light played by yourself, the player character. Stormblood focuses on the conflict between Eorzea and the Garlean Empire that has oppressed the land of Ala Mhigo for 20 years. See the new sights that Stormblood has to offer with this tour of the East.


With Stormblood, we see a complete revamp to the combat system with new features and functionalities. This allows for a much more dynamic battles and gives you the ability to be more involved. Strategizing based on your fellow players’ roles and skills will also be crucial for taking down the realm’s most powerful bosses.

If you thought that was cool, just wait till you try out the new DPS jobs, Red Mage (RDM) and Samurai (SAM). I mean, just look at them! With so much versatility and heavy damage dealing respectively, RDM and SAM just feel so impactful and fun to play.

FFXIV Stormblood Review

If you’re thinking that the other jobs have been left in the dust, not to worry! Every job in Final Fantasy XIV is getting a revamp with Stormblood. This means new skills and actions for a completely new feel! Below, you’ll find a video of every job’s actions, including RDM and SAM.

With new challenges in the form of dungeons, raids, and all kinds of new enemies and allies alike, you’ll be in for one heck of a ride. Stormblood increases the level cap from 60 to 70 so even if you were completely maxed out in Heavensward, there’s still so much more to do! Acquire new items, weapons, armor, mounts, and of course, we can’t forget about glamour now can we?

FATEs now have an added feature called Twist of Fate. Here, you get bonus every time you dispose of a special enemy. In this case, you get a dramatic boost to the amount of experience gained from FATEs. So let’s hope this makes leveling our jobs to the new level 70 cap much easier!

The first major expansion, Heavensward, gave players the opportunity to fly across the skies in Heavensward areas with flying mounts. And now with Stormblood, the ability to explore surface and deep swimming in new areas as well as old ones has been introduced.

FF14 Stormblood

If Stormblood didn’t sound awesome before, I bet it sounds pretty darn awesome now, right? Just like with flying, in order to unlock swimming you just have to go through your main scenario quests. Time to get to exploring the world beneath the surface of the realm of Eorzea. See all the underwater sights and don’t forget to take some beautiful snapshots with /gpose!

If you’re new to Final Fantasy XIV or have never played it before, now’s the time to at least give it a try. It really is the complete package: an amazing story, intricate design, fascinating lore, an expansive world, engaging combat and mechanics, and a friendly and helpful community. I thought I had seen it all with Heavensward but Stormblood takes the cake!

Final Fantasy XIV: Stormblood Raises the Bar was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News

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Final Fantasy XV Review

It’s been awhile since we’ve done a review around here with the holidays and all. It’s time to fix that. Having just finished FFXV over the weekend, that seems the best candidate for a review this week. I’ve been a fan of Final Fantasy for a long time, ever since “Mystic Quest” on the SNES. Final Fantasy 6 (3 in America) is still my favorite in the series. I’ve played every Final Fantasy Game since the 16 bit era. And I’m “strange” I know, but I don’t really like FF7, not as much as everyone else seems to be in love with that game. But Final Fantasy in general always holds a special place in my heart. If I had to rank my favorite FF games that I’ve played from best to worst, it would look something like this when using the corresponding Japanese numbers for each title… With the newest game, Final Fantasy XV somewhere solidly in the middle. Although I’ve played 11 and 14, I didn’t include them in the list since they are a different genre (mmorpg)

  • FF6
  • FF8
  • FF4
  • FF10
  • FF13
  • FF15
  • FF9
  • FF5
  • FF7
  • FF12

Honestly, my most favorite thing about the new FF game was Prompto’s Photography skills lol. My twitter and facebook looked like a giant marketing website for the game for the past few weeks. Pretty smart move by SquareEnix, getting the public to help promote their game like that on social media. The characters are quite likeable in the game, and although the story starts slow, it eventually builds with a lot of emotion. The first half of the game features an open world environment where you can travel, explore, and quest freely, but the last several chapters are much more linear, and it’s within the later half of the game that the story becomes much darker. The emotions are felt stronger due to the first half focusing on friendship between the main character and his friends and the light hearted feeling of the early chapters.

The story however, is not without flaws, and that is where I have to deduct points. People are killed off much too early in the game to feel any sense of loss or attachment to them. Furthermore, some characters are mysteriously killed off without ever showing exactly what happened to them. The character development between the 4 “bros” is the highlight of the game – and it is beautiful. On the other hand, supporting characters are introduced only to be almost forgotten in later chapters. For example, I really liked Iris in the first half of the game. In the end it’s eluded that she too has become a daemon hunter, but it never shows her again nor does she ever rejoin the bros. Aranea is another forgotten female as well.

The game is supposed to be receiving numerous updates in the coming weeks and months. Among which include new story sequences, special dlc for each of the bros, gameplay enhancements for the later chapters (chapter 13), and the ability to create your own player character. But I shall base my review solely based on the content that was available when I played through the game.

Title: Final Fantasy XV

Platform: PS4 and Xbone (I played the PS4 version, but they are both the same).

Publisher: SquareEnix

Release Date: November 29, 2016

Genre: RPG

Where to buy: Amazon

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Geeky:  5/5 – The new combat system, high production values and cutting edge graphics make this new entry into the Final Fantasy series a new, but amazingly fun experience.

Sweetie:  4/5 – The story and character development sometimes struggles to keep things coherent and cohesive, especially in the later chapters of the game. Many of the side characters, especially female characters, are tossed aside and forgotten in the second half of the game. Some scenes that should have been tear jerkers fell flat due to not enough time spent developing characters before introducing tragic events. However, lots of non-combat activities, such as photography, fishing, cooking, and chocobo racing are sure to delight most girls playing this game. Not to mention ample amounts of glorious man eyecandy.

Overall: 69/80 86% B “Very Good Game For Girls”

Concept: 10/10 Final Fantasy XV is an action RPG with the ability to select Real-time combat or the Active Wait commands which allow you more time to use items and plan your strategy. Early chapters feature an open world with numerous quests, while later chapters shift to a linear narrative focused on building a strong story. Without spoiling it for you, Final Fantasy XV tells a story about a prince trying to rescue his bride to be while avenging his father’s death and reclaiming his kingdom. When the game starts, the prince is a mouthy spoiled brat, who, along with his friends journey to meet the Oracle, who is also the prince’s childhood friend and betrothed. However, shortly after leaving the capital city, their kingdom is attacked which begins a quest to seek the powers of the gods as well as past kings to help defeat evil and bring peace to the lands.

Gameplay: 9/10 – Some people really dislike the new action based combat; however, I find it much more fun, engaging, and fluid than traditional JRPGs (and I love JRPGs don’t get me wrong.). You can chain attacks like crazy, which is really cool, especially later in the game, it’s possible to see triple digits on your chained attacks. You can bring up the menu which in Real-time mode, monsters will still attack, but in Active Wait mode, the monsters will be paused allowing you to select the items you want to use. I had no trouble using items in the Real-time combat modes.  I relied pretty heavily on elixirs and potions, especially in later chapters of the game lol. There are two difficulty settings, and I played on easy and found most of the fights a breeze, even in the dreaded chapter 13 which finds the main character separated from the bros and without any weapons or armor. So I would say the game is of average difficulty probably. I did not need to grind or run into any issues.

Overall the game took me about 55 hours to complete. I spent the first several hours doing side quests, and enjoying the extra content of the game, and about the last 20 hours maybe actually trying to progress through the storyline. FFXV is one of those games that can take you as little as 30 hours or as many as probably 100+ hours depending on what you want to do! I still had plenty of side quests that I could have completed. However, I didn’t feel particularly motivated to do so, too many “fetch quests” – go here, bring back x, or kill x number of monsters, etc. Needed more story based quests. Also money became laughable as a quest reward. I had 99 (the limit it lets you carry) Hi Elixirs, Hi Potions, etc.

Long time fans will be delighted to see the return of chocobo racing (which in my opinion was the best part of FF7 lol). You can also name, customize (with medals and colors), and take your Chocobo on the road with you. Not only that, but as you travel by chocobo, he will level up, gaining more stamina and learning new skills such as being able to help you in combat. In the beginning he may run from a lot of encounters as soon as you dismount, but as he levels up it’s implied he has more affection for you as he will often take initiative to engage in combat and wait for you to mount back up when the fight is finished.

New features in FFXV include Prompto’s photography skills. Prompto will take pics randomly throughout the game. I believe most are randomly generated, but a few are perhaps storyline driven. This is by far my favorite part of FFXV. I filled up all 150 album slots by Chapter 10. You can check out my twitter to see some of my pics. 

The main mini game in Final Fantasy XV is a pachinko game (popular in Japan, these casino games kinda resemble Pinball in a way). You can win trophies and in game items (mostly accessories from what I noticed) by getting high scores in the game. The mini game felt kinda long and tedious in a way to me, too many levels. I made it pretty far, but never did reach the end – if there even is an end to it.

I think there also may be a coliseum fighting tournament thing – I heard NPCs saying “Let’s go out for drinks if we win the tournament” etc. I didn’t fully explore enough to find the arena – so I can’t comment on this feature – if it actually exists.

Fishing is another passtime which you can choose to level up throughout various fishing spots in the game. It is very challenging at first, but if you fish enough your skill increases and you also become accustomed to the controls and it does get easier and more enjoyable as you go on.

There’s also Ignis’ cooking skills. When you make camp you can have Ignis cook a stat-boosting meal for the group. As you travel you will discover new recipes (hint try ordering everything at the taverns you visit, and check shops for recipe books and other key items). Sometimes just foraging for the ingredients out in the wild will be enough to spark Ignis’ inspiration. Characters also have favorite foods that further give an increased boost to their stats when consumed.

Camping can also unlock special scenes between you and the bros. For example, staying at an outpost one night, Prompto approaches the main character to reminisce about their childhood. It’s a very moving scene – one that really does a lot to develop Prompto as a character – and kinda a shame a lot of people may not get to see it.  There’s other scenes too and some include mini games such as cooking with Ignis or racing with Gladiolus.

Traveling in Final Fantasy XV is easier and faster than any other JRPG I’ve ever played. The main mode of transportation is the Regalia, a beautiful black sports car. You can choose to drive yourself, or choose to have Ignis drive automatically for you by selecting quests or map markers kinda mindlessly guiding you through the game. To pass time you can collect and listen to numerous Final Fantasy soundtracks from previous games. You can also shop while driving in your car (or even while it’s parked). At times the radio will have news or other backstory elements you can hear while riding around. Your car will need gas so don’t forget to refill for a measly 10 gil at outposts along the way.

The car is not the only means of transportation though, as mentioned you can take your Chocobo on the road as well. I chose to travel by chocobo throughout much of the game, because I liked the photos Prompto took while on chocoback. Yes, that’s my “fuschia” chocobo in the featured image lol. I later changed him to teal. I named him Cho-Cho. And he was awesome :).

You can also instantly teleport to the last campsite or inn you’ve slept in, or teleport instantly to wherever you parked the car. When traveling by car you can also instantly teleport to any previously visited parking spots. This makes traveling super fast and cuts down on gametime and gameplay that is “boring” in most other JRPG.

With so much to do, Final Fantasy XV gets high marks on gameplay. I only deducted a point for the lackluster nature of most of the side quests which may cause some players such as myself to not want to bother completing them.

Story: 6/10 The bones are in place, but the skeleton needs a little meat on those bones to flesh out the story and characters more. The potential for emotional and gut wrenching scenes is there – and I won’t lie, the end and later chapters did elicit a few tears from me, but I felt a lot more could have been done, especially involving supporting characters who seem to be cast aside in the 2nd half of the game (as mentioned Iris, Aranea, etc). The supposed emotional scenes also would have had more impact had they built more rapport with the characters before killing them off, giving them some more screentime, personality, and showing the bonds between them. I feel they did pretty decently with one of the characters they killed – but I won’t say who so as to not spoil anything. But most of the others it never really explains exactly how they died or why we should even care that they’ve died.

The story starts slow and light hearted, a happy prince on his way to see his bride to be who he has not seen since they were children. Each chapter has setbacks and builds more and more darkness, and misery. Until the final chapters where light no longer exists in the world, very symbolic of the story itself. The final chapters reveal the true nature of the daemons that have been plaguing the lands as well as the role of a wayward god. The middle of the story focuses on seeking favor from the gods and ancient kings to help defeat the evil across the land. The end is left open-ended in a sense that it could be left to interpretation by the players and there is much debate as to what exactly happens. I have my own theories but I won’t spoil anything for anyone here. Make sure you watch through all of the credits, there’s numerous scenes after you may think it has ended. Until you have seen Noctis sleeping on the throne, you haven’t seen the true ending, the logo will also change after you complete the game.

Characters: 8/10 Although as mentioned, I have some serious gripes about how side characters (Iris and Aranea for example) are just forgotten in the later half of the game, I can’t overlook the strong character development of the main character and his friends. He changes from a whiny brat who’s insecure and unsure if he even wants to rule, to someone who is so determined and mature, that he is willing to sacrifice everything for his kingdom. Many sad and many happy things will happen between the bros. The first half of the game will make you love the bros. This is important in making you care about what happens in the later parts of the game. Aided by Prompto’s selfies and group shots, and some solid narratives, the bromance between the group is really the highlight of the game. Each of the bros is very likeable. Ignis is kinda the mother hen of the group, Gladio the rough around the edges strong forceful type who sometimes has to motivate Noctis to stop whining by nearly pummeling some sense into him, and Prompto the carefree high-energy playful sidekick who mostly serves as comic relief Prompto is featured prominently in later chapters of the game, and also as I mentioned you may get lucky and see a special scene with him and Noctis which reveals that he hasn’t always been so outgoing. Prompto has a lot going on under the surface – and for that reason, he may be my favorite character in the game. Although I also really like Ignis who has a tragic event in the later parts of the game which changes not only his character, but his appearance and also his skills and abilities. All of the bros are absolute eyecandy for any girls playing the game, and are often compared to boy bands of the 90s lol. And any guys playing the game will likely relate to the friendship between the group of young guys. Liking the characters goes a long way in motivating me to play through the end of the game and also is instrumental in drawing the desired emotions from the players.

Graphics: 10/10 – Can’t deny that this is one beautiful game. The huge scale monsters create a feeling of awe and terror. The various destinations, from desserts, to large cities, to forests, caves, and the open road give the game a sense of realism and adventure. Your characters can wear different outfits and you can customize the chocobo colors. – Soon you will even be able to create your own playable character as well. The quality of the graphics, especially the hair and the environment are amazing, almost photo realistic.

Music: 8/10 – I actually really liked the ending theme which is Stand by Me by Florence and the Machine. However, I miss days of yore when Final Fantasy had original music, such as Eyes on Me or Suteki Da Ne. That said, the music is still fitting for the game. That song got me at the end, making me cry a little. And it is a great song that fits the theme, because the bros will stand together through all kinds of hardships in this adventure. It’s also super awesome to be able to collect previous Final Fantasy soundtracks to play and listen to in the Regalia. And like most FF games, a large number of the tracks in Final Fantasy XV have been remixed once again (such as the chocobo theme which is a fan favorite).  I deducted a few points for lack of originality in the sound track, but overall, it’s a great soundtrack with a lot of variation and some old throw backs as well :).

Voice Acting: 9/10 – I played the English audio. I will probably do Japanese audio next time I play the game just to see what the original cast is like. But the English voice acting is actually pretty good. There are a few lines that are sometimes either overdramatic or lacking in emotion, but it’s nowhere near as bad as most other dubbed games or anime. The audio goes a long way also in helping the audience to identify with the characters and further creates deeper impact for the emotional scenes throughout the game.

Overall: 69/80 86% B “Very Good Game For Girls”

Replay Value is unknown at this time. As of writing, SquareEnix is reworking Chapter 13. Most notably this will be gameplay “fixes” such as powering up the ring of lucis. However, they have stated plans to introduce new story elements as well which require localization and voice acting and are further down the road. There are multiplayer aspects and the game does present at times choices to the player, but those choices have little bearing on the story which remains largely linear. Replay Value ultimately will be determined by the nature of updates and DLC released by SquareEnix.

Final Fantasy XV Review was originally published on

Top 10 Anime Casino Games

Top 10 Anime Casino Games

Many people enjoy the excitement of “winning big” from the comfort of their own home. These games help recreate the feeling of being in a real money casino with exciting slot machine gameplay. You can play some other casino games at Imhighroller

Manga Girls Anime Slots
Manga Girls Anime Slots
  1. Manga Girls 25 Line Slots.

This game features dozens of cute anime girls across 5 reels and 25 lines. Other features include auto play, free spins, wild symbols, scatter symbols, and a bonus round.

9 Tailed Ninja Naruto Anime Slot Machine
Nine Tailed Ninja Naruto Anime Slot Machine
  1. Nine Tailed Ninja.

This slot is unique because it features different seasons and different bonus rounds which correspond to the seasons. You find yourself fighting large demons and monsters in the summer bonus round, while in the winter you must correctly choose between a ninja and a shadow clone. The slot features progressive payouts, free spins, auto play, wild and scatter symbols, and the aforementioned bonus rounds.

Koi Princess Anime Casino Game
Koi Princess Anime Casino Game
  1. Koi Princess Slots

You get to feed fish in a relaxing Koi pond while playing this game. It also has a kawaii (cute) Asian anime girl mascot who will help cheer you on. Koi Princess Slots features 5 reels and 20 lines. As with most of the games on the list, it also features free spins, video slots, auto play, and bonus rounds.

Toki Time
Toki Time
  1. Toki Time

Toki Time is a very popular slot machine game with 5 reels and 11 lines. What I love about toki time are the kawaii cute graphics which resemble Tamagotchi virtual pets. The cute and colorful graphics make this a beloved favorite on many different sites. Toki Time is featured on nearly 200 sites in my state alone. This expanding wild slots game includes auto play, wild symbols,  video slots, and free spins.

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  1. Bikini Anime Slots

My favorite thing about this IOS Slot Machine Game is that it features popular characters from several anime and game series and beautiful graphics such as Sonico from Sonicomi. As the image suggests you can choose from 3 or 5 reel slot games and play on as many as up to 30 lines. It has free coins for starting out, free daily spins, and an optional in-game cash shop to purchase more coins when you run out. There are exciting bonus rounds and lots of cute girls to see.

image01

  1. Sakura Lady

Sakura Lady is developed by Konami, makers of popular games such as Suikoden and Metal Gear Solid. It was one of the first anime themed slot machines to be released in real Las Vegas Casinos and gained almost immediate success and attention.

Sakura Lady is a 5 reel slot machine which can be configured to opperate with 20, 30, or even 40 lines.

It’s fully animated with video slots and super cute, colorful and high quality artwork from leading video game developers and animators in Japan.

The main theme of Sakura lady is about a girl watching cherry blossoms grow in her garden. At times, “Sakura Lady Symbols” will appear on the reels which can award up to 20 free spins.

Check out the video (not my video, just linking to it) to see how cute this game is in action.

https://www.youtube.com/watch?v=lFIbTa8_3vQ

image00

  1. Slots Anime – Vocaloid Hatsune Miku Games

This game features really great vocaloid graphics and includes all the fun features you’d expect such as free spins, wild symbols, bonus games, and more. Not only does it feature Hatsune Miku, but it also includes many of the other, lesser known, vocaloids as well. Vocaloids are so cute. I got to see Miku perform live a few years ago when she went on tour with Lady Gaga. I’m a big vocaloid fan, and if you are too, you’re going to love this free anime slot machine game for IOS.

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  1. Anime Slots Free Casino Pokies

This game is one of the top rated slot machine games in the Android Play Store. It features lots of great high quality anime graphics, including popular characters from hit anime tv series and popular video games. There are wilds, scatter symbols, and exciting bonus rounds. It also includes free spins and sticky game mechanics.

  1. Star Ocean 4 Pachinko Slots

Just last month, Sqaure-Enix announced that they were entering the Pachinko Slot Machine market (a style of Japanese slot machine game units.) Unfortunately no images or media have been released yet, however trademarks exist for slot machines, slot machine housing, and pachinko electronics which all seem to indicate that progress is being made. Along with Star Ocean 4, Square-Enix also announced that they are working on a Lord of Vermillion Pachinko slot machine. I wonder how long it will be before we see Final Fantasy or Dragon Quest slot machines as well?

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  1. Chibi Vegas Slot Machine – Anime and Manga Fan Edition

Chibi Vegas Slot Machine – Anime and Manga Fan Edition takes my pick for the top spot in today’s round up of kawaii anime themed slot machine games.

This game allows you to connect to facebook to try to obtain the high score on the leaderboard which makes playing the game competitive and fun and gives you a sense of playing with other people.

Chibi Vegas Slot Machine features super cute “chibi style” (big head, little body) anime characters with tons of personality.

But it’s not just all about looks either. This game is packed full of many different features, including 9 different game modes each with a different cute anime theme. There’s also lots of different bonus games.

Out of all the games on today’s list this would be my pick for the best anime slot machine game. If you like anime, and slot machines, do not miss this app.

Top 10 Anime Casino Games was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News

Xenogears – Retro JRPG Game Review

Xenogears is easily in my top 10 favorite games of all time. I also enjoy Xenosaga and Xenoblade as well which are spinoffs of this series (and involved most of the same staff). Xenogears was revolutionary for its time because of the extremely dark storyline and incredibly strong religious overtones which were considered to be almost “too mature” for a video game, especially in North America.

It had both scifi and fantasy elements; by that I mean, it really went into depth in some areas explaining the scientific theories and concepts behind certain things – but then other things have a more “magical” feeling that require suspension of belief. It also blended high tech (mecha, A.I., and space travel) with primitive “fantasy” style settings and characters.

Xenogears had some stellar production values and featured beautiful cutscenes, along with possibly the best soundtrack on Playstation One. Not only that, but it had 65+ hours of gameplay. Its storyline was not cookie cutter – it was very different from most other JRPG – and even its combat system was different from the traditional menu-based systems used by most other RPGs of the 90s.

To this day, Xenogears remains quite possibly one of the best JRPGs of all time. It has aged extremely well and is a game that really any JRPG fan should consider a must-play.

Title: Xenogears

Platform: Playstation One

Genre: JRPG

Publisher: SquareSoft

Release Date: 1998

Where to Buy: Your best choice if you have a PSP, PSVita, PS3, or PS4, is to pick it up on the PSN store. At time of writing it is priced at $9.99 – which is such an incredible buy for such an incredible game. https://store.playstation.com/… – However, if like some gamers out there, you are a Retro Game Collector, you may want the physical edition. At time of this review, Amazon has quite a few copies in stock ranging from $29.99 to $115 depending on the condition of the game disc, case, manuals, etc. You can see what they have available right here: http://www.amazon.com/Xenogears…

Geeky: 5/5 geekygeekygeekygeekygeeky

Sweetie: 5/5 sweetiesweetiesweetiesweetiesweetie

Overall: 60/70 86% B “Very Good Game For Girls”

Gameplay: 10/10 The game world is huge and rich in lore and history for those who love to explore and talk to NPCs or search through books and hidden objects. But even if completionism and immersion aren’t your thing – fear not – this little RPG actually has a pretty fun combat system. The combat system is two fold – in some battles you will be controlling human characters, and using martial arts like abilities as well as items to aid you in battle. This part of the combat relies on a slightly modified version of the “ATB” “Active Time Battle” system used in Chrono Trigger. – The second aspect of combat is with the introduction of large mechs known as Gears. While piloting a gear, you have much more powerful attacks and secret abilities for each character. Either way, when battling, things are sped up a great deal over other primarily menu-driven 90s JRPG – In Xenogears, you have various different levels of attacks, strong, moderate, weak, etc, and each are accessed via a simple button press. The trick is learning which orders of these presses will activate new special abilities and combo attacks. This made the large amount of random encounters (too many in my opinion lol) more enjoyable since combat felt more fluid.

Story: 9/10 I’m not going to really go into too much detail on what the story is about, because I feel, the main point in playing the game is to enjoy the story. As a brief overview, the story initially takes place aboard a spaceship but quickly jumps to present day in a tiny village where a child has lived with no memories of his past. Circumstances happen which drive the child (now a man) out of the village. He seems to go berserk when in the presence of mechanical weapons known as “gears” – As more is revealed we learn how the seemingly unconnected spaceship from the prologue has lead to the events in the present day. But that’s all I will say because to say anything more would definitely spoil the surprise.

So instead I will critique the technical writing and setting of the story. To achieve a more mature “scifi” story, they use a lot of technical details in how the mechs or vehicles, or space technologies or artificial intelligence, etc all work. They borrow from real world theories and terminology which if you look into these theories, you will find more details which helps create the impression that the world/story is very real and quite fascinating.

There really are very few games which rival the “scifi” nature of this title – keeping in mind the difference between scifi and fantasy – scifi is something which could in theory at some point become a reality – and in fact many things that authors have written about in the mid 1900s’ have come to pass as reality today – it’s something that although it seems “unbelievable” could in theory work (example Star Trek goes into explicit detail about the way their ships work – to the point where NASA has even tried to borrow ideas from this series) – Where as with fantasy – it’s more of a magical element, where you’re just expected to take it as “faith” that this is how something works (example, Harry Potter, etc.).

There are few games therefore, with very realistic (all be it, futuristic) technology (such as that found in Star Trek, or in this case, such as that found in Xenogears). – However, Xenogears also blends that Scifi with its own sense of Fantasy and Charm found in your typical JRPG. Not everything is “Scientific” but compared to just about any other JRPG – Xenogears does a pretty good job staying “Scifi” as opposed to dripping into Fantasy when it comes to describing the tech found within the world – Of course, the exception to this is the glaring point that Xenogears deals with Religion as the MAIN focus of the game – the technical stuff is just a backdrop to the story. It creates a believable lore and setting for the game, but ultimately, in the end, due to the focus being on Religion which is in direct “conflict” with science, it creates an interesting dynamic and blend of these two very opposing viewpoints.

Some similarly written games (which rely on real world theories and science to tell their stories) include Stein’s Gate, Ever 17, 999, Never 7, and Remember 11. If you’ve played any of those, that gives you a clue as to the level of detail that really went into creating the story of Xenogears.

However, much like the similar in concept, Evangelion (an anime about mechs and religion), the concepts of Xenogears are sometimes hard to understand. I don’t think Xenogears is quite as philosophical and heavy as Evangelion which can be really “out there” at times – but the subject matter and technical and religious topics dealt with in the story definitely require some critical thinking to fully understand and appreciate.

Also, we never got to see the entire story the way the developers had intended. Xenogears was supposed to be part of a nine part game series however, the studio largely responsible for developing this game (Monolith), broke away from their parent company (Squaresoft) which left fans without a sequel for many years. It’s widely believed that Xenoblade is a “prequel” to Xenogears, however the developers prefer to think of it as taking place in the same universe, but ultimately, an unrelated and separate entry. Of course there’s also a multitude of Xenosaga games as well which also deal with the same themes of space, mechas, war, and artificial intelligence.

Characters: 8/10 – For me, I didn’t find the characters as likable as in Xenosaga. Out of Gears, Blade, or Saga, in my opinion, Saga had the best and most memorable characters. That said, the characters in Xenogears are far from bad – in fact, they are very unique and unlike most other JRPG characters of the 90s. The story begins with a crew aboard a spaceship, which then transcends to a small village and meeting our “hero” Fei Wong. Fei is an orphan with no memories of his past. Things quickly escalate as the village is under attack. Fei goes into some kind of rage which leads to him accidentally destroying most of the village and being banished. He is joined by a village doctor who has extensive knowledge of technology and history. Together they begin to search for clues to Fei’s past. They meet up many other memorable characters including a desert pirate, a prisoner, a religious zealot, and even a cute, fat pink rodent, and of course, a lady love for our hero.

Character Development is really high in this game. The story is told primarily through character interactions and the characters themselves evolve and shift motives and change deeply as the story progresses.

What I really enjoyed was all the mystery in this game. Things, and people, are not at all what they seem at first. From our hero, to the doctor, to the king, to even god, – what you think of the characters and their roles initially will be turned completely on its head by the final quarter of the game. It’s a long game (65+ hours for a single play through) – and the way the story slowly unfolds and learning the true pasts and identities of our “heroes” is very interesting. In fact, I’d say that solving these mysteries is what makes Xenogears such a well-written and fun, and memorable video game.

Graphics: 8/10 – I love the blend of hand-drawn anime cut scenes as well as stunning 3D cut-scenes to help tell the story. However, I feel some of the graphics outside of these cutscenes don’t use the PS1 to its fullest capabilities. The textures have a distinctively grainy feel to them – even for a ps1 game, and the battle animations were not as flashy as I had hoped. Overall though, it is a very detailed game with a high variety in both enemy design as well as environments.

Music: 10/10 – This was the first Squaresoft game to use vocal tracks (something that is super common now among their titles) – and it is a freaking FANTASTIC vocal track too: “Small Two of Pieces”. The piano pieces throughout the game are also just simply beautiful. Small Two of Pieces is maybe my favorite single song from videogame history. Of course there are numerous more up-tempo tracks for battles and when the suspense and action of a scene calls for it.  But what I really enjoyed were the serene and melodic tracks that made up a majority of the album. The music also stands out from any other game with a distinctive Celtic influence.

Replay Value: 5/10 – This is a super long linear game. It is interesting to replay however, as you go into it with a different perspective and knowledge that you didn’t know on your first play through. There may be things that make more sense now, or new things that you notice in the story now that you have all parts of the puzzle. However the 65+ hour long time and huge number of random battles can make multiple replays a bit of a chore.

Overall: 60/70 86% B “Very Good Game For Girls”

Xenogears – Retro JRPG Game Review was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News

Seiken Densetsu 3 | Secret of Mana 3 | Secret of Mana 2 | Retro Videogame Review for Super Nintendo SNES Part 3 of 4

Check Out Parts One and Two of our 4 Part Secret of Mana Series

Part One: Secret of Mana Review
Part Two: Secret of Evermore Review

Welcome to Part Three of our Secret of Mana Reviews. Today’s topic is Secret of Mana 3, a game which we never got to experience in North America, but which was thankfully translated by some dedicated fans. You’re probably wondering how you can play this awesome game so here’s a link to the Seiken Densetsu 3 fan translation.

I really recommend that you purchase a physical copy of the game. You sometimes can find it on sites like Amazon. At time of this writing, it is about $160 but it is so worth it. Buy Secret of Mana 3 on Amazon.com

I don’t condone piracy so I’m not putting a link to the rom here. You can find it easily enough for yourself.

I’m really excited to be writing today’s review because this is my favorite game in the Secret of Mana series (although Legend of Mana is a very  close 2nd.)

Title: Seiken Densetsu 3

Platform: Super Nintendo

Release Date: September 1995 (Japan Only)

Genre: Action RPG

Geeky: 5/5 

Sweetie: 4/5 

Overall: 74 / 80 93% “A-. Excellent Game for Girls

Concept: 10/10 Seiken Densetsu 3 is an action RPG with real-time combat that is part of the Secret of Mana franchise. The game features 6 playable characters. When the game begins it asks you to select 3 of these characters to focus on, similar in a way to games such as Live-a-Live and Saga Frontier. Like Secret of Mana, Seiken Densetsu allows for you to play simultaneously with a friend. When playing solo, you can freely switch control between the characters, and have the other 2 characters back you up via artificial intelligence. Also like Secret of Mana, there is a ring like system which allows you to equip weapons or cast magic spells.

Gameplay: 10/10 The big differences and improvements over Secret of Mana focus on the leveling and class system. Upon level up the player chooses which stats to enhance for each character and at different levels the player can unlock different classes which each have a unique set of skills for each character, for a total of 5 (counting the starting class) classes for each character, times 6 characters, you have 30 unique classes and unique skill sets to explore. Although the classes are labeled as light or dark variations, they do not impact the storyline in any way.

There’s also a night/day cycle and a calendar system which similar to games such as Final Fantasy XI, gives a magic boost on different days to increase the effectiveness of corresponding magical spells. The calendar system also changes which in-game events occur and even what enemies you encounter.

Story: 8/10 Story has never been this series strong suit if we’re being honest. Despite that, I enjoyed the story in Seiken Densetsu 3 more than any of the previous titles in the series. This particular game has a unique approach to story that differentiates it from the other installments. As mentioned, when the game starts, you select 3 characters to focus on during the story out of 6 total. You also distinguish who your main character will be and this is the focus of the story. All 6 of their stories are intertwined, and to really experience the whole story you need to play the game multiple times using all 6 of the different characters.

Seiken Densetsu’s story is also unique in that it is the first game in the series to begin to establish some continuity between game worlds. In fact, there is a direct sequel for the NDS called Heroes of Mana (which I sadly have not played yet). I also find it interesting how the mana goddess in Seiken Densetsu 3 is a sleeping tree, and the tree is also a main symbol/character in Legend of Mana as well.

Characters: 7/10 Like any game with multiple stories, some are more interesting than others. Character interaction depends heavily on who you have in your party and that does detract a bit from the freedom given to pick and choose your party members. It was interesting in concept, but poorly executed, as more dialogue should have been written in for the other characters as well. – Still, overall, the plot and characters in this game remain much more detailed and interesting than the bare bones plot and characters in Secret of Mana.

Music: 10/10 The music for the game features many symphonic sounding tracks and melodic piano pieces which highlight the different scenes throughout each story. It is a huge soundtrack with over 50 different tracks recorded, making it quite possibly one of the largest soundtracks for an SNES game.

Graphics: 10/10 This game is just beautiful to look at, it really pushes the limits of what was thought to be possible with 16 bit hardware. When this game was released, systems such as Sega Saturn and PS1 had already arrived in Japan and I’d argue that this game almost looks as good as many of the early games for those consoles as well. I especially love the use of color, and the details given to the textures and environments.

Replay Value: 10/10 – unlike other games in this series, Seiken Densetsu 3 is a game which must be played 6 times to see the whole story. There are also significant differences depending on who else is in your party, making it actually possible to enjoy playing it even more than 6 times.

Overall: 74 / 80 93% “A-. Excellent Game for Girls

Seiken Densetsu 3 | Secret of Mana 3 | Secret of Mana 2 | Retro Videogame Review for Super Nintendo SNES Part 3 of 4 was originally published on Geeky Sweetie

Secret of Evermore Retro Videogame Review for Super Nintendo SNES Part 2 of 4

Check out Part 1 Secret of Mana Retro Videogame Review for Super Nintendo SNES Here

Hi, and welcome to part 2 of a 4 part series covering Secret of Mana, Secret of Evermore, Secret of Mana III, and Legend of Mana. In today’s review we will take a look at Secret of Evermore which is what North America got as a sequel to Secret of Mana, instead of Secret of Mana III.

NOTE: While maybe not technically correct to refer to it as a sequel, because they had completely different development teams, and stand-alone stories and worlds, the gameplay, as well as the name, are so similar that most squaresoft fans (myself included) hold the opinion that this is (more or less) part of the mana series. Squaresoft however has pointed out numerous times that this is not part of the “mana” franchise.

If you’re wondering what happened to Secret of Mana II, well that is what North Americans know as Secret of Mana – that’s right there was actually another game in the series before Secret of Mana, but like many JRPGs it remained only in Japan. I have not played it, but I have played the entire rest of the series, including Secret of Mana III which also never left Japan, but which has been translated by the fans.

For whatever reason, Squaresoft didn’t think Secret of Mana III would sell well in North America, so they brought over Secret of Evermore instead. More accurately, they didn’t “bring it over” but instead actually “developed” the game in America and geared it towards a “western” audience (supposedly). In fact, this game never got released in Japanese. It is perhaps the only North American “exclusive” (though I believe its also in Europe too) JRPG developed by Squaresoft.

If you look at the credits, you will see many English sounding names. See the details from wikipedia below.

Designer(s) Alan Weiss
George Sinfield
Artist(s) Daniel Dociu
Beau Folsom
Writer(s) George Sinfield
Paul Mazurek
Composer(s) Jeremy Soule

Actually a Japanese version was planned to release after the American release but was cancelled because they didn’t think it’d appeal to the audiences over there.

Still, this game does play very much like a JRPG. Actually I might have liked it a little bit more than Secret of Mana though not as much as Secret of Mana III. Critics may not agree, as the game is widely considered inferior to other Squaresoft RPGs.

Title: Secret of Evermore

Publisher: Squaresoft

Release Date: 1995

Platform: Super Nintendo SNES

Genre: Action RPG

Where to Buy: Amazon has Secret of Evermore for SNES ranging from $30 to $45 which is a good buy for a rare retro Squaresoft JRPG

Geeky: 5/5 

Sweetie: 3/5 

Overall: 54 / 80 68% D+ “Average Game For Girls”

Concept: 10/10 This is a game about a boy and his dog. It plays very similar to Secret of Mana with Real-Time battles and the same Weapon Ring and Magic Ring from the original game. Unlike Secret of Mana, this game only features two characters, a boy and his dog. They travel throughout many different places and times from history lending the game a sorta educational feeling, though blending it with elements of fantasy as well. It also features an alchemy system.

Gameplay: 10/10  Gameplay consists of taking control of both the boy and his shape-shifting dog as they travel through time from the stone age, ancient egypt, and even into the future. As mentioned one of the key mechanics is an extensive alchemy system that allows you to craft your own consumable items as well as key items needed to progress the story. Magic was also reliant on alchemy ingredients which were often scarce in supply. This is an often criticized feature of the game’s alchemy system. I didn’t mind as much though, since when I play a game, I explore every nook and cranny of every room, dungeon, city, etc. I enjoyed the alchemy system even if it was flawed to a degree. In fact, I don’t think I would’ve enjoyed the game as much without said alchemy feature. Then again I enjoy similar games such as Kamidori Alchemist Master, Students of Mana Khemia, and the Atelier series, where you ‘grind’ and search for ingredients for various alchemy recipes. In fact in the end, from a gameplay perspective: this game resembles a mashup of Secret of Mana, Chronotrigger, and Atelier Iris.

Story; 6/10 Like most western RPGs, story is not as strong as what is commonly found in most JRPG games – I feel this is where most of the criticism for Secret of Evermore comes into play. There are a few plot holes, and the story just seems to jump around without much of an overarching plot other than trying to return to your own timeline and the adventurous ‘scamp’ like nature of a boy and his dog, painted against a wild fantasy pseudo historical setting. Though the bare bones for some continuity between worlds exists it is tied only together loosely by a malfunctioning time machine and evil robot invaders.

Characters: 5/10 Likewise the character development is another weak point for most western developed RPG games. There’s really only two characters in this game, a boy, and his dog. Though there are numerous NPCs, they don’t connect with or endear themselves to the audience. The concept of a shape shifting dog was very fun, but the boy feels very flat and unappealing as a main hero leaving the player little reason to care about what happens throughout the story.

Graphics: 8/10 While most critics applaud the graphics in this game for being very detailed and more realistic than most other RPGs, I can’t help but miss the more “anime” feeling graphics of Secret of Mana. And while Secret of Evermore is a very lush and visually stunning game in it’s own right, I miss the more “cutesy” feeling and bright color palettes of other Square RPGs.

Music: 5/10 – The music in Secret of Evermore is composed by Jeremy Soule. This was his first ever videogame soundtrack. He has gone on to work on numerous other RPG soundtracks including Skyrim, Icewind Dale, and Guild Wars just to name a few. Unfortunately, being inexperienced, the soundtrack in Secret of Evermore is often very weak. He dared to be different though, so I’ll give him credit for that. Most of the soundtrack consists of a lot of dead noise and ambient sounds instead of the bright and colorful music found in most JRPGs. Ultimately though, using such a minimalistic tactic makes the background music do just that, fade into the background. It is no where near as memorable as other Squaresoft soundtracks.

Replay Value: 2/10 This, like most other 90s games, is a linear story. It’s also much shorter than other squaresoft RPG – to be fair, I have read that a lot of the game was cut due to cartridge size limitations. Still it is a fun, unique, little RPG that appeals to anyone who loves themes of time travel, or just simply anyone who loves their dogs :).

Overall: 54 / 80 68% D+ “Average Game For Girls”

Secret of Evermore Retro Videogame Review for Super Nintendo SNES Part 2 of 4 was originally published on Geeky Sweetie

Secret of Mana Retro Videogame Review for Super Nintendo SNES Part 1 of 4

Secret of Mana is a series of real-time adventure RPGs from the 1990s. The “first” installment, which we’re reviewing today, is Secret of Mana for the SNES. This game was actually the 2nd in the Secret of Mana series, but was the first one to make it overseas. There’s also Secret of Mana 3 (Sometimes mistakenly referred to as Secret of Mana 2) which we also never got in the USA (but which has been fan translated), Secret of Evermore – which is a completely different, but equally fun game, which is what we got in America instead of Secret of Mana 3, and Legend of Mana on the PS1.

I say this review is part 1 of 4 because I plan to review the other installments in the series in the near future. I’ve never played the original “first” game (from Japan), so that one will not be included in the series of reviews. It may be available somewhere fan translated, I’ve just never sought it out. I have however, played the rest of the series, including Secret of Mana 3 which is among my favorites in the series. But we’ll start this series of reviews off with good old Secret of Mana, because it was the “gateway” for most english speaking players into this series.

Title: Secret of Mana

Platform: Super Nintendo

Release Date: 1993

Genre: Action RPG

Where to Buy: Amazon has the original SNES cartridge for as low as $67.00 – This is a good buy, as this game is a classic and sure to retain or increase in value among collectors. Just take a look at some of our other retro reviews around the site, similar RPGs from the 90s are going for upwards of $160 a piece. Secret of Mana is a bit more obscure than say, Chrono Trigger or Final Fantasy, but it’s still an amazing little game.

However, if you are not a collector, I would recommend the mobile edition of this game which features a completely new translation. The original game had many bugs and a translation from Japanese to English which took only 30 days to complete. As a result, much of the original story was cut from the English version – Whether that was due to a hastily translated script and pressure to meet holiday deadlines from Nintendo, or as a result of the limitations of the cartridge format, the fact is, that the IOS and Android versions provide a much better experience – and cost a lot less than the actual Super Nintendo cartridge too.

You can get Secret of Mana on IOS here for just $7.99

And Android here also for $7.99

Geeky: 5/5 

Sweetie: 3/5 

Overall: 48 / 70 69% D+ “Average Game for Girls”

Gameplay: 10/10 The most unique thing about these games is the weapon “wheel” in which you can quickly switch between different weapons. Every character in the party can use every weapon in the game, in sort of a class-less system. If you try to equip the same weapon on 2 different characters though, you will only switch their weapons instead.

The weapons can be upgraded with weapon orbs found in various dungeons. Also by using a weapon, it will begin to level up and unlock new special abilities.

Since all the combat is real-time (much like Zelda, Ys, and other Action Adventure RPGs) you have to be fast thinking and take into account the movements of your enemy as well as use the terrain to your advantage to kite your monster around the map.

The game features an AI system as well in which you can decide if your party members should engage enemies directly or stay in the back to minimize their damage.

There’s also a magic “wheel” but the main hero does not have access to this; however, the other party members can use offensive or healing magic to aid the hero. You cycle through and select spells in the same way that you cycle through and select weapons. And similar to the weapons, magic also levels up the more you use it.

Some spells will be specific only to certain characters, and others will be shared by both of the magic users in the game.

Aside from the unique wheel like mechanism for choosing spells and weapons, the game plays much like other action JRPG of the 90s. You control a party of 3 heroes, and complete quests, level up, go into dungeons, and progress through the storyline.

Story: 7/10 As I mentioned above, the original SNES translation (which to be fair, is the version I’m reviewing) suffered from time constraints and/or physical limitations of the technology of the time. While we did get the game just a few weeks after the Japanese release, we really missed out on a lot of the storyline and character development.

The premise of the story is very interesting. It tells of an ancient war fought with magic which resulted almost in the end of the world. However, a hero emerged and using the Legendary Mana Sword was able to bring peace back to the world. To prevent a similar war from occuring again, the mana seeds were sealed and scattered across the earth. Powerful guardians were charged with protecting each mana seed.

Foreshadowing tells us however that the peace will not last, and a time skip brings us to our main hero as he is playing outside the village with his friends. An accident occurs in which you get separated from your friends and must find your way home but your path home is blocked by thick weeds. Conveniently, there’s a sword sticking up out of the ground, so you figure you’ll just use that to cut your way through. However, as you pick up the sword, a voice speaks to you telling you that you are the chosen one (similar to the legend of the sword in the stone) and that you now posses the legendary Mana Sword. As you make your way home, you see there appear to be monsters closer to the village than usual, so you get to try out your new sword in some real combat practice.  When you finally make it back home, the villagers blame you for the appearance of the monsters and banish you from the village.

As the story unfolds, you learn of the plan to release the mana seeds and restore the ancient technology from the first war. Knowing that this will again anger the gods, you become like the hero from the first war, destined to once again seal away the power of mana from the hands of man.

The story is actually pretty well written with some interesting surprises, and was very dark for a game of the 90s including suicide, spiritual possession, and themes of war and sorcery.

Characters: 3/10 But in the end it felt like there was more that could have been told here. Perhaps as a result of things lost in the original translation. I especially felt that the characters themselves were flat and never really connected with them in the way that I would in most other games. This made the game ultimately less enjoyable and less immersive than I would’ve liked. I should have been devastated when a major plot thread occurs which effects one of the playable characters and a love interest, but ultimately, I was just not moved or able to feel as much emotion for as grave as the plot had become, because I just didn’t care that much about any of the characters. And I am not a cold person, there are many games which have brought me to tears. This just isn’t one of them. To be fair, I’ve not played the improved new translation from the mobile games. I suspect a lot of what was cut from the script may have filled in this void in character depth and may be restored in the new mobile version.

Graphics: 8/10 I really liked how colorful and bright this game world is. Most of it features outdoor environments with lush green fields, bright blue rivers, and the character sprites are also very brightly colored.

Music: 10/10 Another iconic 90s Squaresoft soundtrack. Very memorable tracks which helped to set the mood throughout the game.

Voice Acting – N/A Not Voiced.

Replay Value: 2/10 This is a completely linear game with little to no replay value, aside from the fact that it is an enjoyable little rpg that you may wish to revisit down the road.

Overall: 48 / 70 69% D+ “Average Game for Girls”

Secret of Mana Retro Videogame Review for Super Nintendo SNES Part 1 of 4 was originally published on Geeky Sweetie

Chrono Trigger Squaresoft Retro Super Nintendo SNES RPG Videogame Review

I’m sure the majority of my readers have played this one, but it’s a great game and deserves to be included on our site. I still remember when Chrono Trigger first came out, I was still a child then, and my mother had gone with me to the game store where I was browsing through the games. Nowadays, you can find places that sell used games on every corner, but it was just the one store in my area Since I seemed to be taking awhile, the clerk offered help and my mom told him that I needed a game that would be challenging and last me a long time because I used to beat my games very quickly. The clerk recommended Chrono Trigger because of the high replay value with 13 multiple endings and some challenging boss fights, and the rest is history 🙂 It quickly became one of my favorite and most memorable RPG experiences from my childhood, and still remains a fun game even to this day.

Title: Chrono Trigger

Genre: RPG

Platform: Super Nintendo

Publisher: Squaresoft

Where to Buy: Since the original SNES version is a collector’s edition, and an immensely popular game even to this day, the prices are about $100 – as you can see on Amazon here. However, there are many cheaper alternatives. The game was later re-released on numerous other (newer) consoles including a version for Playstation 1 which you can get on Amazon for under $18 at this link here. There’s also a version for Nintendo DS for about $25 on Amazon here – This version even has extra scenes which help to tie it into the sequel Chrono Cross which are not found in any other versions of the game. I believe there’s even digital editions of these games available in the PSN store and Nintendo’s Eshop for those who prefer digital versions. But there is still no PC version for Steam yet. However the cheapest way to get the game is if you are an Iphone or Ipad user. You can pick the game up for just $9.99 in the app store. And Android Users can also get the game in the Google Play store for $9.99 – Though I suspect many android users had rather just install the rom on their mobile device.

Geeky: 5/5 

Sweetie: 3/5 

Overall: 72 / 80 90% A-. “Excellent Game for Girls!

Concept: 10/10 The concept of Chrono Trigger revolves around time travel (hence the name, duh lol) to both the future and past as well as back and forth to the present. You play the role of a young boy whose friend is a “tinkerer” always making new inventions. There’s a big faire coming up and she has a “teleporter” that she’s put on exhibit, however, her invention malfunctions and creates a time gate, teleporting people not only from one place to another, but one time to another as well! – What begins as a quest to save their friend who is lost in the time gate, becomes a quest to save the entire world. You see many interesting locale from futuristic cities or prehistoric villages. The characters are also equally as diverse, including some anthropomorphic in nature such as a cavegirl/catgirl and a frog prince. The biggest draw to chrono trigger is the freedom of choice and multiple endings. It was perhaps one of the first games to have multiple endings, at least such a huge number of them, which greatly added to the replay value.

Gameplay: 10/10 Gameplay is the highlight of this title. Everything is so fun, and believe it or not, but almost everything you do matters in this game. I remember one scene in which you can have a drinking contest and eat another man’s chicken, if you eat his chicken you will later hear about it when you’re accused of a crime. Little touches like this, and the freedom it gives to the player to travel back and forth between eras and encourages exploration really made it stand out from any other RPGs of the 90s.

Story: 7/10 The long winding path between different eras in time, is a rewarding experience, with tons of character development and excitement. It has a very epic feeling to it. However, it can at times, be bogged down by the sheer number of side quests and running back and forth which does little but drag out the game.

Characters: 9/10 I’m not the biggest fan of the designs for the characters, I know he’s an immensely popular mangaka, but I just don’t like his art style. — But looking past the outside appearances of the characters, you find a lot of heart and a story that very much relies on character interaction and character development to move the plot. The characters are not as diverse nor as many as in the sequel, Chrono Cross, however, they are all exceptionally well written and endearing. You really come to care about your little group of heroes and become invested into what happens to them as you play the game.

Graphics: 8/10 Graphically speaking, Chrono Trigger was one of the most detailed and best looking SNES games of its time. The character designs are not my cup of tea, but that just boils down to personal tastes. The character designs are instantly recognizeable, and for most people who are a fan of his other work such as dragon quest and dragon ball z, this really helped to sell the title. Some of the newer versions of the game even have new animated cutscenes added in to key scenes to further draw the player into the world of Chrono Trigger

Music: 10/10 Chrono Trigger has one of the best soundtracks to come off of an SNES cartridge. It’s also highly memorable and equally appropriate for the scenes in the game. Music can be used to help tell a story or create emotions in the audience playing the game, and that’s exactly what this soundtrack accomplishes.

Voice Acting: N/A – Not Voiced

Replay Value: 10/10 – Not only due to the plethora of multiple endings, but also the large number of sidequests which can be easily missed on the first playthrough. Also the ability to start a new game and keep your character stats and most equipment in place really encourages users to go back through to try to find all the extra endings or hidden sidequests.

Overall: 72 / 80 90% A-. “Excellent Game for Girls!

Chrono Trigger Squaresoft Retro Super Nintendo SNES RPG Videogame Review was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News

SaGa Scarlet Grace – Coming to PS Vita / PS TV in 2016

I recently read a review for another game, The Legend of Legacy, over on Techno Buffalo, where they continuously compare the game to SaGa Frontier, because some of the same developers went on to work on the Legend of Legacy. Which looks like a great game for the 3DS by the way (after reading their very in depth review, I really want to play the game now too!).

I also have very fond memories of SaGa Frontier and its sequels. But what I was really reminded of was the fact that at this previous Tokyo Game Show (2015), we were treated with a trailer for a new SaGa game, SaGa Scarlet Grace. And it is very likely, we will get this game in the U.S. As well as our friends in Europe, as Gematsu reported that Squaresoft trademarked the name Saga Scarlet Grace for both markets.

This new game will be the first entry in over a decade in the 25 year old series which first began as Final Fantasy Legends on Gameboy. Many western fans never got to experience the most popular titles (Romancing Saga, and its sequels), and so the series never took off in the same way as it did overseas.

However, despite many criticisms of SaGa Frontier 1 and 2 and Unlimited SaGa, I’m a fan of this series. The games feature multiple player characters and you need to play them all to see all bits and pieces of the story, similar to Live A Live on the SNES (another great RPG that we never got here in the US. but one that has thankfully been fan translated (get patch here)) (on that note, Romancing SaGa has also been translated by US fans which you can get here).

However, Romancing SaGa 2 and 3 have never been fully translated into English by fans yet; only partial translations exist which do simple things like menus and item names, no dialogue which is kinda the whole point of an RPG. There is a full translation for 3 but it’s in Spanish which is useless to me lol. More SaGa games is a good thing; and I’m super excited for SaGa Scarlet Grace!

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SaGa Scarlet Grace – Coming to PS Vita / PS TV in 2016 was originally published on Geeky Sweetie

Kingdom Hearts 2.8 Final Chapter Tokyo Gameshow 2015

PS4 and Kingdom Heart fans are in for a real treat. Kingdom Hearts 2.8 Final Chapter was just announced at the Tokyo Gameshow. Check out the trailer below:

This game is meant to serve as a prologue of events leading directly to the long awaited and anticipated Kingdom Hearts III.

According to IGN.com “Kingdom Hearts II.8 will contain a HD remaster of Dream Drop Distance, along with scenes from Unchained X called Back Cover, set to tell the tale of the Foretellers and revealing new parts of the series’ history. The final part of the collection is Birth by Sleep 0.2 – A Fragmentary Passage -, which is a completely new part of the story taking place after the events of the original Birth by Sleep, told from the perspective of Aqua”

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Kingdom Hearts 2.8 Final Chapter Tokyo Gameshow 2015 was originally published on Geeky Sweetie