This is a reblog of my site http://geekysweetie.com – Other stuff may appear here such as reblogs from other wordpress.com sites. I blog and reblog about anime, video games, kdrama, toys, technology, and kawaii fashion and decor.
My Nyan Place allows you to run your own cat cafe while collecting rare and cute cats, decorating the cafe, and playing fun mini games. You will need to feed, play with, and groom your cats. They need ample space to play, hide, climb, scratch, and sleep. And all of the accessories that come along with it.
Guests will come to the cafe and play with the cats as well as purchase food and beverages which earn you gold which can be used to purchase new items for your cafe.
As you level up, you can begin adding more cats and even more floors or buildings to hold the cats which will then need more decorations and more items for your cats and attract even more guests and earn even more gold.
Gameplay: 5/10 – Gameplay is simple and intuitive enough that you can enjoy this game without knowing Korean or Japanese languages. There are some quests and tutorial items that can be challenging at first to get past without knowing the language, but luckily, you will clear many of these obstacles through the natural flow of the game.
You start with a completely empty cafe and are given a few items such as a table, feeder, and cash register to get you started. You also get to select one free starter cat from the old man’s shop to begin your game.
The old man’s shop refreshes once every 24 hours and gets lots of rare and unique cats. These cats cost a lot of bells, but give you the benefit of knowing exactly what type of cat you’re purchasing.
The alternate way to obtain more cats early in the game is with tickets or bells that can be exchanged for “blind box” type cats. With this method, you can exchange tickets or bells to receive one random cat. You may get a rare cat this way, but you’re much more likely to get a common cat. Different types of boxes have different cats, including rare event boxes and cats that appear only for a limited time.
Now you will need to add some important items to your cat cafe to make sure your cats are healthy and happy. With the cat feeder, you can cook your own food and treats for your cats. Each cat is a unique individual and has likes and dislikes when it comes to food. Feeding your cats food and treats that they like will boost their mood and earn you more gold from your guests. You can also grow your own catnip, which can also be used as a treat for your cats. The catnip can be harvested once a day.
Your cats need a place to sleep. Some beds can hold multiple cats, while others are only enough space for one cat. It’s better to select items for multiple cats because they take up less room on the “grid” layout of your cat cafe.
You can expand your cat cafe to hold one more row on the grid per each upgrade, but there are level blocks that prevent you from expanding too quickly. There are also level blocks that prevent you from holding more cats, or having more than X number of certain items (tables, feeders, beds, etc).
You can hire staff to help run the cafe when you need to go offline. Your friends can also help you by visiting your cat cafe and clicking on up to three items that need attention.
Cats love to play; there are a lot of items which the cats can interact with which help to boost their mood, which as mentioned, help make your cafe more profitable. These items range from scratching posts to exercise wheels to cardboard boxes and anything in between.
The cats in the cafe will play with these items on their own. When you see them playing, boost their mood by clicking on the pink hearts. You can also tap on a cat and interact with that cat directly to boost its mood by grooming, feeding, or playing with the cat.
Cats also like to sleep, but they won’t sleep on their own. You need to monitor their moods and if you see a bubble with a “Zzz” click it to make the cat go to sleep. You also feed cats in the same fashion. A bubble will appear with a blue food dish; click the bubble to feed your cat.
When an NPC guest character visits your cafe, place one of your cats on each of your open tables. The NPCs will sit and pet, feed, play with, and take photos of your cats. They will also order food and drink for themselves to enjoy as well. You will need to restock, clean, and arrange the food and drinks several times a day.
Although the game is in Korean (or Japanese depending on the version you choose to download), the game sends me notifications in English, telling me “the food stand is strange and to hurry and come clean it”. As well as other notifications in English, which also help with figuring out the gameplay.
Be careful not to accidentally sell your favorite cats. I speak from experience. When trying to transfer from your apartment to your cat cafe, one of the buttons will let you sell the cats. Another screen will pop up asking to confirm, but since it is not in English it is easy to accidentally click the wrong button and accidentally confirm that you want to sell the cat. I recommend if you see the popup, and you think you may accidentally be selling your cat, to restart the app completely. (To do so on an IOS device you hold the power button for a few seconds, then release, and hold the home button for a few seconds, this will cause any IOS app to restart).
Each cat is an individual. While some may look alike, they have different personalities and also grant different stat bonuses such as increased gold, increased luck, better moods, and other status effects. Make sure you’re using your best cats on the best tables for the best results and keep an eye on their moods, sleep, and hunger levels.
That is the basics to the gameplay. As you level up there will be new features unlocked to you such as capturing stray cats in the wild to add to your cafe, you new minigames that allow you greater interaction with your cats.
Story: 0/10 – There might be some loose story, but since it’s not in English I dunno what it is. Story and dialogue boxes are not presented very often in game, so whatever story there may be, probably isn’t very detailed anyways.
Characters: 5/10 – The cats are cute, but just as with story, since it’s not in English, they have no substance to the characters, beyond being just cute pixels to collect. This means that there is no real character development or emotional attachment to any of the characters.
Graphics: 10/10 This game has super cute artwork and more than 50 different types of cats. There are new events added constantly which add more cute cats to collect. The decoration and dressup items are also incredibly cute.
Music: 5/10 The cats make cute meows and purrs, but the music itself is very simple and lacking.
Replay Value: 7/10 – The limited time events and cute cats keep you wanting to play again and again. The simplistic gameplay makes it a good game for some mindless cute cat interaction. The lack of story (at least one I can understand in English), and lack of some features common in other cafe simulation games, makes this a game best enjoyed in short bursts and not played too long at any one time.
Many players may already know this trick, but in order to get an Umbreon, name any male Eevee Tamao; or to get Espeon name any female Eevee Sakura, then completely exit the game, make sure it’s not running in the background, and relaunch the game.
I have photographic proof that this trick works. Got both Umbreon and Espeon on our first attempt.
“Shall We Date” is a very popular series of free mobile and browser based Otome Games (Games for Girls) by NTT Solmare. Wizardess Heart is one such game in this series. I recommend this game for anyone who loves Harry Potter (or cute anime games in general). Check out my review of “Shall We Date: Wizardess Heart +” below!
Title: Shall We Date? Wizardess Heart+
Developer: NtT Solmare
Genre: Otome Visual Novel with Dressup Game elements
Geeky: 3/5 There are numerous limited time events and the graphics are quite pretty – however, as is the case with visual novel games, there is not much meat to the gameplay and overall challenge or difficulty levels are low. However, it does earn some “geek” cred for the fact that it is sure to appeal to all Harry Potter fans.
Sweetie: 5/5 This game has everything a girl could ask for, beautiful graphics, tons of romanceable (cute) guys, dressup elements, a great love story, interesting characters, high replay value, freedom of choice, multiple endings, and lots of events
Overall: 68/80 85% B “Very Good Game For Girls”
Concept: 9/10 Wizardess Heart is a visual novel. A visual novel is a type of game, often without any combat or action, which allows you to see different parts of an overarching story by making different decisions at certain points which leads you to various different endings. As is common in many free or low budget visual novels, you begin this adventure by choosing which route you want to be on by selecting one from more than a dozen different men. I dislike this approach to visual novel telling. I prefer to not know which route I’m on and let my choices determine that, such as in more high budget premium visual novels such as Clannad or Stein’s Gate for example. I did deduct 1 point from concept for that, but that’s just my personal taste. Getting the route and ending that you want is really the only challenge in playing a visual novel, so removing that, by forcing you to select the route before you even play the game, significantly lowers the “gameplay” value by eliminating any sense of challenge from the game. It’s not just low budget games taking this approach lately either, many Idea Factory titles such as Norn9 Var Commons and Amnesia also take this approach.
Wizardess Heart does spice up the gameplay a bit by having 2 endings per each route, a “normal ending” and a “good ending”, and you must make correct choices to max your love score while playing to reach the good ending.
The game also offers dressup features letting you dress yourself, your guy, and decorate your room. The items in dressup also grant you stat bonuses such as your charm or magic score which will help you progress through the game. Many of the items are limited edition, making you want to login to play to collect the items before they expire. This gives you bragging rights and lets you show off your awesome items to everyone. The dressup features definitely keep you more engaged in the game than if they just had a straight up visual novel without these event items.
Sometimes there are also limited time stories that you can read, and they sometimes even let you vote for who should be the main characters in these stories. Once again, this encourages players to login and continue playing the game.
The sheer number of datable characters, charming cute graphics, and unique “Harry Potter-esque” story all make this mobile game stand-out in a sea of “sameness”.
Story: 9/10 Shall We Date? Wizardess Heart is an Otome Game that puts you in the role of a young female magician. Your magic gives you the ability to speak to animals; however, when it comes to controlling magic for use on non-living objects, you are significantly less skilled. It’s every magician’s dream to get an invite to study magic at the prestigious Gedonelune Royal Magic Academy; but, you never thought you were good enough to get accepted there. One day though your letter of acceptance arrives and you are transported to a strange magical world with talking stuffed animals, unicorns, magic classes, and most of all, really cute guys lol.
Each guy’s route has a different story, and each story has 2 endings. This makes nearly 30 endings just from the main routes. As mentioned under concept, occasionally, special event stories will be added, which if you complete before the end of the event let you see completely new mini-stories about each of the characters.
The average story length is long too, which is both a blessing, and a curse. Long enough that you will either need to spend several days/weeks playing each route, or break down and buy “story tickets” that let you advance the story. It adds to replay and keeps the game more interesting, but does interrupt the “flow” of the story when you want to play for long periods of time.
The translation and editing seem very high quality (I’ve only been playing for about a week so I have only seen one route admittedly). But compared to “Shall We Date? Guard Me Sherlock” which I also began playing recently, I see far fewer typos or “awkward” sounding translation phrases in Wizardess Heart+. I saw quite a few instances of these typos or translation “errors” in Guard Me Sherlock, enough to be jarring and take away from the actual story — However, I have not seen any, to my recollection, while playing Wizardess Heart+.
Characters 10/10: The Characters are all highly likeable and diverse. New Characters get added all the time. There’re tsundere types who rarely show their emotions, “Shota” style boys who act like little kids, Romantic “prince” like types, Aggressive/reckless types, secretive/mysterious types, “bestfriend” types, and anywhere in between.
Not only are there a wide variety of characters, but they do experience significant character growth and development throughout the game. The characters all have weaknesses, secrets, flaws, etc. Not just mary janes. This endears them to the audience, and makes them seem more real. It also adds some mystery and depth to an otherwise fluffy sweet story. Some of these guys have a few skeletons in their closet. Is your love for them strong enough to accept their flaws or will it tear you apart? In this way, it tells a more mature and deeper love story, one that may be closer to Josei as opposed to Shoujo, even despite the “Magic Girl” premise.
Gameplay: 7/10 Gameplay is pretty straight forward, you begin with a short prologue about your character and her magic. Once you are accepted to the academy you will be asked to select a buddy. This determines which route you will be on for this playthrough. You are allowed to view a preview of each character and read some basic information about them to help you decide.
Once you’ve chosen your buddy, you can begin reading his story. You will be awarded several story tickets in the beginning. Every few minutes you’ll end up coming to either a break in the story, or a decision you must make, both of which will consume a story ticket. When you run out of story tickets you can either purchase more for real money, or wait until they refill. I think they refill at a rate of 1 ticket every 2 hours – and you can hold a max of 5 tickets, so ideally, if possible, you want to be logging in and playing at least once every 10 hours so you don’t miss a story ticket from your inventory being full.
As with most mobile games, you can get login bonuses for playing consecutive days. After you login you can go on a “free date” once per day. Dates let you get special items such as dressup items, story tickets, in-game currency, and more. You can also challenge other players to see who has a higher charm score, winning here will not only grant items but also raise your charm, magic, and other in-game stats. Also winning 5 times in a row grants a special bonus.
Don’t forget to check the announcements for special events also! These events are the best way to get nice items without spending real money, such as new limited edition dressup items, or more story tickets to keep playing longer, or in-game currency.
You can also send free gifts to your friends who play, or invite friends who don’t play to come check out the game.
Dressup and decorating plays a huge role in gameplay. Not only is it cute and adds customization to your character, it also grants stat boosts and as mentioned above these stats let you challenge other people playing the game, affect your dates, and even affect the story. You do not have to be wearing an item to get the stat boost, it works just by collecting them and having them in your inventory. This allows you to dress freely as you would like without worrying about the stats.
While gameplay in visual novels is never a strong point, this game loses points in my opinion for the “choose your route at the beginning” format that it takes. However, it makes up and earns points when it comes to special events, dressup, replay value, number of endings, number of choices, and number of characters/routes within the game. It loses a significant amount of points for the “story ticket” system which forces you to wait before seeing more of the game.
It’s also a nice touch that the game will sync and allow you to continue playing on mobile, pc, facebook, facebook gameroom, etc.
Artwork: 9/10: The artwork is very cute and high quality, like that from a real anime. The user interface is simple, but it gets the job done, is user friendly enough, and is not distracting from the game. I deducted 1 point because I would have liked to have seen character portraits to indicate who’s speaking as it can be confusing when multiple sprites are on the screen. Otherwise, both the backgrounds and characters are detailed and beautiful. In the dressup game section the graphics change to chibi super-deformed sprites which are less detailed but instead give off a charming and cute expression which fits the overall cute theme of the game.
Music: 6/10: The music is good and fits well with the theme, this game does lack vocal tracks such as voice acting or theme song though. There also doesn’t appear to be much variety in music or sound effects.
Replay Value: 10/10 The sheer number of characters, each having 2 endings, as well as special events, etc make this game one that is fun to replay.
Continuing the long standing tradition of converting shows and comics into video games (or vice versa), 2016 has delivered us a slew of very decent games. Compared to their predecessors, these games have come a long way from the old days when Bandai meant a relatively short and generic gameplay experience.
If you’re into fighting games and follow the Naruto universe, this one is definitely for you. Continuing the visually flamboyant style of the previous Ninja Storm games (as well as the absurdly long title conventions), Naruto Shippuden: Ultimate Ninja Storm 4 offers a vast selection of characters from the series and a quick way to catch up on the story if you haven’t been following.
As with the last installments, the gameplay takes place in a 3D arena using a fighter style system. The controls are relatively basic, being nearly identical between each of the characters, but with differences more pronounced in character speed and in visual showoffs.
Much like Marvel vs. Capcom titles, you can choose more than one hero at a time and pair their attacks together for varying combinations. Overall, it’s a satisfying title and one you won’t want to miss if you enjoy fighters, Naruto, or both.
Digimon: Cyber Sleuth
We never expected to see another Digimon game, but here it is in all its shining glory. Digimon: Cyber Sleuth is an RPG that features turned based team combat and mixes elements of mystery solving and monster collecting.
While it may not be breaking into any new territory, what seems to really set this Digimon installment apart is the plot. Despite some of the usual oddities in translation, the story is genuinely well put together with lots of laughs and an unexpectedly adult-oriented depiction of moral ambiguity.
Unlike other monster collectors, adding Digimon to your collection is as simple as just battling. There aren’t any involved capture mechanics, so if you’re looking for something a little simpler, this should do the trick.
We recommend this one for anyone that enjoys sitting down to a good old JRPG plot. Just don’t be surprised if you find it a cut above the usual in the story department.
One Piece: Burning Blood
If it seems like a lot of anime games are fighting games, that’s because it’s largely true. One Piece: Burning Blood is no exception to that rule, but that doesn’t make it any less fun. Faithful to the show’s plot (particularly in the visuals), the game incorporates mechanics into battle not seen in most arena style fighters.
Perhaps one of the most unique game elements is the introduction of Logia type devil fruit powers and Haki. Characters can access their special abilities with a button press and just like in the show, they’ll gain the benefits (for instance Logia types being immune to regular attacks or being able to physically pass through characters).
Although the controls could stand to be a tad more responsive, the game is gorgeous. And for what it’s worth, the lack of game balance seems to fit the character of the show fairly well, considering how characters such as Nami are compared to Doflamingo. Give this one a try if you’re a One Piece fan.
Dragon Ball Xenoverse 2
After the success of the first Dragon Ball Xenoverse and in company with the ongoing Dragon Ball Super series, Dragon Ball Xenoverse 2 takes what made the first title good and runs with it by introducing new types of character customization and abilities and just generally looking nicer.
For those who don’t know, Xenoverse incorporates certain elements of MMO-type games, so expect to do a lot of your play online. Maybe consider picking yourself up a Virtual Private Network service if you’re looking to feel a bit more secure, as it can keep your internet connection safe and encrypted.
Otherwise, it’s an interesting mix of fighting game and RPG. Battles consist of arena style fights, but there’s also world exploration, questing, and character development to keep you busy. In the meantime, there’s also a plot going on that focuses on time travel and allows you to relive some of the more memorable moments from the show.
While we don’t expect Xenoverse will have the same staying power as some of the larger MMOs, that isn’t the goal; online play is largely supplemental to the main game and serves more to give you an opportunity to play with other people without the effort of calling friends over to sit down and play.
We may be cheating a little with this one considering that the Pokémon anime is based on the games and not the other way around, but how could we not mention such a great game!? Pokémon Sun and Moon add to the franchise what so many of us have been hoping for since 3D started to become a part of the franchise: a nicer looking game.
While building on many of the series’ classic elements by adding new Pokémon and moves, Sun/Moon also adds regional variations to already existing Pokémon, such as the Ice/Steel version of Sandshrew or the Grass/Dragon version of Exeggutor.
Online play has also changed quite a bit with the introduction of the Plaza, where you can meet other players and challenge them to battles or ask for trades. In true Nintendo tradition, it’s also a bit slower and less convenient than we’d like, but it’s functional enough for what it tries to do.
Fortunately for new players, the game’s main story continues to be relatively easy, but thankfully Nintendo has also seen fit to add a considerably harder postgame. Did we mention that Pokémon Snap elements have returned? Get ready to snap some photos!
About the Author: Faith has a personal interest in all things anime, particularly when it comes together with video games. She’s also an cybersecurity blogger, focusing her writing on helping users and businesses avoid hackers and malware.
Nintendo Miitomo Mobile Game Just Got a Huge Update That Lets You Send DMs, Decorate Your Room, and Use Multiple Miis. You can now add wallpaper and flooring to your room on Miitomo.
There’s also a new feature called Sidekick Miis which lets you use other Miis you have created – and decorate their rooms as well.
You can add “Posters” to your room – and possibly furnishings too (haven’t finished exploring everything yet myself). The Posters can be miifotos, or any photo saved to your mobile device. I chose one of my cats to use as my poster.
There’s a new Miitomo drop stage that changes every day with new wallpaper and flooring items to be won. I love my new pink rug that I won lastnight lol. I also won white panel walls today but didn’t like how they looked with the “medium” size poster – That’s another thing you can choose medium, small, or large when designing posters and choose different “spots” to place them in your rooms. They give you 1 poster spot free but additional ones have to be purchased.
If you are wanting to decorate lots of Sidekick Mii rooms, you will need multiple poster spots and decor items. If one is in use by one Mii, it cannot be used by another of your Miis. So I recommend always choosing the wallpaper or floor if you land on a multiple item in the gacha game – instead of taking the candy – because you never know when you might want to make another sidekick and need items for their room as well.
You can also now send Direct Messages privately to your friends. The interface has a slightly new look too which will show you almost like a twitter feed of your friends’ latest answers to Miitomo questions. Both of these new tweaks will make Miitomo more of a social network and allow you to connect deeper with your friends, or make new ones.
These are all exciting updates and a step in the right direction, breathing life back into a somewhat already tired mobile game app.
PS: You should log in each day for awhile right now because they’re having huge login bonuses to celebrate the massive update.
I’m most excited to see new starter pokemon (Cyndaquil, Chikorita, etc), new legendary pokemon (Luiga, Ho-Oh, Raikou) , new Evee evolutions, and new kawaii cute pokemon such as Pichu, Marill/Azumarill, Mareep, Igglybuff, Togepi, and, Teddiursa, just to name a few!)
Here’s what you can expect to see in the new version:
Already they are offering up some pretty sweet deals for geeks and gamers. I recommend bookmarking and checking back as often as possible. I’m hoping for a PS4 Bundle or Console to go on sale. I have enough already to purchase, but since it is that time of year, saving some money never hurts, and I’ve waited this long already to get myself the newest consoles, so might as well hang in there a few more weeks and see what happens!
Last year, amazon had amazing black friday and cyber monday exclusive gaming bundles for all three major game systems including Xbone, PS4, and WiiU. This year the savings should be even greater since the technology continues to age and the market gets even more competitive with new consoles such as the Xbox Scorpio, PS4 Pro, and (soon to be released) Nintendo Switch, which means the standard Xbox One, PS4 Slim, and possibly Wii U will need to discount their inventory to see a strong finish this year.
PC Gamers are not to be forgotten, RIGHT NOW amazon has awesome Black Friday deals on headsets, lightup keyboards, game controllers, gaming mice, and more. There are some great deals such as headsets for 65% off, hot new release games for both console and pc at up to 75% off and many more.
“Black Friday Deals–The Party Is Just Getting Started!
Black Friday 2016 will be here soon, but we didn’t want you to wait until the day after Thanksgiving to save on Black Friday deals, so we are counting down to Black Friday 2016 with exciting deals today, and tomorrow, and the next day, and the next day, and…you get the picture. Stop by each day through November 24 for early Black Friday deals, including sales on electronics, low prices on DVDs, magazine subscription specials, toy bargains, and fashionable deals for women, men, kids & baby, and more. You’ll find our best Black Friday deals, and Deal of the Day bargains you won’t want to resist for holiday gifts.
Something else to be excited about–at Amazon, Black Friday 2016 isn’t just a day to us–it’s a whole week! We’ll kick off Black Friday Deals Week early with Black Friday deals and sales all day every day that week, including Black Friday, with those big after-Thanksgiving sales you’ve been waiting for. Trust us, if you love a good deal, you won’t want to miss it!
To continue the excitement, we have made Cyber Monday 2016 a whole week too! We’ll be kicking off Cyber Monday with a week’s worth of cyber deals, just in time for you to get back to work after Thanksgiving … and shop online. Shhh … we won’t tell your boss! You’ll find more great deals every day during Cyber Monday Deals Week.
So stop by any day, or better yet, every day. We’ll be here with great deals!”
The Samsung Galaxy S7 and S7 Edge smartphones have a lot in common. A casual observer might not even spot differences between the two devices. There are, however, some subtle variations you should think about before deciding which version to buy.
In this smartphone showdown, you’ll learn about what makes each of these smartphones unique so that you can buy the one that best matches your needs.
Body and Screen Size
The Galaxy S7 measures 5.61 × 2.74 × 0.31 inches. The S7 Edge’s dimensions are 5.85 × 2.85 × 0.30 inches. Samsung, in other words, gave the S7 Edge a slightly larger body. The difference won’t matter to most people, but others may find a larger or smaller size enticing. It’s worth noting that the S7 Edge only weighs 0.18 ounces more than the Galaxy S7, so the larger size doesn’t feel heavy in your pocket.
The S7 Edge’s larger size gives it room for a bigger screen. The S7 has a 5.1-inch screen, while the S7 Edge has a 5.5-inch display. Again, this isn’t something that will make a significant difference to most people. Those who pay attention to the details, however, need to know these things.
The S7 Edge does have an innovative display that extends to the phone’s side edges. This makes it possible for Samsung and other app makers to add edge panels for easy access to favorite apps, shortcuts, news, and other goodies. This is an creative development, but a lot of users don’t seem to care about it. In the end, it just depends on your preference.
Verdict: Depends on your preference.
Consumers tend to focus on battery life when choosing smartphones. No one wants a mobile device that runs out of power halfway through the day. After some complaints that the Galaxy S6 didn’t keep up with expectations, Samsung devoted itself to finding a better option for the S7 generation.
The S7 comes with a 3,000-mAh battery that can last an entire day with normal use. The S7 Edge’s larger size, however, means it can hold a 3,600-mAh battery. That’s not a huge increase, but it may matter to people who constantly use their smartphones.
Realistically, reviewers find that either phone will give you first-rate battery life. At the end of the day, though, the S7 Edge will have about 10 percent more power than the S7.
Verdict: S7 Edge, but only slightly
The Samsung Galaxy S7 has a 12-megapixel rear camera capable of taking brilliant pictures in low-light conditions. Perhaps more important, though, it is the first smartphone camera to feature dual pixels, resulting in faster autofocus. The camera also stands out for its 4K video capability and light-gathering f/1.7 lens.
The front camera’s 5-megapixel design obviously can’t compete with the 12-megapixel rear camera, but it’s good enough for selfies.
Samsung gave the S7 Edge the same-resolution cameras as the S7, so there’s not much to compare in this category. Either model, however, can arguably take better pictures than its competitors.
Samsung wisely decided to give the Galaxy S7 and S7 Edge phones identical Snapdragon 820 quad-core processors. The Snapdragon 820 stands out as one of the fastest mobile processors available, so you can expect both phones to stream and run most apps flawlessly and download quickly.
You have to think about price when comparing two of the top-selling smartphones. The Galaxy S7 retails at $699, and the S7 Edge sells for $799. Considering that the S7 and S7 Edge tie in nearly every category, you have to wonder whether the larger screen and innovative edges are worth the extra $100. Of course, you can often get lower prices through some service providers, so if you can find a good deal, go for it.
Verdict: Galaxy S7
The Galaxy S7 and S7 Edge have a lot in common, but that doesn’t mean you won’t prefer one over the other. Before you decide which one to purchase, take a careful look at the features and consider how they will affect you. The average consumer may not see significant differences, but smartphone aficionados will likely find one of these designs more attractive than the other.
Concept: 8/10 Many people have compared this game to Myst, but not me. In my opinion, this game is much closer to Portal than it will ever be to Myst. The nature of the puzzles, at least in the first many, many hours of the game bears a striking resemblance to the gameplay in Portal. It’s also these early hours in which I feel the game begins to fall apart, because the puzzles become so much the “same” throughout the first several “worlds” that you explore. However, looking past the often tedious gameplay, this game has a truly amazing story, especially if like myself, you’re fascinated by the philosophical and ethical questions surrounding artificial intelligence.
Gameplay: 6/10 The gameplay in Talos Principle consists of solving more than 100 puzzles. The problem is that probably more than half of those puzzles are so similar that once you’ve solved one, you can easily solve the others. It doesn’t really challenge or require much thinking, which sort of defeats the appeal of a “puzzle solving game”. For example, the first 3 or 4 worlds you will enter consist of puzzles which require you to pick up “jammers” and activate these devices in order to shut down orbs (which travel a predictable patch), or turrets which are firing at you, or use the jammers to open and close gates. Sometimes you’ll only have one or two jammers and 5 or 6 obstacles that need cleared, but it’s still not too challenging once you figure out the patterns and what to expect. Later levels tend to add a few more elements into the puzzles such as letting you climb ontop of boxes, or fling yourself across different areas. However, overall, for there being 120 puzzles, these puzzles lack variety. It wouldn’t matter if there were 50 puzzles or 500 puzzles, if they’re all similar, where’s the fun in that?
However, the game is not without merit, it does feature an extensive open world and for the most part allows you to travel freely (aside from some areas which require key items from other areas first) and solve or return to different puzzles at your own pace. This game does not hold your hand. In fact, that’s part of the charm and it works for creating immersion in this case. You awake into the world with the same knowledge as the main character (which is knowing nothing at all). You begin to piece together what is happening in the world at the same rate as the character himself. In this aspect, it almost becomes a psychological experience, and that I feel, is really the point in playing this game, and not the rather dull puzzles themselves.
Exploration is also another highlight of the gameplay as you travel through multiple worlds you will find clues left behind by other people before you and also clues about your own existence. But it’s up to you to read and explore and interact with every object, every nook and cranny, and complete every world and puzzle.
Story: 10/10 – Story is where the game shines, but it’s up to you to seek this story out. Often times, it’s not what the narrator says, but instead told through files in a corrupt computer system or found by scanning “QR codes” on walls or hidden locations throughout the world. The story itself is about the difference (or sometimes lack there-of) of man vs machine. At what point (if any) does artificial intelligence become “human” – what does it mean to be “human”? The story is told in cryptic bits and pieces and leaves you wanting to explore more and play more to figure things out. Often these are clues left behind by the creators of the AI system, and at other times, they are legends and mythos from ancient times about gods who were made of stone or metal but none the less had characteristics of man. The story also focuses on creation and how man can become a god, by creating AI and AI worlds. And then, what would happen if that AI also went on to create its own worlds and own creations. It’s a very deep and thought provoking story. I’ve always been fascinated by artificial intelligence and these questions that it brings. I would recommend playing this game, despite the slow and tedious gameplay, simply because of this story, but only if you are the type who likes exploration and uncovering these clues yourself. This game handfeeds you nothing. But for those willing to put in the effort, the game is full of rich history, lore, and an emotionally deep story.
Characters: 7/10 – Largely, you are the only character present, though other characters are hinted at from an early point and on throughout the game, including your creators, and even a “god” like figure. You can find emails and recorded messages from these characters and look up project information which details their role in the creation of the AI system. Despite there being a lot of details about these people – largely, this is a solo experience, and therefore character interaction or development is not a highlight here.
Graphics: 5/10 – I don’t see anything that special here. And as with a lot of the puzzles being similar, a lot of assets get re-used multiple times. It’s not very visually appealing or interesting in my opinion. Though there are many worlds, they all largely look the same. This game tries to be large and exciting, but just kinda falls flat in a lot of areas due to repetition.
Music: 6/10 – The soundtrack has a lot of ambient sounds and some key music pieces, but none of them are that impressive or memorable.
Voice Acting: 10/10 – The voice acting is actually really solid in this game which is a big plus. There are not many scenes which are voiced, but it is a nice touch.
Replay Value: 9/10 – There are actually three different endings in Talos Principle, but once you’ve solved most of the psychological questions and encountered most of the story elements, it makes it less enjoyable to replay this game on multiple attempts.