Sonic Mania PC Game Review

Title: Sonic Mania

Genre: Platform Game

Publisher: Sega

Platform: PC, Nintendo Switch, PS4, Xbox One

Where to Get: I got Sonic Mania and a buncha other Sonic games in a humble bundle, but if that bundle is over you can find the games on amazon or steam.

Release Date: 2017

Overview: Sonic Mania is one of the newest Sonic Games, however, it pays homage to 90s oldschool Sonic and is very well received by 30+ year old Sonic fans, as well as a whole new generation of gamers.

Gameplay: 10/10 – Sonic is back in a new game, with levels re-designed from the original Sonic games as well as all new levels created for Sonic Mania. You can play as Sonic, Tails, or several “new” characters first appearing in Knuckles Chaotix or Arcade exclusive sonic games. To play the game as other characters you will have to select the characters at the starting screen – you cannot switch characters within the game.

The levels are fun and fast and action packed. You run, jump, spin, and dash through the levels. There are many different paths in each level and many hidden objects, including entrances to bonus stages to capture chaos diamonds. Overall the gameplay is fun and full of nostalgia

Story: 1/10 Sonic isn’t a story-centric game, and it doesn’t really need a story. Timeline wise, it is said to take place after the events in Sonic and Knuckles. Lack of story does not hurt this game, but if you’re looking for a game with a great story, this is not it.

Characters: 5/10 – I enjoyed seeing Sonic and his friends return in an all new game, and it definitely brought back nostalgia and my childhood, but without a story, there’s no real personality or character development here. Once again though, games like this do not really need character development to be central to the player’s enjoyment of the game.

Graphics: 7/10 – The graphics are done in a bright colorful oldschool pixel style. This is not for everyone. Clearly this game is wanting to appeal to old school gamers who grew up with the original Sonic. Me? I liked it. But your opinion may be different. I did see some anti-aliasing and rough edges as to be expected in pixel style games, mostly especially when playing in fullscreen mode. There are different filters and options you can enable in settings to try to minimize this jagged-edginess.

Music: 10/10 – The music is definitely old school too and a great homage to the Sega Genesis Sonic games, which always had some pretty fun music.

Replay Value: 10/10 – The replay value is high because there are different characters that you can play as, each with their own unique abilities that make taking different paths through the same levels very unique experiences. No two characters play exactly alike. There are also different gameplay modes such as time attack and multiplayer competitions.

Nostalgia: 10/10 – This game set out to be a tribute game to the 90’s Sonic games, and it succeeds at this in an unprecedented way, welcoming back into the fold Sega fans who felt disappointed with the past several Sonic games.

Geeky: 5/5 – Nostalgia and pixel graphics and great soundtrack that 90s kids will love, make Sonic Mania chock full of nostalgia.

Sweetie: 2/5 – Lack of story and lack of character dialogue make this a game that is definitely outside the norm of what I normally enjoy or normally review here. However I think the nostalgia and cute/colorful graphics and anthropomorphic animal characters will appeal to most of my readers, who are already probably familiar with the Sonic franchise.

Overall Score: 60/80 75 C “Good Game for Girls”

Sonic Mania PC Game Review was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News

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3 Important Tips to Record High Quality Gameplay Videos

3 Important Tips to Record High Quality Gameplay Videos

Recording gameplay videos has become much easier nowadays with many different tools making it possible. However the quality of the gameplay videos that you’re able to record can differ greatly, with some looking smooth and crisp while others look blurry and stutter a lot.

To start recording high quality gameplay videos, there are a few tips in particular that you should try to use:

  • Set the frame rate to high

Gameplay videos tend to have a lot of movement, which is why recording at high frame rates can improve their quality dramatically. A higher frame rate will make the movement in the video look smoother and much more fluid, and you should try to set the frame rate to at least 30, or 60 if possible.

Keep in mind that recording gameplay videos at high frame rates does require more processing power – and the video file size will be larger as well.

  • Record in HD resolutions

The ‘standard’ for high quality videos nowadays is 1080p Full HD – so you should try to record in it wherever possible. If your computer supports it you can record in 4K, but that is definitely going to take a lot more processing power.

In order to truly record in HD, your game needs to be running in HD as well – otherwise the difference won’t be as noticeable.

  • Optimize the graphics settings

As you may have noticed recording at high frame rates and in HD will place a certain load on your computer – and you’ll need to optimize your graphics settings accordingly. After all there is no point in running your game at the highest possible graphics settings if its performance is poor when you start recording.

Taking steps to optimize the game performance will help you to record videos in much better quality overall. Be sure to carry out a test recording beforehand, to make sure that your game performance is steady even while the recording is ongoing.

Not all game screen recorder software will let you adjust the recording parameters mentioned above, so it is important that you find one that does. For example you could try Gecata by Movavi if you require one that will let you adjust the recording parameters based on your needs.

On top of the tips listed above it is important that you encode it using the right settings after the recording is complete. Ideally it is best to encode the video in the same resolution and frame rate that it was recorded in, and use an appropriate bitrate.

By following all of these tips, you should end up with gameplay videos that have far better quality than previously. At the end of the day the quality will be affected by the hardware that you’re using, but that is unavoidable. That being said – if you find that you still have difficulty, it may be a good idea to consider upgrading your computer so that you can run games and record better quality videos at the same time.

3 Important Tips to Record High Quality Gameplay Videos was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News

Roku Express vs NVIDIA Shield TV Gaming Edition. Which Streaming Media Player Is Best? The Answer Might Surprise You.

I picked up the NVIDIA Shield TV Gaming Edition on sale for $159 at Best Buy on Black Friday, regularly $199. I also had a $100 gift card to bestbuy from previous sponsored posts I’ve done for them. This is not a sponsored post. This is me providing my initial feedback of the device as I’ve now had it for five days. My end cost was $59.99

Earlier this year I purchased a Roku Express for I believe it was $29.99. It is the most basic cheapest Roku device, in hindsight I wish I’d purchased one with voice controls which I believe start around $49.99. I’ve had my Roku for about six months.

I thought I’d be “replacing” my Roku with the NVIDIA Shield TV Gaming Edition… but that’s not the case… Roku is superior in almost every single way. NVIDIA Shield is only for very technical people, with very fast internet connections, and the only real reason I will keep and not return the product is because of GeForce Now their cloud gaming Streaming service that lets you play games you already own such as from Steam or Battlenet on your tv and on lightweight non gaming PCs without linking to another PC a direct contrast to solutions such as how steamlink works letting you mirror your screen from your gaming pc, in the case of GeForce Now you do not need an expensive gaming pc or any pc at all.

But the service is not without flaws. Everywhere I’ve read the hype, how there’s no lag, and everything is smooth, yeah sure maybe if you have a good internet connection. I do have cable internet but I live in extremely rural areas where I have no choice who my provider is. I don’t think my internet is terrible. It gets around 15mbps, but let me tell you… GeForce Now is almost unplayable for me… don’t believe the hype! It’s not any different for me than PlayStation Now, another Streaming service I use, in fact, PlayStation Now has far less lag for me than GeForce Now. I had to disable my steam authentication token because it was physically impossible to use the controller and onscreen keyboard to type the code before it refreshed and changed. Games stutter, lag, jerk, and freeze… and I wasn’t even playing super new AAA graphically intense games. The first game I tried was Battle Chef Brigade, a 2d simple indie game.

Ok lag aside, there’s some other flaws:

I thought I could play games from the google play store… I can… sort of… but very very few of my favorites are available for “android tv”. Here’s where being a tech wizard comes in, you can sideload apps from a usb stick. Not included of course. They didn’t even include an HDMI cable. I’m using the HDMI cable from my Roku, cost $250 less and provides me everything I need out of the box.

I’m not tech illiterate but the NVIDIA Shield is ridiculously needlessly overly complicated… every other Streaming Media player on the market just works out of the box in minutes… it took me three hours to set up and troubleshoot my Shield. Mostly due to generic unknown errors and series of reboots and updates…

Games aren’t the only thing missing, several of my favorite tv channel apps are not compatible with android tv, such as TLCGo. Roku has far more apps and a much more intuitive user interface and setup takes only seconds even when needing updating not hours…

Hell google themselves don’t even seem to want to support their crappy Android TV as Google Chrome isn’t even compatible with it!

If you want to spend $200 for hours of updates, then have to find or buy your own hdmi cables and usb sticks, then fart around side loading apps from your pc to the stick to your Shield, and have a laggy choppy gaming streaming experience well that’s up to you…. keep in mind NVIDIA will begin charging for this service soon too and has not released any pricing details. From what I’ve seen, I won’t subscribe.

I would take my Roku any any any day of the week. GeForce Now is an exciting and interesting concept. I became excited and interested reading reviews of how it had no lag and performed perfectly as if you were playing it right on a pc gaming rig, but my experience left much to be desired.

I haven’t tried side loading anything yet. My instincts and speculations tell me that Apple TV has far more compatible apps and a better interface than Android TV.

I tried watching kissanime and TLC on my Shield using Puffin.TV, TLC had audio but no picture, kissanime would play about ten minutes then tell me filetype is unsupportable. I’m now watching the same anime on my Roku using a mirror from my iPad and iWeb TV (to be fair this probably exists on Shield too I didn’t check) and having zero issues, TLCGo and other apps are all at my fingertips the interface looks more pleasing intuitive less cluttered and just works. For a tenth of the cost…

For me, the answer is clear, love my Roku, and shockingly disappointed in my NVIDIA Shield TV.

Roku Express vs NVIDIA Shield TV Gaming Edition. Which Streaming Media Player Is Best? The Answer Might Surprise You. was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News

6 Crucial Tips for Choosing the Right Gaming Chair

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A gaming chair is an essential part of the life of any gamer. Other than being a source of comfort and pleasure, to some players, a gaming chair is an indicator of how seriously they take their gaming experience, which is essential for social validation.

Accordingly, there is a lot of specificities that goes into choosing the right gaming chair, and the preferences differ from one gamer to another. However different the preferences are, there are a couple of critical tips that one must consider for the perfect gaming chair.

Adjustability of the chair

The uniqueness with gaming chairs over most chairs is the fact that they are highly adjustable. The flexibility of the chair you opt for will affect your comfort level over time. If you are a tall person, for instance, a chair that cannot adjust for height will not suit you right.

Consider the adjusting mechanism of the backrest, the recline function, tilt and swivel mechanism, adjustments for height, among others. Check if the armrests of the seat can also be fine-tuned. The more adjustable a chair is, the more likely it is for you to enjoy ultimate comfort.

The best part is that there are gaming chairs with an automatic adjustment function like the Herman Miller Embody, which will give you the luxurious ultimate gaming experience.

The chair technology

Different gaming chairs sport different technology, not in the sense of how they are made, but in their ability to do different things. Some gaming chairs have speakers, subwoofers, Bluetooth connectivity, among other features you can learn more at Progamerreview and other tech toy sites about. Such technology can spice up your gaming experience, depending on the type of games you are interested in, for the perfect immersion.

The technology in place should not compromise on other aspects of the chair like comfort, but rather be a compliment to the whole experience. Consider even the compatibility of a chair to different consoles and their wired or wireless connectivity.

The style of the chair

Before you decide on the right gaming chair for your needs and preferences, you need to have a clear picture of which style you like most. A big Joe aloha chair, for instance, has the style that mimics a sofa with a cushy feeling, while others have a racing style bucket seat style.

The style of the chair will go a long way in dictating the comfort you enjoy, particularly if you are looking into long gaming sessions. The style of chair you pick out should not only be conveniently comfortable for you, but also that is blends well with your room décor.

The back support

Usually, the lower part of your back tends to curve as you sit and embrace different sitting positions naturally. Unlike with other types of chairs, gaming chairs are made for comfort, which makes it necessary to be keen on the back support.

If a gaming chair cannot support your back adequately, then it beats the whole essence of getting a gaming chair over ordinary chairs for matters of comfort. No gamer, expert or not, should have to battle with back pains. Check whether the gaming chair you choose is adequately padded at the lumbar region, or better has extra cushions you could use to reinforce the support.

Further, it helps if the backrest is high enough to cover your entire spinal column. Given the long hours of gaming sited in one position, you cannot afford to compromise the support of your spinal column, lest you attract health complications that could affect you long-term.

Materials involved

Sturdiness is paramount for the longevity of a gaming chair. If the material involved in the making of a seat are of low quality, then it speaks volumes about that chair. Consider the materials used in different angles, chiefly, the type of cover as regards softness, breathability, and durability. Consider also the kind of cushion used in padding the seat, as well as the framework.

Price tag

As simple as the concept of budgeting may look, the price tag of a gaming chair is critical for the right choice. Before you go out to shop for a gaming chair, have a strict budget within which to get the perfect one.

Typically, gaming chairs differ in cost from brand to another, but no matter the amount you have, the market is flooded with gaming chair options that could give you the best value for your money.

Manufacturers keep going out of their way to create amazing gaming chair options for you, and therefore, there is no need to strain your back and sacrifice your comfort when there is a solution available for you.

6 Crucial Tips for Choosing the Right Gaming Chair was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News

Princess Maker 5 Review

Title: Princess Maker 5

Platform: PC

Release Date: May 2018

Developer: Gainax

Publisher: CFK

Genre: Raising Sim/ Life Sim / Dating Sim

Geeky: 3/5

Sweetie: 5/5

Overall: 61/80 76% C “Good Game for Girls”

Gameplay: 8/10 This is the last Princess Maker game in the series, aside from some online and mobile spin offs that were released later. As such, you can expect that the gameplay is much more advanced than previous Princess Maker games. Princess Maker 5 brings back the adventure system, previously seen in Princess Maker 2, allowing you to fight in simplistic rpg battles and search for treasure. It does not unlock until later in the game.

It is also the first time that you can select a female character to be the parent – Although if you play as a female, you cannot get the ending where the princess marries you (the parent).

Perhaps more importantly, there are many new activities that your daughter can participate in, compared to previous Princess Maker games. I felt that the gameplay more closely resembled Tokimeki Memorial Girl’s Side (which I reviewed here.)

You select a week’s worth of activities for your daughter. She will attend public school and have club activities but she will also have free time for you to schedule part time jobs or extra lessons to enhance her stats. On the weekends you will take your daughter out to try to reduce her stress or experience special seasonal events.

Princess Maker 5
Princess Maker 5

Like Tokimeki Memorial, you can see which events are happening by reading a paper that lists new events. You can have cube set a reminder on the day of the events so you don’t forget important dates. But the game will not automatically prompt/navigate you to the event so you still have to pay attention and remember when and where to go for the event.

Gameplay feels slow. Especially the first year. It feels repetitive and slow building your stats, and very few random encounters or events. But as I entered my 2nd year, that began to change. Suddenly, classmates/love interests began to invite my daughter out on dates, or suddenly teachers and employers invited my daughter to special events. Now it felt more interesting and exciting.

But still, ultimately, this game is long, and slow, and while this type of gameplay is best enjoyed in small bursts, because of the repetition and monotonous gameplay, it also is a game that doesn’t get interesting until several hours in. I spent over 6 hours in the first year… If like most princess maker games this one goes until the daughter’s 18th birthday, then this game has over 70 hours of gameplay, per playthrough, times 50 endings…. staggering… definitely a highlight of the game — but the gameplay is so monotonous that many people may never reach all 50 endings.

Princess Maker 5
Princess Maker 5

How could I give an 8/10 to a monotonous boring “dull” game? Well because of the added features the game presents, this game is the most realistic child rearing sim, and gives unprecedented freedom and control to the player. Your daughter grows in new ways never present in the previous princess maker games, and she grows more independent with her own hobbies and interests and desires and things become more complicated, it brings back the adventure system, and the new dating/events system seemingly borrowed from Tokimeki Memorial. All of these are an improvement over most of the gameplay features in previous princess maker games.

The game gives you unprecedented freedom to raise any kind of daughter you want, even if you want her to be a cosplaying anime fan who loves going to idol concerts. Seriously, she can become interested in just about anything you can imagine. lol.

Story: 5/10 I think part of the reason the game is so slow is that it has almost no story. You just literally keep clicking and waiting/hoping something changes/happens. Which doesn’t happen for several hours until you’ve been pumping up your stats. The opening movie is not translated or subtitled for the english release on steam. It seems that maybe it may have had at least an interesting introduction. I think from what I can tell, the daughter is a demon maybe. It says it began from bloody events that happened long ago. Seems to hint at a curse, and then from there I haven’t a clue as to what is going on, but you see cube fly away with the girl. The girl also has a special hair clip that lets her communicate with you and allows you to watch the girl while she’s away. Every once in awhile the girl talks about seeing spirits or fairies and other supernatural things. But I’m now about 10 hours into the game and there’s really no overall story, or direction, or plot, it’s basically an open ended sandbox game. Plot isn’t necessary in games like this, but since I play games for their stories, I think that’s why I feel bored while playing this game since it lacks an overarching plot of any kind.

Princess Maker 5
Princess Maker 5

Characters: 10/10 I really do like the characters. They are not strong from a story standpoint, but they feel very real, and their interactions and dialogues with each other are very cute. The independence of your daughter and new complex ways in which she can develop and grow make this the best daughter of all.

Princess Maker 5
Princess Maker 5

Graphics: 7/10 The artwork put me off at first, for years even before this official US release, I would see pictures of this game, compare it to 4 which was my favorite Princess Maker game, and just think YUCK!… But oddly… in the 10 hours I played the game, I now find it cute and charming. I’d played 4 years ago on my nintendo DS, even though I couldn’t read any of it. I loved that art style, and at first found this new art style for 5 to be a huge turn off. But after playing the game, I’ve changed my tune. I suggest if you like me, hate the way Princess Maker 5 looks, just give it a go, it’s a great game, and the artwork is strangely cute once you get used to it!

There’s this little fat boy, which normally would be like a blech, but I dunno there’s something sooo cute about him. He reminds me of the fat lil asian boy from Disney’s “Up” and there’s another little boy that looks like he could be straight outta card captor or some other sugary sweet shojo anime.

Princess Maker 5
Princess Maker 5

The daughter was what I found most unattractive, but watching her study, work, and play, I’ve realized she is the most “real” and endearing of any of the daughters in previous games. I love my little princess.

Music: 3/10 – I really dislike the opening song – it’s awful. blech. But the rest of the music is “OK” I guess. just kinda average to me really.

Voice Acting: 10/10 – the voice acting is very cute 🙂 I’m glad they kept the original Japanese voices in the game.

Replay Value: 10/10 – over 50 different endings and the variety of things to do within this game give it excellent replay value.

Princess Maker 5
Princess Maker 5

Princess Maker 5 Review was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News

Shin Na Zuki IOS JRPG

I began playing Shin Na Zuki, a free mobile JRPG featuring summoning mechanics in a beautiful fantasy anime setting.

What I like about the game:

  • Full voice acting and beautiful music
  • Cute characters
  • Pretty graphics
  • Summoning
  • Costumes
  • And most of all a really interesting story that feels like it could even be straight out of a console JRPG.

What I dislike about this game:

    Not enough characters to collect for a summoning type game
    Gameplay especially in combat is boring
    Crafting is also boring/mindless
    Stupid people in the chat rooms. So bad I disabled the comments.
    Couple of small typos/translation errors like using the word buy instead of but, etc
    Also dunno what’s up with the seemingly excessive swear words in the dialogue lol.

Now let’s look at the review….

Title: Shin Na Zuki

Platform: Mobile

Price: Free

Publisher: Wonder

Where to get: https://swy.wonderent.net


Geeky: 3/5 There is definitely some retro JRPG console influences in this mobile game. The story feels really solid so far, The music is by a Final Fantasy Composer, The game is fully voiced by talented Japanese Voice Actors, and the graphics are really nice too! But the combat is slow and dull, and overall pace and feel of the game tedious at times.

Sweetie: 3/5 3 points for all of the good things above, story, voice overs, graphics, retro JRPG vibe, music, etc. However, loses points for not enough heroes to collect. There’s maybe like 20, when most games like this have around 500… There are different costumes you can get for the heroes though which is a cute plus. And the heroes are all so cute.

Overall: 64/80 80% B- Very Good Game for Girls

Gameplay: 3/10 I’m not really loving the gameplay so far. The combat is slow and clunky and doesn’t present much opportunity for strategy nor challenge. There does appear to be a lot to do in the game as it combines card collecting with traditional JRPG elements and later in the game it seems there are raids and large scale battles but I have not gotten that far yet.

Story: 10/10 I’m really into the story which is rare for me in a mobile game. I was hooked right by the opening video with fully voiced narration. The story is about how god was angry and destroyed and divided the world. There are basically two factions now, those who still worship their gods, and those who have turned away from god in favor of technology. Those who seek power turn into demons and the more powerful they become, their appearance changes as well. However there is a lot of mystery and misconceptions about these creatures. When the game opens, our hero encounters one such creature who helps him and saves his life. He then ponders if they are really demonic or if his beliefs are a lie.

Characters: 10/10 The characters are cute and their stories are interesting and exciting. The mystery and suspense make for strong character development and interaction. Each character has a different role and different strengths and weaknesses in combat as well making it useful to collect them all.

Graphics: 10/10 For a mobile game these graphics are quite pretty and I love the chibi anime look of each of the characters. There are dramatic special combat moves that are really fun to watch, and a lot of beautiful backgrounds as well. There are also limited edition heroes to collect from crossover anime/games such as currently a vocaloid Hatsune Miku collaboration. Sure, the graphics aren’t as good as a PC or console game, but for a mobile game they’re pretty incredible.

Music: 10/10 Composed by Hitoshi Sakimoto who has scored numerous JRPG such as Final Fantasy Tactics, Ogre Battle, Shin Megumi Tensei, Dragon Quest, and best known for his work in Final Fantasy 12, Hitoshi lends his incredible talents to this mobile RPG increasing the retro Consoke JRPG feelings that this title evokes.

Voice Acting: 10/10. The game is FULLY voiced. Every Line. And the voice acting is top notch. The Voice Acting and Great music make this a game to play at max volume. And this coming from a girl who typically plays her mobile games on mute lol. I’m really impressed with the music and voice acting and story in this game. It is if console quality.

Replay Value: 5/10. There’s lots to do and lots to collect, but the gameplay is so weak that it detracts from all of the positive points. The story is worth sticking through the poor gameplay. Maybe they will improve it so that it is more fun and fluid, until then, this is a game I only envision playing until I’ve completed the story and then occasionally logging in to check out new events for new costumes and new heroes.

Overall: 64/80 80% B- Very Good Game for Girls

Shin Na Zuki IOS JRPG was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News

Review Get Fit with Walk it Out Konami Wii Game

I recently began revamping my lifestyle to try to be healthier. To that end, as part of this healthier lifestyle, I began to play some of my old wii games that encourage you to get up off the couch and get active while playing the games. My favorite “weight loss” game has always been Konami’s “Walk it Out” for the original Wii. Yes, Wii U can play wii games in case you’re wondering. However, the switch cannot.

It is worth mentioning that while Wii games can be beneficial to help motivate you to want to lose weight, they are probably not as effective or strenuous as other forms of exercise. I make no claims that playing these games will help you lose a significant amount of weight, but if you’re like me (and millions of other Americans) who absolutely hate exercising to the point where you have one of those folding exercise bikes when you’re short on space on the wall and haven’t used it in the 2 years it’s been hanging there, well then it’s one of those “better than nothing” things. Sure, you can go join a gym, or buy expensive exercise machines and equipment, but if you can’t motivate yourself to actually work out, then you’re not any better off. I can motivate myself to play Walk It Out because it’s actually FUN. – Now you may think exercising and going to the gym, or playing sports is fun – and that’s cool – but that’s you, and you have to remember not everyone has the same idea of what “fun” is. So I ask you to please respect that different people look at fitness in different ways.

Here’s how I’m using Walk It Out to help lose the weight.

I don’t have a Wii (or Wii U) (yet) at the Boyfriend’s house where I spend my weekends. So for me, this is only something I do at home, Monday – Friday.

I aim for 10,000 steps. The game calculates this for you if you input your height, weight, gender, age, etc.

I use the balance board, but you don’t have to! You can use the DDR dance pad (wayyyy more challenging lol – Trust me, I’ve tried this), or the nunchuck and wii-mote – kinda “meh” and not as fun to me – but everyone has different preferences. Some people place their treadmill infront of their TV and slip the wii-mote into their pocket. . – You can check out Consumers Advocate for reviews on treadmills.

For me currently, 10,000 steps takes about 45 minutes, burns about 500 calories, and works out to just under or just over 3 miles.

I chose 10,000 because multiple sites I’ve researched have said 10,000 steps a day, every day is enough to lose 1 lb a week.

After about a month of 10,000 steps a day, 5 days a week, I found I was not getting as tired/sweaty/winded etc so I’m now up to about 12,000 steps a day, with ultimate goal to increase to 20,000 steps a day hopefully by end of the summer.

In addition to getting my “steps” each day I also began a low carb diet, currently limiting myself to 25 or fewer carbs a day and trying to ensure the majority of those carbs come from veggies, nuts, berries, and other healthy choices. – I skipped “induction” and included nuts and veggies and berries though from the start.

I began my journey about 6 weeks ago at 232 lbs. My last weigh in 2 weeks ago (about 4 weeks into the program) was 227 lbs. A total of 5 lbs lost within those 4 weeks.  I will probably weigh myself again some time this week and expect to be at 225 or less lbs. I’ve been losing 1-2 lbs a week, just as I anticipated based on my steps and diet.

This is slow, and yes, there are better exercises and activities than this, but the fact is, it’s still “effective” – if you don’t care “how long” it takes to lose the weight – I’m prepared that it’ll take me 2 years for example if I want to get to 120-130. – Which is what I weighed like 12 years ago in college. I didn’t gain this weight overnight, I’m not going to lose it overnight. It’s just the way it is. But the scales are moving down each time I weigh myself – I try not to obsess about the scale, so I only weigh myself every other week. In the next 10-20 weeks I expect to be back under 200 lbs for the first time in several years.

I’m currently not doing any other exercise other than Walk-It-Out for (a minimum of) 10,000 steps, 5 days a week on the wii balance board. I am restricting my carb intake which could also be playing a role in the weight loss so I cannot make a claim as to if Walk it Out would be effective without a healthy diet as well.

All I know for sure is that Walk It Out, plus a low carb diet, has led to 1-2 lbs of weight loss, consistently, every week, for the past month and a half.

And I know that I don’t mind playing Walk It Out, whereas, if I were going to the gym or playing a sport I’d hate it, dread it, and eventually stop doing it, probably sooner than later. Because to me, working out, or playing sports, etc is not fun. In fact, it’s pretty much the opposite of fun, it might be exaggerating, but it’s kinda like torture to me lol.

And that’s probably because I’m in such bad shape. But Walk It Out has been effective also at helping with that. And I’ll go ahead and claim/assume that this is from Walk It Out and not from the diet, but I’ve already noticed a big change in my stamina.

Prior to 2 months ago, I’d get winded going up 2 flights of stairs at the boyfriend’s apartment to do laundry, and when I first started Walk It Out, I felt like I was dying after 10,000 steps – but I didn’t stop/slow down, I successfully reached 10,000 steps without any kind of rest or break each day, right from the get go. – Not a huge accomplishment if you’re fit and active – but a significant accomplishment if like me, you’re mostly sedentary and in terrible shape.

But now, I can do 12,000, maybe even 15,000 steps before I get tired/winded. I can go up and down the stairs while carrying the laundry without gasping/panting for breath after setting the basket down. I noticed that the other night, as we folded laundry together. I’m like hey, I’m not gasping for breath, I’m able to breathe/talk/etc.

So in as little as a month, making 2 small changes:

1.) Playing Walk It Out 5 days a week for a minimum of 10,000 steps, using the balance board

2.) Restricting Carbs to 25 or less per day

I’ve lost 5 lbs, and become more “fit” and able to do normal chores/walking etc without getting shortness of breath or rapid heart beat like before.

I also suffer from PCOS which makes it more difficult to lose weight due to insulin resistance and other factors. So if you’re relatively healthy, you might lose even more weight than this while playing Walk It Out. But as someone with PCOS, it has a number of side effects, from infertility to weight gain, to fatigue, pain in the sides/ovaries, and skin/hair problems, just to name a few. Probably the most concerning of these side effects is fertility. It’s also well documented that being obese also impacts a women’s fertility. in fact, that’s why I began this work out and diet plan. I am 37 years old and I want to have kids some day. And for me at this age, that time is running out. I know it will take me a year to lost 50 lbs (guessing because 52 weeks in a year, with a lb of weight loss a week). That will drop me down to about 170-180… Still overweight for my height/age. I should be around 130-140 from what I’ve read – which is why it’ll probably take about 2 years to reach that goal. 52 weeks x 1 b per week = 50 lbs a year, so in 2 years I’d be about 127. In 2 years I’ll also be 39….

Losing weight will do 2 things for me – 1.) help relieve some of the PCOS symptoms, 2.) help increase my fertility – even in women who do not have PCOS – they say losing as little as 10-15% of your body weight can help increase fertility. For me, 15% would mean I’d only need to lost 34 lbs… which would take about 8 and a half months. (At a rate of 1 lb a week).

So although my end goal may be getting back down to 120 – 130, which is going to take about 24 months, there are many smaller goals I can aim for along the way. The first goal will be to drop below 200. With an estimated 25 lbs to go, that goal will take about 6 months. The next goal is a combined total of 34 lbs of weight loss, which I should achieve 2-3 months after my first goal. From there, it’s all about setting different attainable goals for myself. For example, I might decide I want to reach 160 lbs next, another 6 months after the 2nd goal, and then only need to lose another 30 lbs to reach the 4th and final goal.

Since it will take me a relatively long time to achieve my goals, it’s important to me to have an activity I can enjoy and one I can stick with throughout the process. For me, that activity is Walk It Out.

But enough about me and my goals, let’s dive into actually talking about the game and I’ll tell you just why I love Walk It Out more than any other fitness game.

Title: Walk It Out

Platform: Wii (will work also on Wii U)

Genre: Music Game / Fitness Game / Walking Simulator / City Building Game

Publisher: Konami

Price and Where to Get:

Why Do I Love Walk It Out So Much / How is Walk it Out Different from Other Fitness Games:

I think Walk It Out is different for the following reasons:

1.) It’s actually a game – I would not say the same of Wii Fit for example which is just a series of exercises and “mini games” – Wii Fit fails at taking your mind off the fact that you’re exercising. Walk It Out makes it so exercising is secondary to the gameplay.

2.) It is a persistent world – You can see your world developing and evolving each day. You can interact with objects in your world. The world changes and evolves based on your actions.

3.) If you like pop music and 80s/90s/very early 2k music, you’ll love the music in Walk It Out. – I tried looking to see if there’s a Japanese Import version of the game with Japanese music tracks but I couldn’t find one – does anyone know anything about this? I think it’d be fun/interesting especially since I enjoy JPop music. I find it hard to believe Konami would only make a game for the European / North American market – because they don’t seem to give a damn about this market. But all I’ve ever seen is the North American version “Walk it Out” (the version I have) – and another version for Europe called “Walk to the Beat” I think there’s only 2-3 songs that are different/unique for each of those versions, not worth importing the Euro version just for those songs. – But Is suspect if a version of this game does exist in Japan it probably has all Jpop music.

4.) It’s a city building simulation – Do you like city building games? This game lets you build a city while you work out – pretty much the only game I can think of that does this.

5.) It has gradual progression – there are over 300 songs to unlock, and there are numerous things to unlock for your city – thousands of things in fact – and there are different areas/paths to unlock. It also has mini games, although a month in and I haven’t discovered any yet. It takes awhile to earn enough points to unlock everything. – To me, this is a GOOD thing – once everything is unlocked it probably isn’t as fun/exciting. But you can always start a new save file and start over unlocking everything again. If you unlocked things too fast the game wouldn’t feel as “rewarding” – it strikes a good balance of rewarding you, plus giving you new things to strive for.

6.) It’s easy/comfortable even for someone obese and in very bad physical condition. This is not true of other fitness games such as Dance Dance Revolution which is significantly more challenging/tiring for beginners. Walk It Out is low impact and simple and does not require great speed, dexterity, skill, coordination, flexibility, etc, making it a perfect game for anyone of any age to just pick up and play.

But What Is Walk It Out, exactly?

Gameplay: 10/10 Walk it Out is a fitness music/rhythm game from Konami, the creators of Dance Dance Revolution. The gameplay is simple! In the top left of the screen you see a beat meter, just walk in time with the beat. If you are rhythmically challenged, don’t worry, don’t focus too much on listening to the music, instead use this beat meter in the top left as a visual guide to time your footsteps. If you’re still having trouble you can adjust the speed and difficulty settings as needed.

As you’re walking, music will begin playing. There are new tracks to unlock – over 300 of them to be exact, and if you like pop music from the 80s, 90s, and early 2ks, you should enjoy most of these tracks.

The object is to time your steps perfectly for the best score. Points can be used to unlock new music tracks or to build your city by opening capsules around the island. Things that you can find might include trees, street lights, cars, buildings, and more. As you build up your city, you’ll see the changes in the town and in the people. It becomes much more lively.

The game can be played with a number of different controller options including the wii balance board, DDR dance pad, or wii-mote and nunchuck.

There’s even a multi-player mode where 2 people can Walk it Out together!

Is Walk It Out An Effective Workout?

Yes, I feel Walk It Out is effective at helping with weight loss, especially in addition to a healthy diet. Using Walk It Out every Monday through Friday for the past 6 weeks has led to me losing 5 lbs and becoming more active, fit, and healthy. I feel like I have more energy and stamina, even if it’s a little improvement, it’s still a welcome improvement, that overtime will continue to provide growing benefits.

It’s simple, effective, and fun – I don’t feel like I’m working out.

The game also tracks many stats for you, such as calories burned, steps taken, miles walked, playtime, etc for each play session. As well as showing you how much of the island you have left to discover.

It has a lot of various settings you can configure such as selecting or restricting certain songs, setting goals in terms of steps, miles, or play time, and allowing you to adjust the speed or points to fine tune your difficulty settings.

The uniqueness of the game, the fun factor, multiplayer, and peripheral support, as well as ease of use and low entry barriers, make this game my favorite for helping to drop the pounds.

However, there are some areas where gameplay could be improved…

If there is ever a “Walk It Out 2” here are a list of features I’d love to see:

1.) More advanced avatar creation – or at least importing our mii’s. The avatars in walk it out are pretty fugly. And although you can choose between a male or female avatar, and male or female personal trainer, and pick some colors from a limited small pallet, that’s where customization ends. In the future they could add hairs, clothes, and other avatar dress up items to the unlockable capsules which would add an additional element to the game.

2.) More Islands – once you complete an island, it’d be nice to have a whole new island to play in, with different styles of buildings, backgrounds, and environments to explore, to keep things exciting

3.) A more “vibrant” world – either through online play, or the internal clock, it’d be nice to have a more “lively” world, like in Animal Crossing how different things happen on different days, weather patterns, holidays, events, etc.

4.) Ability to use your own music – or at least buy new tracks, similar to most other dancing games that release songs via DLC (downloadable content).

5.) Online Play – to walk with friends online in addition to the great local multiplayer support – perhaps also for the switch, seeing support for up to 4 or even 6 people to walk on one screen together in local play.

6.) Built in scale – I use wii fit to measure myself, but I don’t use Wii fit for the games and exercises very often – it’d be nice to just be able to weigh myself right in Walk It Out.

I think just these few little additions would really add to the immersion and fun of an already super fun game.

Story: 0/10 – Nope no story at all – not that it needs one.

Characters: 2/10 – there are characters if you count selecting your trainer and “customizing” (although extremely limitedly) your avatar, but without a story, the characters are empty shells. The characters that move into your city / walk around on your screen are also just empty shells – they could have done something similar to animal crossing or harvest moon here, which is why it’s so disappointing.

Graphics: 7/10 – I’m not sure what to score this honestly… the characters are fugly, the interface is average at best, but the actual world/environment are pretty good given that this is a retro game now.

Music: 10/10 – If you like pop music from the past 3 decades, you’ll enjoy the music.

Voice Acting:5/10 – The male trainer isn’t too bad – the female trainer sounds like she’s about 8 years old and has way too much enthusiasm and that weird “chipmunk” sound that a lot of early 90s anime female voice actresses seemed to have back in the day. – Which I assume is supposed to sound cute, but really just grates on the nerves. I’ve never played with the female trainer because her voice is so annoying honestly.

Replay Value: 10/10 – The gradual progression of the game will keep you coming back to unlock new things on the island.

Overall: 44/70 63%

Note: if you don’t count the story and characters, you have a score of 42/50 or 84 percent which is much closer to how much I “enjoy” this game 😊

Update: My weigh in today was 222 lbs, a loss of 4.9 lbs since last weigh in (15 days ago) . I continue to consistently lose 1 to 2 lbs per week using nothing but walk it out with the balance board for exercise while eating a low carb diet of 25 or fewer carbs a day. I’ve lost a total of 10 lbs over the course of about 6 weeks.

Review Get Fit with Walk it Out Konami Wii Game was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News

Food Fantasy Game Review

Food Fantasy is a brand-new cooking RPG and card collecting game from the creators of Love Nikki Dressup Queen. It combines many different styles of gameplay such as allowing you to research new recipes, gather ingreedients, explore the story, battle monsters, and collect cards known as “food souls” to add to your party or put to work in your shop. I’ve been playing since the game launched a few days ago and thought I’d share with you my initial thoughts of this cute little free mobile game.

Title: Food Fantasy

Genre: Cooking Simulation, Restaurant Management Card Collecting / Battling, RPG

Publisher: Elex

Release Date: July 2018

Price: Free

Where to Get:

IOS: https://itunes.apple.com/us/app/food-fantasy/id1366072359?mt=8

Android: https://play.google.com/store/apps/details?id=com.egg.foodandroid&hl=en_US

Geeky: 1/5 – There’s not much “geeky” about this game. If you like cooking mama and can imagine a mash up of cooking mama with love live, then you can imagine something like Food Fantasy. Mostly I can’t give high marks because the combat is very basic and mostly automated and not very engaging or challenging. I don’t see this having wide appeal unless you like cute things or love games like cooking mama.

Sweetie: 4/5 – I think girls will like the simulation aspects the best. When the game starts you can select a cuisine style to specialize in, you can research new recipes, decorate your restaurant, and you can collect cute “food souls” that can work as staff in your restaurant, or be added to your battle party. I can’t give it a 5 for appealing to girls because the story is quite weak.

Overall: 49/60 82% B- “Very Good Game for Girls”

Gameplay: 4/5 – I’m on the fence about the gameplay aspects. It is a unique and fun game for sure. But I think the combat system leaves much to be desired. But combat is not really the main focus of this game. This game tries to be a jack of all trades, but is really a master of none. There are better RPGs, better card collecting games, and better cooking games out there – but none of them combine all 3 of these things…

When the game starts you select a small thumbnail image to represent you. – Other cooking games often let you customize an avatar character and add dress up options – since this game is by the creators of dressup nikki I was surprised, and a little disappointed not to see such features in Food Fantasy as well. – But there are some female “avatars” (thumbnails), and some “fantasy” type ones – for example my avatar is a black cat with little chef hat lol. It’s pretty cute.

After naming yourself and choosing your little thumbnail picture, you’re shown a tutorial and introduced to a few characters and shown some background story. Through the tutorial you will experience many things. First you will select one of three cooking styles which will determine your first recipe – and I’m not sure if they will have an effect on other recipes you can obtain or give you a boost to certain recipes.

Next you get to fight some monsters and progress through various missions. Sometimes some monsters will drop ingredients that you need for cooking. – they don’t seem to drop often enough though.

Back in the restaurant you can assign staff to cook food or wait on customers. Different characters give different bonus effects to your restaurant. Customers will come and go to your restaurant even while not playing, or while adventuring and exploring other parts of the game. You will need to periodically check in to cook new dishes and collect your tips and other aspects of restaurant management.

You can decorate your restaurant with cute items which in some cases grant bonus effects when placed in your restaurant.

You can also improve your dishes by leveling them up by making them over and over again, or by adding spices and other items to each recipe. In addition to improving existing dishes, you can also research and develop new dishes if you have enough ingredients.

The final aspect of the game is the “card collecting” in the form of summoning new “food souls” which as mentioned can be assigned as staff or assist you in the battle field. The cards range from common to ultra rare. Drop rates seem generous, I summoned an ultra rare food soul, Peking Duck, early in the game without spending real money. There are also numerous special events, such as the launch party that will award ultra rare food souls for completing specific tasks and missions.

You can then take these food souls into battle – but the battles are really rather dull and not a very fun aspect of the game. You can tap to remove status ailments from your party members or tap to interrupt the boss from using powerful special moves, but largely, it’s more automated and you sit there watching your food souls fight, and the difficulty level is quite low. I have not lost a single match yet.

Story: 3/5 The story is very weak and poor, and there are some awkward phrasings and some questionable translation issues. I feel the story has potential to be interesting, but it’s not yet. Basically, you summon a food soul who has no powers and they tell you she is an empty shell and that usually such food souls are discarded, but you feel bad for her and take her in, because you feel responsible because you were the one who summoned her. She vows to help and often tries to protect you even though doing so without any powers would mean sacrificing herself. She is frustrated and wants to grow stronger, but you’re told it is impossible. – If I have to guess, she probably does have some special power or something, that’s how these stories usually go. Right now, the story is slow and dull, but perhaps things will get more interesting – I’ve only been playing for 2 days, maybe an hour each day, so I’m still in the beginning stages of the game. But thus far, not really impressed with the story.

Characters: 5/5 – The characters are super cute, and there is a mix of male and female characters which is rare for these summoning types of games. Also every food soul has an English Voice Actor (or Actress), and if you don’t like the English voices, you do have the ability to select the Japanese ones as well. This is a really nice plus, I haven’t seen many of these summoning games that bother to add English voice acting. The artwork is adorable, and of course it’s all inspired by various food and beverages which gives it a nice theme.

Graphics: 5/5 – Graphically this game is quite nice with a unique storybook like style. The anime style food souls and npc characters are all very cute. The backgrounds are really detailed and lovely. I can’t find anything to complain about here.

Music 3/5: Some of the music and sound effects sound recycled from love nikki? Or at least very similar in style.  It’s average at best. Nothing really stands out, but thankfully nothing is annoying, although like most mobile games it can be repetitive at times.

Voice Acting: 5/5 – I love that there’s English Voice acting – and some of them are quite good. I also equally love that they’ve left the option to switch to the original Japanese voice actors at any time as well. Great touch. I know they spent a lot of money licensing the original cast, as well as hiring all new voice actors for the English release. This shows me they care about the fans, and about the game, and it was just a really nice surprise and does set the game apart a bit from other summoning games out there.

Crafting: 5/5 – I love that you can research new recipes. This game reminds me of several other much larger cooking/crafting games such as the Atelier series of games, or Mana Khemia, or Kamidori Alchemist Meister.  The crafting aspects are probably the highlight of the game. In that regard though there are probably a dozen other mobile games which do a better job – If you’re looking for similar games check out anything by Kairosoft, Nippon Cafeteria, Sushi Spinnery, or Ramen Master being 3 that focus specifically on food – while other Kairosoft titles apply the same game mechanics to other jobs/roles. Or check out other cooking and restaurant management games such as I love Pasta and I love Coffee – which I reviewed here. Or of course, I’m sure you’re familiar with the famous Cooking Mama games. Even though these other games may have more in depth crafting/management aspects, I still give food souls a 5 in this area. Out of all the different aspects of this strange little game, I think the cooking and simulation aspects are the strongest and most fun elements.

Customization: 4/5 – You can decorate your restaurant, assign staff, and choose your food specialty. But most other mobile restaurant simulation games have a dressup aspect and I miss that here.

Cuteness: 5/5 – The food souls are super cute and the graphics and voice acting take that cuteness to the next level.

Replay Value: 5/5 – With the special events and wide variety of things to do, from battling, to cooking, to decorating your restaurant, to collecting food souls, to inventing new recipes to serve in your restaurant, or progressing through story missions, this game has a lot to offer and will keep you busy.

Overall: 49/60 82% B- “Very Good Game for Girls”

Food Fantasy Game Review was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News

E-Win Racing Gaming Chair Review

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Special Thanks to E-Win Racing who sent me this awesome gaming chair to review for my blog. Although I received the product for free, opinions expressed in this article are my own.


Pros:

  • Very sturdy! Supports my weight at 5 ft 4, 216 lbs. Has a steel frame, and memory foam.
  • The memory foam is extremely firm, and even at 200+ lbs, there is no “sinking” feeling – it offers great support!
  • Adjustable base to fit your height
  • Seat back reclines to almost any position
  • Cute design with bright color accents. Many different colors to choose from. And I love how the chair’s wheels look like little race car tires with rims/spokes. So cute!
  • Ergonomic and comfortable! Perfect for gaming, graphic design, web development, programming, or office use. Any task where you will be at the computer for several hours straight.
  • Affordable! E-Win Racing’s chairs start at $379. Many competitor’s Gaming Chairs go for 3 times this much! E-Win Racing also has sales and special promotions and has graciously provided a special discount for our readers for 10% off any order with code “sweetie”
  • The team at E-Win Racing is knowledgeable and friendly and very responsive to any questions or concerns you might have.

Cons:

  • Neck pillow can’t be lowered enough to be useful/comfortable as a 5 ft 4 gamer girl – which is even more noticeable when reclining the seat back
  • Instructions seem to need updating with new product photos and instructions which reflect how the product is shipped (some of the steps it had us do, were already done upon unpacking the chair)
  • Would be nice if arm rests were adjustable somehow away/towards your body as it is almost a tight fit at 200 lbs. – They do offer XL Gaming Chairs though to help solve that issue and they can recommend the best chair for you based on your height and weight.

Check out E-Win Racing at https://www.ewinracing.com/ to see their full line of colorful ergonomic gaming chairs.

For this review, I selected the E-Win Champion Series 10 in the pink color at https://www.ewinracing.com/champion-series/10-ewin-champion-series-ergonomic-computer-gaming-office-chair-with-pillows-cpa.html

The staff at E-Win Racing are very knowledgeable and helpful! They told me they could help me select a chair if I sent them my height and weight – and maybe I should have requested their help…  but I just selected one after browsing their site for a few minutes.

Probably for my size I may have been more comfortable in one of their XL gaming chairs. I can almost, but not really, kinda feel the arm rests brush my hips just slightly as I first sit down. That sensation only lasts a moment as I slide back into the chair. Kinda similar to a movie theater chair. I think depending on your body type, if you’re over 200 lbs you might want to look into their Extra Large Gaming Chairs. However, even at 216 lbs and 5 ft 4, the Ewin Champion Series 10, holds and supports my weight just fine. If you’re worried about the memory foam being too soft, I’d also like to point out that even at 200+ lbs, there is very little “Shrinkage” or “give” it is extremely firm, but not in an uncomfortable way, just in a “sturdy” kind of way. So you don’t have to worry about feeling like you’re sitting “in” the chair instead of “on” it. It is very supportive even for us plus sized gamers.

And since I’m short, if I’d gotten one any taller backed, the neck pillows may not have reached me. That’s actually one of my criticisms of the chair. I feel like the pillow is a bit high. It is adjustable, but even when it is down all the way, I have to sit up straight and stretch my neck to reach the pillow. The pillow “slippage” (or more accurate to say, my body/neck slipping away from the pillow) is more noticeable when I recline the seat back.

My other main criticism is not of the chair itself, but instead in some confusion and difficulty assembling the chair. Nothing major, but worth noting. We had the whole thing assembled in less than 15 minutes, but it appears the folks at E-Win Racing need to update their instruction manual as some of the pictures and instructions no longer match the product.

For example the first several steps when it was telling us to attach things, the pillows, some bolts, screws, etc – these all came preassembled – which was great, saved us a few steps, but left us confused as we were looking for various pieces a few minutes. In the end, the hydraulic cover didn’t seem to fit – I think it’s cosmetic, and I think it was just us being dumb lol. They consist of 3 black cups for lack of better word, that stack on top of each other and slip over the hydraulic base.

The hydraulic base itself, mine is painted black, and the one in the manual is silver, which confused my aunt who was helping me to assemble the chair while I took pictures for my review. She kept saying we were missing a piece which I don’t think we were.

We were left over with one black “cap” thing left, and this one black cap thing kinda looked like a tab was broken off as the other cap things had 3 tabs, and this one only had 2.

We also had a couple screws left. I’m thinking they sent a few spares maybe, but that also was a little confusing. I remember holding my breath as I sat down the first time, unsure if we had assembled it correctly, but I’ve been using it for 2 days now with no trouble.

Other than the few very minor issues mentioned above, assembly is a snap! And you do not need any tools!! They send 2 tools to help tighten up all the bolts, and even a pair of gloves to help protect your hands. Everything you need is right in the box which is so refreshing. You don’t need to have any special tools or make any special trips to the store to pick up tools or parts.

Also worth noting the box weighs 68 lbs and the chair itself is pretty heavy so if you’re a petite gamer girl, you may want to have some help putting it together, or dragging the box in from your doorstep lol. Speaking of boxes, the gaming chair shipped super quickly and arrived in about 3 days. It looks like it shipped from Ohio though and I’m right next door the next state over. I was still impressed with the speed of delivery and overall communication and service provided by the team at E-Win Racing.

One of my favorite things about the chair is the aesthetics and visual appeal. They have so many bright fun colors of gaming chairs on their site. I chose the pink and it’s a very pretty pink, not too pale/faded, and not too dark/red. They only offer the pink color on 2 or 3 of their models of chairs – which is a shame because it’s so hard as a gamer girl to find anything pink or kawaii. The wheels on the gaming chair are even made to look like race car tires with pink spokes – too cute! They offer so many cute accent colors, lime green, bright race-car red, beautiful cyan blue, and even all black if colors aren’t your thing — just to name a few!!

What I’d love to see some day is for E-Win racing to offer a line of chairs targeting gamer girls in bright/bold colors (with black stripes) (like reverse the color patterns of their current chairs) and maybe offer a line of chairs with a lower back? or at least more of a “slit” going a few inches further down the back of the chair to lower the pillow further, cuz most of us gamer girls are so short lol.

This chair is not only awesome for gaming, but also any other desk work. I’m also a graphic artist and web developer so I spend a long time at my desk. I also enjoy painting and other activities which require a desk and being in a chair a long time. Last year, I developed sciatic nerve pain from sitting so long at work.

Having a comfortable and ergonomic office chair is very important for your health and well being. As a gamer, I understand all too well how we can get lost in a game for hours on end. I’ve spent many a night, 8, 10, even 12 hours straight sitting and gaming without a break — we all know we should take better care of our bodies, but many of us tend to get lost in the game — for a gamer, or an artist, or programmer, or office worker, having a comfortable ergonomic office chair is not a luxury, it is a must have. Invest a little in your health, comfort, and well being now, to prevent costly and painful problems down the road.

As a featured sponsor on our blog, E-Win Racing has prepared a special offer for our readers, 10% off all orders with code “sweetie” at check out.

E-Win Racing’s gaming chairs are stylish, supportive, comfortable, and affordable. Check out their full line up of gaming chairs at Ewinracing.com

E-Win Racing Gaming Chair Review was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News

At Home or On the Go: Which Gaming Style is Most Popular?

At Home or On-The-Go: Which Gaming Style is The Most Popular?

According to mygaming.com, an online video gaming magazine, more than 1.8 billion people play video games across the world. Considering that the current global population is around 7 billion, that comes to approximately one in every four people who play at least one video game every month.

So, the big question is – how many people play at home and how many play on-the-go? Would the average game prefer to play the powerful empire in Final Fantasy XV at home or on-the-go?

Frankly speaking, this isn’t very easy to tell. The above report shows that gamers use a variety of devices. In fact, a majority play games on multiple devices. For instance, it isn’t uncommon to find a gamer playing Lord of the Rings on PC and later playing Pokémon on a gaming console. When it comes to quests and role-playing games, you’ll even find gamers switching between devices within the same game. For instance, a player can begin playing a game on PC and, while traveling, continue with the game on their smartphone.

This makes it difficult to say precisely which of the two is popular – playing at home or playing on-the-go – because as we can see, players sometimes don’t even have the choice.

Comparison based on home vs. on-the-go devices

Perhaps a different way to find out the more popular option is to look at the popularity of home-based compared to on-the-go devices.

Before we do that, however, we need to make a few assumptions;

  1. Gamers will only use home-based gaming devices when at home.
  2. When on the go, they will only use mobile devices

You need to understand that this reasoning is also flawed to some degree because sometimes people choose to play on mobile devices even when they are at home. For instance, if power goes out, a lot of people will turn to their mobile devices to continue playing – not by choice but by need.

Anyway, using our assumptions, it’s easy to see that at-home gaming is more popular compared to gaming on-the-go. According to the study mentioned above whose findings were released in mid-2016, a significant majority of gamers play on their PCs, with more than 62 percent of gamers admitting to playing most of their games on PC. That’s around 1.2 billion gamers.

The second most popular gaming device was also a home-based option – gaming consoles. In total, around 1.008 billion gamers, accounting for 56 percent of the total gaming population, played most of their games on the console.  

The first mobile device – smartphones – comes at number three with about 630 million gamers saying they played most of their games on the smartphone in 2016. That’s roughly 35 percent of the total. Finally, at number four is the second most popular mobile gaming option – dedicated handheld consoles. Approximately 17 percent of gamers admit to playing a majority of their games on these devices.

In a nutshell, home-based gaming appears more popular. A lot more people seem to be playing their games at home on home-based gaming devices compared to on-the-go devices.

At Home or On the Go: Which Gaming Style is Most Popular? was originally published on GeekySweetie.com – Geeky & Kawaii Anime, Tech, Toys, & Game Reviews & News